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crossdesk/src/device_controller/keyboard/mac/keyboard_capturer.cpp
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#include "keyboard_capturer.h"
#include <unordered_map>
#include "keyboard_converter.h"
#include "rd_log.h"
namespace crossdesk {
static OnKeyAction g_on_key_action = nullptr;
static void* g_user_ptr = nullptr;
static std::unordered_map<int, int> g_unmapped_keycode_to_vk;
static int VkCodeFromUnicode(UniChar ch) {
if (ch >= 'a' && ch <= 'z') {
return static_cast<int>(ch - 'a' + 'A');
}
if (ch >= 'A' && ch <= 'Z') {
return static_cast<int>(ch);
}
if (ch >= '0' && ch <= '9') {
return static_cast<int>(ch);
}
switch (ch) {
case ' ':
return 0x20; // VK_SPACE
case '-':
case '_':
return 0xBD; // VK_OEM_MINUS
case '=':
case '+':
return 0xBB; // VK_OEM_PLUS
case '[':
case '{':
return 0xDB; // VK_OEM_4
case ']':
case '}':
return 0xDD; // VK_OEM_6
case '\\':
case '|':
return 0xDC; // VK_OEM_5
case ';':
case ':':
return 0xBA; // VK_OEM_1
case '\'':
case '"':
return 0xDE; // VK_OEM_7
case ',':
case '<':
return 0xBC; // VK_OEM_COMMA
case '.':
case '>':
return 0xBE; // VK_OEM_PERIOD
case '/':
case '?':
return 0xBF; // VK_OEM_2
case '`':
case '~':
return 0xC0; // VK_OEM_3
default:
return -1;
}
}
static int ResolveVkCodeFromMacEvent(CGEventRef event, CGKeyCode key_code,
bool is_key_down) {
auto key_it = CGKeyCodeToVkCode.find(key_code);
if (key_it != CGKeyCodeToVkCode.end()) {
if (is_key_down) {
g_unmapped_keycode_to_vk.erase(static_cast<int>(key_code));
}
return key_it->second;
}
int vk_code = -1;
UniChar chars[4] = {0};
UniCharCount char_count = 0;
CGEventKeyboardGetUnicodeString(event, 4, &char_count, chars);
if (char_count > 0) {
vk_code = VkCodeFromUnicode(chars[0]);
}
if (vk_code < 0) {
auto fallback_it =
g_unmapped_keycode_to_vk.find(static_cast<int>(key_code));
if (fallback_it != g_unmapped_keycode_to_vk.end()) {
vk_code = fallback_it->second;
}
}
if (vk_code >= 0) {
if (is_key_down) {
g_unmapped_keycode_to_vk[static_cast<int>(key_code)] = vk_code;
} else {
g_unmapped_keycode_to_vk.erase(static_cast<int>(key_code));
}
}
return vk_code;
}
CGEventRef eventCallback(CGEventTapProxy proxy, CGEventType type,
CGEventRef event, void* userInfo) {
(void)proxy;
if (!g_on_key_action) {
return event;
}
KeyboardCapturer* keyboard_capturer = (KeyboardCapturer*)userInfo;
if (!keyboard_capturer) {
LOG_ERROR("keyboard_capturer is nullptr");
return event;
}
if (type == kCGEventKeyDown || type == kCGEventKeyUp) {
const bool is_key_down = (type == kCGEventKeyDown);
CGKeyCode key_code = static_cast<CGKeyCode>(
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
int vk_code = ResolveVkCodeFromMacEvent(event, key_code, is_key_down);
if (vk_code >= 0) {
g_on_key_action(vk_code, is_key_down, 0, false, g_user_ptr);
}
} else if (type == kCGEventFlagsChanged) {
CGEventFlags current_flags = CGEventGetFlags(event);
CGKeyCode key_code = static_cast<CGKeyCode>(
CGEventGetIntegerValueField(event, kCGKeyboardEventKeycode));
auto key_it = CGKeyCodeToVkCode.find(key_code);
if (key_it == CGKeyCodeToVkCode.end()) {
return nullptr;
}
const int vk_code = key_it->second;
// caps lock
bool caps_lock_state = (current_flags & kCGEventFlagMaskAlphaShift) != 0;
if (caps_lock_state != keyboard_capturer->caps_lock_flag_) {
keyboard_capturer->caps_lock_flag_ = caps_lock_state;
g_on_key_action(vk_code, keyboard_capturer->caps_lock_flag_, 0, false,
g_user_ptr);
}
// shift
bool shift_state = (current_flags & kCGEventFlagMaskShift) != 0;
if (shift_state != keyboard_capturer->shift_flag_) {
keyboard_capturer->shift_flag_ = shift_state;
g_on_key_action(vk_code, keyboard_capturer->shift_flag_, 0, false,
g_user_ptr);
}
// control
bool control_state = (current_flags & kCGEventFlagMaskControl) != 0;
if (control_state != keyboard_capturer->control_flag_) {
keyboard_capturer->control_flag_ = control_state;
g_on_key_action(vk_code, keyboard_capturer->control_flag_, 0, false,
g_user_ptr);
}
// option
bool option_state = (current_flags & kCGEventFlagMaskAlternate) != 0;
if (option_state != keyboard_capturer->option_flag_) {
keyboard_capturer->option_flag_ = option_state;
g_on_key_action(vk_code, keyboard_capturer->option_flag_, 0, false,
g_user_ptr);
}
// command
bool command_state = (current_flags & kCGEventFlagMaskCommand) != 0;
if (command_state != keyboard_capturer->command_flag_) {
keyboard_capturer->command_flag_ = command_state;
g_on_key_action(vk_code, keyboard_capturer->command_flag_, 0, false,
g_user_ptr);
}
}
return nullptr;
}
KeyboardCapturer::KeyboardCapturer()
: event_tap_(nullptr), run_loop_source_(nullptr) {}
KeyboardCapturer::~KeyboardCapturer() { Unhook(); }
int KeyboardCapturer::Hook(OnKeyAction on_key_action, void* user_ptr) {
if (event_tap_) {
return 0;
}
g_unmapped_keycode_to_vk.clear();
g_on_key_action = on_key_action;
g_user_ptr = user_ptr;
CGEventMask eventMask = (1 << kCGEventKeyDown) | (1 << kCGEventKeyUp) |
(1 << kCGEventFlagsChanged);
event_tap_ = CGEventTapCreate(kCGSessionEventTap, kCGHeadInsertEventTap,
kCGEventTapOptionDefault, eventMask,
eventCallback, this);
if (!event_tap_) {
LOG_ERROR("CGEventTapCreate failed");
return -1;
}
run_loop_source_ =
CFMachPortCreateRunLoopSource(kCFAllocatorDefault, event_tap_, 0);
if (!run_loop_source_) {
LOG_ERROR("CFMachPortCreateRunLoopSource failed");
CFRelease(event_tap_);
event_tap_ = nullptr;
return -1;
}
CFRunLoopAddSource(CFRunLoopGetCurrent(), run_loop_source_,
kCFRunLoopCommonModes);
const CGEventFlags current_flags =
CGEventSourceFlagsState(kCGEventSourceStateCombinedSessionState);
caps_lock_flag_ = (current_flags & kCGEventFlagMaskAlphaShift) != 0;
shift_flag_ = (current_flags & kCGEventFlagMaskShift) != 0;
control_flag_ = (current_flags & kCGEventFlagMaskControl) != 0;
option_flag_ = (current_flags & kCGEventFlagMaskAlternate) != 0;
command_flag_ = (current_flags & kCGEventFlagMaskCommand) != 0;
CGEventTapEnable(event_tap_, true);
return 0;
}
int KeyboardCapturer::Unhook() {
g_unmapped_keycode_to_vk.clear();
g_on_key_action = nullptr;
g_user_ptr = nullptr;
if (event_tap_) {
CGEventTapEnable(event_tap_, false);
}
if (run_loop_source_) {
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), run_loop_source_,
kCFRunLoopCommonModes);
CFRelease(run_loop_source_);
run_loop_source_ = nullptr;
}
if (event_tap_) {
CFRelease(event_tap_);
event_tap_ = nullptr;
}
return 0;
}
inline bool IsFunctionKey(int key_code) {
switch (key_code) {
case 0x7A:
case 0x78:
case 0x63:
case 0x76:
case 0x60:
case 0x61:
case 0x62:
case 0x64:
case 0x65:
case 0x6D:
case 0x67:
case 0x6F:
return true;
default:
return false;
}
}
CGEventFlags ToCGEventFlags(uint32_t injected_flags) {
CGEventFlags flags = 0;
if ((injected_flags & kMacInjectedModifierShift) != 0) {
flags |= kCGEventFlagMaskShift;
}
if ((injected_flags & kMacInjectedModifierControl) != 0) {
flags |= kCGEventFlagMaskControl;
}
if ((injected_flags & kMacInjectedModifierOption) != 0) {
flags |= kCGEventFlagMaskAlternate;
}
if ((injected_flags & kMacInjectedModifierCommand) != 0) {
flags |= kCGEventFlagMaskCommand;
}
return flags;
}
int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
(void)scan_code;
(void)extended;
const uint32_t injected_flags =
injected_modifier_state_.Update(key_code, is_down);
if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) {
CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code];
CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down);
if (!event) {
LOG_ERROR("CGEventCreateKeyboardEvent failed");
return -1;
}
CGEventSetFlags(event, ToCGEventFlags(injected_flags));
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);
// F1-F12 keys often require the FN key to be pressed on Mac keyboards, so
// we simulate the FN key release when an F1-F12 key is released.
if (IsFunctionKey(cg_key_code) && !is_down) {
CGEventRef fn_release_event =
CGEventCreateKeyboardEvent(NULL, fn_key_code_, false);
CGEventPost(kCGHIDEventTap, fn_release_event);
CFRelease(fn_release_event);
}
}
return 0;
}
} // namespace crossdesk