#include "keyboard_capturer.h" KeyboardCapturer::KeyboardCapturer() {} KeyboardCapturer::~KeyboardCapturer() {} int KeyboardCapturer::Hook(OnKeyAction on_key_action, void *user_ptr) { return 0; } int KeyboardCapturer::Unhook() { return 0; } int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) { return 0; }