#include "device_controller.h" #include "localization.h" #include "platform.h" #include "rd_log.h" #include "render.h" #define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2 #define STREAM_FRASH (SDL_USEREVENT + 1) #ifdef REMOTE_DESK_DEBUG #else #define MOUSE_CONTROL 1 #endif int Render::SendKeyCommand(int key_code, bool is_down) { RemoteAction remote_action; remote_action.type = ControlType::keyboard; if (is_down) { remote_action.k.flag = KeyFlag::key_down; } else { remote_action.k.flag = KeyFlag::key_up; } remote_action.k.key_value = key_code; SendDataFrame(peer_, (const char *)&remote_action, sizeof(remote_action)); return 0; } int Render::ProcessMouseEvent(SDL_Event &event) { std::string remote_id = ""; int video_width, video_height = 0; int render_width, render_height = 0; for (auto &it : client_properties_) { auto props = it.second; if (event.button.x >= props->stream_render_rect_.x && event.button.x <= props->stream_render_rect_.x + props->stream_render_rect_.w && event.button.y >= props->stream_render_rect_.y && event.button.y <= props->stream_render_rect_.y + props->stream_render_rect_.h) { remote_id = it.first; video_width = props->video_width_; video_height = props->video_height_; render_width = props->stream_render_rect_.w; render_height = props->stream_render_rect_.h; float ratio_x = (float)video_width / (float)render_width; float ratio_y = (float)video_height / (float)render_height; RemoteAction remote_action; remote_action.m.x = (size_t)(event.button.x * ratio_x); remote_action.m.y = (size_t)(event.button.y * ratio_y); if (SDL_MOUSEBUTTONDOWN == event.type) { remote_action.type = ControlType::mouse; if (SDL_BUTTON_LEFT == event.button.button) { remote_action.m.flag = MouseFlag::left_down; } else if (SDL_BUTTON_RIGHT == event.button.button) { remote_action.m.flag = MouseFlag::right_down; } remote_action.m.flag = MouseFlag::move; SendDataFrame(peer_, (const char *)&remote_action, sizeof(remote_action)); } else if (SDL_MOUSEBUTTONUP == event.type) { remote_action.type = ControlType::mouse; if (SDL_BUTTON_LEFT == event.button.button) { remote_action.m.flag = MouseFlag::left_up; } else if (SDL_BUTTON_RIGHT == event.button.button) { remote_action.m.flag = MouseFlag::right_up; } remote_action.m.flag = MouseFlag::move; SendDataFrame(peer_, (const char *)&remote_action, sizeof(remote_action)); } else if (SDL_MOUSEMOTION == event.type) { remote_action.type = ControlType::mouse; remote_action.m.flag = MouseFlag::move; SendDataFrame(peer_, (const char *)&remote_action, sizeof(remote_action)); } } } return 0; } void Render::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) { Render *render = (Render *)userdata; if (!render) { return; } if (1) { for (auto it : render->client_properties_) { auto props = it.second; if (props->connection_status_ == ConnectionStatus::Connected) { SendAudioFrame(props->peer_, (const char *)stream, len); } } } else { memcpy(render->audio_buffer_, stream, len); render->audio_len_ = len; SDL_Delay(10); render->audio_buffer_fresh_ = true; } } void Render::SdlCaptureAudioOut([[maybe_unused]] void *userdata, [[maybe_unused]] Uint8 *stream, [[maybe_unused]] int len) { // Render *render = (Render *)userdata; // for (auto it : render->client_properties_) { // auto props = it.second; // if (props->connection_status_ == SignalStatus::SignalConnected) { // SendAudioFrame(props->peer_, (const char *)stream, len); // } // } // if (!render->audio_buffer_fresh_) { // return; // } // SDL_memset(stream, 0, len); // if (render->audio_len_ == 0) { // return; // } else { // } // len = (len > render->audio_len_ ? render->audio_len_ : len); // SDL_MixAudioFormat(stream, render->audio_buffer_, AUDIO_S16LSB, len, // SDL_MIX_MAXVOLUME); // render->audio_buffer_fresh_ = false; } void Render::OnReceiveVideoBufferCb(const XVideoFrame *video_frame, const char *user_id, size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } std::string remote_id(user_id, user_id_size); if (render->client_properties_.find(remote_id) == render->client_properties_.end()) { return; } SubStreamWindowProperties *props = render->client_properties_.find(remote_id)->second.get(); if (props->connection_established_) { if (!props->dst_buffer_) { props->dst_buffer_capacity_ = video_frame->size; props->dst_buffer_ = new unsigned char[video_frame->size]; } if (props->dst_buffer_capacity_ < video_frame->size) { delete props->dst_buffer_; props->dst_buffer_capacity_ = video_frame->size; props->dst_buffer_ = new unsigned char[video_frame->size]; } memcpy(props->dst_buffer_, video_frame->data, video_frame->size); props->video_width_ = video_frame->width; props->video_height_ = video_frame->height; props->video_size_ = video_frame->size; SDL_Event event; event.type = STREAM_FRASH; event.user.type = STREAM_FRASH; event.user.data1 = props; SDL_PushEvent(&event); props->streaming_ = true; } } void Render::OnReceiveAudioBufferCb(const char *data, size_t size, const char *user_id, size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } render->audio_buffer_fresh_ = true; SDL_QueueAudio(render->output_dev_, data, (uint32_t)size); } void Render::OnReceiveDataBufferCb(const char *data, size_t size, const char *user_id, size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } std::string remote_id(user_id, user_id_size); if (render->client_properties_.find(remote_id) == render->client_properties_.end()) { return; } auto props = render->client_properties_.find(remote_id)->second; RemoteAction remote_action; memcpy(&remote_action, data, size); if (ControlType::mouse == remote_action.type && render->mouse_controller_) { render->mouse_controller_->SendMouseCommand(remote_action); } else if (ControlType::audio_capture == remote_action.type) { if (remote_action.a) { render->StartSpeakerCapturer(); render->audio_capture_ = true; } else { render->StopSpeakerCapturer(); render->audio_capture_ = false; } } else if (ControlType::keyboard == remote_action.type && render->keyboard_capturer_) { render->keyboard_capturer_->SendKeyboardCommand( (int)remote_action.k.key_value, remote_action.k.flag == KeyFlag::key_down); } else if (ControlType::host_infomation == remote_action.type) { props->remote_host_name_ = std::string(remote_action.i.host_name, remote_action.i.host_name_size); LOG_INFO("Remote hostname: [{}]", props->remote_host_name_); } } void Render::OnSignalStatusCb(SignalStatus status, const char *user_id, size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } std::string client_id(user_id, user_id_size); if (client_id == render->client_id_) { render->signal_status_ = status; if (SignalStatus::SignalConnecting == status) { render->signal_connected_ = false; } else if (SignalStatus::SignalConnected == status) { render->signal_connected_ = true; LOG_INFO("[{}] connected to signal server", client_id); } else if (SignalStatus::SignalFailed == status) { render->signal_connected_ = false; } else if (SignalStatus::SignalClosed == status) { render->signal_connected_ = false; } else if (SignalStatus::SignalReconnecting == status) { render->signal_connected_ = false; } else if (SignalStatus::SignalServerClosed == status) { render->signal_connected_ = false; } } else { if (client_id.rfind("C-", 0) != 0) { return; } std::string remote_id(client_id.begin() + 2, client_id.end()); if (render->client_properties_.find(remote_id) == render->client_properties_.end()) { return; } auto props = render->client_properties_.find(remote_id)->second; props->signal_status_ = status; if (SignalStatus::SignalConnecting == status) { props->signal_connected_ = false; } else if (SignalStatus::SignalConnected == status) { props->signal_connected_ = true; LOG_INFO("[{}] connected to signal server", remote_id); } else if (SignalStatus::SignalFailed == status) { props->signal_connected_ = false; } else if (SignalStatus::SignalClosed == status) { props->signal_connected_ = false; } else if (SignalStatus::SignalReconnecting == status) { props->signal_connected_ = false; } else if (SignalStatus::SignalServerClosed == status) { props->signal_connected_ = false; } } } void Render::OnConnectionStatusCb(ConnectionStatus status, const char *user_id, const size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } bool is_server = false; std::shared_ptr props; std::string remote_id(user_id, user_id_size); if (render->client_properties_.find(remote_id) != render->client_properties_.end()) { props = render->client_properties_.find(remote_id)->second; } else { if (render->server_properties_.find(remote_id) == render->server_properties_.end()) { render->server_properties_[remote_id] = std::make_shared(); } props = render->server_properties_.find(remote_id)->second; is_server = true; } props->connection_status_ = status; render->show_connection_status_window_ = true; if (ConnectionStatus::Connecting == status) { } else if (ConnectionStatus::Gathering == status) { } else if (ConnectionStatus::Connected == status) { if (!render->need_to_create_stream_window_) { render->need_to_create_stream_window_ = true; } props->connection_established_ = true; if (!props->hostname_sent_) { // TODO: self and remote hostname std::string host_name = GetHostName(); RemoteAction remote_action; remote_action.type = ControlType::host_infomation; memcpy(&remote_action.i.host_name, host_name.data(), host_name.size()); remote_action.i.host_name_size = host_name.size(); int ret = SendDataFrame(render->peer_, (const char *)&remote_action, sizeof(remote_action)); if (0 == ret) { props->hostname_sent_ = true; } } if (!is_server) { props->stream_render_rect_.x = 0; props->stream_render_rect_.y = (int)render->title_bar_height_; props->stream_render_rect_.w = (int)render->stream_window_width_; props->stream_render_rect_.h = (int)(render->stream_window_height_ - render->title_bar_height_); } if (!render->is_client_mode_) { render->start_screen_capturer_ = true; render->start_mouse_controller_ = true; } } else if (ConnectionStatus::Disconnected == status) { render->password_validating_time_ = 0; } else if (ConnectionStatus::Failed == status) { render->password_validating_time_ = 0; } else if (ConnectionStatus::Closed == status) { render->password_validating_time_ = 0; render->start_screen_capturer_ = false; render->start_mouse_controller_ = false; render->start_keyboard_capturer_ = false; render->control_mouse_ = false; props->connection_established_ = false; props->mouse_control_button_pressed_ = false; props->hostname_sent_ = false; if (render->audio_capture_) { render->StopSpeakerCapturer(); render->audio_capture_ = false; } if (!render->rejoin_) { memset(render->remote_password_, 0, sizeof(render->remote_password_)); } if (props->dst_buffer_) { memset(props->dst_buffer_, 0, props->dst_buffer_capacity_); SDL_UpdateTexture(props->stream_texture_, NULL, props->dst_buffer_, props->texture_width_); } } else if (ConnectionStatus::IncorrectPassword == status) { render->password_validating_ = false; render->password_validating_time_++; if (render->connect_button_pressed_) { render->connect_button_pressed_ = false; props->connection_established_ = false; render->connect_button_label_ = render->connect_button_pressed_ ? localization::disconnect[render->localization_language_index_] : localization::connect[render->localization_language_index_]; } } else if (ConnectionStatus::NoSuchTransmissionId == status) { if (render->connect_button_pressed_) { props->connection_established_ = false; render->connect_button_label_ = render->connect_button_pressed_ ? localization::disconnect[render->localization_language_index_] : localization::connect[render->localization_language_index_]; } } } void Render::NetStatusReport(const char *client_id, size_t client_id_size, TraversalMode mode, const XNetTrafficStats *net_traffic_stats, const char *user_id, const size_t user_id_size, void *user_data) { Render *render = (Render *)user_data; if (!render) { return; } if (0 == strcmp(render->client_id_, "")) { memset(&render->client_id_, 0, sizeof(render->client_id_)); memcpy(render->client_id_, client_id, client_id_size); LOG_INFO("Use client id [{}] and save id into cache file", client_id); render->SaveSettingsIntoCacheFile(); } std::string remote_id(user_id, user_id_size); if (render->client_properties_.find(remote_id) == render->client_properties_.end()) { return; } auto props = render->client_properties_.find(remote_id)->second; if (props->traversal_mode_ != mode) { props->traversal_mode_ = mode; LOG_INFO("Net mode: [{}]", int(props->traversal_mode_)); } if (!net_traffic_stats) { return; } // only display client side net status if connected to itself if (!(render->peer_reserved_ && !strstr(client_id, "C-"))) { props->net_traffic_stats_ = *net_traffic_stats; } }