#include #include #include #include "cursor_position.h" #include "display_info.h" namespace { bool Expect(bool condition, const char* message) { if (condition) return true; std::cerr << message << '\n'; return false; } } // namespace int main() { const std::vector displays = { crossdesk::DisplayInfo("Test Display", 0, 0, 1920, 1080)}; crossdesk::CursorState normalized_cursor{}; const bool ok = Expect( crossdesk::NormalizeCursorPosition(960.0, 540.0, displays, 0, &normalized_cursor) && normalized_cursor.position_valid && normalized_cursor.x == 0.5f && normalized_cursor.y == 0.5f, "cursor position should use continuous display extents"); return ok ? 0 : 1; }