# Copyright 2020 NVIDIA Corporation. All rights reserved. # # Please refer to the NVIDIA end user license agreement (EULA) associated # with this source code for terms and conditions that govern your use of # this software. Any use, reproduction, disclosure, or distribution of # this software and related documentation outside the terms of the EULA # is strictly prohibited. # 3.7 is required for FindVulkan module support in CMake. cmake_minimum_required(VERSION 3.7) project(NvCodec) # Set C++11 for all projects and disable non-standard extensions set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_INSTALL_PREFIX .) set(NVCODEC_PUBLIC_INTERFACE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../Interface) set(NVCODEC_UTILS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/Utils) set(NV_CODEC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec) set(NV_ENC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec/NvEncoder) set(NV_DEC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec/NvDecoder) set(NV_APPENC_COMMON_DIR ${CMAKE_CURRENT_SOURCE_DIR}/AppEncode/Common) set(NV_APPDEC_COMMON_DIR ${CMAKE_CURRENT_SOURCE_DIR}/AppDecode/Common) if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(NVCODEC_SAMPLES_INSTALL_DIR ${CMAKE_BINARY_DIR}) else() set(NVCODEC_SAMPLES_INSTALL_DIR ${CMAKE_BINARY_DIR}) endif() if(WIN32) if(CMAKE_SIZEOF_VOID_P EQUAL 8) Set(CUVID_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/x64/nvcuvid.lib) set(NVENCODEAPI_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/x64/nvencodeapi.lib) else() Set(CUVID_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/Win32/nvcuvid.lib) set(NVENCODEAPI_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/Win32/nvencodeapi.lib) endif() else () find_library(CUVID_LIB nvcuvid) find_library(NVENCODEAPI_LIB nvidia-encode) endif() if(CMAKE_SYSTEM_NAME STREQUAL "Linux") find_package(PkgConfig REQUIRED) pkg_check_modules(PC_AVCODEC REQUIRED IMPORTED_TARGET libavcodec) pkg_check_modules(PC_AVFORMAT REQUIRED IMPORTED_TARGET libavformat) pkg_check_modules(PC_AVUTIL REQUIRED IMPORTED_TARGET libavutil) pkg_check_modules(PC_SWRESAMPLE REQUIRED IMPORTED_TARGET libswresample) set(NV_FFMPEG_HDRS ${PC_AVCODEC_INCLUDE_DIRS}) find_library(AVCODEC_LIBRARY NAMES avcodec HINTS ${PC_AVCODEC_LIBDIR} ${PC_AVCODEC_LIBRARY_DIRS} ) find_library(AVFORMAT_LIBRARY NAMES avformat HINTS ${PC_AVFORMAT_LIBDIR} ${PC_AVFORMAT_LIBRARY_DIRS} ) find_library(AVUTIL_LIBRARY NAMES avutil HINTS ${PC_AVUTIL_LIBDIR} ${PC_AVUTIL_LIBRARY_DIRS} ) find_library(SWRESAMPLE_LIBRARY NAMES swresample HINTS ${PC_SWRESAMPLE_LIBDIR} ${PC_SWRESAMPLE_LIBRARY_DIRS} ) set(AVCODEC_LIB ${AVCODEC_LIBRARY}) set(AVFORMAT_LIB ${AVFORMAT_LIBRARY}) set(AVUTIL_LIB ${AVUTIL_LIBRARY}) set(SWRESAMPLE_LIB ${SWRESAMPLE_LIBRARY}) endif() if(WIN32) add_subdirectory(AppEncode/AppEncD3D11) add_subdirectory(AppEncode/AppEncD3D9) add_subdirectory(AppDecode/AppDecD3D) else () #Need only linux Makefile for this add_subdirectory(AppEncode/AppEncGL) endif() add_subdirectory(AppEncode/AppEncCuda) add_subdirectory(AppEncode/AppEncDec) add_subdirectory(AppEncode/AppEncLowLatency) add_subdirectory(AppEncode/AppEncME) add_subdirectory(AppEncode/AppEncPerf) add_subdirectory(AppEncode/AppEncQual) add_subdirectory(AppEncode/AppMotionEstimationVkCuda) add_subdirectory(AppTranscode/AppTrans) add_subdirectory(AppTranscode/AppTransOneToN) add_subdirectory(AppTranscode/AppTransPerf) add_subdirectory(AppDecode/AppDec) add_subdirectory(AppDecode/AppDecGL) add_subdirectory(AppDecode/AppDecImageProvider) add_subdirectory(AppDecode/AppDecLowLatency) add_subdirectory(AppDecode/AppDecMem) add_subdirectory(AppDecode/AppDecMultiFiles) add_subdirectory(AppDecode/AppDecMultiInput) add_subdirectory(AppDecode/AppDecPerf)