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dijunkun 99ef55be8f [feat] update MiniRTC module 2025-11-11 01:21:45 +08:00
395 changed files with 11448 additions and 64620 deletions
-22
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@@ -1,22 +0,0 @@
**
!.dockerignore
!docker/
!docker/linux-build/
!docker/linux-build/**
# Dependency manifests and local xmake package recipes are the only project
# files needed while pre-warming the build image.
!xmake.lua
!apps/
!apps/desktop/
!apps/desktop/xmake/
!apps/desktop/xmake/**
!deps/thirdparty/
!deps/thirdparty/**
!deps/submodules/
!deps/submodules/xmake.lua
!deps/submodules/minirtc/
!deps/submodules/minirtc/xmake.lua
!deps/submodules/minirtc/thirdparty/
!deps/submodules/minirtc/thirdparty/**
-35
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@@ -1,35 +0,0 @@
---
name: 问题反馈
about: 请在此提交问题报告,以便持续优化产品。
title: ''
labels: bug
assignees: kunkundi
---
**描述问题**
清晰简洁地描述遇到的错误。
**复现步骤**
复现该问题的步骤:
1. 前往 '...'
2. 点击 '....'
3. 出现错误
**预期行为**
清晰简洁地描述你期望发生的行为。
**截图**
如果适用,请添加截图以帮助说明问题。
**桌面端信息(请填写以下内容):**
- 操作系统: [例如 Windows 11]
- 版本: [例如 v1.1.10]
**移动端信息(请填写以下内容):**
- 设备: [例如 iPhone 17]
- 操作系统: [例如 iOS 26.1]
- 浏览器: [例如 系统浏览器、Safari]
**补充信息**
在此添加与问题相关的其他上下文内容。
-28
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@@ -1,28 +0,0 @@
---
name: 需求建议
about: 请在此提交功能需求或改进建议,以便后续迭代参考。
title: ''
labels: enhancement
assignees: kunkundi
---
**功能/改进建议描述**
清晰简洁地描述希望新增的功能或改进的内容。
**使用场景 / 背景**
说明该功能或改进的使用场景,以及解决后带来的价值。
**预期效果**
描述你认为最理想的功能表现或改进效果。
**参考示例(可选)**
提供类似功能截图、参考链接或其他说明,帮助更好理解需求。
**优先级(可选)**
- [ ]
- [ ]
- [ ]
**补充信息(可选)**
其他相关信息或特殊要求。
-157
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@@ -1,157 +0,0 @@
name: Build Linux Build Image
on:
push:
branches:
- ci/linux-build-image
paths:
- .dockerignore
- .gitmodules
- .github/workflows/build-linux-image.yml
- docker/linux-build/**
- xmake.lua
- xmake/**
- deps/thirdparty/**
- deps/submodules/xmake.lua
- deps/submodules/minirtc
- deps/submodules/minirtc/xmake.lua
- deps/submodules/minirtc/thirdparty/**
workflow_dispatch:
permissions:
contents: read
concurrency:
group: linux-build-image-${{ github.ref }}
cancel-in-progress: true
env:
IMAGE_NAME: crossdesk/ubuntu20.04
STACK_TAG: buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
CMAKE_VERSION: 3.31.6
XMAKE_VERSION: 3.0.9
RUST_VERSION: 1.92.0
RUSTUP_VERSION: 1.28.2
jobs:
build:
name: Build candidate (${{ matrix.arch }})
runs-on: ${{ matrix.runner }}
timeout-minutes: 180
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
platform: linux/amd64
runner: ubuntu-24.04
base_image: nvidia/cuda:12.6.3-devel-ubuntu20.04
- arch: arm64
platform: linux/arm64
runner: ubuntu-24.04-arm
base_image: ubuntu:20.04
steps:
- name: Set candidate tag
id: image
run: |
CANDIDATE_TAG="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-${{ matrix.arch }}"
echo "CANDIDATE_TAG=${CANDIDATE_TAG}" >> "${GITHUB_ENV}"
echo "candidate=${CANDIDATE_TAG}" >> "${GITHUB_OUTPUT}"
- name: Checkout source
uses: actions/checkout@v5
with:
submodules: recursive
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v4
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build and push candidate
uses: docker/build-push-action@v7
with:
context: .
file: docker/linux-build/Dockerfile
platforms: ${{ matrix.platform }}
push: true
pull: true
tags: ${{ steps.image.outputs.candidate }}
cache-from: type=registry,ref=${{ env.IMAGE_NAME }}:${{ env.STACK_TAG }}
cache-to: type=inline
provenance: false
sbom: false
build-args: |
BASE_IMAGE=${{ matrix.base_image }}
CMAKE_VERSION=${{ env.CMAKE_VERSION }}
XMAKE_VERSION=${{ env.XMAKE_VERSION }}
RUST_VERSION=${{ env.RUST_VERSION }}
RUSTUP_VERSION=${{ env.RUSTUP_VERSION }}
verify:
name: Verify candidate (${{ matrix.arch }})
needs: build
runs-on: ${{ matrix.runner }}
timeout-minutes: 30
strategy:
fail-fast: false
matrix:
include:
- arch: amd64
runner: ubuntu-24.04
- arch: arm64
runner: ubuntu-24.04-arm
steps:
- name: Set candidate tag
run: |
CANDIDATE_TAG="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-${{ matrix.arch }}"
echo "CANDIDATE_TAG=${CANDIDATE_TAG}" >> "${GITHUB_ENV}"
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Verify tools, architecture, and Ubuntu baseline
run: |
docker pull "${CANDIDATE_TAG}"
docker run --rm \
--env EXPECTED_ARCH="${{ matrix.arch }}" \
"${CANDIDATE_TAG}" \
verify-crossdesk-build-image
publish:
name: Publish multi-arch image
needs: verify
runs-on: ubuntu-24.04
timeout-minutes: 20
steps:
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v4
- name: Log in to Docker Hub
uses: docker/login-action@v4
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Promote verified candidates
run: |
AMD64_IMAGE="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-amd64"
ARM64_IMAGE="${IMAGE_NAME}:${STACK_TAG}-${GITHUB_SHA}-arm64"
docker buildx imagetools create \
--tag "${IMAGE_NAME}:${STACK_TAG}" \
--tag "${IMAGE_NAME}:sha-${GITHUB_SHA}" \
--tag "${IMAGE_NAME}:latest" \
"${AMD64_IMAGE}" \
"${ARM64_IMAGE}"
- name: Inspect published manifest
run: |
docker buildx imagetools inspect "${IMAGE_NAME}:${STACK_TAG}"
+134 -611
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@@ -4,172 +4,134 @@ on:
push: push:
branches: branches:
- "**" - "**"
- "!ci/linux-build-image"
tags: tags:
- "*" - "*"
workflow_dispatch: workflow_dispatch:
inputs:
patch:
description: "Hotfix patch number, for example 1 or 2. Use 0 for a normal build."
required: false
default: "0"
sign_windows_test:
description: "Submit the Windows installer to SignPath using test-signing."
required: false
type: boolean
default: false
permissions: permissions:
actions: read
contents: write contents: write
env: env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
jobs: jobs:
build-linux: # Linux amd64
name: Build Linux (${{ matrix.arch }}) build-linux-amd64:
runs-on: ${{ matrix.runner }} name: Build on Ubuntu 22.04 amd64
strategy: runs-on: ubuntu-22.04
matrix:
include:
- arch: amd64
runner: ubuntu-24.04
image: crossdesk/ubuntu20.04:buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
package_script: ./apps/desktop/scripts/linux/pkg_amd64.sh
- arch: arm64
runner: ubuntu-24.04-arm
image: crossdesk/ubuntu20.04:buildenv-cuda12.6.3-gcc10-cmake3.31.6-pipewire0.3.48-xmake3.0.9-rust1.92.0
package_script: ./apps/desktop/scripts/linux/pkg_arm64.sh
container: container:
image: ${{ matrix.image }} image: crossdesk/ubuntu20.04:latest
options: --user root options: --user root
steps: steps:
- name: Extract version number - name: Extract version number
shell: bash id: version
run: | run: |
VERSION_REF="${GITHUB_REF##*/}" VERSION="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}" VERSION_NUM="${VERSION#v}"
PATCH_NUMBER="${{ github.event.inputs.patch }}" echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
BUILD_DATE_OVERRIDE=""
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE_OVERRIDE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_ENV
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_ENV
echo "BUILD_DATE_OVERRIDE=${BUILD_DATE_OVERRIDE}" >> $GITHUB_ENV
- name: Set legal Debian version - name: Set legal Debian version
shell: bash shell: bash
id: set_deb_version
run: | run: |
BUILD_DATE="${BUILD_DATE_OVERRIDE}" SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
if [[ -z "${BUILD_DATE}" ]]; then if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d) LEGAL_VERSION="0.0.0-${VERSION_NUM}-${SHORT_SHA}"
fi
if [[ ! "${VERSION_BASE}" =~ ^[0-9] ]]; then
VERSION_BASE="0.0.0-${VERSION_BASE}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
LEGAL_VERSION="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else else
LEGAL_VERSION="v${VERSION_BASE}-${BUILD_DATE}" LEGAL_VERSION="${VERSION_NUM}-${SHORT_SHA}"
fi fi
echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_ENV
- name: Checkout code - name: Checkout code
uses: actions/checkout@v5 uses: actions/checkout@v4
with: with:
submodules: recursive submodules: recursive
- name: Verify Linux build image
run: verify-crossdesk-build-image
- name: Ensure Wayland build dependencies
shell: bash
run: |
if pkg-config --exists dbus-1 libdrm && \
test -f /opt/crossdesk-pipewire-sdk/include/pipewire-0.3/pipewire/pipewire.h && \
test -f /opt/crossdesk-pipewire-sdk/include/spa-0.2/spa/param/video/format-utils.h; then
exit 0
fi
apt-get update
apt-get install -y --no-install-recommends \
libdbus-1-dev \
libdrm-dev
rm -rf /var/lib/apt/lists/*
install-crossdesk-pipewire-sdk
pkg-config --exists dbus-1 libdrm
test -f /opt/crossdesk-pipewire-sdk/include/pipewire-0.3/pipewire/pipewire.h
test -f /opt/crossdesk-pipewire-sdk/include/spa-0.2/spa/param/video/format-utils.h
- name: Build CrossDesk - name: Build CrossDesk
env: env:
CUDA_PATH: /usr/local/cuda CUDA_PATH: /usr/local/cuda
XMAKE_GLOBALDIR: /data XMAKE_GLOBALDIR: /data
run: | run: |
xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --USE_CUDA=true --USE_WAYLAND=true \ ls -la $XMAKE_GLOBALDIR
--cc=gcc-10 --cxx=g++-10 --root -y xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --root -y
xmake b -vy --root crossdesk xmake b -vy --root crossdesk
- name: Verify repository and wire boundaries - name: Decode and save certificate
shell: bash
run: |
mkdir -p certs
echo "${{ secrets.CROSSDESK_CERT_BASE64 }}" | base64 --decode > certs/crossdesk.cn_root.crt
- name: Package
run: |
chmod +x ./scripts/linux/pkg_amd64.sh
./scripts/linux/pkg_amd64.sh ${LEGAL_VERSION}
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: crossdesk-linux-amd64-${{ env.LEGAL_VERSION }}
path: ${{ github.workspace }}/crossdesk-linux-amd64-${{ env.LEGAL_VERSION }}.deb
# Linux arm64
build-linux-arm64:
name: Build on Ubuntu 22.04 arm64
runs-on: ubuntu-22.04-arm
strategy:
matrix:
include:
- arch: arm64
image: crossdesk/ubuntu20.04-arm64v8:latest
package_script: ./scripts/linux/pkg_arm64.sh
container:
image: ${{ matrix.image }}
options: --user root
steps:
- name: Extract version number
id: version
run: |
VERSION="${GITHUB_REF##*/}"
VERSION_NUM="${VERSION#v}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
- name: Set legal Debian version
shell: bash
id: set_deb_version
run: |
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
if [[ ! "${VERSION_NUM}" =~ ^[0-9] ]]; then
LEGAL_VERSION="0.0.0-${VERSION_NUM}-${SHORT_SHA}"
else
LEGAL_VERSION="${VERSION_NUM}-${SHORT_SHA}"
fi
echo "LEGAL_VERSION=${LEGAL_VERSION}" >> $GITHUB_ENV
- name: Checkout code
uses: actions/checkout@v4
with:
submodules: recursive
- name: Build CrossDesk
env: env:
CUDA_PATH: /usr/local/cuda
XMAKE_GLOBALDIR: /data XMAKE_GLOBALDIR: /data
run: | run: |
xmake b -vy --root repository_structure_test xmake f --CROSSDESK_VERSION=${LEGAL_VERSION} --root -y
xmake b -vy --root crossdesk_wire_test xmake b -vy --root crossdesk
xmake b -vy --root keyboard_state_wire_test
xmake run --root repository_structure_test - name: Decode and save certificate
xmake run --root crossdesk_wire_test shell: bash
xmake run --root keyboard_state_wire_test run: |
mkdir -p certs
echo "${{ secrets.CROSSDESK_CERT_BASE64 }}" | base64 --decode > certs/crossdesk.cn_root.crt
- name: Package - name: Package
run: | run: |
chmod +x ${{ matrix.package_script }} chmod +x ${{ matrix.package_script }}
${{ matrix.package_script }} ${LEGAL_VERSION} ${{ matrix.package_script }} ${LEGAL_VERSION}
- name: Verify Ubuntu 20.04 package dependency resolution
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-linux-${{ matrix.arch }}-${LEGAL_VERSION}.deb"
apt-get update
apt-get install --simulate "${PACKAGE_FILE}"
- name: Verify packaged Ubuntu 20.04 glibc baseline
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-linux-${{ matrix.arch }}-${LEGAL_VERSION}.deb"
VERIFY_DIR="${RUNNER_TEMP}/crossdesk-glibc-${{ matrix.arch }}"
install -d "${VERIFY_DIR}"
dpkg-deb --extract "${PACKAGE_FILE}" "${VERIFY_DIR}"
verify-crossdesk-glibc-baseline "${VERIFY_DIR}" 2.31
- name: Upload artifact - name: Upload artifact
uses: actions/upload-artifact@v6 uses: actions/upload-artifact@v4
with: with:
name: crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }} name: crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }}
path: ${{ github.workspace }}/crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }}.deb path: ${{ github.workspace }}/crossdesk-linux-${{ matrix.arch }}-${{ env.LEGAL_VERSION }}.deb
@@ -178,125 +140,65 @@ jobs:
build-macos: build-macos:
name: Build on macOS name: Build on macOS
runs-on: ${{ matrix.runner }} runs-on: ${{ matrix.runner }}
env:
MACOSX_DEPLOYMENT_TARGET: "14.0"
EXPECTED_MACOS_SDK: "26.5"
strategy: strategy:
matrix: matrix:
include: include:
- arch: x64 - arch: x64
binary_arch: x86_64 runner: macos-13
runner: macos-26-intel cache-key: intel
cache-key: intel-macos26-xcode26.6-min14
out-dir: ./build/macosx/x86_64/release/crossdesk out-dir: ./build/macosx/x86_64/release/crossdesk
package_script: ./apps/desktop/scripts/macos/pkg_x64.sh package_script: ./scripts/macosx/pkg_x64.sh
- arch: arm64 - arch: arm64
binary_arch: arm64 runner: macos-14
runner: macos-26 cache-key: arm
cache-key: arm-macos26-xcode26.6-min14
out-dir: ./build/macosx/arm64/release/crossdesk out-dir: ./build/macosx/arm64/release/crossdesk
package_script: ./apps/desktop/scripts/macos/pkg_arm64.sh package_script: ./scripts/macosx/pkg_arm64.sh
steps: steps:
- name: Extract version number - name: Extract version number
id: version id: version
shell: bash
run: | run: |
VERSION_REF="${GITHUB_REF##*/}" VERSION="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}" SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d) VERSION_NUM="${VERSION#v}-${SHORT_SHA}"
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="v${VERSION_BASE}-${BUILD_DATE}"
fi
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
echo "VERSION_NUM=${VERSION_NUM}" echo "VERSION_NUM=${VERSION_NUM}"
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_ENV
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_ENV
- name: Select Xcode 26.6
shell: bash
run: |
sudo xcode-select -s /Applications/Xcode_26.6.app/Contents/Developer
xcodebuild -version
SDK_VERSION="$(xcrun --sdk macosx --show-sdk-version)"
if [[ "${SDK_VERSION}" != "${EXPECTED_MACOS_SDK}" ]]; then
echo "Unexpected macOS SDK: expected ${EXPECTED_MACOS_SDK}, got ${SDK_VERSION}" >&2
exit 1
fi
- name: Cache xmake dependencies - name: Cache xmake dependencies
uses: actions/cache@v5 uses: actions/cache@v4
with: with:
path: ~/.xmake/packages path: ~/.xmake/packages
key: "${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}-${{ github.run_id }}" key: ${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}-${{ hashFiles('**/xmake.lua') }}
restore-keys: | restore-keys: |
${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}- ${{ runner.os }}-xmake-deps-${{ matrix.cache-key }}-
- name: Install xmake - name: Install xmake
run: brew install xmake run: brew install xmake
- name: Update xmake repositories
run: xmake repo -u
- name: Checkout code - name: Checkout code
uses: actions/checkout@v5 uses: actions/checkout@v4
- name: Initialize submodules - name: Initialize submodules
run: git submodule update --init --recursive run: git submodule update --init --recursive
- name: Build CrossDesk - name: Build CrossDesk
run: | run: |
xmake f --target_minver=${MACOSX_DEPLOYMENT_TARGET} --CROSSDESK_VERSION=${VERSION_NUM} --USE_CUDA=false -y xmake f --CROSSDESK_VERSION=${VERSION_NUM} -y
xmake b -vy crossdesk xmake b -vy crossdesk
- name: Decode and save certificate
shell: bash
run: |
mkdir -p certs
echo "${{ secrets.CROSSDESK_CERT_BASE64 }}" | base64 --decode > certs/crossdesk.cn_root.crt
- name: Package CrossDesk app - name: Package CrossDesk app
run: | run: |
chmod +x ${{ matrix.package_script }} chmod +x ${{ matrix.package_script }}
${{ matrix.package_script }} ${VERSION_NUM} ${{ matrix.package_script }} ${VERSION_NUM}
- name: Verify packaged app
shell: bash
run: |
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-macos-${{ matrix.arch }}-${VERSION_NUM}.pkg"
VERIFY_DIR="$(mktemp -d "${RUNNER_TEMP}/crossdesk-macos-pkg.XXXXXX")"
trap 'rm -rf "${VERIFY_DIR}"' EXIT
pkgutil --expand-full "${PACKAGE_FILE}" "${VERIFY_DIR}/expanded"
APP_PATH="$(find "${VERIFY_DIR}/expanded" -type d -name 'CrossDesk.app' -print -quit)"
if [[ -z "${APP_PATH}" ]]; then
echo "CrossDesk.app is missing from ${PACKAGE_FILE}" >&2
exit 1
fi
./apps/desktop/scripts/macos/verify_app.sh "${APP_PATH}" "${{ matrix.binary_arch }}" "${EXPECTED_MACOS_SDK}"
- name: Upload build artifacts - name: Upload build artifacts
uses: actions/upload-artifact@v6 uses: actions/upload-artifact@v4
with: with:
name: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }} name: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}
path: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg path: crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg
@@ -306,173 +208,6 @@ jobs:
mkdir -p release mkdir -p release
cp crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg release/ cp crossdesk-macos-${{ matrix.arch }}-${{ env.VERSION_NUM }}.pkg release/
# iOS
build-ios:
name: Build on iOS (arm64)
runs-on: macos-26
timeout-minutes: 120
env:
IOS_DEPLOYMENT_TARGET: "16.0"
EXPECTED_IOS_SDK: "26.5"
XMAKE_VERSION: "3.1.1"
XMAKE_REPO_REVISION: "121109352da272cd1a3d4ed52f2dcda34f839955"
steps:
- name: Extract version number
shell: bash
run: |
VERSION_REF="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}"
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d)
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="v${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="v${VERSION_BASE}-${BUILD_DATE}"
fi
echo "VERSION_NUM=${VERSION_NUM}" >> "${GITHUB_ENV}"
echo "VERSION_NUM=${VERSION_NUM}"
- name: Select Xcode 26.6
shell: bash
run: |
sudo xcode-select -s /Applications/Xcode_26.6.app/Contents/Developer
xcodebuild -version
SDK_VERSION="$(xcrun --sdk iphoneos --show-sdk-version)"
if [[ "${SDK_VERSION}" != "${EXPECTED_IOS_SDK}" ]]; then
echo "Unexpected iOS SDK: expected ${EXPECTED_IOS_SDK}, got ${SDK_VERSION}" >&2
exit 1
fi
- name: Checkout code
uses: actions/checkout@v5
- name: Initialize submodules
run: git submodule update --init --recursive
- name: Cache xmake dependencies
uses: actions/cache@v5
with:
path: apps/ios/.xmake/packages
key: "${{ runner.os }}-xmake${{ env.XMAKE_VERSION }}-deps-ios-arm64-xcode26.6-xrepo1211093-min16-${{ github.run_id }}"
restore-keys: |
${{ runner.os }}-xmake${{ env.XMAKE_VERSION }}-deps-ios-arm64-xcode26.6-xrepo1211093-min16-
- name: Set up Python
uses: actions/setup-python@v6
with:
python-version: "3.13"
- name: Install xmake
uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "${{ env.XMAKE_VERSION }}"
- name: Verify xmake version
shell: bash
run: |
XMAKE_VERSION_OUTPUT="$(xmake --version)"
echo "${XMAKE_VERSION_OUTPUT}"
if [[ "${XMAKE_VERSION_OUTPUT}" != *"xmake v${XMAKE_VERSION}"* ]]; then
echo "Unexpected xmake version: expected ${XMAKE_VERSION}" >&2
exit 1
fi
- name: Pin xmake package repository
shell: bash
run: |
xmake repo -u
XMAKE_REPO_DIR="${HOME}/.xmake/repositories/xmake-repo"
git -C "${XMAKE_REPO_DIR}" fetch --depth=1 origin "${XMAKE_REPO_REVISION}"
git -C "${XMAKE_REPO_DIR}" checkout --detach "${XMAKE_REPO_REVISION}"
test "$(git -C "${XMAKE_REPO_DIR}" rev-parse HEAD)" = "${XMAKE_REPO_REVISION}"
- name: Build CrossDesk Mobile
shell: bash
run: |
DERIVED_DATA="${RUNNER_TEMP}/CrossDeskMobileDerivedData"
echo "DERIVED_DATA=${DERIVED_DATA}" >> "${GITHUB_ENV}"
xcodebuild \
-project apps/ios/CrossDeskMobile.xcodeproj \
-scheme CrossDeskMobile \
-configuration Release \
-destination 'generic/platform=iOS' \
-derivedDataPath "${DERIVED_DATA}" \
CODE_SIGNING_ALLOWED=NO \
CODE_SIGNING_REQUIRED=NO \
COMPILER_INDEX_STORE_ENABLE=NO \
IPHONEOS_DEPLOYMENT_TARGET="${IOS_DEPLOYMENT_TARGET}" \
build
- name: Verify CrossDesk Mobile
shell: bash
run: |
APP_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app"
EXECUTABLE_PATH="${APP_PATH}/CrossDeskMobile"
INFO_PLIST="${APP_PATH}/Info.plist"
if [[ ! -x "${EXECUTABLE_PATH}" ]]; then
echo "CrossDeskMobile executable is missing from ${APP_PATH}" >&2
exit 1
fi
xcrun lipo "${EXECUTABLE_PATH}" -verify_arch arm64
MINIMUM_OS=$(/usr/libexec/PlistBuddy -c 'Print :MinimumOSVersion' "${INFO_PLIST}")
if [[ "${MINIMUM_OS}" != "${IOS_DEPLOYMENT_TARGET}" ]]; then
echo "Unexpected minimum iOS version: expected ${IOS_DEPLOYMENT_TARGET}, got ${MINIMUM_OS}" >&2
exit 1
fi
xcrun lipo -info "${EXECUTABLE_PATH}"
echo "Minimum iOS version: ${MINIMUM_OS}"
- name: Package CrossDesk Mobile
shell: bash
run: |
APP_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app"
PACKAGE_DIR="${RUNNER_TEMP}/crossdesk-ios-arm64-unsigned-${VERSION_NUM}"
PACKAGE_FILE="${GITHUB_WORKSPACE}/crossdesk-ios-arm64-unsigned-${VERSION_NUM}.zip"
mkdir -p "${PACKAGE_DIR}"
cp -R "${APP_PATH}" "${PACKAGE_DIR}/"
DSYM_PATH="${DERIVED_DATA}/Build/Products/Release-iphoneos/CrossDeskMobile.app.dSYM"
if [[ -d "${DSYM_PATH}" ]]; then
cp -R "${DSYM_PATH}" "${PACKAGE_DIR}/"
fi
ditto -c -k --sequesterRsrc --keepParent "${PACKAGE_DIR}" "${PACKAGE_FILE}"
echo "PACKAGE_FILE=${PACKAGE_FILE}" >> "${GITHUB_ENV}"
- name: Upload build artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-ios-arm64-unsigned-${{ env.VERSION_NUM }}
path: ${{ env.PACKAGE_FILE }}
if-no-files-found: error
# Windows # Windows
build-windows-x64: build-windows-x64:
name: Build on Windows x64 name: Build on Windows x64
@@ -487,44 +222,14 @@ jobs:
$version = $ref -replace '^refs/(tags|heads)/', '' $version = $ref -replace '^refs/(tags|heads)/', ''
$version = $version -replace '^v', '' $version = $version -replace '^v', ''
$version = $version -replace '/', '-' $version = $version -replace '/', '-'
$BUILD_DATE = ([System.TimeZoneInfo]::ConvertTimeBySystemTimeZoneId((Get-Date), "China Standard Time")).ToString("yyyyMMdd") $SHORT_SHA = $env:GITHUB_SHA.Substring(0,7)
$PATCH_NUMBER = "${{ github.event.inputs.patch }}" echo "VERSION_NUM=$version-$SHORT_SHA" >> $env:GITHUB_ENV
if ($PATCH_NUMBER -notmatch '^[0-9]+$') {
$PATCH_NUMBER = "0"
}
if ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$') {
$version = $Matches[1]
$PATCH_NUMBER = $Matches[3]
$BUILD_DATE = $Matches[4]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$') {
$version = $Matches[1]
$BUILD_DATE = $Matches[3]
$PATCH_NUMBER = $Matches[4]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$') {
$version = $Matches[1]
$BUILD_DATE = $Matches[3]
} elseif ($version -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$' -and $PATCH_NUMBER -eq "0") {
$version = $Matches[1]
$PATCH_NUMBER = $Matches[3]
}
if ($PATCH_NUMBER -ne "0") {
$VERSION_NUM = "v$version-$PATCH_NUMBER-$BUILD_DATE"
} else {
$VERSION_NUM = "v$version-$BUILD_DATE"
}
echo "VERSION_NUM=$VERSION_NUM" >> $env:GITHUB_ENV
echo "BUILD_DATE=$BUILD_DATE" >> $env:GITHUB_ENV
echo "PATCH_NUMBER=$PATCH_NUMBER" >> $env:GITHUB_ENV
- name: Cache xmake dependencies - name: Cache xmake dependencies
uses: actions/cache@v5 uses: actions/cache@v4
with: with:
path: D:\xmake_global\.xmake\packages path: D:\xmake_global\.xmake\packages
key: "${{ runner.os }}-xmake-deps-intel-${{ github.run_id }}" key: ${{ runner.os }}-xmake-deps-intel-${{ hashFiles('**/xmake.lua') }}
restore-keys: | restore-keys: |
${{ runner.os }}-xmake-deps-intel- ${{ runner.os }}-xmake-deps-intel-
@@ -532,7 +237,6 @@ jobs:
run: | run: |
Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).Content Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).Content
echo "C:\Users\runneradmin\xmake" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append echo "C:\Users\runneradmin\xmake" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
xmake repo -u
xmake create cuda xmake create cuda
Set-Location cuda Set-Location cuda
xmake g --theme=plain xmake g --theme=plain
@@ -574,7 +278,7 @@ jobs:
Copy-Item $source $target -Force Copy-Item $source $target -Force
- name: Checkout code - name: Checkout code
uses: actions/checkout@v5 uses: actions/checkout@v4
- name: Initialize submodules - name: Initialize submodules
run: git submodule update --init --recursive run: git submodule update --init --recursive
@@ -582,183 +286,63 @@ jobs:
- name: Copy nsProcess plugin to NSIS folder - name: Copy nsProcess plugin to NSIS folder
run: | run: |
$nsisPluginDir = "C:\Program Files (x86)\NSIS\Plugins\x86-unicode" $nsisPluginDir = "C:\Program Files (x86)\NSIS\Plugins\x86-unicode"
copy "${{ github.workspace }}\apps\desktop\scripts\windows\nsProcess.dll" $nsisPluginDir copy "${{ github.workspace }}\scripts\windows\nsProcess.dll" $nsisPluginDir
- name: Build CrossDesk - name: Build CrossDesk
run: | run: |
xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} --USE_CUDA=true -y xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} -y
xmake b -vy crossdesk xmake b -vy crossdesk
- name: Decode and save certificate
shell: powershell
run: |
New-Item -ItemType Directory -Force -Path certs
[System.IO.File]::WriteAllBytes('certs\crossdesk.cn_root.crt', [Convert]::FromBase64String('${{ secrets.CROSSDESK_CERT_BASE64 }}'))
- name: Package - name: Package
shell: pwsh shell: pwsh
run: | run: |
& "${{ github.workspace }}\apps\desktop\scripts\windows\pkg_x64.ps1" $env:VERSION_NUM cd "${{ github.workspace }}\scripts\windows"
makensis /DVERSION=$env:VERSION_NUM nsis_script.nsi
- name: Upload unsigned Windows installer for test signing
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
id: upload-unsigned-windows-installer
uses: actions/upload-artifact@v7
with:
path: ${{ github.workspace }}/apps/desktop/scripts/windows/crossdesk-win-x64-${{ env.VERSION_NUM }}.exe
archive: false
if-no-files-found: error
retention-days: 1
- name: Sign Windows installer with SignPath test certificate
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
uses: signpath/github-action-submit-signing-request@v2
with:
api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
organization-id: ${{ vars.SIGNPATH_ORGANIZATION_ID }}
project-slug: crossdesk
signing-policy-slug: test-signing
github-artifact-id: ${{ steps.upload-unsigned-windows-installer.outputs.artifact-id }}
wait-for-completion: true
output-artifact-directory: ${{ github.workspace }}\signpath\signed-installer
skip-decompress: true
parameters: |
version: ${{ toJSON(env.VERSION_NUM) }}
- name: Verify and use test-signed Windows installer
if: github.event_name == 'workflow_dispatch' && inputs.sign_windows_test
shell: pwsh
run: |
$installerName = "crossdesk-win-x64-${{ env.VERSION_NUM }}.exe"
$signedInstaller = Join-Path "${{ github.workspace }}\signpath\signed-installer" $installerName
$destination = Join-Path "${{ github.workspace }}\apps\desktop\scripts\windows" $installerName
if (!(Test-Path $signedInstaller)) {
throw "SignPath did not return the signed installer: $signedInstaller"
}
$signature = Get-AuthenticodeSignature $signedInstaller
if (!$signature.SignerCertificate -or $signature.Status -eq "NotSigned") {
throw "SignPath returned an installer without an Authenticode signature."
}
Write-Host "Signer: $($signature.SignerCertificate.Subject)"
Write-Host "Signature status: $($signature.Status)"
Copy-Item $signedInstaller $destination -Force
- name: Build Portable CrossDesk
run: |
xmake f --CROSSDESK_VERSION=${{ env.VERSION_NUM }} --USE_CUDA=true --CROSSDESK_PORTABLE=true -y
xmake b -vy crossdesk
- name: Package Portable
shell: pwsh
run: |
$buildDir = "${{ github.workspace }}\build\windows\x64\release"
$portableDir = "${{ github.workspace }}\portable"
New-Item -ItemType Directory -Force -Path $portableDir
$portableFiles = @(
@("crossdesk.exe", "CrossDesk.exe"),
@("crossdesk_service.exe", "crossdesk_service.exe"),
@("crossdesk_session_helper.exe", "crossdesk_session_helper.exe")
)
foreach ($file in $portableFiles) {
$source = Join-Path $buildDir $file[0]
$destination = Join-Path $portableDir $file[1]
if (!(Test-Path $source)) {
throw "Missing portable package file: $source"
}
Copy-Item $source $destination -Force
}
Copy-Item (Join-Path $buildDir "*.dll") $portableDir -Force
foreach ($file in $portableFiles) {
$packagedFile = Join-Path $portableDir $file[1]
if (!(Test-Path $packagedFile)) {
throw "Portable package is missing: $packagedFile"
}
}
Compress-Archive -Path "$portableDir\*" -DestinationPath "${{ github.workspace }}\crossdesk-win-x64-portable-${{ env.VERSION_NUM }}.zip"
- name: Upload artifact - name: Upload artifact
uses: actions/upload-artifact@v6 uses: actions/upload-artifact@v4
with: with:
name: crossdesk-win-x64-${{ env.VERSION_NUM }} name: crossdesk-win-x64-${{ env.VERSION_NUM }}
path: ${{ github.workspace }}/apps/desktop/scripts/windows/crossdesk-win-x64-${{ env.VERSION_NUM }}.exe path: ${{ github.workspace }}/scripts/windows/crossdesk-win-x64-${{ env.VERSION_NUM }}.exe
- name: Upload portable artifact
uses: actions/upload-artifact@v6
with:
name: crossdesk-win-x64-portable-${{ env.VERSION_NUM }}
path: ${{ github.workspace }}/crossdesk-win-x64-portable-${{ env.VERSION_NUM }}.zip
release: release:
name: Publish Release name: Publish Release
if: startsWith(github.ref, 'refs/tags/v') if: startsWith(github.ref, 'refs/tags/v')
needs: [build-linux, build-macos, build-ios, build-windows-x64] needs:
[build-linux-amd64, build-linux-arm64, build-macos, build-windows-x64]
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout repository - name: Checkout repository
uses: actions/checkout@v5 uses: actions/checkout@v4
- name: Download all artifacts - name: Download all artifacts
uses: actions/download-artifact@v8 uses: actions/download-artifact@v4
with: with:
path: artifacts path: artifacts
- name: Extract version number - name: Extract version number
id: version id: version
shell: bash
run: | run: |
VERSION_REF="${GITHUB_REF##*/}" VERSION="${GITHUB_REF##*/}"
VERSION_BASE="${VERSION_REF#v}" SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
BUILD_DATE=$(TZ=Asia/Shanghai date +%Y%m%d) VERSION_NUM="${VERSION#v}-${SHORT_SHA}"
PATCH_NUMBER="${{ github.event.inputs.patch }}"
if [[ ! "${PATCH_NUMBER}" =~ ^[0-9]+$ ]]; then
PATCH_NUMBER=0
fi
if [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
BUILD_DATE="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
BUILD_DATE="${BASH_REMATCH[3]}"
elif [[ "${VERSION_BASE}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)$ && "${PATCH_NUMBER}" == "0" ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
fi
BUILD_DATE_ISO="${BUILD_DATE:0:4}-${BUILD_DATE:4:2}-${BUILD_DATE:6:2}"
if [[ "${PATCH_NUMBER}" != "0" ]]; then
VERSION_NUM="${VERSION_BASE}-${PATCH_NUMBER}-${BUILD_DATE}"
else
VERSION_NUM="${VERSION_BASE}-${BUILD_DATE}"
fi
VERSION_WITH_V="v${VERSION_NUM}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT
echo "VERSION_WITH_V=${VERSION_WITH_V}" >> $GITHUB_OUTPUT
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE=${BUILD_DATE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE_ISO=${BUILD_DATE_ISO}" >> $GITHUB_OUTPUT
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_OUTPUT
- name: Rename artifacts - name: Rename artifacts
run: | run: |
mkdir -p release mkdir -p release
cp artifacts/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg cp artifacts/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_NUM }}/* release/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_NUM }}.pkg
cp artifacts/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg cp artifacts/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_NUM }}/* release/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_NUM }}.pkg
cp artifacts/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb cp artifacts/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_NUM }}/* release/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_NUM }}.deb
cp artifacts/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb cp artifacts/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_NUM }}/* release/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_NUM }}.deb
cp artifacts/crossdesk-ios-arm64-unsigned-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-ios-arm64-unsigned-${{ steps.version.outputs.VERSION_WITH_V }}.zip cp artifacts/crossdesk-win-x64-${{ steps.version.outputs.VERSION_NUM }}/* release/crossdesk-win-x64-${{ steps.version.outputs.VERSION_NUM }}.exe
cp artifacts/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe
cp artifacts/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}/* release/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip
- name: List release files - name: List release files
run: ls -lh release/ run: ls -lh release/
@@ -766,8 +350,8 @@ jobs:
- name: Upload to Versioned GitHub Release - name: Upload to Versioned GitHub Release
uses: softprops/action-gh-release@v2 uses: softprops/action-gh-release@v2
with: with:
tag_name: ${{ steps.version.outputs.VERSION_WITH_V }} tag_name: v${{ steps.version.outputs.VERSION_NUM }}
name: Release ${{ steps.version.outputs.VERSION_WITH_V }} name: Release v${{ steps.version.outputs.VERSION_NUM }}
draft: false draft: false
prerelease: false prerelease: false
files: release/* files: release/*
@@ -775,10 +359,6 @@ jobs:
body: | body: |
Binary release only. Source code is not included. Binary release only. Source code is not included.
## Code signing policy
Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).
- name: Create or update 'latest' tag - name: Create or update 'latest' tag
run: | run: |
git config user.name "github-actions[bot]" git config user.name "github-actions[bot]"
@@ -795,12 +375,6 @@ jobs:
prerelease: false prerelease: false
files: release/* files: release/*
generate_release_notes: false generate_release_notes: false
body: |
Binary release only. Source code is not included.
## Code signing policy
Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).
- name: Upload artifacts to server - name: Upload artifacts to server
uses: burnett01/rsync-deployments@5.2 uses: burnett01/rsync-deployments@5.2
@@ -811,54 +385,3 @@ jobs:
remote_host: ${{ secrets.SERVER_HOST }} remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }} remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }} remote_key: ${{ secrets.SERVER_KEY }}
- name: Generate version.json
run: |
cat > version.json << EOF
{
"latest_version": "${{ steps.version.outputs.VERSION_NUM }}",
"version": "${{ steps.version.outputs.VERSION_NUM }}",
"releaseDate": "${{ steps.version.outputs.BUILD_DATE_ISO }}",
"patch": ${{ steps.version.outputs.PATCH_NUMBER }},
"releaseName": "",
"releaseNotes": "",
"tagName": "${{ steps.version.outputs.VERSION_WITH_V }}",
"downloads": {
"windows-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe",
"filename": "crossdesk-win-x64-${{ steps.version.outputs.VERSION_WITH_V }}.exe"
},
"windows-x64-portable": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip",
"filename": "crossdesk-win-x64-portable-${{ steps.version.outputs.VERSION_WITH_V }}.zip"
},
"macos-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg",
"filename": "crossdesk-macos-x64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg"
},
"macos-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg",
"filename": "crossdesk-macos-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.pkg"
},
"linux-amd64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb",
"filename": "crossdesk-linux-amd64-${{ steps.version.outputs.VERSION_WITH_V }}.deb"
},
"linux-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb",
"filename": "crossdesk-linux-arm64-${{ steps.version.outputs.VERSION_WITH_V }}.deb"
}
}
}
EOF
cat version.json
- name: Upload version.json to server
uses: burnett01/rsync-deployments@5.2
with:
switches: -avzr --delete
path: version.json
remote_path: /var/www/html/version/
remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }}
+25 -14
View File
@@ -4,7 +4,6 @@ on:
schedule: schedule:
# run every day at midnight # run every day at midnight
- cron: "0 0 * * *" - cron: "0 0 * * *"
workflow_dispatch:
permissions: permissions:
issues: write issues: write
@@ -16,21 +15,19 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Check inactive issues and close them - name: Check inactive issues and close them
uses: actions/github-script@v7 uses: actions/github-script@v6
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with: with:
script: | script: |
const inactivePeriod = 7 * 24 * 60 * 60 * 1000; // 7 days const { data: issues } = await github.rest.issues.listForRepo({
const now = Date.now();
// paginate through all open issues (listForRepo also returns PRs)
const issues = await github.paginate(github.rest.issues.listForRepo, {
owner: context.repo.owner, owner: context.repo.owner,
repo: context.repo.repo, repo: context.repo.repo,
state: 'open', state: 'open',
per_page: 100,
}); });
const now = new Date().getTime();
const inactivePeriod = 7 * 24 * 60 * 60 * 1000; // 7 days
for (const issue of issues) { for (const issue of issues) {
// skip pull requests (they are also returned by listForRepo) // skip pull requests (they are also returned by listForRepo)
if (issue.pull_request) continue; if (issue.pull_request) continue;
@@ -41,14 +38,26 @@ jobs:
continue; continue;
} }
// last activity time = the issue's own updated_at, which is // fetch comments for this issue
// refreshed on comments, labels, etc. This avoids relying on const { data: comments } = await github.rest.issues.listComments({
// fetching comments and is accurate even when comments are edited. owner: context.repo.owner,
const lastActivityTime = new Date(issue.updated_at).getTime(); repo: context.repo.repo,
issue_number: issue.number,
per_page: 100,
});
// determine the "last activity" time
let lastActivityTime;
if (comments.length > 0) {
const lastComment = comments[comments.length - 1];
lastActivityTime = new Date(lastComment.updated_at).getTime();
} else {
lastActivityTime = new Date(issue.created_at).getTime();
}
// check inactivity // check inactivity
if (now - lastActivityTime > inactivePeriod) { if (now - lastActivityTime > inactivePeriod) {
console.log(`Closing inactive issue: #${issue.number} (No activity for 7 days)`); console.log(`Closing inactive issue: #${issue.number} (No recent replies for 7 days)`);
await github.rest.issues.createComment({ await github.rest.issues.createComment({
owner: context.repo.owner, owner: context.repo.owner,
@@ -67,3 +76,5 @@ jobs:
console.log(`Skipping issue #${issue.number} (Active within 7 days).`); console.log(`Skipping issue #${issue.number} (Active within 7 days).`);
} }
} }
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
+51
View File
@@ -0,0 +1,51 @@
name: Update GitHub Pages Downloads
on:
push:
tags:
- "v*"
jobs:
update-pages:
runs-on: ubuntu-latest
steps:
- name: Checkout CrossDesk repo
uses: actions/checkout@v4
- name: Set version number
id: version
run: |
SHORT_SHA=$(echo "${GITHUB_SHA}" | cut -c1-7)
VERSION_NUM="${GITHUB_REF##*/}"
VERSION_NUM="${VERSION_NUM#v}-${SHORT_SHA}"
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_ENV
echo "VERSION_NUM=${VERSION_NUM}" >> $GITHUB_OUTPUT
- name: Checkout Pages repo
uses: actions/checkout@v4
with:
repository: kunkundi/kunkundi.github.io
token: ${{ secrets.GH_PAGES_PAT }}
path: pages
- name: Update download links
run: |
cd pages
echo "Updating download links to ${VERSION_NUM}"
sed -E -i "s/crossdesk-win-x64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.exe/crossdesk-win-x64-${VERSION_NUM}.exe/g" index.html
sed -E -i "s/crossdesk-macos-x64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.pkg/crossdesk-macos-x64-${VERSION_NUM}.pkg/g" index.html
sed -E -i "s/crossdesk-macos-arm64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.pkg/crossdesk-macos-arm64-${VERSION_NUM}.pkg/g" index.html
sed -E -i "s/crossdesk-linux-amd64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.deb/crossdesk-linux-amd64-${VERSION_NUM}.deb/g" index.html
sed -E -i "s/crossdesk-linux-arm64-[0-9]+\.[0-9]+\.[0-9]+(-[A-Za-z0-9._-]+)?\.deb/crossdesk-linux-arm64-${VERSION_NUM}.deb/g" index.html
git diff index.html || true
- name: Commit & Push changes
run: |
cd pages
git config user.name "github-actions[bot]"
git config user.email "github-actions[bot]@users.noreply.github.com"
git add index.html
git commit -m "Update download links to v${VERSION_NUM}" || echo "No changes to commit"
git push origin main
env:
VERSION_NUM: ${{ env.VERSION_NUM }}
-164
View File
@@ -1,164 +0,0 @@
name: Update version.json from Release
on:
release:
types: [published, edited]
permissions:
contents: write
jobs:
update-version-json:
name: Update version.json with release information
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
- name: Extract version from tag
id: version
shell: bash
run: |
TAG_NAME="${{ github.event.release.tag_name }}"
TAG_VERSION="${TAG_NAME#v}"
VERSION_FULL="${TAG_VERSION}"
VERSION_BASE="${TAG_VERSION}"
PATCH_NUMBER=0
# Extract date and patch from tags such as v1.2.3-1-20251113.
if [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]+)-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
PATCH_NUMBER="${BASH_REMATCH[3]}"
DATE_STR="${BASH_REMATCH[4]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
elif [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
DATE_STR="${BASH_REMATCH[3]}"
PATCH_NUMBER="${BASH_REMATCH[4]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
elif [[ "${TAG_VERSION}" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})$ ]]; then
VERSION_BASE="${BASH_REMATCH[1]}"
DATE_STR="${BASH_REMATCH[3]}"
BUILD_DATE_ISO="${DATE_STR:0:4}-${DATE_STR:4:2}-${DATE_STR:6:2}"
else
# Use release published date
BUILD_DATE_ISO=$(echo "${{ github.event.release.published_at }}" | cut -d'T' -f1)
fi
echo "TAG_NAME=${TAG_NAME}" >> $GITHUB_OUTPUT
echo "VERSION_FULL=${VERSION_FULL}" >> $GITHUB_OUTPUT
echo "VERSION_BASE=${VERSION_BASE}" >> $GITHUB_OUTPUT
echo "BUILD_DATE_ISO=${BUILD_DATE_ISO}" >> $GITHUB_OUTPUT
echo "PATCH_NUMBER=${PATCH_NUMBER}" >> $GITHUB_OUTPUT
- name: Install jq
run: sudo apt-get update && sudo apt-get install -y jq
- name: Get release information
id: release_info
run: |
# Use jq to properly escape JSON
RELEASE_BODY="${{ github.event.release.body }}"
RELEASE_NAME="${{ github.event.release.name }}"
# Handle empty values
if [ -z "$RELEASE_BODY" ]; then
RELEASE_BODY=""
fi
if [ -z "$RELEASE_NAME" ]; then
RELEASE_NAME=""
fi
# Save to temporary files for proper handling
echo -n "$RELEASE_BODY" > /tmp/release_body.txt
echo -n "$RELEASE_NAME" > /tmp/release_name.txt
# Use jq to escape JSON strings
RELEASE_BODY_JSON=$(jq -Rs . < /tmp/release_body.txt)
RELEASE_NAME_JSON=$(jq -Rs . < /tmp/release_name.txt)
echo "RELEASE_BODY=${RELEASE_BODY_JSON}" >> $GITHUB_OUTPUT
echo "RELEASE_NAME=${RELEASE_NAME_JSON}" >> $GITHUB_OUTPUT
- name: Download current version.json from server
id: download_version
continue-on-error: true
run: |
# Try to download current version.json from server
curl -f -s "https://version.crossdesk.cn/version.json" -o version.json || echo "Failed to download, will create new one"
- name: Generate or update version.json
run: |
# If version.json exists, try to preserve downloads section
if [ -f version.json ] && jq -e '.downloads' version.json > /dev/null 2>&1; then
EXISTING_DOWNLOADS=$(jq -c '.downloads' version.json)
if [ "$EXISTING_DOWNLOADS" != "null" ] && [ "$EXISTING_DOWNLOADS" != "{}" ]; then
DOWNLOADS_JSON="$EXISTING_DOWNLOADS"
else
DOWNLOADS_JSON=""
fi
else
DOWNLOADS_JSON=""
fi
# If downloads is empty, use default structure
if [ -z "$DOWNLOADS_JSON" ]; then
DOWNLOADS_JSON=$(cat << DOWNLOADS_EOF
{
"windows-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-${{ steps.version.outputs.TAG_NAME }}.exe",
"filename": "crossdesk-win-x64-${{ steps.version.outputs.TAG_NAME }}.exe"
},
"windows-x64-portable": {
"url": "https://downloads.crossdesk.cn/crossdesk-win-x64-portable-${{ steps.version.outputs.TAG_NAME }}.zip",
"filename": "crossdesk-win-x64-portable-${{ steps.version.outputs.TAG_NAME }}.zip"
},
"macos-x64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-x64-${{ steps.version.outputs.TAG_NAME }}.pkg",
"filename": "crossdesk-macos-x64-${{ steps.version.outputs.TAG_NAME }}.pkg"
},
"macos-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-macos-arm64-${{ steps.version.outputs.TAG_NAME }}.pkg",
"filename": "crossdesk-macos-arm64-${{ steps.version.outputs.TAG_NAME }}.pkg"
},
"linux-amd64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-amd64-${{ steps.version.outputs.TAG_NAME }}.deb",
"filename": "crossdesk-linux-amd64-${{ steps.version.outputs.TAG_NAME }}.deb"
},
"linux-arm64": {
"url": "https://downloads.crossdesk.cn/crossdesk-linux-arm64-${{ steps.version.outputs.TAG_NAME }}.deb",
"filename": "crossdesk-linux-arm64-${{ steps.version.outputs.TAG_NAME }}.deb"
}
}
DOWNLOADS_EOF
)
fi
# Generate version.json using cat and heredoc
cat > version.json << EOF
{
"latest_version": "${{ steps.version.outputs.VERSION_FULL }}",
"version": "${{ steps.version.outputs.VERSION_FULL }}",
"releaseDate": "${{ steps.version.outputs.BUILD_DATE_ISO }}",
"patch": ${{ steps.version.outputs.PATCH_NUMBER }},
"releaseName": ${{ steps.release_info.outputs.RELEASE_NAME }},
"releaseNotes": ${{ steps.release_info.outputs.RELEASE_BODY }},
"tagName": "${{ steps.version.outputs.TAG_NAME }}",
"downloads": ${DOWNLOADS_JSON}
}
EOF
cat version.json
- name: Upload version.json to server
uses: burnett01/rsync-deployments@5.2
with:
switches: -avzr --delete
path: version.json
remote_path: /var/www/html/version/
remote_host: ${{ secrets.SERVER_HOST }}
remote_user: ${{ secrets.SERVER_USER }}
remote_key: ${{ secrets.SERVER_KEY }}
+1 -5
View File
@@ -1,14 +1,10 @@
# Xmake cache # Xmake cache
.xmake/ .xmake/
build/ build/
apps/ios/Vendor/
apps/ios/DerivedData*/
apps/ios/.xmake/
xcuserdata/
*.xcuserstate
# MacOS Cache # MacOS Cache
.DS_Store .DS_Store
# VSCode cache # VSCode cache
.vscode .vscode
continuous-desk.code-workspace
+2 -2
View File
@@ -1,3 +1,3 @@
[submodule "deps/submodules/minirtc"] [submodule "submodules/minirtc"]
path = deps/submodules/minirtc path = submodules/minirtc
url = https://github.com/kunkundi/minirtc.git url = https://github.com/kunkundi/minirtc.git
+157 -666
View File
@@ -1,674 +1,165 @@
GNU GENERAL PUBLIC LICENSE GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007 Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
Preamble
This version of the GNU Lesser General Public License incorporates
The GNU General Public License is a free, copyleft license for the terms and conditions of version 3 of the GNU General Public
software and other kinds of works. License, supplemented by the additional permissions listed below.
The licenses for most software and other practical works are designed 0. Additional Definitions.
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to As used herein, "this License" refers to version 3 of the GNU Lesser
share and change all versions of a program--to make sure it remains free General Public License, and the "GNU GPL" refers to version 3 of the GNU
software for all its users. We, the Free Software Foundation, use the General Public License.
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to "The Library" refers to a covered work governed by this License,
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When we speak of free software, we are referring to freedom, not An "Application" is any work that makes use of an interface provided
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medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General Library as you received it specifies that a certain numbered version
Public License "or any later version" applies to it, you have the of the GNU Lesser General Public License "or any later version"
option of following the terms and conditions either of that numbered applies to it, you have the option of following the terms and
version or of any later version published by the Free Software conditions either of that published version or of any later version
Foundation. If the Program does not specify a version number of the published by the Free Software Foundation. If the Library as you
GNU General Public License, you may choose any version ever published received it does not specify a version number of the GNU Lesser
by the Free Software Foundation. General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future If the Library as you received it specifies that a proxy can decide
versions of the GNU General Public License can be used, that proxy's whether future versions of the GNU Lesser General Public License shall
public statement of acceptance of a version permanently authorizes you apply, that proxy's public statement of acceptance of any version is
to choose that version for the Program. permanent authorization for you to choose that version for the
Library.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-99
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@@ -1,99 +0,0 @@
# CrossDesk Privacy Policy
Last updated: August 8, 2026
[中文](#中文) | [English](#english)
## 中文
### 适用范围
本隐私政策适用于 CrossDesk 桌面客户端及项目提供的默认网络服务。用户自行部署或指定的服务器由相应服务器运营者负责,其数据处理方式不在本政策控制范围内。
### 网络通信
CrossDesk 是远程桌面软件,需要通过网络完成设备发现、连接协商及远程会话。客户端可能进行以下网络通信:
- **默认服务:** 未启用自托管时,客户端会连接预配置的 CrossDesk 服务(`api.crossdesk.cn`),用于设备注册、信令、网络地址转换(NAT)穿透,并在无法建立直接连接时提供中继。
- **版本检查:** 客户端启动时会从 CrossDesk 版本服务(`version.crossdesk.cn`)获取最新版本信息。当前即使启用自托管,版本检查仍会访问 CrossDesk 版本服务。
- **远程会话:** 用户主动发起或接受远程连接后,CrossDesk 会根据使用的功能在设备之间传输屏幕画面、音频、键盘和鼠标输入、剪贴板文本以及用户选择传输的文件。剪贴板文本可能在远程会话期间自动同步。这些数据可能通过直接连接传输,也可能在必要时通过配置的中继服务器转发。
- **自托管:** 用户可以在设置中指定自己的信令及中继服务器。自托管服务器的日志、数据保存和访问规则由其运营者决定。
### 处理的信息
为提供上述功能,CrossDesk 可能处理:
- 连接所需的设备标识及认证信息;
- IP 地址、端口、连接时间、连接状态等必要的网络元数据;
- 版本检查请求产生的标准网络请求信息;
- 用户授权的远程会话中处理的屏幕、音频、控制指令、剪贴板及文件内容。
### 信息的使用与保存
- 设备标识、连接设置及用户偏好会保存在本地设备上,以便后续使用。
- 通过官方信令和中继服务处理的信息仅用于建立、维持和转发 CrossDesk 连接,以及服务运行、安全防护和故障排查。
- 中继传输的远程会话内容仅用于实时转发,不用于广告或用户画像。
- CrossDesk 桌面客户端不包含广告功能,也不会主动上传诊断日志、崩溃报告或用户行为分析数据。
- 自托管服务器可能保存的日志和数据由其运营者控制,请向相应运营者了解其隐私与保存政策。
### 用户选择
用户可以:
- 配置自托管服务器,以替代默认信令和中继服务;
- 决定是否发起或接受远程会话;
- 决定是否选择并传输文件;
- 结束远程会话,以停止会话数据传输;
- 删除 CrossDesk 的本地配置、缓存及日志文件。
### 政策更新与联系方式
本政策可能随着 CrossDesk 功能或网络服务的变化而更新。更新内容将在本文件中发布。如有隐私相关问题,请联系 [junkun.di@hotmail.com](mailto:junkun.di@hotmail.com)。
---
## English
### Scope
This Privacy Policy applies to the CrossDesk desktop client and the default network services provided by the project. Servers deployed or selected by users are operated by their respective administrators, and their data-processing practices are outside the control of this policy.
### Network communications
CrossDesk is remote desktop software and requires network communications for device discovery, connection negotiation, and remote sessions. The client may perform the following communications:
- **Default services:** Unless self-hosting is enabled, the client connects to preconfigured CrossDesk services (`api.crossdesk.cn`) for device registration, signaling, network address translation (NAT) traversal, and relay when a direct connection cannot be established.
- **Update checks:** On startup, the client retrieves current release information from the CrossDesk version service (`version.crossdesk.cn`). Update checks currently continue to use the CrossDesk version service even when self-hosting is enabled.
- **Remote sessions:** After a user initiates or accepts a remote connection, CrossDesk transmits the data required by enabled features between devices. This may include screen content, audio, keyboard and mouse input, clipboard text, and files selected by the user. Clipboard text may be synchronized automatically during a remote session. Data may travel over a direct connection or through the configured relay server when necessary.
- **Self-hosting:** Users may configure their own signaling and relay servers. Logging, retention, and access policies for a self-hosted server are determined by its operator.
### Information processed
To provide these functions, CrossDesk may process:
- device identifiers and authentication information required for connections;
- necessary network metadata, such as IP addresses, ports, connection times, and connection status;
- standard network request information generated by update checks; and
- screen, audio, control, clipboard, and file content processed during a remote session authorized by the user.
### Use and storage of information
- Device identifiers, connection settings, and user preferences are stored locally for subsequent use.
- Information processed by the official signaling and relay services is used only to establish, maintain, and relay CrossDesk connections and for service operation, security, and troubleshooting.
- Remote-session content passing through a relay is used only for real-time forwarding and is not used for advertising or user profiling.
- The CrossDesk desktop client does not contain advertising functionality and does not intentionally upload diagnostic logs, crash reports, or behavioral analytics.
- Logs and data that may be retained by self-hosted servers are controlled by their operators. Contact the relevant operator for its privacy and retention practices.
### User choices
Users may:
- configure a self-hosted server instead of the default signaling and relay services;
- choose whether to initiate or accept a remote session;
- choose whether to select and transfer files;
- end a remote session to stop session-data transmission; and
- remove local CrossDesk configuration, cache, and log files.
### Changes and contact
This policy may be updated as CrossDesk features or network services change. Updates will be published in this file. For privacy-related questions, contact [junkun.di@hotmail.com](mailto:junkun.di@hotmail.com).
+169 -296
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# CrossDesk # CrossDesk
<a href="https://hellogithub.com/repository/kunkundi/crossdesk" target="_blank"><img src="https://api.hellogithub.com/v1/widgets/recommend.svg?rid=55d41367570345f1838e02fd12be7961&claim_uid=cb0OpZRrBuGVAfL&theme=small" alt="FeaturedHelloGitHub" /></a> [![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)]()
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)](https://www.crossdesk.cn/) [![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server)
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
[![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/web-client)
[![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions) [![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions)
[![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags) [![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags)
[![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)](https://github.com/kunkundi/crossdesk/issues) [![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]()
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[ [English](README_EN.md) / 中文 ] [ [English](README_EN.md) / 中文 ]
---
## 界面预览
### PC 客户端
![sup_example](https://github.com/user-attachments/assets/eeb64fbe-1f07-4626-be1c-b77396beb905) ![sup_example](https://github.com/user-attachments/assets/eeb64fbe-1f07-4626-be1c-b77396beb905)
### Web 客户端
<p align="center">
<img width="850" height="550" alt="6bddcbed47ffd4b9988a4037c7f4f524" src="https://github.com/user-attachments/assets/e44f73f9-24ac-46a3-a189-b7f8b6669881" />
</p>
---
## 简介 ## 简介
CrossDesk 是一个轻量级的跨平台远程桌面软件,支持 Web 端控制远程设备 CrossDesk 是一个轻量级的跨平台远程桌面软件。
CrossDesk 是 [MiniRTC](https://github.com/kunkundi/minirtc.git) 实时音视频传输库的实验性应用。MiniRTC 是一个轻量级的跨平台实时音视频传输库。它具有网络透传([RFC5245](https://datatracker.ietf.org/doc/html/rfc5245)),视频软硬编解码(H264/AV1),音频编解码([Opus](https://github.com/xiph/opus)),信令交互,网络拥塞控制,传输加密([SRTP](https://tools.ietf.org/html/rfc3711))等基础能力。 CrossDesk 是 [MiniRTC](https://github.com/kunkundi/minirtc.git) 实时音视频传输库的实验性应用。MiniRTC 是一个轻量级的跨平台实时音视频传输库。它具有网络透传([RFC5245](https://datatracker.ietf.org/doc/html/rfc5245)),视频软硬编解码(H264/AV1),音频编解码([Opus](https://github.com/xiph/opus)),信令交互,网络拥塞控制,传输加密([SRTP](https://tools.ietf.org/html/rfc3711))等基础能力。
---
## 系统要求
| 平台 | 最低版本 |
| --- | --- |
| **Windows** | Windows 10 及以上 (64 位) |
| **macOS** | macOS Intel 15.0 及以上 ( 大于 14.0 小于 15.0 的版本可自行编译实现兼容 )<br> macOS Apple Silicon 14.0 及以上 |
| **Linux** | Ubuntu 20.04 及以上 |
---
## 使用 ## 使用
@@ -60,220 +33,92 @@ CrossDesk 是 [MiniRTC](https://github.com/kunkundi/minirtc.git) 实时音视频
发起连接前,可在设置中自定义配置项,如语言、视频编码格式等。 发起连接前,可在设置中自定义配置项,如语言、视频编码格式等。
![settings](https://github.com/user-attachments/assets/8bc5468d-7bbb-4e30-95bd-da1f352ac08c) ![settings](https://github.com/user-attachments/assets/8bc5468d-7bbb-4e30-95bd-da1f352ac08c)
### 使用 Web 客户端
浏览器访问 [CrossDesk Web Client](https://web.crossdesk.cn/)。
输入 **远程设备 ID****密码**,点击连接即可接入远程设备。如图,**iOS Safari 远程控制 Win11**
<img width="645" height="300" alt="_cgi-bin_mmwebwx-bin_webwxgetmsgimg__ MsgID=932911462648581698 skey=@crypt_1f5153b1_b550ca7462b5009ce03c991cca2a92a7 mmweb_appid=wx_webfilehelper" src="https://github.com/user-attachments/assets/a5109e6f-752c-4654-9f4e-7e161bddf43e" />
### Windows 服务(CrossDesk Service
CrossDesk 在 Windows 平台提供本地辅助服务 **CrossDesk Service**,服务名为 `CrossDeskService`。该服务用于锁屏、登录界面和安全桌面等受保护场景下的远程控制增强能力,包括:
- 上报远端当前是否处于锁屏、登录、凭据输入或安全桌面状态;
- 支持从控制端发送 `Ctrl+Alt+Del`SAS);
- 在锁屏、登录和安全桌面阶段转发键盘、鼠标输入。
Windows 安装包会自动打包 `crossdesk_service.exe``crossdesk_session_helper.exe`,并在安装时注册为按需启动的 Windows 服务。CrossDesk 客户端启动时会尝试启动已安装的服务;当本机没有 CrossDesk 客户端进程运行时,服务会自动退出。卸载客户端时会同步停止并移除该服务。
如果是手动编译或手动部署 Windows 版本,请确保 `CrossDesk.exe``crossdesk_service.exe``crossdesk_session_helper.exe` 位于同一目录。安装或卸载服务需要使用管理员权限打开 PowerShell
```powershell
# 安装
.\CrossDesk.exe --service-install
# 启动
.\CrossDesk.exe --service-start
# 查看状态
.\CrossDesk.exe --service-status
# 停止
.\CrossDesk.exe --service-stop
# 卸载
.\CrossDesk.exe --service-uninstall
```
如果远端 Windows 服务未安装、未启动或暂时不可用,基础远程桌面连接仍可使用,但锁屏、登录界面和安全桌面阶段的控制能力会受限,客户端会提示“远端Windows服务不可用”。
---
## 如何编译 ## 如何编译
### 构建依赖 依赖:
- [xmake](https://xmake.io/#/guide/installation) - [xmake](https://xmake.io/#/guide/installation)
- [cmake](https://cmake.org/download/) 3.21 及以上(系统版本过低时由 xmake 自动安装) - [cmake](https://cmake.org/download/)
### Linux Linux环境下需安装以下包:
Linux 构建支持 Ubuntu 20.04 及以上版本的 amd64 和 arm64。发布安装包以 ```
Ubuntu 20.04/glibc 2.31 为兼容基线。先安装基础编译依赖: sudo apt-get install -y software-properties-common git curl unzip build-essential libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxcb-randr0-dev libxcb-xtest0-dev libxcb-xinerama0-dev libxcb-shape0-dev libxcb-xkb-dev libxcb-xfixes0-dev libxv-dev libxtst-dev libasound2-dev libsndio-dev libxcb-shm0-dev libasound2-dev libpulse-dev
```bash
sudo apt-get update
sudo apt-get install -y \
git curl unzip build-essential gcc-10 g++-10 python3-pip \
pkg-config binutils dpkg-dev \
libx11-dev libxext-dev libxrender-dev libxft-dev libxrandr-dev \
libxinerama-dev libxcursor-dev libxi-dev libxfixes-dev libxv-dev \
libxtst-dev libxcb-randr0-dev libxcb-xtest0-dev libxcb-xinerama0-dev \
libxcb-shape0-dev libxcb-xkb-dev libxcb-xfixes0-dev libxcb-shm0-dev \
libasound2-dev libsndio-dev libpulse-dev \
libgl1-mesa-dev
``` ```
Ubuntu 20.04 自带的 CMake 3.16 不满足要求时,xmake 会自动下载并使用 编译
CMake 3.21 或更高版本,无需手动替换系统 CMake。
Ubuntu 20.04 默认的 GCC 9 缺少 Slint C++ API 所需的部分 C++20 标准库,
因此上述命令同时安装并在后续配置中指定 GCC 10。
需要启用 Wayland 捕获或 DRM 捕获时,再安装对应依赖:
```bash
sudo apt-get install -y libdbus-1-dev libdrm-dev
# Ubuntu 22.04 及以上也可以直接安装系统开发包
# sudo apt-get install -y libpipewire-0.3-dev libspa-0.2-dev
``` ```
git clone https://github.com/kunkundi/crossdesk.git
下载子模块并编译 Release 版本:
```bash
git clone --recurse-submodules https://github.com/kunkundi/crossdesk.git
cd crossdesk cd crossdesk
# 已经克隆过仓库时执行这一行 git submodule init
git submodule update --init --recursive
# Ubuntu 20.04 没有 PipeWire 0.3 开发包,安装仅用于编译的头文件 SDK。 git submodule update
# 已安装发行版 PipeWire 0.3 开发包时可跳过此步骤。
sudo ./docker/linux-build/install-pipewire-sdk.sh
xmake f -c -m release --USE_CUDA=false --toolchain=gcc-10 -y
xmake b -vy crossdesk xmake b -vy crossdesk
``` ```
这里应使用 `--toolchain=gcc-10`,以确保 CrossDesk 及 xmake 在配置阶段构建的 运行
libyuv 等第三方包都使用 GCC 10。只指定 `--cc`/`--cxx` 时,依赖安装可能仍回退到
系统默认的 `/bin/cc``/bin/c++``-c` 会清除旧配置,切换编译器时必须保留。
amd64 构建结果位于 `build/linux/x86_64/release/crossdesk`arm64 构建结果位于 `build/linux/arm64/release/crossdesk`
启用 Wayland 和 DRM 的配置示例:
```bash
xmake f -c -m release --USE_WAYLAND=true --USE_DRM=true --USE_CUDA=false \
--toolchain=gcc-10 -y
xmake b -vy crossdesk
``` ```
生成 Debian 安装包(必须在对应架构上先完成 Release 编译):
```bash
# amd64
./apps/desktop/scripts/linux/pkg_amd64.sh 1.0.0
# arm64
./apps/desktop/scripts/linux/pkg_arm64.sh 1.0.0
```
打包脚本会将 Slint 共享运行库安装到软件包私有目录 `/usr/lib/crossdesk`,无需用户另外安装 `libslint_cpp.so`
PipeWire 不属于强制运行时依赖:程序在运行时检测宿主系统的 PipeWire 0.3
没有该运行库时仍可使用 X11(以及构建时启用的 DRM)捕获。
### 通用编译选项
```text
--USE_CUDA=true/false: 启用 CUDA 硬件编解码,默认不启用
--USE_WAYLAND=true/false: 在 Linux 上启用 Wayland/PipeWire 捕获,默认不启用
--USE_DRM=true/false: 在 Linux 上启用 DRM 捕获,默认不启用
--CROSSDESK_PORTABLE=true/false: 构建便携版本,默认不启用
--CROSSDESK_VERSION=xxx: 指定 CrossDesk 的版本
# 示例
xmake f --CROSSDESK_VERSION=1.0.0 --USE_CUDA=true
```
运行:
```bash
xmake r crossdesk xmake r crossdesk
``` ```
### 无 CUDA 环境下的开发支持 ### 无 CUDA 环境下的开发支持
对于**未安装 CUDA 环境的 Linux 开发者,如果希望编译后的成果物拥有硬件编解码能力**,这里提供了预配置的 [Ubuntu 20.04 兼容构建镜像](https://hub.docker.com/r/crossdesk/ubuntu20.04)。该镜像内置必要的构建依赖,可生成兼容 glibc 2.31 的单一 Linux 安装包 对于**未安装 CUDA 环境的 Linux 开发者**,这里提供了预配置的 [Ubuntu 22.04 Docker 镜像](https://hub.docker.com/r/crossdesk/ubuntu22.04)。该镜像内置必要的构建依赖,可在容器中开箱即用,无需额外配置即可直接编译项目
进入容器,下载工程后执行: 进入容器,下载工程后执行:
```
```bash
export CUDA_PATH=/usr/local/cuda export CUDA_PATH=/usr/local/cuda
export XMAKE_GLOBALDIR=/data export XMAKE_GLOBALDIR=/data
xmake f --USE_CUDA=true
xmake b --root -vy crossdesk xmake b --root -vy crossdesk
``` ```
对于**未安装 CUDA 环境的 Windows 开发者**,执行下面的命令安装 CUDA 编译环境: 对于**未安装 CUDA 环境的 Windows 开发者**,执行下面的命令安装 CUDA 编译环境:
```
```powershell
xmake require -vy "cuda 12.6.3" xmake require -vy "cuda 12.6.3"
``` ```
安装完成后执行: 安装完成后执行:
```
```powershell
xmake require --info "cuda 12.6.3" xmake require --info "cuda 12.6.3"
``` ```
输出如下: 输出如下:
<img width="860" height="226" alt="Image" src="https://github.com/user-attachments/assets/999ac365-581a-4b9a-806e-05eb3e4cf44d" /> <img width="860" height="226" alt="Image" src="https://github.com/user-attachments/assets/999ac365-581a-4b9a-806e-05eb3e4cf44d" />
根据上述输出获取到 CUDA 的安装目录,即 installdir 指向的位置。将 CUDA_PATH 加入系统环境变量,或在终端中输入: 根据上述输出获取到 CUDA 的安装目录,即 installdir 指向的位置。将 CUDA_PATH 加入系统环境变量,或在终端中输入:
```
```powershell
set CUDA_PATH=path_to_cuda_installdir set CUDA_PATH=path_to_cuda_installdir
``` ```
重新执行: 重新执行:
```
```powershell
xmake f --USE_CUDA=true
xmake b -vy crossdesk xmake b -vy crossdesk
``` ```
#### 注意 #### 注意
运行时如果客户端状态栏显示 **未连接服务器**,请先在 [CrossDesk 官方网站](https://www.crossdesk.cn/) 安装客户端,以便在环境中安装所需的证书文件。 运行时如果客户端状态栏显示 **未连接服务器**,请先在 [CrossDesk 官方网站](https://www.crossdesk.cn/) 安装客户端,以便在环境中安装所需的证书文件。
<img width="256" height="120" alt="image" src="https://github.com/user-attachments/assets/1812f7d6-516b-4b4f-8a3d-98bee505cc5a" /> <img width="256" height="120" alt="image" src="https://github.com/user-attachments/assets/1812f7d6-516b-4b4f-8a3d-98bee505cc5a" />
### 关于 Xmake ## 关于 Xmake
#### 安装 Xmake #### 安装 Xmake
使用 curl 使用 curl
```
```bash
curl -fsSL https://xmake.io/shget.text | bash curl -fsSL https://xmake.io/shget.text | bash
``` ```
使用 wget 使用 wget
```
```bash
wget https://xmake.io/shget.text -O - | bash wget https://xmake.io/shget.text -O - | bash
``` ```
使用 powershell 使用 powershell
```
```powershell
irm https://xmake.io/psget.text | iex irm https://xmake.io/psget.text | iex
``` ```
#### 编译选项 #### 编译选项
```
```text
# 切换编译模式 # 切换编译模式
xmake f -m debug/release xmake f -m debug/release
@@ -287,23 +132,15 @@ xmake b -vy crossdesk
``` ```
#### 运行选项 #### 运行选项
```
```bash
# 使用调试模式运行 # 使用调试模式运行
xmake r -d crossdesk xmake r -d crossdesk
``` ```
更多使用方法可参考 [Xmake官方文档](https://xmake.io/guide/quick-start.html) 。
更多使用方法可参考 [Xmake 官方文档](https://xmake.io/guide/quick-start.html)。
---
## 自托管服务器 ## 自托管服务器
推荐使用Docker部署CrossDesk Server。
### 服务端 ```
推荐使用 Docker 部署 CrossDesk Server。
```bash
sudo docker run -d \ sudo docker run -d \
--name crossdesk_server \ --name crossdesk_server \
--network host \ --network host \
@@ -313,122 +150,158 @@ sudo docker run -d \
-e COTURN_PORT=xxxx \ -e COTURN_PORT=xxxx \
-e MIN_PORT=xxxxx \ -e MIN_PORT=xxxxx \
-e MAX_PORT=xxxxx \ -e MAX_PORT=xxxxx \
-v /var/lib/crossdesk:/var/lib/crossdesk \ -v /path/to/your/certs:/crossdesk-server/certs \
-v /var/log/crossdesk:/var/log/crossdesk \ -v /path/to/your/db:/crossdesk-server/db \
crossdesk/crossdesk-server:v1.1.6 -v /path/to/your/logs:/crossdesk-server/logs \
crossdesk/crossdesk-server:v1.0.0
``` ```
上述命令中,用户需注意的参数如下: 上述命令中,用户需注意的参数如下:
#### 配置参数
- EXTERNAL_IP:服务器公网 IP , 对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器地址** - EXTERNAL_IP:服务器公网 IP , 对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器地址**
- INTERNAL_IP:服务器内网 IP - INTERNAL_IP:服务器内网 IP
- CROSSDESK_SERVER_PORT:自托管服务使用的端口,对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器端口** - CROSSDESK_SERVER_PORT:自托管服务使用的端口,对应 CrossDesk 客户端**自托管服务器配置**中填写的**服务器端口**
- COTURN_PORT: COTURN 服务使用的端口, 对应 CrossDesk 客户端**自托管服务器配置**中填写的**中继服务端口** - COTURN_PORT: COTURN 服务使用的端口, 对应 CrossDesk 客户端**自托管服务器配置**中填写的**中继服务端口**
- MIN_PORT/MAX_PORTCOTURN 服务使用的端口范围,例如:MIN_PORT=50000, MAX_PORT=60000,范围可根据客户端数量调整。 - MIN_PORT/MAX_PORTCOTURN 服务使用的端口范围,例如:MIN_PORT=50000, MAX_PORT=60000,范围可根据客户端数量调整。
- `-v /var/lib/crossdesk:/var/lib/crossdesk`:持久化数据库和证书文件到宿主机
- `-v /var/log/crossdesk:/var/log/crossdesk`:持久化日志文件到宿主机
#### 部署示例 - /path/to/your/certs:证书文件目录
```bash - /path/to/your/dbCrossDesk Server 设备管理数据库
sudo docker run -d \
--name crossdesk_server \ - /path/to/your/logs:日志目录
--network host \
-e EXTERNAL_IP=114.114.114.114 \ **注意**
-e INTERNAL_IP=10.0.0.1 \ - **/path/to/your/ 是示例路径,请替换为你自己的实际路径。挂载的目录必须事先创建好,否则容器会报错。**
-e CROSSDESK_SERVER_PORT=9099 \ - **服务器需开放端口:3478/udp3478/tcpMIN_PORT-MAX_PORT/udpCROSSDESK_SERVER_PORT/tcp。**
-e COTURN_PORT=3478 \
-e MIN_PORT=50000 \ ## 证书文件
-e MAX_PORT=60000 \ 客户端需加载根证书文件,服务端需加载服务器私钥和服务器证书文件。
-v /var/lib/crossdesk:/var/lib/crossdesk \
-v /var/log/crossdesk:/var/log/crossdesk \ 如果已有SSL证书的用户,可以忽略下面的证书生成步骤。
crossdesk/crossdesk-server:v1.1.6
对于无证书的用户,可使用下面的脚本自行生成证书文件:
```
# 创建证书生成脚本
vim generate_certs.sh
```
拷贝到脚本中
```
#!/bin/bash
set -e
# 检查参数
if [ "$#" -ne 1 ]; then
echo "Usage: $0 <SERVER_IP>"
exit 1
fi
SERVER_IP="$1"
# 文件名
ROOT_KEY="crossdesk.cn_root.key"
ROOT_CERT="crossdesk.cn_root.crt"
SERVER_KEY="crossdesk.cn.key"
SERVER_CSR="crossdesk.cn.csr"
SERVER_CERT="crossdesk.cn_bundle.crt"
FULLCHAIN_CERT="crossdesk.cn_fullchain.crt"
# 证书主题
SUBJ="/C=CN/ST=Zhejiang/L=Hangzhou/O=CrossDesk/OU=CrossDesk/CN=$SERVER_IP"
# 1. 生成根证书
echo "Generating root private key..."
openssl genrsa -out "$ROOT_KEY" 4096
echo "Generating self-signed root certificate..."
openssl req -x509 -new -nodes -key "$ROOT_KEY" -sha256 -days 3650 -out "$ROOT_CERT" -subj "$SUBJ"
# 2. 生成服务器私钥
echo "Generating server private key..."
openssl genrsa -out "$SERVER_KEY" 2048
# 3. 生成服务器 CSR
echo "Generating server CSR..."
openssl req -new -key "$SERVER_KEY" -out "$SERVER_CSR" -subj "$SUBJ"
# 4. 生成临时 OpenSSL 配置文件,加入 SAN
SAN_CONF="san.cnf"
cat > $SAN_CONF <<EOL
[ req ]
default_bits = 2048
distinguished_name = req_distinguished_name
req_extensions = req_ext
prompt = no
[ req_distinguished_name ]
C = CN
ST = Zhejiang
L = Hangzhou
O = CrossDesk
OU = CrossDesk
CN = $SERVER_IP
[ req_ext ]
subjectAltName = IP:$SERVER_IP
EOL
# 5. 用根证书签发服务器证书(包含 SAN)
echo "Signing server certificate with root certificate..."
openssl x509 -req -in "$SERVER_CSR" -CA "$ROOT_CERT" -CAkey "$ROOT_KEY" -CAcreateserial \
-out "$SERVER_CERT" -days 3650 -sha256 -extfile "$SAN_CONF" -extensions req_ext
# 6. 生成完整链证书
cat "$SERVER_CERT" "$ROOT_CERT" > "$FULLCHAIN_CERT"
# 7. 清理中间文件
rm -f "$ROOT_CERT.srl" "$SAN_CONF" "$ROOT_KEY" "$SERVER_CSR" "FULLCHAIN_CERT"
echo "Generation complete. Deployment files:"
echo " Client root certificate: $ROOT_CERT"
echo " Server private key: $SERVER_KEY"
echo " Server certificate: $SERVER_CERT"
```
执行
```
chmod +x generate_certs.sh
./generate_certs.sh 服务器公网IP
# 例如 ./generate_certs.sh 111.111.111.111
```
输出如下:
```
Generating root private key...
Generating self-signed root certificate...
Generating server private key...
Generating server CSR...
Signing server certificate with root certificate...
Certificate request self-signature ok
subject=C = CN, ST = Zhejiang, L = Hangzhou, O = CrossDesk, OU = CrossDesk, CN = xxx.xxx.xxx.xxx
cleaning up intermediate files...
Generation complete. Deployment files::
Client root certificate:: crossdesk.cn_root.crt
Server private key: crossdesk.cn.key
Server certificate: crossdesk.cn_bundle.crt
``` ```
#### 注意事项 #### 服务端
**crossdesk.cn.key****crossdesk.cn_bundle.crt** 放置到 **/path/to/your/certs** 目录下。
- **服务器需开放端口:COTURN_PORT/udpCOTURN_PORT/tcpMIN_PORT-MAX_PORT/udpCROSSDESK_SERVER_PORT/tcp。** #### 客户端
- 如果不挂载 volume,容器删除后数据会丢失 1. 点击右上角设置进入设置页面。<br>
- 证书文件会在首次启动时自动生成并持久化到宿主机的 `/var/lib/crossdesk/certs` 路径下。由于默认使用的是自签证书,无法保障安全性,建议在云服务商申请正式证书放到该目录下并重启服务。 <img width="600" height="210" alt="image" src="https://github.com/user-attachments/assets/6431131d-b32a-4726-8783-6788f47baa3b" /><br><br>
- 数据库文件会自动创建并持久化到宿主机的 `/var/lib/crossdesk/db/crossdesk-server.db` 路径下
- 日志文件会自动创建并持久化到宿主机的 `/var/log/crossdesk/` 路径下
#### 目录权限 3. 点击点击**自托管服务器配置**。<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/24c761a3-1985-4d7e-84be-787383c2afb8" /><br><br>
如果 Docker 自动创建的目录权限不足(属于 root),容器内用户无法写入,会导致: 5. 在**证书文件路径**选择框中找到 **crossdesk.cn_root.crt** 的存放路径,选中 **crossdesk.cn_root.crt**,点击确认。<br><br>
<img width="600" height="220" alt="image" src="https://github.com/user-attachments/assets/4af7cd3a-c72e-44fb-b032-30e050019c2a" /><br><br>
- 证书生成失败,容器启动脚本会报错退出 7. 勾选使用**自托管服务器配置**,点击确认配置生效。<br><br>
- 数据库目录创建失败,程序会抛出异常并崩溃 <img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br>
- 日志目录创建失败,日志文件无法写入(但程序可能继续运行)
在启动容器前手动设置权限: # 常见问题
见 [常见问题](https://github.com/kunkundi/crossdesk/blob/self-hosted-server/docs/FAQ.md) 。
```bash
sudo mkdir -p /var/lib/crossdesk /var/log/crossdesk
sudo chown -R $(id -u):$(id -g) /var/lib/crossdesk /var/log/crossdesk
```
### 客户端
1. 点击右上角设置进入设置页面。<br><br>
<img width="600" height="210" alt="image" src="https://github.com/user-attachments/assets/6431131d-b32a-4726-8783-6788f47baa3b" /><br>
2. 点击`自托管服务器配置`按钮。<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/24c761a3-1985-4d7e-84be-787383c2afb8" /><br>
3. 输入`服务器地址`(**EXTERNAL_IP**)、`信令服务端口`(**CROSSDESK_SERVER_PORT**)、`中继服务端口`(**COTURN_PORT**),点击确认按钮。
4. 勾选`自托管服务器配置`选项,点击确认按钮保存设置。如果服务端使用的是正式证书,则到此步骤为止,客户端即可显示已连接服务器。
5. 如果使用默认证书(正式证书忽略此步骤),则需要将服务端`/var/lib/crossdesk/certs/`目录下的`api.crossdesk.cn_root.crt`自签根证书下载到运行客户端的机器,并执行下述命令安装证书:
**Windows** 使用管理员权限打开 PowerShell 执行:
```powershell
certutil -addstore "Root" "C:\path\to\api.crossdesk.cn_root.crt"
```
**Linux**
```bash
sudo cp /path/to/api.crossdesk.cn_root.crt /usr/local/share/ca-certificates/api.crossdesk.cn_root.crt
sudo update-ca-certificates
```
**macOS**
```bash
sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain path/to/api.crossdesk.cn_root.crt
```
### 自托管 Web 客户端
详情见项目 [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client)。
---
## 常见问题
见 [常见问题](https://github.com/kunkundi/crossdesk/blob/self-hosted-server/docs/FAQ.md)。
---
## 致谢
- 感谢 [HelloGitHub](https://hellogithub.com/) 的推荐与关注。
- 感谢 [阮一峰的科技爱好者周刊](https://github.com/ruanyf/weekly) 的收录与推荐。
- 感谢 [LinuxDo](https://linux.do) 社区的关注、交流与支持,为 CrossDesk 项目的完善提供了帮助。
---
## Code signing policy
CrossDesk 使用 SignPath.io 为本仓库构建的官方 Windows 发布包提供代码签名。
**Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).**
- **Committers and reviewers(代码提交与审核):** [kunkundi](https://github.com/kunkundi)
- **Approvers(签名审批):** [kunkundi](https://github.com/kunkundi)
- **隐私政策:** [查看 CrossDesk 隐私政策](PRIVACY.md#中文)
+174 -313
View File
@@ -1,52 +1,24 @@
# CrossDesk # CrossDesk
<a href="https://hellogithub.com/repository/kunkundi/crossdesk" target="_blank"><img src="https://api.hellogithub.com/v1/widgets/recommend.svg?rid=55d41367570345f1838e02fd12be7961&claim_uid=cb0OpZRrBuGVAfL&theme=small" alt="FeaturedHelloGitHub" /></a> [![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)]()
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux%20%7C%20macOS-brightgreen.svg)](https://www.crossdesk.cn/) [![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/self-hosted-server)
[![License: GPL v3](https://img.shields.io/badge/License-GPL%20v3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
[![GitHub last commit](https://img.shields.io/github/last-commit/kunkundi/crossdesk)](https://github.com/kunkundi/crossdesk/commits/web-client)
[![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions) [![Build Status](https://github.com/kunkundi/crossdesk/actions/workflows/build.yml/badge.svg)](https://github.com/kunkundi/crossdesk/actions)
[![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags) [![Docker Pulls](https://img.shields.io/docker/pulls/crossdesk/crossdesk-server)](https://hub.docker.com/r/crossdesk/crossdesk-server/tags)
[![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)](https://github.com/kunkundi/crossdesk/issues) [![GitHub issues](https://img.shields.io/github/issues/kunkundi/crossdesk.svg)]()
[![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)](https://github.com/kunkundi/crossdesk/stargazers) [![GitHub stars](https://img.shields.io/github/stars/kunkundi/crossdesk.svg?style=social)]()
[![GitHub forks](https://img.shields.io/github/forks/kunkundi/crossdesk.svg?style=social)](https://github.com/kunkundi/crossdesk/forks) [![GitHub forks](https://img.shields.io/github/forks/kunkundi/crossdesk.svg?style=social)]()
[ [中文](README.md) / English ] [ [中文](README.md) / English ]
---
## Preview
### PC Client
![sup_example](https://github.com/user-attachments/assets/3f17d8f3-7c4a-4b63-bae4-903363628687) ![sup_example](https://github.com/user-attachments/assets/3f17d8f3-7c4a-4b63-bae4-903363628687)
### Web Client # Intro
<p align="center">
<img width="850" height="550" alt="6bddcbed47ffd4b9988a4037c7f4f524" src="https://github.com/user-attachments/assets/e44f73f9-24ac-46a3-a189-b7f8b6669881" />
</p>
---
## Introduction
CrossDesk is a lightweight cross-platform remote desktop software. CrossDesk is a lightweight cross-platform remote desktop software.
CrossDesk is an experimental application of [MiniRTC](https://github.com/kunkundi/minirtc.git), a lightweight cross-platform real-time audio and video transmission library. MiniRTC provides fundamental capabilities including network traversal ([RFC5245](https://datatracker.ietf.org/doc/html/rfc5245)), video software/hardware encoding and decoding (H264/AV1), audio encoding/decoding ([Opus](https://github.com/xiph/opus)), signaling interaction, network congestion control, and transmission encryption ([SRTP](https://tools.ietf.org/html/rfc3711)). CrossDesk is an experimental application of [MiniRTC](https://github.com/kunkundi/minirtc.git), a lightweight cross-platform real-time audio and video transmission library. MiniRTC provides fundamental capabilities including network traversal ([RFC5245](https://datatracker.ietf.org/doc/html/rfc5245)), video software/hardware encoding and decoding (H264/AV1), audio encoding/decoding ([Opus](https://github.com/xiph/opus)), signaling interaction, network congestion control, and transmission encryption ([SRTP](https://tools.ietf.org/html/rfc3711)).
---
## System Requirements
| Platform | Minimum Version |
| --- | --- |
| **Windows** | Windows 10 or later (64-bit) |
| **macOS** | macOS Intel 15.0 or later *(versions between 14.0 and 15.0 can be built manually for compatibility)*<br>macOS Apple Silicon 14.0 or later |
| **Linux** | Ubuntu 20.04 or later |
---
## Usage ## Usage
Enter the remote desktop ID in the menu bars “Remote ID” field and click “→” to initiate a remote connection. Enter the remote desktop ID in the menu bars “Remote ID” field and click “→” to initiate a remote connection.
@@ -61,232 +33,96 @@ Before connecting, you can customize configuration options in the settings, such
![settings](https://github.com/user-attachments/assets/8bc5468d-7bbb-4e30-95bd-da1f352ac08c) ![settings](https://github.com/user-attachments/assets/8bc5468d-7bbb-4e30-95bd-da1f352ac08c)
### Using the Web Client
Visit [CrossDesk Web Client](https://web.crossdesk.cn/).
Enter the **Remote Device ID** and **Password**, then click Connect to access the remote device. As shown, **iOS Safari remotely controlling Windows 11**:
<img width="645" height="300" alt="_cgi-bin_mmwebwx-bin_webwxgetmsgimg__ MsgID=932911462648581698 skey=@crypt_1f5153b1_b550ca7462b5009ce03c991cca2a92a7 mmweb_appid=wx_webfilehelper" src="https://github.com/user-attachments/assets/a5109e6f-752c-4654-9f4e-7e161bddf43e" />
### Windows Service (CrossDesk Service)
CrossDesk provides a local helper service on Windows named **CrossDesk Service**. Its service name is `CrossDeskService`. The service improves remote control in protected Windows states such as the lock screen, sign-in UI, credential UI, and secure desktop. It provides:
- Remote status reporting for lock screen, sign-in, credential, and secure desktop states.
- Remote `Ctrl+Alt+Del` (SAS) delivery.
- Keyboard and mouse input forwarding while the remote Windows device is on the lock screen, sign-in UI, or secure desktop.
The Windows installer bundles `crossdesk_service.exe` and `crossdesk_session_helper.exe`, then registers the service as an on-demand Windows service during installation. When the CrossDesk client starts, it tries to start the installed service automatically. When no CrossDesk client process is running on the machine, the service exits automatically. Uninstalling the client also stops and removes the service.
For manual Windows builds or deployments, make sure `CrossDesk.exe`, `crossdesk_service.exe`, and `crossdesk_session_helper.exe` are placed in the same directory. Open PowerShell with administrator privileges to install or uninstall the service:
```powershell
# install
.\CrossDesk.exe --service-install
# start
.\CrossDesk.exe --service-start
# check status
.\CrossDesk.exe --service-status
.\CrossDesk.exe --service-ping
# stop
.\CrossDesk.exe --service-stop
# uninstall
.\CrossDesk.exe --service-uninstall
```
If the remote Windows service is not installed, not running, or temporarily unavailable, the basic remote desktop connection still works, but remote control on the lock screen, sign-in UI, and secure desktop is limited. The client will show “Remote Windows service unavailable”.
---
## How to build ## How to build
### Build requirements Requirements:
- [xmake](https://xmake.io/#/guide/installation) - [xmake](https://xmake.io/#/guide/installation)
- [cmake](https://cmake.org/download/) 3.21 or later (installed automatically by xmake when the system version is too old) - [cmake](https://cmake.org/download/)
### Linux Following packages need to be installed on Linux:
Linux builds support Ubuntu 20.04 or later on amd64 and arm64. Release packages ```
use Ubuntu 20.04/glibc 2.31 as their compatibility baseline. Install the base sudo apt-get install -y software-properties-common git curl unzip build-essential libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxcb-randr0-dev libxcb-xtest0-dev libxcb-xinerama0-dev libxcb-shape0-dev libxcb-xkb-dev libxcb-xfixes0-dev libxv-dev libxtst-dev libasound2-dev libsndio-dev libxcb-shm0-dev libasound2-dev libpulse-dev
build dependencies first:
```bash
sudo apt-get update
sudo apt-get install -y \
git curl unzip build-essential gcc-10 g++-10 python3-pip \
pkg-config binutils dpkg-dev \
libx11-dev libxext-dev libxrender-dev libxft-dev libxrandr-dev \
libxinerama-dev libxcursor-dev libxi-dev libxfixes-dev libxv-dev \
libxtst-dev libxcb-randr0-dev libxcb-xtest0-dev libxcb-xinerama0-dev \
libxcb-shape0-dev libxcb-xkb-dev libxcb-xfixes0-dev libxcb-shm0-dev \
libasound2-dev libsndio-dev libpulse-dev \
libgl1-mesa-dev
``` ```
When Ubuntu 20.04's bundled CMake 3.16 is too old, xmake automatically Build:
downloads and uses CMake 3.21 or later; replacing the system CMake manually is
not required.
Ubuntu 20.04's default GCC 9 lacks parts of the C++20 standard library needed
by Slint's C++ API, so the commands above install GCC 10 and the configuration
below selects it explicitly.
Install the optional dependencies when Wayland capture or DRM capture is enabled:
```bash
sudo apt-get install -y libdbus-1-dev libdrm-dev
# Ubuntu 22.04 and later can alternatively use the distribution packages.
# sudo apt-get install -y libpipewire-0.3-dev libspa-0.2-dev
``` ```
git clone https://github.com/kunkundi/crossdesk.git
Clone the submodules and build a release binary:
```bash
git clone --recurse-submodules https://github.com/kunkundi/crossdesk.git
cd crossdesk cd crossdesk
# Run this when the repository has already been cloned git submodule init
git submodule update --init --recursive
# Ubuntu 20.04 has no PipeWire 0.3 development package. Install the git submodule update
# header-only SDK used during compilation. Skip this when the distribution's
# PipeWire 0.3 development packages are already installed.
sudo ./docker/linux-build/install-pipewire-sdk.sh
xmake f -c -m release --USE_CUDA=false --toolchain=gcc-10 -y
xmake b -vy crossdesk xmake b -vy crossdesk
``` ```
Use `--toolchain=gcc-10` so that both CrossDesk and third-party packages such
as libyuv, which xmake builds during configuration, use GCC 10. Specifying only
`--cc`/`--cxx` may still let dependency builds fall back to the system
`/bin/cc` and `/bin/c++`. Keep `-c` when switching compilers to clear the old
configuration.
The amd64 binary is written to `build/linux/x86_64/release/crossdesk`; the arm64 binary is written to `build/linux/arm64/release/crossdesk`.
Example configuration with Wayland and DRM capture enabled:
```bash
xmake f -c -m release --USE_WAYLAND=true --USE_DRM=true --USE_CUDA=false \
--toolchain=gcc-10 -y
xmake b -vy crossdesk
```
Build a Debian package after compiling a release binary on the matching architecture:
```bash
# amd64
./apps/desktop/scripts/linux/pkg_amd64.sh 1.0.0
# arm64
./apps/desktop/scripts/linux/pkg_arm64.sh 1.0.0
```
The package scripts install the shared Slint runtime in the private `/usr/lib/crossdesk` directory, so users do not need to install `libslint_cpp.so` separately.
PipeWire is not a mandatory runtime dependency. CrossDesk detects the host's
PipeWire 0.3 runtime dynamically and can still use X11 capture (and DRM when
enabled at build time) when it is unavailable.
### Common build options
```text
--USE_CUDA=true/false: Enable CUDA hardware codec acceleration, disabled by default
--USE_WAYLAND=true/false: Enable Wayland/PipeWire capture on Linux, disabled by default
--USE_DRM=true/false: Enable DRM capture on Linux, disabled by default
--CROSSDESK_PORTABLE=true/false: Build the portable variant, disabled by default
--CROSSDESK_VERSION=xxx: Set the CrossDesk version
# Example
xmake f --CROSSDESK_VERSION=1.0.0 --USE_CUDA=true
```
Run: Run:
```
```bash
xmake r crossdesk xmake r crossdesk
``` ```
### Development Without CUDA Environment #### Development Without CUDA Environment
For **Linux developers who do not have a CUDA environment installed and want to enable hardware codec feature**, a preconfigured [Ubuntu 20.04 compatibility build image](https://hub.docker.com/r/crossdesk/ubuntu20.04) is provided. For **Linux developers who do not have a CUDA environment** installed, a preconfigured [Ubuntu 22.04 Docker image](https://hub.docker.com/r/crossdesk/ubuntu22.04) is provided.
This image contains the required build dependencies and produces a single Linux package compatible with the glibc 2.31 baseline. This image comes with all required build dependencies and allows you to build the project directly inside the container without any additional setup.
After entering the container, download the project and run: After entering the container, download the project and run:
```
```bash
export CUDA_PATH=/usr/local/cuda export CUDA_PATH=/usr/local/cuda
export XMAKE_GLOBALDIR=/data export XMAKE_GLOBALDIR=/data
xmake f --USE_CUDA=true
xmake b --root -vy crossdesk xmake b --root -vy crossdesk
``` ```
For **Windows developers without a CUDA environment** installed, run the following command to install the CUDA build environment: For **Windows developers without a CUDA environment** installed, run the following command to install the CUDA build environment:
```
```powershell
xmake require -vy "cuda 12.6.3" xmake require -vy "cuda 12.6.3"
``` ```
After the installation is complete, execute: After the installation is complete, execute:
```
```powershell
xmake require --info "cuda 12.6.3" xmake require --info "cuda 12.6.3"
``` ```
The output will look like this: The output will look like this:
<img width="860" height="226" alt="Image" src="https://github.com/user-attachments/assets/999ac365-581a-4b9a-806e-05eb3e4cf44d" /> <img width="860" height="226" alt="Image" src="https://github.com/user-attachments/assets/999ac365-581a-4b9a-806e-05eb3e4cf44d" />
From the output above, locate the CUDA installation directory — this is the path pointed to by installdir. From the output above, locate the CUDA installation directory — this is the path pointed to by installdir.
Add this path to your system environment variable CUDA_PATH, or set it in the terminal using: Add this path to your system environment variable CUDA_PATH, or set it in the terminal using:
```powershell
set CUDA_PATH=path_to_cuda_installdir
``` ```
set CUDA_PATH=path_to_cuda_installdir:
```
Then re-run: Then re-run:
```
```powershell
xmake f --USE_CUDA=true
xmake b -vy crossdesk xmake b -vy crossdesk
``` ```
#### Notice #### Notice
If the client status bar shows **Disconnected** during runtime, please first install the client from the [CrossDesk official website](https://www.crossdesk.cn/) to ensure the required certificate files are available in the environment. If the client status bar shows **Disconnected** during runtime, please first install the client from the [CrossDesk official website](https://www.crossdesk.cn/) to ensure the required certificate files are available in the environment.
<img width="256" height="120" alt="image" src="https://github.com/user-attachments/assets/1812f7d6-516b-4b4f-8a3d-98bee505cc5a" /> <img width="256" height="120" alt="image" src="https://github.com/user-attachments/assets/1812f7d6-516b-4b4f-8a3d-98bee505cc5a" />
### About Xmake ## About Xmake
#### Installing Xmake #### Installing Xmake
You can install Xmake using one of the following methods: You can install Xmake using one of the following methods:
Using curl: Using curl:
```
```bash
curl -fsSL https://xmake.io/shget.text | bash curl -fsSL https://xmake.io/shget.text | bash
``` ```
Using wget: Using wget:
```
```bash
wget https://xmake.io/shget.text -O - | bash wget https://xmake.io/shget.text -O - | bash
``` ```
Using powershell: Using powershell:
```
```powershell
irm https://xmake.io/psget.text | iex irm https://xmake.io/psget.text | iex
``` ```
#### Build Options #### Build Options
```
```text
# Switch build mode # Switch build mode
xmake f -m debug/release xmake f -m debug/release
@@ -300,23 +136,16 @@ xmake b -vy crossdesk
``` ```
#### Run Options #### Run Options
```
```bash
# Run in debug mode # Run in debug mode
xmake r -d crossdesk xmake r -d crossdesk
``` ```
For more information, please refer to the [official Xmake documentation](https://xmake.io/guide/quick-start.html). For more information, please refer to the [official Xmake documentation](https://xmake.io/guide/quick-start.html) .
---
## Self-Hosted Server ## Self-Hosted Server
### Server
It is recommended to deploy CrossDesk Server using Docker. It is recommended to deploy CrossDesk Server using Docker.
```
```bash
sudo docker run -d \ sudo docker run -d \
--name crossdesk_server \ --name crossdesk_server \
--network host \ --network host \
@@ -326,126 +155,158 @@ sudo docker run -d \
-e COTURN_PORT=xxxx \ -e COTURN_PORT=xxxx \
-e MIN_PORT=xxxxx \ -e MIN_PORT=xxxxx \
-e MAX_PORT=xxxxx \ -e MAX_PORT=xxxxx \
-v /var/lib/crossdesk:/var/lib/crossdesk \ -v /path/to/your/certs:/crossdesk-server/certs \
-v /var/log/crossdesk:/var/log/crossdesk \ -v /path/to/your/db:/crossdesk-server/db \
crossdesk/crossdesk-server:v1.1.6 -v /path/to/your/logs:/crossdesk-server/logs \
crossdesk/crossdesk-server:v1.0.0
``` ```
The parameters you need to pay attention to are as follows: The parameters you need to pay attention to are as follows:
#### Parameters - **EXTERNAL_IP**: The server's public IP, corresponding to the **Server Address** in the CrossDesk client **Self-Hosted Server Configuration**.
- **EXTERNAL_IP**: The servers public IP. This corresponds to **Server Address** in the CrossDesk clients **Self-Hosted Server Configuration**. - **INTERNAL_IP**: The server's internal IP.
- **INTERNAL_IP**: The servers internal IP.
- **CROSSDESK_SERVER_PORT**: The port used by the self-hosted service. This corresponds to **Server Port** in the CrossDesk clients **Self-Hosted Server Configuration**.
- **COTURN_PORT**: The port used by the COTURN service. This corresponds to **Relay Service Port** in the CrossDesk clients **Self-Hosted Server Configuration**.
- **MIN_PORT / MAX_PORT**: The port range used by the COTURN service. Example: `MIN_PORT=50000`, `MAX_PORT=60000`. Adjust the range depending on the number of clients.
- `-v /var/lib/crossdesk:/var/lib/crossdesk`: Persists database and certificate files on the host machine.
- `-v /var/log/crossdesk:/var/log/crossdesk`: Persists log files on the host machine.
#### Example - **CROSSDESK_SERVER_PORT**: The port used by the self-hosted server, corresponding to the **Server Port** in the CrossDesk client **Self-Hosted Server Configuration**.
```bash - **COTURN_PORT**: The port used by Coturn, corresponding to the **Relay Server Port** in the CrossDesk client **Self-Hosted Server Configuration**.
sudo docker run -d \
--name crossdesk_server \ - **MIN_PORT** and **MAX_PORT**: The range of ports used by the self-hosted server, corresponding to the **Minimum Port** and **Maximum Port** in the CrossDesk client **Self-Hosted Server Configuration**. Example: 50000-60000. It depends on the number of devices connected to the server.
--network host \
-e EXTERNAL_IP=114.114.114.114 \ - **/path/to/your/certs**: Directory for certificate files.
-e INTERNAL_IP=10.0.0.1 \
-e CROSSDESK_SERVER_PORT=9099 \ - **/path/to/your/db**: CrossDesk Server device management database.
-e COTURN_PORT=3478 \
-e MIN_PORT=50000 \ - **/path/to/your/logs**: Log directory.
-e MAX_PORT=60000 \
-v /var/lib/crossdesk:/var/lib/crossdesk \ **Note**:
-v /var/log/crossdesk:/var/log/crossdesk \ - **/path/to/your/ is an example path; please replace it with your actual path. The mounted directories must be created in advance, otherwise the container will fail.**
crossdesk/crossdesk-server:v1.1.6 - **The server must open the following ports: 3478/udp, 3478/tcp, 30000-60000/udp, CROSSDESK_SERVER_PORT/tcp.**
## Certificate Files
The client needs to load the root certificate, and the server needs to load the server private key and server certificate.
If you already have an SSL certificate, you can skip the following certificate generation steps.
For users without a certificate, you can use the script below to generate the certificate files:
```
# Create certificate generation script
vim generate_certs.sh
```
Copy the following into the script:
```
#!/bin/bash
set -e
# Check arguments
if [ "$#" -ne 1 ]; then
echo "Usage: $0 <SERVER_IP>"
exit 1
fi
SERVER_IP="$1"
# Filenames
ROOT_KEY="crossdesk.cn_root.key"
ROOT_CERT="crossdesk.cn_root.crt"
SERVER_KEY="crossdesk.cn.key"
SERVER_CSR="crossdesk.cn.csr"
SERVER_CERT="crossdesk.cn_bundle.crt"
FULLCHAIN_CERT="crossdesk.cn_fullchain.crt"
# Certificate subject
SUBJ="/C=CN/ST=Zhejiang/L=Hangzhou/O=CrossDesk/OU=CrossDesk/CN=$SERVER_IP"
# 1. Generate root certificate
echo "Generating root private key..."
openssl genrsa -out "$ROOT_KEY" 4096
echo "Generating self-signed root certificate..."
openssl req -x509 -new -nodes -key "$ROOT_KEY" -sha256 -days 3650 -out "$ROOT_CERT" -subj "$SUBJ"
# 2. Generate server private key
echo "Generating server private key..."
openssl genrsa -out "$SERVER_KEY" 2048
# 3. Generate server CSR
echo "Generating server CSR..."
openssl req -new -key "$SERVER_KEY" -out "$SERVER_CSR" -subj "$SUBJ"
# 4. Create temporary OpenSSL config file with SAN
SAN_CONF="san.cnf"
cat > $SAN_CONF <<EOL
[ req ]
default_bits = 2048
distinguished_name = req_distinguished_name
req_extensions = req_ext
prompt = no
[ req_distinguished_name ]
C = CN
ST = Zhejiang
L = Hangzhou
O = CrossDesk
OU = CrossDesk
CN = $SERVER_IP
[ req_ext ]
subjectAltName = IP:$SERVER_IP
EOL
# 5. Sign server certificate with root certificate (including SAN)
echo "Signing server certificate with root certificate..."
openssl x509 -req -in "$SERVER_CSR" -CA "$ROOT_CERT" -CAkey "$ROOT_KEY" -CAcreateserial \
-out "$SERVER_CERT" -days 3650 -sha256 -extfile "$SAN_CONF" -extensions req_ext
# 6. Generate full chain certificate
cat "$SERVER_CERT" "$ROOT_CERT" > "$FULLCHAIN_CERT"
# 7. Clean up intermediate files
rm -f "$ROOT_CERT.srl" "$SAN_CONF" "$ROOT_KEY" "$SERVER_CSR" "FULLCHAIN_CERT"
echo "Generation complete. Deployment files:"
echo " Client root certificate: $ROOT_CERT"
echo " Server private key: $SERVER_KEY"
echo " Server certificate: $SERVER_CERT"
```
Execute:
```
chmod +x generate_certs.sh
./generate_certs.sh EXTERNAL_IP
# example ./generate_certs.sh 111.111.111.111
```
Expected output:
```
Generating root private key...
Generating self-signed root certificate...
Generating server private key...
Generating server CSR...
Signing server certificate with root certificate...
Certificate request self-signature ok
subject=C = CN, ST = Zhejiang, L = Hangzhou, O = CrossDesk, OU = CrossDesk, CN = xxx.xxx.xxx.xxx
cleaning up intermediate files...
Generation complete. Deployment files::
Client root certificate:: crossdesk.cn_root.crt
Server private key: crossdesk.cn.key
Server certificate: crossdesk.cn_bundle.crt
``` ```
#### Notes #### Server Side
- **The server must open the following ports: COTURN_PORT/udp, COTURN_PORT/tcp, MIN_PORTMAX_PORT/udp, and CROSSDESK_SERVER_PORT/tcp.**
- If you dont mount volumes, all data will be lost when the container is removed.
- Certificate files will be automatically generated on first startup and persisted to the host at `/var/lib/crossdesk/certs`. As the default certificates are self-signed and cannot guarantee security, it is strongly recommended to apply for a trusted certificate from a cloud provider, deploy it to this directory, and restart the service.
- The database file will be automatically created and stored at `/var/lib/crossdesk/db/crossdesk-server.db`.
- Log files will be created and stored at `/var/log/crossdesk/`.
#### Directory permissions
If the directories automatically created by Docker belong to root and have insufficient write permissions, the container user may not be able to write to them. This can cause:
- Certificate generation failure, leading to startup script errors and container exit.
- Database directory creation failure, causing the program to throw exceptions and crash.
- Log directory creation failure, preventing logs from being written (though the program may continue running).
Manually set permissions before starting the container:
```bash
sudo mkdir -p /var/lib/crossdesk /var/log/crossdesk
sudo chown -R $(id -u):$(id -g) /var/lib/crossdesk /var/log/crossdesk
```
#### TLS certificate
Place **crossdesk.cn.key** and **crossdesk.cn_bundle.crt** into the **/path/to/your/certs** directory. Place **crossdesk.cn.key** and **crossdesk.cn_bundle.crt** into the **/path/to/your/certs** directory.
### Client #### Client Side
1. Click the settings icon in the top-right corner to enter the settings page.<br>
<img width="600" height="210" alt="image" src="https://github.com/user-attachments/assets/6431131d-b32a-4726-8783-6788f47baa3b" /><br><br>
1. Click the settings icon in the top-right corner to enter the settings page.<br><br> 2. Click **Self-Hosted Server Configuration**.<br><br>
<img width="600" height="210" alt="image" src="https://github.com/user-attachments/assets/6431131d-b32a-4726-8783-6788f47baa3b" /><br> <img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/24c761a3-1985-4d7e-84be-787383c2afb8" /><br><br>
2. Click `Self-Hosted Server Configuration` button.<br><br> 3. In the **Certificate File Path** selection, locate and select the **crossdesk.cn_root.crt** file.<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/24c761a3-1985-4d7e-84be-787383c2afb8" /><br> <img width="600" height="220" alt="image" src="https://github.com/user-attachments/assets/4af7cd3a-c72e-44fb-b032-30e050019c2a" /><br><br>
3. Enter the `Server Address` (**EXTERNAL_IP**), `Signaling Service Port` (**CROSSDESK_SERVER_PORT**), and `Relay Service Port` (**COTURN_PORT**) and click OK button. 4. Check the option to use **Self-Hosted Server Configuration**.<br><br>
<img width="600" height="160" alt="image" src="https://github.com/user-attachments/assets/1e455dc3-4087-4f37-a544-1ff9f8789383" /><br><br>
4. Check the `Self-hosted server configuration` option and click the OK button to save the settings. If the server is using a valid (official) certificate, the process ends here and the client will show that it is connected to the server. # FAQ
See [FAQ](https://github.com/kunkundi/crosssesk/blob/self-hosted-server/docs/FAQ.md) .
5. If the default certificate is used (skip this step if an official certificate is used), download the self-signed root certificate `api.crossdesk.cn_root.crt` from the server directory /var/lib/crossdesk/certs/ to the machine running the client, and install the certificate by executing the following command:
**Windows:** Open PowerShell with administrator privileges and execute:
```powershell
certutil -addstore "Root" "C:\path\to\api.crossdesk.cn_root.crt"
```
**Linux:**
```bash
sudo cp /path/to/api.crossdesk.cn_root.crt /usr/local/share/ca-certificates/api.crossdesk.cn_root.crt
sudo update-ca-certificates
```
**macOS:**
```bash
sudo security add-trusted-cert -d -r trustRoot -k /Library/Keychains/System.keychain path/to/api.crossdesk.cn_root.crt
```
### Self-Hosted Web Client
See [CrossDesk Web Client](https://github.com/kunkundi/crossdesk-web-client).
---
## FAQ
See [FAQ](https://github.com/kunkundi/crossdesk/blob/self-hosted-server/docs/FAQ.md).
---
## Acknowledgements
- Thanks to [HelloGitHub](https://hellogithub.com/) for the recommendation and exposure.
- Thanks to [Ruanyf Weekly](https://github.com/ruanyf/weekly) for featuring CrossDesk.
- Thanks to the [LinuxDo](https://linux.do) community for the attention, discussions, and support that helped improve CrossDesk.
---
## Code signing policy
CrossDesk uses SignPath.io to code-sign official Windows releases built from this repository.
**Free code signing provided by [SignPath.io](https://signpath.io/), certificate by [SignPath Foundation](https://signpath.org/).**
- **Committers and reviewers:** [kunkundi](https://github.com/kunkundi)
- **Approvers:** [kunkundi](https://github.com/kunkundi)
- **Privacy policy:** [Read the CrossDesk Privacy Policy](PRIVACY.md#english)
@@ -1,16 +0,0 @@
// Application icon resource; load by the resource name IDI_ICON1.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
#ifdef CROSSDESK_DEBUG
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_debug.manifest"
#else
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk.manifest"
#endif
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk"
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#include "version_info.rcinc"
@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
name="CrossDesk"
type="win32" />
<description>CrossDesk Application</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="1.0.0.0"
name="CrossDesk"
type="win32" />
<description>CrossDesk Portable Application</description>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
</application>
</compatibility>
</assembly>
@@ -1,13 +0,0 @@
// Portable build resource. The app itself runs as the current user; service
// installation raises a separate UAC prompt only when the user chooses it.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_portable.manifest"
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Portable"
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#include "version_info.rcinc"
@@ -1,4 +0,0 @@
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Service"
#define CROSSDESK_ORIGINAL_FILENAME "crossdesk_service.exe"
#include "version_info.rcinc"
@@ -1,18 +0,0 @@
// Session helper icon and manifest resources.
IDI_ICON1 ICON "crossdesk.ico"
#define CREATEPROCESS_MANIFEST_RESOURCE_ID 1
#define RT_MANIFEST 24
#ifdef CROSSDESK_PORTABLE
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_portable.manifest"
#elif defined(CROSSDESK_DEBUG)
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk_debug.manifest"
#else
CREATEPROCESS_MANIFEST_RESOURCE_ID RT_MANIFEST "crossdesk.manifest"
#endif
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Session Helper"
#define CROSSDESK_ORIGINAL_FILENAME "crossdesk_session_helper.exe"
#include "version_info.rcinc"
@@ -1,54 +0,0 @@
#include <winver.h>
#ifndef CROSSDESK_VERSION_STRING
#define CROSSDESK_VERSION_STRING "0.0.0"
#endif
#ifndef CROSSDESK_VERSION_NUMERIC
#define CROSSDESK_VERSION_NUMERIC 0,0,0,0
#endif
#ifndef CROSSDESK_FILE_DESCRIPTION
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk"
#endif
#ifndef CROSSDESK_ORIGINAL_FILENAME
#define CROSSDESK_ORIGINAL_FILENAME "CrossDesk.exe"
#endif
#ifndef CROSSDESK_FILE_TYPE
#define CROSSDESK_FILE_TYPE VFT_APP
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION CROSSDESK_VERSION_NUMERIC
PRODUCTVERSION CROSSDESK_VERSION_NUMERIC
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef CROSSDESK_DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE CROSSDESK_FILE_TYPE
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "CrossDesk\0"
VALUE "FileDescription", CROSSDESK_FILE_DESCRIPTION "\0"
VALUE "FileVersion", CROSSDESK_VERSION_STRING "\0"
VALUE "InternalName", CROSSDESK_ORIGINAL_FILENAME "\0"
VALUE "LegalCopyright", "Copyright (C) CrossDesk contributors\0"
VALUE "OriginalFilename", CROSSDESK_ORIGINAL_FILENAME "\0"
VALUE "ProductName", "CrossDesk\0"
VALUE "ProductVersion", CROSSDESK_VERSION_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
@@ -1,5 +0,0 @@
#define CROSSDESK_FILE_DESCRIPTION "CrossDesk Windows Graphics Capture Plugin"
#define CROSSDESK_ORIGINAL_FILENAME "wgc_plugin.dll"
#define CROSSDESK_FILE_TYPE VFT_DLL
#include "version_info.rcinc"
-193
View File
@@ -1,193 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
if [[ $# -lt 3 || $# -gt 4 ]]; then
echo "Usage: $0 <debian-arch> <xmake-arch> <version> [extra-recommendation]" >&2
exit 2
fi
DEBIAN_ARCH="$1"
XMAKE_ARCH="$2"
INPUT_VERSION="$3"
EXTRA_RECOMMENDATION="${4:-}"
PKG_NAME="crossdesk"
APP_NAME="CrossDesk"
MAINTAINER="Junkun Di <junkun.di@hotmail.com>"
DESCRIPTION="A simple cross-platform remote desktop client."
ALSA_RUNTIME_DEP="libasound2 | libasound2t64"
PORTAL_RUNTIME_RECOMMENDS="xdg-desktop-portal, xdg-desktop-portal-gtk | xdg-desktop-portal-kde | xdg-desktop-portal-wlr"
TRAY_RUNTIME_RECOMMENDS="libayatana-appindicator3-1 | libappindicator3-1"
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
find_slint_runtime() {
local needed="$1"
local resolved=""
resolved="$(ldd "$BUILD_BINARY" 2>/dev/null | awk -v needed="$needed" \
'$1 == needed && $2 == "=>" && $3 ~ /^\// { print $3; exit }')"
if [[ -n "$resolved" && -f "$resolved" ]]; then
echo "$resolved"
return 0
fi
local package_roots=()
if [[ -n "${XMAKE_GLOBALDIR:-}" ]]; then
package_roots+=("$XMAKE_GLOBALDIR/.xmake/packages")
fi
package_roots+=("$HOME/.xmake/packages" "/data/.xmake/packages")
local package_root=""
local candidate=""
for package_root in "${package_roots[@]}"; do
[[ -d "$package_root/s/slint" ]] || continue
candidate="$(find "$package_root/s/slint" -path "*/lib/$needed" -print -quit 2>/dev/null || true)"
if [[ -n "$candidate" ]]; then
echo "$candidate"
return 0
fi
done
return 1
}
APP_VERSION="$(normalize_app_version "$INPUT_VERSION")"
DEB_VERSION="${APP_VERSION#v}"
if [[ ! "$DEB_VERSION" =~ ^[0-9][0-9A-Za-z.+:~_-]*$ ]]; then
echo "Invalid Debian version: $DEB_VERSION" >&2
exit 2
fi
BUILD_BINARY="$PROJECT_ROOT/build/linux/$XMAKE_ARCH/release/crossdesk"
if [[ ! -x "$BUILD_BINARY" ]]; then
echo "Missing release binary: $BUILD_BINARY" >&2
echo "Build it first with: xmake f -m release -y && xmake b -vy crossdesk" >&2
exit 1
fi
for command_name in readelf ldd dpkg-deb; do
if ! command -v "$command_name" >/dev/null 2>&1; then
echo "Required packaging command is missing: $command_name" >&2
exit 1
fi
done
WORK_DIR="$(mktemp -d "${TMPDIR:-/tmp}/crossdesk-deb.XXXXXX")"
trap 'rm -rf "$WORK_DIR"' EXIT
DEB_DIR="$WORK_DIR/${PKG_NAME}-${DEB_VERSION}"
DEBIAN_DIR="$DEB_DIR/DEBIAN"
BIN_DIR="$DEB_DIR/usr/bin"
PRIVATE_DIR="$DEB_DIR/usr/lib/$PKG_NAME"
ICON_BASE_DIR="$DEB_DIR/usr/share/icons/hicolor"
DESKTOP_DIR="$DEB_DIR/usr/share/applications"
OUTPUT_FILE="$PROJECT_ROOT/${PKG_NAME}-linux-${DEBIAN_ARCH}-${APP_VERSION}.deb"
install -d "$DEBIAN_DIR" "$BIN_DIR" "$PRIVATE_DIR" "$DESKTOP_DIR"
install -m 0755 "$BUILD_BINARY" "$PRIVATE_DIR/crossdesk-bin"
# PipeWire is deliberately optional. The Wayland capturer resolves PipeWire
# 0.3 with dlopen() so the same package can run on Ubuntu 20.04 without the
# runtime while using the host runtime on newer Ubuntu releases.
if readelf -d "$BUILD_BINARY" \
| grep -qE 'Shared library: \[libpipewire-0\.3\.so'; then
echo "CrossDesk must not link directly to the optional PipeWire runtime" >&2
exit 1
fi
# Slint is intentionally built as a shared library. Keep that runtime private
# to CrossDesk instead of relying on a non-existent distribution package.
SLINT_NEEDED="$(readelf -d "$BUILD_BINARY" | sed -n \
's/.*Shared library: \[\(libslint_cpp[^]]*\)\].*/\1/p' | head -n 1)"
if [[ -n "$SLINT_NEEDED" ]]; then
SLINT_LIBRARY="$(find_slint_runtime "$SLINT_NEEDED" || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "Unable to locate the required Slint runtime: $SLINT_NEEDED" >&2
exit 1
fi
install -m 0755 "$SLINT_LIBRARY" "$PRIVATE_DIR/$SLINT_NEEDED"
fi
cat > "$BIN_DIR/$PKG_NAME" <<'EOF'
#!/bin/sh
private_lib_dir="/usr/lib/crossdesk"
if [ -n "${LD_LIBRARY_PATH:-}" ]; then
export LD_LIBRARY_PATH="$private_lib_dir:$LD_LIBRARY_PATH"
else
export LD_LIBRARY_PATH="$private_lib_dir"
fi
exec /usr/lib/crossdesk/crossdesk-bin "$@"
EOF
chmod 0755 "$BIN_DIR/$PKG_NAME"
ln -s "$PKG_NAME" "$BIN_DIR/$APP_NAME"
for size in 16 24 32 48 64 96 128 256; do
install -d "$ICON_BASE_DIR/${size}x${size}/apps"
install -m 0644 "$PROJECT_ROOT/apps/desktop/resources/linux/crossdesk_${size}x${size}.png" \
"$ICON_BASE_DIR/${size}x${size}/apps/${PKG_NAME}.png"
done
RECOMMENDS="$PORTAL_RUNTIME_RECOMMENDS, $TRAY_RUNTIME_RECOMMENDS"
if [[ -n "$EXTRA_RECOMMENDATION" ]]; then
RECOMMENDS="$RECOMMENDS, $EXTRA_RECOMMENDATION"
fi
cat > "$DEBIAN_DIR/control" <<EOF
Package: $PKG_NAME
Version: $DEB_VERSION
Architecture: $DEBIAN_ARCH
Maintainer: $MAINTAINER
Description: $DESCRIPTION
Depends: libc6 (>= 2.31), libstdc++6 (>= 10), libx11-6, libxext6,
libxrender1, libxft2, libxrandr2, libxfixes3, libxcursor1, libxcb1, libxcb-randr0,
libxcb-xtest0, libxcb-xinerama0, libxcb-shape0, libxcb-xkb1,
libxcb-xfixes0, libxv1, libxtst6, $ALSA_RUNTIME_DEP, libsndio7.0,
libxcb-shm0, libpulse0, libdrm2, libdbus-1-3, libgl1
Recommends: $RECOMMENDS
Priority: optional
Section: utils
EOF
cat > "$DESKTOP_DIR/$PKG_NAME.desktop" <<EOF
[Desktop Entry]
Version=$DEB_VERSION
Name=$APP_NAME
Comment=$DESCRIPTION
Exec=/usr/bin/$PKG_NAME
Icon=$PKG_NAME
Terminal=false
Type=Application
Categories=Utility;
EOF
rm -f "$OUTPUT_FILE"
dpkg-deb --root-owner-group --build "$DEB_DIR" "$OUTPUT_FILE"
dpkg-deb --info "$OUTPUT_FILE" >/dev/null
dpkg-deb --contents "$OUTPUT_FILE" > "$WORK_DIR/package-contents.txt"
if [[ -n "$SLINT_NEEDED" ]] && \
! grep -q "usr/lib/$PKG_NAME/$SLINT_NEEDED" "$WORK_DIR/package-contents.txt"; then
echo "Packaged artifact is missing $SLINT_NEEDED" >&2
exit 1
fi
echo "Deb package created: $OUTPUT_FILE"
-11
View File
@@ -1,11 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
if [[ $# -ne 1 ]]; then
echo "Usage: $0 <version>" >&2
exit 2
fi
exec bash "$SCRIPT_DIR/package_deb.sh" amd64 x86_64 "$1" nvidia-cuda-toolkit
-11
View File
@@ -1,11 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
if [[ $# -ne 1 ]]; then
echo "Usage: $0 <version>" >&2
exit 2
fi
exec bash "$SCRIPT_DIR/package_deb.sh" arm64 arm64 "$1"
-131
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@@ -1,131 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
if [[ $# -ne 2 ]]; then
echo "Usage: $0 <app-bundle> <expected-architecture>" >&2
exit 2
fi
APP_BUNDLE="$1"
EXPECTED_ARCH="$2"
APP_EXECUTABLE="$APP_BUNDLE/Contents/MacOS/CrossDesk"
FRAMEWORKS_DIR="$APP_BUNDLE/Contents/Frameworks"
for command_name in codesign install_name_tool lipo otool; do
if ! command -v "$command_name" >/dev/null 2>&1; then
echo "Required bundling command is missing: $command_name" >&2
exit 1
fi
done
if [[ ! -x "$APP_EXECUTABLE" ]]; then
echo "Missing app executable: $APP_EXECUTABLE" >&2
exit 1
fi
if ! lipo "$APP_EXECUTABLE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "App executable does not contain the expected architecture: $EXPECTED_ARCH" >&2
lipo -archs "$APP_EXECUTABLE" >&2 || true
exit 1
fi
SLINT_REFERENCE="$(otool -L "$APP_EXECUTABLE" | awk \
'$1 ~ /(^|\/)libslint_cpp[^\/[:space:]]*\.dylib$/ { print $1; exit }')"
if [[ -z "$SLINT_REFERENCE" ]]; then
echo "The app executable does not reference the Slint runtime" >&2
exit 1
fi
SLINT_NAME="${SLINT_REFERENCE##*/}"
SLINT_CURRENT_VERSION="$(otool -L "$APP_EXECUTABLE" | awk -v dependency="$SLINT_REFERENCE" '
$1 == dependency {
for (i = 1; i <= NF; ++i) {
if ($i == "current") {
version = $(i + 2)
gsub(/[),]/, "", version)
print version
exit
}
}
}')"
slint_runtime_version() {
local library="$1"
otool -L "$library" | awk -v name="$SLINT_NAME" '
index($1, "/" name) || $1 == "@rpath/" name {
for (i = 1; i <= NF; ++i) {
if ($i == "current") {
version = $(i + 2)
gsub(/[),]/, "", version)
print version
exit
}
}
}'
}
find_slint_runtime() {
local candidate=""
local candidate_version=""
local package_root=""
local package_roots=()
if [[ "$SLINT_REFERENCE" == /* && -f "$SLINT_REFERENCE" ]]; then
if lipo "$SLINT_REFERENCE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "$SLINT_REFERENCE"
return 0
fi
fi
if [[ -n "${XMAKE_GLOBALDIR:-}" ]]; then
package_roots+=("$XMAKE_GLOBALDIR/.xmake/packages")
fi
package_roots+=("$HOME/.xmake/packages" "/data/.xmake/packages")
for package_root in "${package_roots[@]}"; do
[[ -d "$package_root/s/slint" ]] || continue
while IFS= read -r candidate; do
if ! lipo "$candidate" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
continue
fi
candidate_version="$(slint_runtime_version "$candidate")"
if [[ -n "$SLINT_CURRENT_VERSION" && "$candidate_version" != "$SLINT_CURRENT_VERSION" ]]; then
continue
fi
echo "$candidate"
return 0
done < <(find "$package_root/s/slint" -type f -path "*/lib/$SLINT_NAME" -print 2>/dev/null)
done
return 1
}
SLINT_LIBRARY="$(find_slint_runtime || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "Unable to locate $SLINT_NAME for $EXPECTED_ARCH (current version $SLINT_CURRENT_VERSION)" >&2
exit 1
fi
install -d "$FRAMEWORKS_DIR"
install -m 0755 "$SLINT_LIBRARY" "$FRAMEWORKS_DIR/$SLINT_NAME"
install_name_tool -id "@rpath/$SLINT_NAME" "$FRAMEWORKS_DIR/$SLINT_NAME"
if [[ "$SLINT_REFERENCE" != "@rpath/$SLINT_NAME" ]]; then
install_name_tool -change "$SLINT_REFERENCE" "@rpath/$SLINT_NAME" "$APP_EXECUTABLE"
fi
if ! otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { in_rpath = ($2 == "LC_RPATH"); next }
in_rpath && $1 == "path" && $2 == "@executable_path/../Frameworks" { found = 1 }
END { exit(found ? 0 : 1) }'; then
install_name_tool -add_rpath "@executable_path/../Frameworks" "$APP_EXECUTABLE"
fi
# install_name_tool invalidates the linker's ad-hoc signature. Sign nested code
# first, then seal the complete app bundle so local packages remain launchable.
codesign --force --sign - "$FRAMEWORKS_DIR/$SLINT_NAME"
codesign --force --deep --sign - "$APP_BUNDLE"
echo "Bundled Slint runtime: $SLINT_LIBRARY"
-220
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@@ -1,220 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
APP_NAME="crossdesk"
APP_NAME_UPPER="CrossDesk"
EXECUTABLE_PATH="${PROJECT_ROOT}/build/macosx/arm64/release/crossdesk"
PLATFORM="macos"
ARCH="arm64"
BINARY_ARCH="arm64"
IDENTIFIER="cn.crossdesk.app"
ICON_PATH="${PROJECT_ROOT}/apps/desktop/resources/macos/crossdesk.icns"
MACOS_MIN_VERSION="14.0"
cd "$PROJECT_ROOT"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
APP_VERSION="$(normalize_app_version "$1")"
APP_BUNDLE="${APP_NAME_UPPER}.app"
CONTENTS_DIR="${APP_BUNDLE}/Contents"
MACOS_DIR="${CONTENTS_DIR}/MacOS"
RESOURCES_DIR="${CONTENTS_DIR}/Resources"
INSTALLER_TITLE="${APP_NAME_UPPER} ${APP_VERSION}"
PKG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.pkg"
DMG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.dmg"
VOL_NAME="Install ${APP_NAME_UPPER}"
echo "delete old files"
rm -rf "${APP_BUNDLE}" "${PKG_NAME}" "${DMG_NAME}" build_pkg_temp CrossDesk_dmg_temp
mkdir -p build_pkg_temp
mkdir -p "${MACOS_DIR}" "${RESOURCES_DIR}"
cp "${EXECUTABLE_PATH}" "${MACOS_DIR}/${APP_NAME_UPPER}"
chmod +x "${MACOS_DIR}/${APP_NAME_UPPER}"
if [ -f "${ICON_PATH}" ]; then
cp "${ICON_PATH}" "${RESOURCES_DIR}/crossedesk.icns"
ICON_KEY="<key>CFBundleIconFile</key><string>crossedesk.icns</string>"
else
ICON_KEY=""
fi
echo "generate Info.plist"
cat > "${CONTENTS_DIR}/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleDisplayName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleIdentifier</key>
<string>${IDENTIFIER}</string>
<key>CFBundleVersion</key>
<string>${APP_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${APP_VERSION}</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
${ICON_KEY}
<key>LSMinimumSystemVersion</key>
<string>${MACOS_MIN_VERSION}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>应用需要访问摄像头</string>
<key>NSMicrophoneUsageDescription</key>
<string>应用需要访问麦克风</string>
<key>NSAppleEventsUsageDescription</key>
<string>应用需要发送 Apple 事件</string>
<key>NSScreenCaptureUsageDescription</key>
<string>应用需要录屏权限以捕获屏幕内容</string>
</dict>
</plist>
EOF
xattr -cr "${APP_BUNDLE}" 2>/dev/null || true
find "${APP_BUNDLE}" -name '._*' -delete
"${SCRIPT_DIR}/bundle_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
"${SCRIPT_DIR}/verify_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
echo ".app created successfully."
mkdir -p build_pkg_scripts
cp "${SCRIPT_DIR}/tcc_postinstall.sh" build_pkg_scripts/postinstall
chmod +x build_pkg_scripts/postinstall
mkdir -p build_pkg_resources
cat > build_pkg_resources/welcome.html <<EOF
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
body {
font-family: -apple-system, BlinkMacSystemFont, "Helvetica Neue", sans-serif;
font-size: 13px;
line-height: 1.5;
color: #222;
margin: 0;
padding: 0;
}
h1 {
font-size: 20px;
font-weight: 600;
margin: 0 0 12px;
}
p {
margin: 0 0 10px;
}
</style>
</head>
<body>
<h1>欢迎安装 ${INSTALLER_TITLE}</h1>
<p>CrossDesk 将安装到“应用程序”文件夹。</p>
<p>首次启动时,CrossDesk 会引导你在系统设置中授予必要权限,包括辅助功能、录屏与系统录音等。</p>
<p>为避免旧版本授权残留造成状态误判,安装后可能需要重新授权。</p>
<p>安装完成后,请从“应用程序”文件夹启动 CrossDesk。</p>
</body>
</html>
EOF
echo "building pkg..."
pkgbuild \
--identifier "${IDENTIFIER}" \
--version "${APP_VERSION}" \
--install-location "/Applications" \
--component "${APP_BUNDLE}" \
--scripts build_pkg_scripts \
build_pkg_temp/${APP_NAME}-component.pkg
cat > build_pkg_temp/Distribution <<EOF
<?xml version="1.0" encoding="utf-8"?>
<installer-gui-script minSpecVersion="1">
<title>${INSTALLER_TITLE}</title>
<welcome file="welcome.html" mime-type="text/html"/>
<options customize="never" require-scripts="false" hostArchitectures="arm64"/>
<choices-outline>
<line choice="default">
<line choice="${IDENTIFIER}"/>
</line>
</choices-outline>
<choice id="default" title="${INSTALLER_TITLE}"/>
<choice id="${IDENTIFIER}" title="${INSTALLER_TITLE}" visible="false">
<pkg-ref id="${IDENTIFIER}"/>
</choice>
<pkg-ref id="${IDENTIFIER}" version="${APP_VERSION}" onConclusion="none">crossdesk-component.pkg</pkg-ref>
</installer-gui-script>
EOF
productbuild \
--distribution build_pkg_temp/Distribution \
--package-path build_pkg_temp \
--resources build_pkg_resources \
"${PKG_NAME}"
echo "PKG package created: ${PKG_NAME}"
# Set custom icon for PKG file
if [ -f "${ICON_PATH}" ]; then
echo "Setting custom icon for PKG file..."
# Create a temporary iconset from icns
TEMP_ICON_DIR=$(mktemp -d)
cp "${ICON_PATH}" "${TEMP_ICON_DIR}/icon.icns"
# Use sips to create a png from icns for the icon
sips -s format png "${TEMP_ICON_DIR}/icon.icns" --out "${TEMP_ICON_DIR}/icon.png" 2>/dev/null || true
# Method: Use osascript to set file icon (works on macOS)
osascript <<APPLESCRIPT
use framework "Foundation"
use framework "AppKit"
set iconPath to POSIX file "${TEMP_ICON_DIR}/icon.icns"
set targetPath to POSIX file "$(pwd)/${PKG_NAME}"
set iconImage to current application's NSImage's alloc()'s initWithContentsOfFile:(POSIX path of iconPath)
set workspace to current application's NSWorkspace's sharedWorkspace()
workspace's setIcon:iconImage forFile:(POSIX path of targetPath) options:0
APPLESCRIPT
if [ $? -eq 0 ]; then
echo "Custom icon set successfully for ${PKG_NAME}"
else
echo "Warning: Failed to set custom icon (this is optional)"
fi
rm -rf "${TEMP_ICON_DIR}"
fi
echo "Set icon finished"
rm -rf build_pkg_temp build_pkg_scripts build_pkg_resources ${APP_BUNDLE}
echo "PKG package created successfully."
echo "package ${APP_BUNDLE}"
echo "installer ${PKG_NAME}"
-220
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@@ -1,220 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../../../.." && pwd)"
APP_NAME="crossdesk"
APP_NAME_UPPER="CrossDesk"
EXECUTABLE_PATH="${PROJECT_ROOT}/build/macosx/x86_64/release/crossdesk"
PLATFORM="macos"
ARCH="x64"
BINARY_ARCH="x86_64"
IDENTIFIER="cn.crossdesk.app"
ICON_PATH="${PROJECT_ROOT}/apps/desktop/resources/macos/crossdesk.icns"
MACOS_MIN_VERSION="14.0"
cd "$PROJECT_ROOT"
normalize_app_version() {
local input="$1"
local prefix=""
local body="$input"
if [[ "$body" == v* ]]; then
prefix="v"
body="${body#v}"
fi
if [[ "$body" =~ ^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$ ]]; then
echo "${prefix}${BASH_REMATCH[1]}-${BASH_REMATCH[4]}-${BASH_REMATCH[3]}"
else
echo "$input"
fi
}
APP_VERSION="$(normalize_app_version "$1")"
APP_BUNDLE="${APP_NAME_UPPER}.app"
CONTENTS_DIR="${APP_BUNDLE}/Contents"
MACOS_DIR="${CONTENTS_DIR}/MacOS"
RESOURCES_DIR="${CONTENTS_DIR}/Resources"
INSTALLER_TITLE="${APP_NAME_UPPER} ${APP_VERSION}"
PKG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.pkg"
DMG_NAME="${APP_NAME}-${PLATFORM}-${ARCH}-${APP_VERSION}.dmg"
VOL_NAME="Install ${APP_NAME_UPPER}"
echo "delete old files"
rm -rf "${APP_BUNDLE}" "${PKG_NAME}" "${DMG_NAME}" build_pkg_temp CrossDesk_dmg_temp
mkdir -p build_pkg_temp
mkdir -p "${MACOS_DIR}" "${RESOURCES_DIR}"
cp "${EXECUTABLE_PATH}" "${MACOS_DIR}/${APP_NAME_UPPER}"
chmod +x "${MACOS_DIR}/${APP_NAME_UPPER}"
if [ -f "${ICON_PATH}" ]; then
cp "${ICON_PATH}" "${RESOURCES_DIR}/crossedesk.icns"
ICON_KEY="<key>CFBundleIconFile</key><string>crossedesk.icns</string>"
else
ICON_KEY=""
fi
echo "generate Info.plist"
cat > "${CONTENTS_DIR}/Info.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleDisplayName</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundleIdentifier</key>
<string>${IDENTIFIER}</string>
<key>CFBundleVersion</key>
<string>${APP_VERSION}</string>
<key>CFBundleShortVersionString</key>
<string>${APP_VERSION}</string>
<key>CFBundleExecutable</key>
<string>${APP_NAME_UPPER}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
${ICON_KEY}
<key>LSMinimumSystemVersion</key>
<string>${MACOS_MIN_VERSION}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSCameraUsageDescription</key>
<string>应用需要访问摄像头</string>
<key>NSMicrophoneUsageDescription</key>
<string>应用需要访问麦克风</string>
<key>NSAppleEventsUsageDescription</key>
<string>应用需要发送 Apple 事件</string>
<key>NSScreenCaptureUsageDescription</key>
<string>应用需要录屏权限以捕获屏幕内容</string>
</dict>
</plist>
EOF
xattr -cr "${APP_BUNDLE}" 2>/dev/null || true
find "${APP_BUNDLE}" -name '._*' -delete
"${SCRIPT_DIR}/bundle_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
"${SCRIPT_DIR}/verify_app.sh" "${APP_BUNDLE}" "${BINARY_ARCH}"
echo ".app created successfully."
mkdir -p build_pkg_scripts
cp "${SCRIPT_DIR}/tcc_postinstall.sh" build_pkg_scripts/postinstall
chmod +x build_pkg_scripts/postinstall
mkdir -p build_pkg_resources
cat > build_pkg_resources/welcome.html <<EOF
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<style>
body {
font-family: -apple-system, BlinkMacSystemFont, "Helvetica Neue", sans-serif;
font-size: 13px;
line-height: 1.5;
color: #222;
margin: 0;
padding: 0;
}
h1 {
font-size: 20px;
font-weight: 600;
margin: 0 0 12px;
}
p {
margin: 0 0 10px;
}
</style>
</head>
<body>
<h1>欢迎安装 ${INSTALLER_TITLE}</h1>
<p>CrossDesk 将安装到“应用程序”文件夹。</p>
<p>首次启动时,CrossDesk 会引导你在系统设置中授予必要权限,包括辅助功能、录屏与系统录音等。</p>
<p>为避免旧版本授权残留造成状态误判,安装后可能需要重新授权。</p>
<p>安装完成后,请从“应用程序”文件夹启动 CrossDesk。</p>
</body>
</html>
EOF
echo "building pkg..."
pkgbuild \
--identifier "${IDENTIFIER}" \
--version "${APP_VERSION}" \
--install-location "/Applications" \
--component "${APP_BUNDLE}" \
--scripts build_pkg_scripts \
build_pkg_temp/${APP_NAME}-component.pkg
cat > build_pkg_temp/Distribution <<EOF
<?xml version="1.0" encoding="utf-8"?>
<installer-gui-script minSpecVersion="1">
<title>${INSTALLER_TITLE}</title>
<welcome file="welcome.html" mime-type="text/html"/>
<options customize="never" require-scripts="false" hostArchitectures="x86_64"/>
<choices-outline>
<line choice="default">
<line choice="${IDENTIFIER}"/>
</line>
</choices-outline>
<choice id="default" title="${INSTALLER_TITLE}"/>
<choice id="${IDENTIFIER}" title="${INSTALLER_TITLE}" visible="false">
<pkg-ref id="${IDENTIFIER}"/>
</choice>
<pkg-ref id="${IDENTIFIER}" version="${APP_VERSION}" onConclusion="none">crossdesk-component.pkg</pkg-ref>
</installer-gui-script>
EOF
productbuild \
--distribution build_pkg_temp/Distribution \
--package-path build_pkg_temp \
--resources build_pkg_resources \
"${PKG_NAME}"
echo "PKG package created: ${PKG_NAME}"
# Set custom icon for PKG file
if [ -f "${ICON_PATH}" ]; then
echo "Setting custom icon for PKG file..."
# Create a temporary iconset from icns
TEMP_ICON_DIR=$(mktemp -d)
cp "${ICON_PATH}" "${TEMP_ICON_DIR}/icon.icns"
# Use sips to create a png from icns for the icon
sips -s format png "${TEMP_ICON_DIR}/icon.icns" --out "${TEMP_ICON_DIR}/icon.png" 2>/dev/null || true
# Method: Use osascript to set file icon (works on macOS)
osascript <<APPLESCRIPT
use framework "Foundation"
use framework "AppKit"
set iconPath to POSIX file "${TEMP_ICON_DIR}/icon.icns"
set targetPath to POSIX file "$(pwd)/${PKG_NAME}"
set iconImage to current application's NSImage's alloc()'s initWithContentsOfFile:(POSIX path of iconPath)
set workspace to current application's NSWorkspace's sharedWorkspace()
workspace's setIcon:iconImage forFile:(POSIX path of targetPath) options:0
APPLESCRIPT
if [ $? -eq 0 ]; then
echo "Custom icon set successfully for ${PKG_NAME}"
else
echo "Warning: Failed to set custom icon (this is optional)"
fi
rm -rf "${TEMP_ICON_DIR}"
fi
echo "Set icon finished"
rm -rf build_pkg_temp build_pkg_scripts build_pkg_resources ${APP_BUNDLE}
echo "PKG package created successfully."
echo "package ${APP_BUNDLE}"
echo "installer ${PKG_NAME}"
@@ -1,112 +0,0 @@
#!/bin/bash
set -e
APP_IDENTIFIER="cn.crossdesk.app"
# Keep known historical identifiers here. tccutil only resets identifiers that
# Launch Services can currently resolve, so path/db cleanup below remains a
# best-effort fallback for stale entries from unsigned or removed builds.
BUNDLE_IDENTIFIERS=(
"cn.crossdesk.app"
"cn.crossdesk.CrossDesk"
"com.crossdesk.app"
"com.crossdesk.CrossDesk"
"com.kunkundi.crossdesk"
"com.kunkundi.CrossDesk"
)
TCC_SERVICES=(
"ScreenCapture"
"Accessibility"
"Microphone"
"AudioCapture"
)
run_tccutil() {
local user_name="$1"
local user_id="$2"
local service="$3"
local bundle_id="$4"
if [ -n "$user_name" ] && [ -n "$user_id" ]; then
/bin/launchctl asuser "$user_id" \
/usr/bin/sudo -u "$user_name" \
/usr/bin/tccutil reset "$service" "$bundle_id" >/dev/null 2>&1
else
/usr/bin/tccutil reset "$service" "$bundle_id" >/dev/null 2>&1
fi
}
reset_bundle_tcc() {
local user_name="$1"
local user_id="$2"
local bundle_id
local service
for bundle_id in "${BUNDLE_IDENTIFIERS[@]}"; do
if run_tccutil "$user_name" "$user_id" "All" "$bundle_id"; then
continue
fi
for service in "${TCC_SERVICES[@]}"; do
run_tccutil "$user_name" "$user_id" "$service" "$bundle_id" || true
done
done
}
cleanup_tcc_db() {
local db_path="$1"
if [ ! -f "$db_path" ] || ! command -v sqlite3 >/dev/null 2>&1; then
return
fi
/usr/bin/sqlite3 "$db_path" <<'SQL' >/dev/null 2>&1 || true
DELETE FROM access
WHERE service IN (
'kTCCServiceScreenCapture',
'kTCCServiceAccessibility',
'kTCCServiceMicrophone',
'kTCCServiceAudioCapture'
)
AND (
client IN (
'cn.crossdesk.app',
'cn.crossdesk.CrossDesk',
'com.crossdesk.app',
'com.crossdesk.CrossDesk',
'com.kunkundi.crossdesk',
'com.kunkundi.CrossDesk'
)
OR lower(client) LIKE '%crossdesk%'
);
SQL
}
cleanup_user_tcc_db() {
local user_name="$1"
local home_dir
home_dir=$(/usr/bin/dscl . -read "/Users/${user_name}" NFSHomeDirectory 2>/dev/null |
/usr/bin/awk '{print $2}')
if [ -z "$home_dir" ]; then
return
fi
cleanup_tcc_db "${home_dir}/Library/Application Support/com.apple.TCC/TCC.db"
}
CONSOLE_USER=$(/usr/bin/stat -f "%Su" /dev/console 2>/dev/null || true)
if [ -n "$CONSOLE_USER" ] &&
[ "$CONSOLE_USER" != "root" ] &&
[ "$CONSOLE_USER" != "loginwindow" ]; then
CONSOLE_UID=$(/usr/bin/id -u "$CONSOLE_USER" 2>/dev/null || true)
reset_bundle_tcc "$CONSOLE_USER" "$CONSOLE_UID"
cleanup_user_tcc_db "$CONSOLE_USER"
fi
# Also clear any system/root-scoped decisions as a harmless fallback.
reset_bundle_tcc "" ""
cleanup_tcc_db "/Library/Application Support/com.apple.TCC/TCC.db"
exit 0
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@@ -1,117 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
if [[ $# -lt 2 || $# -gt 3 ]]; then
echo "Usage: $0 <app-bundle> <expected-architecture> [expected-sdk-version]" >&2
exit 2
fi
APP_BUNDLE="$1"
EXPECTED_ARCH="$2"
EXPECTED_SDK_VERSION="${3:-}"
APP_EXECUTABLE="$APP_BUNDLE/Contents/MacOS/CrossDesk"
FRAMEWORKS_DIR="$APP_BUNDLE/Contents/Frameworks"
INFO_PLIST="$APP_BUNDLE/Contents/Info.plist"
if [[ ! -x "$APP_EXECUTABLE" ]]; then
echo "Missing app executable: $APP_EXECUTABLE" >&2
exit 1
fi
if ! lipo "$APP_EXECUTABLE" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "Unexpected app architecture; expected $EXPECTED_ARCH" >&2
lipo -archs "$APP_EXECUTABLE" >&2 || true
exit 1
fi
if ! otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { in_rpath = ($2 == "LC_RPATH"); next }
in_rpath && $1 == "path" && $2 == "@executable_path/../Frameworks" { found = 1 }
END { exit(found ? 0 : 1) }'; then
echo "Missing app rpath: @executable_path/../Frameworks" >&2
exit 1
fi
verify_dependencies() {
local macho="$1"
local dependency=""
local relative_path=""
while IFS= read -r dependency; do
case "$dependency" in
/System/Library/*|/usr/lib/*)
;;
@rpath/*)
relative_path="${dependency#@rpath/}"
if [[ ! -f "$FRAMEWORKS_DIR/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
@executable_path/../Frameworks/*)
relative_path="${dependency#@executable_path/../Frameworks/}"
if [[ ! -f "$FRAMEWORKS_DIR/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
@loader_path/*)
relative_path="${dependency#@loader_path/}"
if [[ ! -f "$(dirname "$macho")/$relative_path" ]]; then
echo "Unbundled dependency in $macho: $dependency" >&2
return 1
fi
;;
*)
echo "External non-system dependency in $macho: $dependency" >&2
return 1
;;
esac
done < <(otool -L "$macho" | tail -n +2 | awk '{ print $1 }')
}
verify_dependencies "$APP_EXECUTABLE"
SLINT_LIBRARY="$(find "$FRAMEWORKS_DIR" -maxdepth 1 -type f -name 'libslint_cpp*.dylib' -print -quit 2>/dev/null || true)"
if [[ -z "$SLINT_LIBRARY" ]]; then
echo "The packaged app does not contain libslint_cpp.dylib" >&2
exit 1
fi
if ! lipo "$SLINT_LIBRARY" -verify_arch "$EXPECTED_ARCH" >/dev/null 2>&1; then
echo "Unexpected Slint runtime architecture; expected $EXPECTED_ARCH" >&2
lipo -archs "$SLINT_LIBRARY" >&2 || true
exit 1
fi
verify_dependencies "$SLINT_LIBRARY"
PLIST_MIN_VERSION="$(/usr/libexec/PlistBuddy -c 'Print :LSMinimumSystemVersion' "$INFO_PLIST")"
BINARY_MIN_VERSION="$(otool -l "$APP_EXECUTABLE" | awk '
$1 == "cmd" { build_version = ($2 == "LC_BUILD_VERSION"); version_min = ($2 == "LC_VERSION_MIN_MACOSX"); next }
build_version && $1 == "minos" { print $2; exit }
version_min && $1 == "version" { print $2; exit }')"
if [[ -z "$BINARY_MIN_VERSION" || "$PLIST_MIN_VERSION" != "$BINARY_MIN_VERSION" ]]; then
echo "Minimum macOS version mismatch: plist=$PLIST_MIN_VERSION binary=${BINARY_MIN_VERSION:-unknown}" >&2
exit 1
fi
if [[ -n "$EXPECTED_SDK_VERSION" ]]; then
verify_sdk_version() {
local macho="$1"
local actual_sdk=""
actual_sdk="$(otool -l "$macho" | awk '
$1 == "cmd" { build_version = ($2 == "LC_BUILD_VERSION"); next }
build_version && $1 == "sdk" { print $2; exit }')"
if [[ "$actual_sdk" != "$EXPECTED_SDK_VERSION" ]]; then
echo "Unexpected macOS SDK in $macho: expected $EXPECTED_SDK_VERSION, got ${actual_sdk:-unknown}" >&2
return 1
fi
}
verify_sdk_version "$APP_EXECUTABLE"
verify_sdk_version "$SLINT_LIBRARY"
fi
codesign --verify --deep --strict --verbose=2 "$APP_BUNDLE"
echo "Verified $APP_BUNDLE ($EXPECTED_ARCH, macOS $BINARY_MIN_VERSION+)"
-68
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@@ -1,68 +0,0 @@
param(
[Parameter(Mandatory = $true)]
[string]$Version
)
$ErrorActionPreference = "Stop"
function Normalize-AppVersion {
param(
[Parameter(Mandatory = $true)]
[string]$InputVersion
)
$prefix = ""
$body = $InputVersion
if ($body.StartsWith("v")) {
$prefix = "v"
$body = $body.Substring(1)
}
if ($body -match '^([0-9]+(\.[0-9]+){1,3})-([0-9]{8})-([0-9]+)$') {
return "${prefix}$($Matches[1])-$($Matches[4])-$($Matches[3])"
}
return $InputVersion
}
function Convert-To-WindowsVersion {
param(
[Parameter(Mandatory = $true)]
[string]$InputVersion
)
$body = $InputVersion -replace '^v', ''
$baseMatch = [regex]::Match($body, '^[0-9]+(?:\.[0-9]+){0,3}')
if (!$baseMatch.Success) {
return "0.0.0.0"
}
$parts = [System.Collections.Generic.List[int]]::new()
foreach ($part in $baseMatch.Value.Split('.')) {
$value = [int]$part
if ($value -gt 65535) {
$value = 0
}
$parts.Add($value)
}
while ($parts.Count -lt 4) {
$parts.Add(0)
}
return ($parts -join '.')
}
$normalizedVersion = Normalize-AppVersion -InputVersion $Version
$windowsVersion = Convert-To-WindowsVersion -InputVersion $normalizedVersion
$scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
Push-Location $scriptDir
try {
& makensis "/DVERSION=$normalizedVersion" "/DVERSION_NUMERIC=$windowsVersion" "nsis_script.nsi"
if ($LASTEXITCODE -ne 0) {
exit $LASTEXITCODE
}
} finally {
Pop-Location
}
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<artifact-configuration xmlns="http://signpath.io/artifact-configuration/v1">
<parameters>
<parameter name="version" required="true" />
</parameters>
<pe-file path="crossdesk-win-x64-${version}.exe"
product-name="CrossDesk"
product-version="${version}"
file-version="${version}"
company-name="CrossDesk"
copyright="Copyright (C) CrossDesk contributors"
original-filename="crossdesk-win-x64-${version}.exe">
<authenticode-sign />
</pe-file>
</artifact-configuration>
-76
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@@ -1,76 +0,0 @@
#include "daemon.h"
#include <chrono>
#include <iostream>
#include <thread>
#include <utility>
#include "platform/daemon_backend.h"
namespace {
constexpr int kRestartDelayMs = 1000;
} // namespace
Daemon::Daemon(const std::string& name) : name_(name), running_(false) {}
void Daemon::stop() {
running_.store(false);
crossdesk::platform::RequestDaemonStop();
}
bool Daemon::isRunning() const {
return running_.load() && !crossdesk::platform::DaemonStopRequested();
}
bool Daemon::start(MainLoopFunc loop) {
crossdesk::platform::ResetDaemonStop();
if (!crossdesk::platform::PrepareDaemon()) return false;
running_.store(true);
return runWithRestart(std::move(loop));
}
bool Daemon::runWithRestart(MainLoopFunc loop) {
int restart_count = 0;
const std::string executable_path =
crossdesk::platform::GetDaemonExecutablePath();
if (executable_path.empty()) {
std::cerr
<< "Failed to get executable path, falling back to direct execution"
<< std::endl;
while (isRunning()) {
try {
loop();
break;
} catch (...) {
++restart_count;
std::cerr << "Exception caught, restarting... (attempt "
<< restart_count << ")" << std::endl;
std::this_thread::sleep_for(
std::chrono::milliseconds(kRestartDelayMs));
}
}
return true;
}
while (isRunning()) {
const crossdesk::platform::DaemonChildResult result =
crossdesk::platform::RunDaemonChild(
executable_path, [this] { return isRunning(); });
if (!isRunning() || result.normal_exit) break;
++restart_count;
if (!result.started) {
std::cerr << "Failed to create child process";
} else if (result.terminated_by_signal) {
std::cerr << "Child process crashed with signal " << result.exit_code;
} else {
std::cerr << "Child process exited with code " << result.exit_code;
}
std::cerr << ", restarting... (attempt " << restart_count << ")"
<< std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(kRestartDelayMs));
}
return true;
}
-33
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@@ -1,33 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-11-19
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DAEMON_H_
#define _DAEMON_H_
#include <atomic>
#include <functional>
#include <string>
class Daemon {
public:
using MainLoopFunc = std::function<void()>;
Daemon(const std::string& name);
bool start(MainLoopFunc loop);
void stop();
bool isRunning() const;
private:
std::string name_;
bool runWithRestart(MainLoopFunc loop);
std::atomic<bool> running_;
};
#endif
-231
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@@ -1,231 +0,0 @@
#ifdef _WIN32
#ifdef CROSSDESK_DEBUG
#pragma comment(linker, "/subsystem:\"console\"")
#else
#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
#endif
#endif
#include <cstring>
#include <filesystem>
#include <iostream>
#include <memory>
#include <string>
#ifdef _WIN32
#include <cstdio>
#include "service_host.h"
#endif
#include "config_center.h"
#include "daemon.h"
#include "path_manager.h"
#include "render.h"
#ifdef _WIN32
namespace {
void EnsureConsoleForCli() {
static bool console_ready = false;
if (console_ready) {
return;
}
if (!AttachConsole(ATTACH_PARENT_PROCESS)) {
DWORD error = GetLastError();
if (error != ERROR_ACCESS_DENIED) {
AllocConsole();
}
}
FILE* stream = nullptr;
freopen_s(&stream, "CONOUT$", "w", stdout);
freopen_s(&stream, "CONOUT$", "w", stderr);
freopen_s(&stream, "CONIN$", "r", stdin);
SetConsoleOutputCP(CP_UTF8);
console_ready = true;
}
void PrintServiceCliUsage() {
std::cout
<< "CrossDesk service management commands\n"
<< " --service-install Install the sibling crossdesk_service.exe\n"
<< " --service-uninstall Remove the installed Windows service\n"
<< " --service-start Start the Windows service\n"
<< " --service-stop Stop the Windows service\n"
<< " --service-sas Ask the service to send Secure Attention "
"Sequence\n"
<< " --service-ping Ping the service over named pipe IPC\n"
<< " --service-status Query service runtime status\n"
<< " --service-help Show this help\n";
}
std::wstring GetCurrentExecutablePathW() {
wchar_t path[MAX_PATH] = {0};
DWORD length = GetModuleFileNameW(nullptr, path, MAX_PATH);
if (length == 0 || length >= MAX_PATH) {
return L"";
}
return std::wstring(path, length);
}
std::filesystem::path GetSiblingServiceExecutablePath() {
std::wstring current_executable = GetCurrentExecutablePathW();
if (current_executable.empty()) {
return {};
}
return std::filesystem::path(current_executable).parent_path() /
L"crossdesk_service.exe";
}
bool IsServiceCliCommand(const char* arg) {
if (arg == nullptr) {
return false;
}
return std::strcmp(arg, "--service-install") == 0 ||
std::strcmp(arg, "--service-uninstall") == 0 ||
std::strcmp(arg, "--service-start") == 0 ||
std::strcmp(arg, "--service-stop") == 0 ||
std::strcmp(arg, "--service-sas") == 0 ||
std::strcmp(arg, "--service-ping") == 0 ||
std::strcmp(arg, "--service-status") == 0 ||
std::strcmp(arg, "--service-help") == 0;
}
void TryStartManagedWindowsService() {
std::filesystem::path service_path = GetSiblingServiceExecutablePath();
if (service_path.empty() || !std::filesystem::exists(service_path)) {
return;
}
if (!crossdesk::IsCrossDeskServiceInstalled()) {
return;
}
crossdesk::StartCrossDeskService();
}
int HandleServiceCliCommand(const std::string& command) {
EnsureConsoleForCli();
if (command == "--service-help") {
PrintServiceCliUsage();
return 0;
}
if (command == "--service-install") {
std::filesystem::path service_path = GetSiblingServiceExecutablePath();
if (service_path.empty()) {
std::cerr << "Failed to locate crossdesk_service.exe" << std::endl;
return 1;
}
if (!std::filesystem::exists(service_path)) {
std::cerr << "Service binary not found: " << service_path.string()
<< std::endl;
return 1;
}
bool success = crossdesk::InstallCrossDeskService(service_path.wstring());
std::cout << (success ? "install ok" : "install failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-uninstall") {
bool success = crossdesk::UninstallCrossDeskService();
std::cout << (success ? "uninstall ok" : "uninstall failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-start") {
bool success = crossdesk::StartCrossDeskService();
std::cout << (success ? "start ok" : "start failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-stop") {
bool success = crossdesk::StopCrossDeskService();
std::cout << (success ? "stop ok" : "stop failed") << std::endl;
return success ? 0 : 1;
}
if (command == "--service-sas") {
std::cout << crossdesk::QueryCrossDeskService("sas") << std::endl;
return 0;
}
if (command == "--service-ping") {
std::cout << crossdesk::QueryCrossDeskService("ping") << std::endl;
return 0;
}
if (command == "--service-status") {
std::cout << crossdesk::QueryCrossDeskService("status") << std::endl;
return 0;
}
PrintServiceCliUsage();
return 1;
}
} // namespace
#endif
int main(int argc, char* argv[]) {
#ifdef _WIN32
if (argc > 1 && IsServiceCliCommand(argv[1])) {
return HandleServiceCliCommand(argv[1]);
}
#endif
// check if running as child process
bool is_child = false;
for (int i = 1; i < argc; i++) {
if (strcmp(argv[i], "--child") == 0) {
is_child = true;
break;
}
}
if (is_child) {
// child process: run render directly
crossdesk::Render render;
render.Run();
return 0;
}
#ifdef _WIN32
TryStartManagedWindowsService();
#endif
bool enable_daemon = false;
auto path_manager = std::make_unique<crossdesk::PathManager>("CrossDesk");
if (path_manager) {
std::string cache_path = path_manager->GetCachePath().string();
crossdesk::ConfigCenter config_center(cache_path + "/config.ini");
enable_daemon = config_center.IsEnableDaemon();
}
if (enable_daemon) {
// start daemon with restart monitoring
Daemon daemon("CrossDesk");
// define main loop function: run render and stop daemon on normal exit
Daemon::MainLoopFunc main_loop = [&daemon]() {
crossdesk::Render render;
render.Run();
daemon.stop();
};
// start daemon and return result
bool success = daemon.start(main_loop);
return success ? 0 : 1;
}
// run without daemon: direct execution
crossdesk::Render render;
render.Run();
return 0;
}
-21
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@@ -1,21 +0,0 @@
#include "autostart.h"
#include "platform/autostart_backend.h"
namespace crossdesk {
bool EnableAutostart(const std::string& app_name) {
const std::string executable_path = platform::GetAutostartExecutablePath();
return !executable_path.empty() &&
platform::EnableAutostart(app_name, executable_path);
}
bool DisableAutostart(const std::string& app_name) {
return platform::DisableAutostart(app_name);
}
bool IsAutostartEnabled(const std::string& app_name) {
return platform::IsAutostartEnabled(app_name);
}
} // namespace crossdesk
-21
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@@ -1,21 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2025-11-18
* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _AUTOSTART_H_
#define _AUTOSTART_H_
#include <string>
namespace crossdesk {
bool EnableAutostart(const std::string& appName);
bool DisableAutostart(const std::string& appName);
bool IsAutostartEnabled(const std::string& appName);
} // namespace crossdesk
#endif
-21
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@@ -1,21 +0,0 @@
#ifndef CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
#define CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
#include <filesystem>
#include <string>
#include <string_view>
namespace crossdesk {
inline std::filesystem::path PathFromUtf8(std::string_view value) {
#if defined(__cpp_char8_t)
const auto *begin = reinterpret_cast<const char8_t *>(value.data());
return std::filesystem::path(std::u8string(begin, begin + value.size()));
#else
return std::filesystem::u8path(value.begin(), value.end());
#endif
}
} // namespace crossdesk
#endif // CROSSDESK_COMMON_FILESYSTEM_UTF8_H_
-62
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@@ -1,62 +0,0 @@
#include "nv12_scaler.h"
#include <cstddef>
#include <limits>
#include "libyuv/planar_functions.h"
namespace crossdesk {
int ScaleNv12ViaI420(const uint8_t* src_y, int src_stride_y,
const uint8_t* src_uv, int src_stride_uv, int src_width,
int src_height, uint8_t* dst_y, int dst_stride_y,
uint8_t* dst_uv, int dst_stride_uv, int dst_width,
int dst_height, libyuv::FilterMode filtering,
std::vector<uint8_t>* scratch_buffer) {
if (!src_y || !src_uv || !dst_y || !dst_uv || !scratch_buffer ||
src_width <= 0 || src_height <= 0 || dst_width <= 0 || dst_height <= 0 ||
(src_width & 1) != 0 || (src_height & 1) != 0 || (dst_width & 1) != 0 ||
(dst_height & 1) != 0) {
return -1;
}
const int src_chroma_width = src_width / 2;
const int src_chroma_height = src_height / 2;
const int dst_chroma_width = dst_width / 2;
const int dst_chroma_height = dst_height / 2;
const size_t src_chroma_size =
static_cast<size_t>(src_chroma_width) * src_chroma_height;
const size_t dst_chroma_size =
static_cast<size_t>(dst_chroma_width) * dst_chroma_height;
const size_t max_size = std::numeric_limits<size_t>::max();
if (src_chroma_size > max_size / 2 || dst_chroma_size > max_size / 2) {
return -1;
}
const size_t src_planes_size = 2 * src_chroma_size;
const size_t dst_planes_size = 2 * dst_chroma_size;
if (src_planes_size > max_size - dst_planes_size) {
return -1;
}
scratch_buffer->resize(src_planes_size + dst_planes_size);
uint8_t* src_u = scratch_buffer->data();
uint8_t* src_v = src_u + src_chroma_size;
uint8_t* dst_u = src_v + src_chroma_size;
uint8_t* dst_v = dst_u + dst_chroma_size;
libyuv::SplitUVPlane(src_uv, src_stride_uv, src_u, src_chroma_width, src_v,
src_chroma_width, src_chroma_width, src_chroma_height);
const int result = libyuv::I420Scale(
src_y, src_stride_y, src_u, src_chroma_width, src_v, src_chroma_width,
src_width, src_height, dst_y, dst_stride_y, dst_u, dst_chroma_width,
dst_v, dst_chroma_width, dst_width, dst_height, filtering);
if (result != 0) {
return result;
}
libyuv::MergeUVPlane(dst_u, dst_chroma_width, dst_v, dst_chroma_width, dst_uv,
dst_stride_uv, dst_chroma_width, dst_chroma_height);
return 0;
}
} // namespace crossdesk
-23
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@@ -1,23 +0,0 @@
#ifndef CROSSDESK_COMMON_NV12_SCALER_H_
#define CROSSDESK_COMMON_NV12_SCALER_H_
#include <cstdint>
#include <vector>
#include "libyuv/scale.h"
namespace crossdesk {
// Scales NV12 by separating the interleaved chroma plane before filtering.
// This avoids the downward chroma rounding bias in libyuv::NV12Scale while
// preserving the requested filtering quality.
int ScaleNv12ViaI420(const uint8_t* src_y, int src_stride_y,
const uint8_t* src_uv, int src_stride_uv, int src_width,
int src_height, uint8_t* dst_y, int dst_stride_y,
uint8_t* dst_uv, int dst_stride_uv, int dst_width,
int dst_height, libyuv::FilterMode filtering,
std::vector<uint8_t>* scratch_buffer);
} // namespace crossdesk
#endif // CROSSDESK_COMMON_NV12_SCALER_H_
@@ -1,63 +0,0 @@
#include "rounded_corner_button.h"
namespace crossdesk {
bool RoundedCornerButton(const char* label, const ImVec2& size, float rounding,
ImDrawFlags round_flags, bool enabled,
ImU32 normal_col, ImU32 hover_col, ImU32 active_col,
ImU32 border_col) {
ImGuiWindow* current_window = ImGui::GetCurrentWindow();
if (current_window->SkipItems) return false;
const ImGuiStyle& style = ImGui::GetStyle();
ImGuiID button_id = current_window->GetID(label);
ImVec2 cursor_pos = current_window->DC.CursorPos;
ImVec2 button_size = ImGui::CalcItemSize(size, 0.0f, 0.0f);
ImRect button_rect(cursor_pos, ImVec2(cursor_pos.x + button_size.x,
cursor_pos.y + button_size.y));
ImGui::ItemSize(button_rect);
if (!ImGui::ItemAdd(button_rect, button_id)) return false;
bool is_hovered = false, is_held = false;
bool is_pressed = false;
if (enabled) {
is_pressed =
ImGui::ButtonBehavior(button_rect, button_id, &is_hovered, &is_held);
}
if (normal_col == 0) normal_col = ImGui::GetColorU32(ImGuiCol_Button);
if (hover_col == 0) hover_col = ImGui::GetColorU32(ImGuiCol_ButtonHovered);
if (active_col == 0) active_col = ImGui::GetColorU32(ImGuiCol_ButtonActive);
if (border_col == 0) border_col = ImGui::GetColorU32(ImGuiCol_Border);
ImU32 fill_color = normal_col;
if (is_held && is_hovered)
fill_color = active_col;
else if (is_hovered)
fill_color = hover_col;
if (!enabled) fill_color = IM_COL32(120, 120, 120, 180);
ImDrawList* window_draw_list = ImGui::GetWindowDrawList();
window_draw_list->AddRectFilled(button_rect.Min, button_rect.Max, fill_color,
rounding, round_flags);
if (style.FrameBorderSize > 0.0f) {
window_draw_list->AddRect(button_rect.Min, button_rect.Max, border_col,
rounding, round_flags, style.FrameBorderSize);
}
ImU32 text_color =
ImGui::GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_TextDisabled);
const char* label_end = ImGui::FindRenderedTextEnd(label);
ImGui::PushStyleColor(ImGuiCol_Text,
ImGui::ColorConvertU32ToFloat4(text_color));
ImGui::RenderTextClipped(button_rect.Min, button_rect.Max, label, label_end,
nullptr, ImVec2(0.5f, 0.5f), &button_rect);
ImGui::PopStyleColor();
return is_pressed;
}
} // namespace crossdesk
@@ -1,20 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-02-26
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _ROUNDED_CORNER_BUTTON_H_
#define _ROUNDED_CORNER_BUTTON_H_
#include "imgui.h"
#include "imgui_internal.h"
namespace crossdesk {
bool RoundedCornerButton(const char* label, const ImVec2& size, float rounding,
ImDrawFlags round_flags, bool enabled = true,
ImU32 normal_col = 0, ImU32 hover_col = 0,
ImU32 active_col = 0, ImU32 border_col = 0);
} // namespace crossdesk
#endif
@@ -1,44 +0,0 @@
#include "shared_cursor_state.h"
#include <remote_action.h>
#include <mutex>
namespace crossdesk {
namespace {
std::mutex g_cursor_state_mutex;
SharedCursorState g_cursor_state;
bool g_cursor_state_available = false;
} // namespace
void PublishSharedCursorState(bool visible, RemoteCursorShape shape) {
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
++g_cursor_state.generation;
g_cursor_state.visible = visible;
g_cursor_state.shape = visible ? shape : RemoteCursorShape::none;
g_cursor_state_available = true;
}
bool GetSharedCursorState(SharedCursorState* state) {
if (!state) {
return false;
}
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
if (!g_cursor_state_available) {
return false;
}
*state = g_cursor_state;
return true;
}
void ClearSharedCursorState() {
std::lock_guard<std::mutex> lock(g_cursor_state_mutex);
++g_cursor_state.generation;
g_cursor_state.visible = false;
g_cursor_state.shape = RemoteCursorShape::none;
g_cursor_state_available = false;
}
} // namespace crossdesk
@@ -1,22 +0,0 @@
#ifndef CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
#define CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
#include <cstdint>
#include <remote_cursor_shape.h>
namespace crossdesk {
struct SharedCursorState {
uint64_t generation = 0;
bool visible = false;
RemoteCursorShape shape = RemoteCursorShape::default_cursor;
};
void PublishSharedCursorState(bool visible, RemoteCursorShape shape);
bool GetSharedCursorState(SharedCursorState* state);
void ClearSharedCursorState();
} // namespace crossdesk
#endif // CROSSDESK_COMMON_SHARED_CURSOR_STATE_H_
@@ -1,460 +0,0 @@
#include "config_center.h"
#include "autostart.h"
#include "rd_log.h"
namespace crossdesk {
namespace {
bool IsValidTurnModeValue(long value) {
return value >= static_cast<long>(ConfigCenter::TURN_MODE::DISABLED) &&
value <= static_cast<long>(ConfigCenter::TURN_MODE::FORCE_TCP);
}
} // namespace
ConfigCenter::ConfigCenter(const std::string& config_path)
: config_path_(config_path) {
ini_.SetUnicode(true);
Load();
}
ConfigCenter::~ConfigCenter() {}
int ConfigCenter::Load() {
SI_Error rc = ini_.LoadFile(config_path_.c_str());
if (rc < 0) {
Save();
return -1;
}
bool persist_config_migration = false;
persist_config_migration |= ini_.Delete(section_, "video_content_type");
persist_config_migration |= ini_.Delete(section_, "screen_content");
persist_config_migration |=
ini_.Delete(section_, "enable_desktop_quality_optimization");
persist_config_migration |=
ini_.Delete(section_, "enable_minimize_to_tray");
const long language_value =
ini_.GetLongValue(section_, "language", static_cast<long>(language_));
if (language_value < static_cast<long>(LANGUAGE::CHINESE) ||
language_value > static_cast<long>(LANGUAGE::RUSSIAN)) {
language_ = LANGUAGE::ENGLISH;
} else {
language_ = static_cast<LANGUAGE>(language_value);
}
video_quality_ = static_cast<VIDEO_QUALITY>(ini_.GetLongValue(
section_, "video_quality", static_cast<long>(video_quality_)));
video_frame_rate_ = static_cast<VIDEO_FRAME_RATE>(ini_.GetLongValue(
section_, "video_frame_rate", static_cast<long>(video_frame_rate_)));
video_encode_format_ = static_cast<VIDEO_ENCODE_FORMAT>(
ini_.GetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_)));
hardware_video_codec_ = ini_.GetBoolValue(section_, "hardware_video_codec",
hardware_video_codec_);
const char* turn_mode_value = ini_.GetValue(section_, "turn_mode", nullptr);
if (turn_mode_value != nullptr && strlen(turn_mode_value) > 0) {
const long parsed_turn_mode = ini_.GetLongValue(
section_, "turn_mode", static_cast<long>(turn_mode_));
if (IsValidTurnModeValue(parsed_turn_mode)) {
turn_mode_ = static_cast<TURN_MODE>(parsed_turn_mode);
} else {
LOG_WARN("Invalid TURN mode [{}], using auto UDP/TCP",
parsed_turn_mode);
turn_mode_ = TURN_MODE::AUTO_UDP_TCP;
}
} else {
const bool legacy_enable_turn = ini_.GetBoolValue(
section_, "enable_turn", turn_mode_ != TURN_MODE::DISABLED);
turn_mode_ = legacy_enable_turn ? TURN_MODE::AUTO_UDP_TCP
: TURN_MODE::DISABLED;
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
persist_config_migration = true;
}
enable_srtp_ = ini_.GetBoolValue(section_, "enable_srtp", enable_srtp_);
enable_self_hosted_ =
ini_.GetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
const char* signal_server_host_value =
ini_.GetValue(section_, "signal_server_host", nullptr);
if (signal_server_host_value != nullptr &&
strlen(signal_server_host_value) > 0) {
signal_server_host_ = signal_server_host_value;
} else {
signal_server_host_ = "";
}
const char* signal_server_port_value =
ini_.GetValue(section_, "signal_server_port", nullptr);
if (signal_server_port_value != nullptr &&
strlen(signal_server_port_value) > 0) {
signal_server_port_ =
static_cast<int>(ini_.GetLongValue(section_, "signal_server_port", 0));
} else {
signal_server_port_ = 0;
}
const char* coturn_server_port_value =
ini_.GetValue(section_, "coturn_server_port", nullptr);
if (coturn_server_port_value != nullptr &&
strlen(coturn_server_port_value) > 0) {
coturn_server_port_ =
static_cast<int>(ini_.GetLongValue(section_, "coturn_server_port", 0));
} else {
coturn_server_port_ = 0;
}
enable_autostart_ =
ini_.GetBoolValue(section_, "enable_autostart", enable_autostart_);
enable_daemon_ = ini_.GetBoolValue(section_, "enable_daemon", enable_daemon_);
portable_service_prompt_suppressed_ =
ini_.GetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
const char* file_transfer_save_path_value =
ini_.GetValue(section_, "file_transfer_save_path", nullptr);
if (file_transfer_save_path_value != nullptr &&
strlen(file_transfer_save_path_value) > 0) {
file_transfer_save_path_ = file_transfer_save_path_value;
} else {
file_transfer_save_path_ = "";
}
if (persist_config_migration && ini_.SaveFile(config_path_.c_str()) < 0) {
return -1;
}
return 0;
}
int ConfigCenter::Save() {
ini_.SetLongValue(section_, "language", static_cast<long>(language_));
ini_.SetLongValue(section_, "video_quality",
static_cast<long>(video_quality_));
ini_.SetLongValue(section_, "video_frame_rate",
static_cast<long>(video_frame_rate_));
ini_.SetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_));
ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_);
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
ini_.SetBoolValue(section_, "enable_turn",
turn_mode_ != TURN_MODE::DISABLED);
ini_.SetBoolValue(section_, "enable_srtp", enable_srtp_);
ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
// only save when self hosted
if (enable_self_hosted_) {
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
ini_.SetLongValue(section_, "coturn_server_port",
static_cast<long>(coturn_server_port_));
}
ini_.SetBoolValue(section_, "enable_autostart", enable_autostart_);
ini_.SetBoolValue(section_, "enable_daemon", enable_daemon_);
ini_.SetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
ini_.SetValue(section_, "file_transfer_save_path",
file_transfer_save_path_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
// setters
int ConfigCenter::SetLanguage(LANGUAGE language) {
language_ = language;
ini_.SetLongValue(section_, "language", static_cast<long>(language_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoQuality(VIDEO_QUALITY video_quality) {
video_quality_ = video_quality;
ini_.SetLongValue(section_, "video_quality",
static_cast<long>(video_quality_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoFrameRate(VIDEO_FRAME_RATE video_frame_rate) {
video_frame_rate_ = video_frame_rate;
ini_.SetLongValue(section_, "video_frame_rate",
static_cast<long>(video_frame_rate_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetVideoEncodeFormat(
VIDEO_ENCODE_FORMAT video_encode_format) {
video_encode_format_ = video_encode_format;
ini_.SetLongValue(section_, "video_encode_format",
static_cast<long>(video_encode_format_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetHardwareVideoCodec(bool hardware_video_codec) {
hardware_video_codec_ = hardware_video_codec;
ini_.SetBoolValue(section_, "hardware_video_codec", hardware_video_codec_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetTurnMode(TURN_MODE turn_mode) {
if (!IsValidTurnModeValue(static_cast<long>(turn_mode))) {
return -1;
}
turn_mode_ = turn_mode;
ini_.SetLongValue(section_, "turn_mode", static_cast<long>(turn_mode_));
ini_.SetBoolValue(section_, "enable_turn",
turn_mode_ != TURN_MODE::DISABLED);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetTurn(bool enable_turn) {
if (!enable_turn) {
return SetTurnMode(TURN_MODE::DISABLED);
}
if (turn_mode_ == TURN_MODE::DISABLED) {
return SetTurnMode(TURN_MODE::AUTO_UDP_TCP);
}
return SetTurnMode(turn_mode_);
}
int ConfigCenter::SetSrtp(bool enable_srtp) {
enable_srtp_ = enable_srtp;
ini_.SetBoolValue(section_, "enable_srtp", enable_srtp_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetServerHost(const std::string& signal_server_host) {
signal_server_host_ = signal_server_host;
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetServerPort(int signal_server_port) {
signal_server_port_ = signal_server_port;
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetCoturnServerPort(int coturn_server_port) {
coturn_server_port_ = coturn_server_port;
ini_.SetLongValue(section_, "coturn_server_port",
static_cast<long>(coturn_server_port_));
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetSelfHosted(bool enable_self_hosted) {
enable_self_hosted_ = enable_self_hosted;
ini_.SetBoolValue(section_, "enable_self_hosted", enable_self_hosted_);
// load from config if self hosted is enabled
if (enable_self_hosted_) {
const char* signal_server_host_value =
ini_.GetValue(section_, "signal_server_host", nullptr);
if (signal_server_host_value != nullptr &&
strlen(signal_server_host_value) > 0) {
signal_server_host_ = signal_server_host_value;
}
const char* signal_server_port_value =
ini_.GetValue(section_, "signal_server_port", nullptr);
if (signal_server_port_value != nullptr &&
strlen(signal_server_port_value) > 0) {
signal_server_port_ = static_cast<int>(
ini_.GetLongValue(section_, "signal_server_port", 0));
}
const char* coturn_server_port_value =
ini_.GetValue(section_, "coturn_server_port", nullptr);
if (coturn_server_port_value != nullptr &&
strlen(coturn_server_port_value) > 0) {
coturn_server_port_ = static_cast<int>(
ini_.GetLongValue(section_, "coturn_server_port", 0));
}
ini_.SetValue(section_, "signal_server_host", signal_server_host_.c_str());
ini_.SetLongValue(section_, "signal_server_port",
static_cast<long>(signal_server_port_));
ini_.SetLongValue(section_, "coturn_server_port",
static_cast<long>(coturn_server_port_));
}
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetAutostart(bool enable_autostart) {
enable_autostart_ = enable_autostart;
bool success = false;
if (enable_autostart) {
success = EnableAutostart("CrossDesk");
} else {
success = DisableAutostart("CrossDesk");
}
ini_.SetBoolValue(section_, "enable_autostart", enable_autostart_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
if (!success) {
LOG_ERROR("SetAutostart failed");
return -1;
}
return 0;
}
int ConfigCenter::SetDaemon(bool enable_daemon) {
enable_daemon_ = enable_daemon;
ini_.SetBoolValue(section_, "enable_daemon", enable_daemon_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
int ConfigCenter::SetPortableServicePromptSuppressed(bool suppressed) {
portable_service_prompt_suppressed_ = suppressed;
ini_.SetBoolValue(section_, "portable_service_prompt_suppressed",
portable_service_prompt_suppressed_);
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
// getters
ConfigCenter::LANGUAGE ConfigCenter::GetLanguage() const { return language_; }
ConfigCenter::VIDEO_QUALITY ConfigCenter::GetVideoQuality() const {
return video_quality_;
}
ConfigCenter::VIDEO_FRAME_RATE ConfigCenter::GetVideoFrameRate() const {
return video_frame_rate_;
}
ConfigCenter::VIDEO_ENCODE_FORMAT ConfigCenter::GetVideoEncodeFormat() const {
return video_encode_format_;
}
bool ConfigCenter::IsHardwareVideoCodec() const {
return hardware_video_codec_;
}
ConfigCenter::TURN_MODE ConfigCenter::GetTurnMode() const {
return turn_mode_;
}
bool ConfigCenter::IsEnableTurn() const {
return turn_mode_ != TURN_MODE::DISABLED;
}
bool ConfigCenter::IsEnableSrtp() const { return enable_srtp_; }
std::string ConfigCenter::GetSignalServerHost() const {
return signal_server_host_;
}
int ConfigCenter::GetSignalServerPort() const { return signal_server_port_; }
int ConfigCenter::GetCoturnServerPort() const { return coturn_server_port_; }
std::string ConfigCenter::GetDefaultServerHost() const {
return signal_server_host_default_;
}
int ConfigCenter::GetDefaultSignalServerPort() const {
return server_port_default_;
}
int ConfigCenter::GetDefaultCoturnServerPort() const {
return coturn_server_port_default_;
}
bool ConfigCenter::IsSelfHosted() const { return enable_self_hosted_; }
bool ConfigCenter::IsEnableAutostart() const { return enable_autostart_; }
bool ConfigCenter::IsEnableDaemon() const { return enable_daemon_; }
bool ConfigCenter::IsPortableServicePromptSuppressed() const {
return portable_service_prompt_suppressed_;
}
int ConfigCenter::SetFileTransferSavePath(const std::string& path) {
file_transfer_save_path_ = path;
ini_.SetValue(section_, "file_transfer_save_path",
file_transfer_save_path_.c_str());
SI_Error rc = ini_.SaveFile(config_path_.c_str());
if (rc < 0) {
return -1;
}
return 0;
}
std::string ConfigCenter::GetFileTransferSavePath() const {
return file_transfer_save_path_;
}
} // namespace crossdesk
@@ -1,52 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2023-12-14
* Copyright (c) 2023 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DEVICE_CONTROLLER_H_
#define _DEVICE_CONTROLLER_H_
#include <cstdint>
#include <vector>
#include <remote_action.h>
#include "display_info.h"
namespace crossdesk {
// int key_code, bool is_down, uint32_t scan_code, bool extended
using OnKeyAction = void (*)(int, bool, uint32_t, bool, void*);
class DeviceController {
public:
virtual ~DeviceController() = default;
};
class MouseController : public DeviceController {
public:
~MouseController() override = default;
virtual int Init(std::vector<DisplayInfo> display_info_list) = 0;
virtual int Destroy() = 0;
virtual int SendMouseCommand(RemoteAction remote_action,
int display_index) = 0;
virtual void UpdateDisplayInfoList(
const std::vector<DisplayInfo>&) {}
};
class KeyboardCapturer : public DeviceController {
public:
~KeyboardCapturer() override = default;
virtual int Hook(OnKeyAction on_key_action, void* user_ptr) = 0;
virtual int Unhook() = 0;
virtual int SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code = 0,
bool extended = false) = 0;
};
} // namespace crossdesk
#endif
@@ -1,195 +0,0 @@
#ifndef CROSSDESK_GUI_APPLICATION_STATE_H_
#define CROSSDESK_GUI_APPLICATION_STATE_H_
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <nlohmann/json.hpp>
#include <string>
namespace crossdesk::gui_detail {
struct MainWindowState {
float title_bar_width_ = 640;
float title_bar_height_ = 30;
float title_bar_button_width_ = 30;
float title_bar_button_height_ = 30;
bool exit_ = false;
const int sdl_refresh_ms_ = 16;
bool main_window_minimized_ = false;
int main_window_width_real_ = 720;
int main_window_height_real_ = 540;
float main_window_dpi_scaling_w_ = 1.0f;
float main_window_dpi_scaling_h_ = 1.0f;
float dpi_scale_ = 1.0f;
float main_window_width_default_ = 640;
float main_window_height_default_ = 480;
float main_window_width_ = 640;
float main_window_height_ = 480;
float main_window_width_last_ = 640;
float main_window_height_last_ = 480;
float local_window_width_ = 320;
float local_window_height_ = 235;
float remote_window_width_ = 320;
float remote_window_height_ = 235;
float local_child_window_width_ = 266;
float local_child_window_height_ = 180;
float remote_child_window_width_ = 266;
float remote_child_window_height_ = 180;
float main_window_text_y_padding_ = 10;
float main_child_window_x_padding_ = 27;
float main_child_window_y_padding_ = 45;
float status_bar_height_ = 22;
float connection_status_window_width_ = 200;
float connection_status_window_height_ = 150;
float notification_window_width_ = 200;
float notification_window_height_ = 80;
float about_window_width_ = 300;
float about_window_height_ = 170;
float update_notification_window_width_ = 400;
float update_notification_window_height_ = 320;
};
// Application-global interaction flags that coordinate SDL events with media
// and remote-control devices.
struct InteractionState {
bool start_mouse_controller_ = false;
bool mouse_controller_is_started_ = false;
bool start_screen_capturer_ = false;
bool screen_capturer_is_started_ = false;
bool start_speaker_capturer_ = false;
bool speaker_capturer_is_started_ = false;
bool start_keyboard_capturer_ = false;
bool show_cursor_ = false;
bool keyboard_capturer_is_started_ = false;
bool keyboard_capturer_uses_window_events_ = false;
bool foucs_on_main_window_ = false;
bool focus_on_stream_window_ = false;
bool audio_capture_ = false;
int screen_width_ = 1280;
int screen_height_ = 720;
int selected_display_ = 0;
std::string connect_button_label_ = "Connect";
char input_password_tmp_[7] = "";
char input_password_[7] = "";
std::string random_password_;
char new_password_[7] = "";
char remote_id_display_[12] = "";
unsigned char audio_buffer_[720]{};
int audio_len_ = 0;
bool audio_buffer_fresh_ = false;
bool need_to_rejoin_ = false;
std::chrono::steady_clock::time_point last_rejoin_check_time_ =
std::chrono::steady_clock::now();
bool just_created_ = false;
std::string controlled_remote_id_;
std::string focused_remote_id_;
std::string remote_client_id_;
};
struct UpdateState {
nlohmann::json latest_version_info_ = nlohmann::json{};
bool update_available_ = false;
std::string latest_version_;
std::string release_name_;
std::string release_notes_;
std::string release_date_;
bool show_new_version_icon_ = false;
bool show_new_version_icon_in_menu_ = true;
double new_version_icon_last_trigger_time_ = 0.0;
double new_version_icon_render_start_time_ = 0.0;
};
struct StreamWindowState {
bool need_to_create_stream_window_ = false;
bool stream_window_created_ = false;
bool stream_window_inited_ = false;
bool window_maximized_ = false;
bool control_mouse_ = false;
int stream_window_width_default_ = 1280;
int stream_window_height_default_ = 720;
float stream_window_width_ = 1280;
float stream_window_height_ = 720;
int stream_window_width_real_ = 1280;
int stream_window_height_real_ = 720;
float stream_window_dpi_scaling_w_ = 1.0f;
float stream_window_dpi_scaling_h_ = 1.0f;
};
struct ServerWindowState {
// Transport callbacks run outside the UI thread. Keep the two lifecycle
// requests atomic so a disconnect cannot be lost while the Slint timer is
// deciding whether to create or destroy the controlled-side window.
std::atomic<bool> need_to_create_server_window_{false};
std::atomic<bool> need_to_destroy_server_window_{false};
bool server_window_created_ = false;
bool server_window_inited_ = false;
int server_window_width_default_ = 250;
int server_window_height_default_ = 150;
float server_window_width_ = 250;
float server_window_height_ = 150;
float server_window_title_bar_height_ = 30.0f;
int server_window_normal_width_ = 250;
int server_window_normal_height_ = 150;
float server_window_dpi_scaling_w_ = 1.0f;
float server_window_dpi_scaling_h_ = 1.0f;
float window_rounding_ = 6.0f;
float window_rounding_default_ = 6.0f;
bool server_window_collapsed_ = false;
bool server_window_collapsed_dragging_ = false;
float server_window_collapsed_drag_start_mouse_x_ = 0.0f;
float server_window_collapsed_drag_start_mouse_y_ = 0.0f;
int server_window_collapsed_drag_start_win_x_ = 0;
int server_window_collapsed_drag_start_win_y_ = 0;
bool server_window_dragging_ = false;
float server_window_drag_start_mouse_x_ = 0.0f;
float server_window_drag_start_mouse_y_ = 0.0f;
int server_window_drag_start_win_x_ = 0;
int server_window_drag_start_win_y_ = 0;
};
struct UiState {
bool label_inited_ = false;
bool connect_button_pressed_ = false;
bool password_validating_ = false;
uint32_t password_validating_time_ = 0;
bool show_settings_window_ = false;
bool show_self_hosted_server_config_window_ = false;
bool rejoin_ = false;
bool local_id_copied_ = false;
bool show_password_ = true;
bool show_about_window_ = false;
bool show_connection_status_window_ = false;
bool show_reset_password_window_ = false;
bool show_update_notification_window_ = false;
bool fullscreen_button_pressed_ = false;
bool focus_on_input_widget_ = true;
bool is_client_mode_ = false;
bool is_server_mode_ = false;
bool reload_recent_connections_ = true;
bool show_confirm_delete_connection_ = false;
bool show_edit_connection_alias_window_ = false;
bool show_offline_warning_window_ = false;
bool delete_connection_ = false;
bool is_tab_bar_hovered_ = false;
std::string delete_connection_name_;
std::string edit_connection_alias_remote_id_;
char edit_connection_alias_[128] = "";
std::string offline_warning_text_;
bool re_enter_remote_id_ = false;
double copy_start_time_ = 0;
};
struct ApplicationState : MainWindowState,
InteractionState,
UpdateState,
StreamWindowState,
ServerWindowState,
UiState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_APPLICATION_STATE_H_
File diff suppressed because it is too large Load Diff
@@ -1,97 +0,0 @@
#ifndef _GUI_APPLICATION_H_
#define _GUI_APPLICATION_H_
#include <chrono>
#include <memory>
#include <string>
#include <unordered_map>
#include <remote_action.h>
#include "runtime/cursor_state_provider.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
// Slint application shell. GuiRuntime remains the owner of transport, media,
// device, clipboard, transfer and settings behavior.
class GuiApplication final : private GuiRuntime {
public:
GuiApplication();
~GuiApplication();
int Run();
private:
struct SlintUi;
struct CursorDeliveryState {
CursorState last_sent{};
bool has_sent = false;
bool feedback_pending = false;
std::chrono::steady_clock::time_point last_sent_time{};
};
void InitializeLogger();
void InitializeSettings();
bool InitializeSDL();
void InitializeModules();
void InitializeUi();
void InitializeSystemTray();
bool MinimizeMainWindowToTray();
void BindMainCallbacks();
void BindStreamCallbacks();
void BindServerCallbacks();
void Tick();
void ShareLocalCursorState();
void HandlePasswordChangeResult();
void HandleCredentialRecovery();
void SyncMainWindow();
void SyncConnectionDialog();
void SyncPlatformDialogs();
void SyncStreamWindow();
void SyncStreamVideoFrame();
void ScheduleNextVideoFrame();
void ConfigureStreamVideoRenderer();
void SyncStreamKeyboardFocus();
void SetStreamKeyboardFocus(bool focused);
void SyncServerWindow();
#if defined(__linux__) && !defined(__APPLE__)
void SyncXWaylandWindowActivation();
#endif
void UpdateLocalization();
void ResetSettingsUi();
void SaveSettingsFromUi();
#if _WIN32 && CROSSDESK_PORTABLE
void CheckPortableWindowsService();
void StartPortableWindowsServiceInstall();
void JoinPortableWindowsServiceInstallThread();
#endif
void ConnectFromUi(const std::string &remote_id);
void SelectStreamTab(int index);
void ReorderStreamTab(int from, float drop_x, float tab_width);
void CloseStreamTab(const std::string &remote_id);
void SendPointerInput(int button, int kind, float x, float y);
void SendScrollInput(float delta_x, float delta_y, float x, float y);
void SendKeyInput(const std::string &text, bool pressed, bool control,
bool alt, bool shift, bool meta);
void Cleanup();
std::shared_ptr<RemoteSession> SelectedSession();
std::string OpenFileDialog(const std::string &title);
bool OpenUrl(const std::string &url);
std::unique_ptr<SlintUi> ui_;
CursorStateProvider cursor_state_provider_;
std::unordered_map<std::string, CursorDeliveryState>
cursor_delivery_states_;
uint32_t cursor_state_sequence_ = 0;
std::chrono::steady_clock::time_point next_video_frame_time_{};
#if defined(__linux__) && !defined(__APPLE__)
bool use_xwayland_gui_ = false;
bool use_x11_custom_titlebar_ = false;
#endif
};
} // namespace crossdesk
#endif
@@ -1,323 +0,0 @@
#include "application/gui_application.h"
#include <cstring>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "rd_log.h"
namespace crossdesk {
void GuiApplication::ProcessSdlEvent(const SDL_Event &event) {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Main context is null");
return;
}
if (stream_window_inited_) {
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Stream context is null");
return;
}
}
if (server_window_inited_) {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Server context is null");
return;
}
}
if (APP_EXIT_EVENT != 0 && event.type == APP_EXIT_EVENT) {
LOG_INFO("Quit program from system tray");
if (stream_window_) {
SDL_SetWindowMouseGrab(stream_window_, false);
}
#if defined(__linux__) && !defined(__APPLE__)
if (tray_) {
tray_->RemoveTrayIcon();
}
#endif
exit_ = true;
return;
}
if (clipboard_.event_type() != 0 && event.type == clipboard_.event_type()) {
clipboard_.ApplyPendingRemoteText();
return;
}
switch (event.type) {
case SDL_EVENT_QUIT:
if (stream_window_inited_) {
LOG_INFO("Destroy stream window");
SDL_SetWindowMouseGrab(stream_window_, false);
DestroyStreamWindow();
DestroyStreamWindowContext();
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &[host_name, props] : remote_sessions_) {
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
thumbnail_->SaveToThumbnail(
(char *)frame_snapshot->data(), video_width, video_height,
host_name, props->remote_host_name_,
props->remember_password_ ? props->remote_password_ : "");
}
if (props->peer_) {
std::string client_id = (host_name == client_id_)
? "C-" + std::string(client_id_)
: client_id_;
LOG_INFO("[{}] Leave connection [{}]", client_id, host_name);
LeaveConnection(props->peer_, host_name.c_str());
LOG_INFO("Destroy peer [{}]", client_id);
DestroyPeer(&props->peer_);
}
props->streaming_ = false;
props->remember_password_ = false;
props->connection_established_ = false;
props->audio_capture_button_pressed_ = false;
memset(&props->net_traffic_stats_, 0,
sizeof(props->net_traffic_stats_));
SDL_SetWindowFullscreen(main_window_, false);
SDL_FlushEvents(STREAM_REFRESH_EVENT, STREAM_REFRESH_EVENT);
memset(audio_buffer_, 0, 720);
}
}
{
// std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
rejoin_ = false;
is_client_mode_ = false;
reload_recent_connections_ = true;
fullscreen_button_pressed_ = false;
start_keyboard_capturer_ = false;
just_created_ = false;
recent_connection_image_save_time_ = SDL_GetTicks();
} else {
LOG_INFO("Quit program");
exit_ = true;
}
break;
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
if (stream_window_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
break;
}
if (main_window_ &&
event.window.windowID == SDL_GetWindowID(main_window_)) {
if (!MinimizeMainWindowToTray()) {
SDL_HideWindow(main_window_);
}
break;
}
exit_ = true;
break;
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
if (stream_window_created_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
UpdateRenderRect();
}
break;
case SDL_EVENT_WINDOW_FOCUS_GAINED:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
focus_on_stream_window_ = true;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = true;
}
break;
case SDL_EVENT_WINDOW_FOCUS_LOST:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
keyboard_.ForceReleasePressedKeys();
focus_on_stream_window_ = false;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = false;
}
break;
case SDL_EVENT_DROP_FILE:
transfers_.HandleDropEvent(event);
break;
case SDL_EVENT_CLIPBOARD_UPDATE:
clipboard_.HandleLocalUpdate();
break;
case SDL_EVENT_MOUSE_MOTION:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_EVENT_MOUSE_WHEEL: {
Uint32 mouse_window_id = 0;
if (event.type == SDL_EVENT_MOUSE_MOTION) {
mouse_window_id = event.motion.windowID;
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
mouse_window_id = event.button.windowID;
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
mouse_window_id = event.wheel.windowID;
}
if (focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == mouse_window_id) {
ProcessMouseEvent(event);
}
break;
}
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
if (keyboard_capturer_is_started_ &&
keyboard_capturer_uses_window_events_ &&
focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == event.key.windowID) {
ProcessKeyboardEvent(event);
}
break;
default:
if (event.type == STREAM_REFRESH_EVENT) {
auto *props = static_cast<RemoteSession *>(event.user.data1);
if (!props) {
break;
}
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
bool render_rect_dirty = false;
bool cleanup_pending = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
cleanup_pending = props->stream_cleanup_pending_;
if (!cleanup_pending) {
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
render_rect_dirty = props->render_rect_dirty_;
}
if (cleanup_pending) {
if (props->stream_texture_) {
SDL_DestroyTexture(props->stream_texture_);
props->stream_texture_ = nullptr;
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->stream_cleanup_pending_ = false;
}
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
break;
}
if (video_width <= 0 || video_height <= 0) {
break;
}
if (!frame_snapshot || frame_snapshot->empty()) {
break;
}
if (props->stream_texture_) {
if (video_width != props->texture_width_ ||
video_height != props->texture_height_) {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
SDL_DestroyTexture(props->stream_texture_);
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
} else {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
SDL_UpdateTexture(props->stream_texture_, NULL, frame_snapshot->data(),
props->texture_width_);
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
}
break;
}
}
} // namespace crossdesk
@@ -1,424 +0,0 @@
#include "application/gui_application.h"
#include <remote_action.h>
#include <algorithm>
#include <cmath>
#include <string>
#include "device_controller.h"
#include "rd_log.h"
namespace crossdesk {
namespace {
int TranslateSdlKeypadScancodeToVk(const SDL_KeyboardEvent &event) {
const bool numlock_enabled = (event.mod & SDL_KMOD_NUM) != 0;
switch (event.scancode) {
case SDL_SCANCODE_NUMLOCKCLEAR:
return 0x90;
case SDL_SCANCODE_KP_ENTER:
return 0x0D;
case SDL_SCANCODE_KP_0:
if (!numlock_enabled) {
return 0x2D;
}
return 0x60;
case SDL_SCANCODE_KP_1:
if (!numlock_enabled) {
return 0x23;
}
return 0x61;
case SDL_SCANCODE_KP_2:
if (!numlock_enabled) {
return 0x28;
}
return 0x62;
case SDL_SCANCODE_KP_3:
if (!numlock_enabled) {
return 0x22;
}
return 0x63;
case SDL_SCANCODE_KP_4:
if (!numlock_enabled) {
return 0x25;
}
return 0x64;
case SDL_SCANCODE_KP_5:
return 0x65;
case SDL_SCANCODE_KP_6:
if (!numlock_enabled) {
return 0x27;
}
return 0x66;
case SDL_SCANCODE_KP_7:
if (!numlock_enabled) {
return 0x24;
}
return 0x67;
case SDL_SCANCODE_KP_8:
if (!numlock_enabled) {
return 0x26;
}
return 0x68;
case SDL_SCANCODE_KP_9:
if (!numlock_enabled) {
return 0x21;
}
return 0x69;
case SDL_SCANCODE_KP_PERIOD:
case SDL_SCANCODE_KP_COMMA:
if (!numlock_enabled) {
return 0x2E;
}
return 0x6E;
case SDL_SCANCODE_KP_DIVIDE:
return 0x6F;
case SDL_SCANCODE_KP_MULTIPLY:
return 0x6A;
case SDL_SCANCODE_KP_MINUS:
return 0x6D;
case SDL_SCANCODE_KP_PLUS:
return 0x6B;
case SDL_SCANCODE_KP_EQUALS:
return 0xBB;
default:
return -1;
}
}
int TranslateSdlKeyboardEventToVk(const SDL_KeyboardEvent &event) {
const int keypad_key_code = TranslateSdlKeypadScancodeToVk(event);
if (keypad_key_code >= 0) {
return keypad_key_code;
}
const int key = static_cast<int>(event.key);
if (key >= 'a' && key <= 'z') {
return key - 'a' + 0x41;
}
if (key >= 'A' && key <= 'Z') {
return key;
}
if (key >= '0' && key <= '9') {
return key;
}
switch (key) {
case ';':
return 0xBA;
case '\'':
return 0xDE;
case '`':
return 0xC0;
case ',':
return 0xBC;
case '.':
return 0xBE;
case '/':
return 0xBF;
case '\\':
return 0xDC;
case '[':
return 0xDB;
case ']':
return 0xDD;
case '-':
return 0xBD;
case '=':
return 0xBB;
default:
break;
}
switch (event.scancode) {
case SDL_SCANCODE_ESCAPE:
return 0x1B;
case SDL_SCANCODE_RETURN:
return 0x0D;
case SDL_SCANCODE_SPACE:
return 0x20;
case SDL_SCANCODE_BACKSPACE:
return 0x08;
case SDL_SCANCODE_TAB:
return 0x09;
case SDL_SCANCODE_PRINTSCREEN:
return 0x2C;
case SDL_SCANCODE_SCROLLLOCK:
return 0x91;
case SDL_SCANCODE_PAUSE:
return 0x13;
case SDL_SCANCODE_INSERT:
return 0x2D;
case SDL_SCANCODE_DELETE:
return 0x2E;
case SDL_SCANCODE_HOME:
return 0x24;
case SDL_SCANCODE_END:
return 0x23;
case SDL_SCANCODE_PAGEUP:
return 0x21;
case SDL_SCANCODE_PAGEDOWN:
return 0x22;
case SDL_SCANCODE_LEFT:
return 0x25;
case SDL_SCANCODE_RIGHT:
return 0x27;
case SDL_SCANCODE_UP:
return 0x26;
case SDL_SCANCODE_DOWN:
return 0x28;
case SDL_SCANCODE_F1:
return 0x70;
case SDL_SCANCODE_F2:
return 0x71;
case SDL_SCANCODE_F3:
return 0x72;
case SDL_SCANCODE_F4:
return 0x73;
case SDL_SCANCODE_F5:
return 0x74;
case SDL_SCANCODE_F6:
return 0x75;
case SDL_SCANCODE_F7:
return 0x76;
case SDL_SCANCODE_F8:
return 0x77;
case SDL_SCANCODE_F9:
return 0x78;
case SDL_SCANCODE_F10:
return 0x79;
case SDL_SCANCODE_F11:
return 0x7A;
case SDL_SCANCODE_F12:
return 0x7B;
case SDL_SCANCODE_CAPSLOCK:
return 0x14;
case SDL_SCANCODE_LSHIFT:
return 0xA0;
case SDL_SCANCODE_RSHIFT:
return 0xA1;
case SDL_SCANCODE_LCTRL:
return 0xA2;
case SDL_SCANCODE_RCTRL:
return 0xA3;
case SDL_SCANCODE_LALT:
return 0xA4;
case SDL_SCANCODE_RALT:
return 0xA5;
case SDL_SCANCODE_LGUI:
return 0x5B;
case SDL_SCANCODE_RGUI:
return 0x5C;
default:
return -1;
}
}
} // namespace
int GuiApplication::ProcessKeyboardEvent(const SDL_Event &event) {
if (event.type != SDL_EVENT_KEY_DOWN && event.type != SDL_EVENT_KEY_UP) {
return -1;
}
// SDL represents key auto-repeat as additional key-down events. Forward
// them so the fallback path has the same long-press behavior as native hooks.
const int key_code = TranslateSdlKeyboardEventToVk(event.key);
if (key_code < 0) {
return 0;
}
return keyboard_.SendKeyCommand(key_code, event.type == SDL_EVENT_KEY_DOWN);
}
int GuiApplication::ProcessMouseEvent(const SDL_Event &event) {
controlled_remote_id_ = "";
RemoteAction remote_action{};
if ((event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) &&
event.button.button != SDL_BUTTON_LEFT &&
event.button.button != SDL_BUTTON_RIGHT &&
event.button.button != SDL_BUTTON_MIDDLE) {
return 0;
}
float cursor_x = last_mouse_event.motion.x;
float cursor_y = last_mouse_event.motion.y;
auto normalize_cursor_to_window_space = [&](float *x, float *y) {
if (!x || !y || !stream_window_) {
return;
}
int window_width = 0;
int window_height = 0;
int pixel_width = 0;
int pixel_height = 0;
SDL_GetWindowSize(stream_window_, &window_width, &window_height);
SDL_GetWindowSizeInPixels(stream_window_, &pixel_width, &pixel_height);
if (window_width <= 0 || window_height <= 0 || pixel_width <= 0 ||
pixel_height <= 0) {
return;
}
if ((window_width != pixel_width || window_height != pixel_height) &&
(*x > static_cast<float>(window_width) + 1.0f ||
*y > static_cast<float>(window_height) + 1.0f)) {
const float scale_x =
static_cast<float>(window_width) / static_cast<float>(pixel_width);
const float scale_y =
static_cast<float>(window_height) / static_cast<float>(pixel_height);
*x *= scale_x;
*y *= scale_y;
static bool logged_pixel_to_window_conversion = false;
if (!logged_pixel_to_window_conversion) {
LOG_INFO(
"Mouse coordinate space converted from pixels to window units: "
"window={}x{}, pixels={}x{}, scale=({:.4f},{:.4f})",
window_width, window_height, pixel_width, pixel_height, scale_x,
scale_y);
logged_pixel_to_window_conversion = true;
}
}
};
if (event.type == SDL_EVENT_MOUSE_MOTION) {
cursor_x = event.motion.x;
cursor_y = event.motion.y;
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
cursor_x = event.button.x;
cursor_y = event.button.y;
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
cursor_x = last_mouse_event.motion.x;
cursor_y = last_mouse_event.motion.y;
}
const bool is_pointer_position_event =
(event.type == SDL_EVENT_MOUSE_MOTION ||
event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP);
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &it : remote_sessions_) {
auto props = it.second;
if (!props->control_mouse_) {
continue;
}
const bool file_transfer_window_hovered =
props->file_transfer_.file_transfer_window_hovered_;
const bool overlay_hovered =
props->control_bar_hovered_ || props->display_selectable_hovered_ ||
props->shortcut_selectable_hovered_ || file_transfer_window_hovered;
const SDL_FRect render_rect = props->stream_render_rect_f_;
if (render_rect.w <= 1.0f || render_rect.h <= 1.0f) {
continue;
}
if (is_pointer_position_event && cursor_x >= render_rect.x &&
cursor_x <= render_rect.x + render_rect.w &&
cursor_y >= render_rect.y &&
cursor_y <= render_rect.y + render_rect.h) {
controlled_remote_id_ = it.first;
last_mouse_event.motion.x = cursor_x;
last_mouse_event.motion.y = cursor_y;
last_mouse_event.button.x = cursor_x;
last_mouse_event.button.y = cursor_y;
remote_action.m.x = (cursor_x - render_rect.x) / render_rect.w;
remote_action.m.y = (cursor_y - render_rect.y) / render_rect.h;
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
if (SDL_EVENT_MOUSE_BUTTON_DOWN == event.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == event.button.button) {
remote_action.m.flag = MouseFlag::left_down;
} else if (SDL_BUTTON_RIGHT == event.button.button) {
remote_action.m.flag = MouseFlag::right_down;
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
remote_action.m.flag = MouseFlag::middle_down;
}
} else if (SDL_EVENT_MOUSE_BUTTON_UP == event.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == event.button.button) {
remote_action.m.flag = MouseFlag::left_up;
} else if (SDL_BUTTON_RIGHT == event.button.button) {
remote_action.m.flag = MouseFlag::right_up;
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
remote_action.m.flag = MouseFlag::middle_up;
}
} else if (SDL_EVENT_MOUSE_MOTION == event.type) {
remote_action.type = ControlType::mouse;
remote_action.m.flag = MouseFlag::move;
}
if (overlay_hovered) {
break;
}
if (props->peer_) {
std::string msg = remote_action.to_json();
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
props->mouse_label_.c_str());
}
} else if (SDL_EVENT_MOUSE_WHEEL == event.type &&
last_mouse_event.button.x >= render_rect.x &&
last_mouse_event.button.x <= render_rect.x + render_rect.w &&
last_mouse_event.button.y >= render_rect.y &&
last_mouse_event.button.y <= render_rect.y + render_rect.h) {
float scroll_x = event.wheel.x;
float scroll_y = event.wheel.y;
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED) {
scroll_x = -scroll_x;
scroll_y = -scroll_y;
}
remote_action.type = ControlType::mouse;
auto roundUp = [](float value) -> int {
if (value > 0) {
return static_cast<int>(std::ceil(value));
} else if (value < 0) {
return static_cast<int>(std::floor(value));
}
return 0;
};
if (std::abs(scroll_y) >= std::abs(scroll_x)) {
remote_action.m.flag = MouseFlag::wheel_vertical;
remote_action.m.s = roundUp(scroll_y);
} else {
remote_action.m.flag = MouseFlag::wheel_horizontal;
remote_action.m.s = roundUp(scroll_x);
}
remote_action.m.x = (last_mouse_event.button.x - render_rect.x) /
(std::max)(render_rect.w, 1.0f);
remote_action.m.y = (last_mouse_event.button.y - render_rect.y) /
(std::max)(render_rect.h, 1.0f);
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
if (overlay_hovered) {
continue;
}
if (props->peer_) {
std::string msg = remote_action.to_json();
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
props->mouse_label_.c_str());
}
}
}
return 0;
}
} // namespace crossdesk
@@ -1,28 +0,0 @@
#pragma once
#include <algorithm>
#include <iterator>
#include <string>
#include <vector>
namespace crossdesk::server_window_state {
inline int ReconcileSelectedController(const std::vector<std::string>& ids,
std::string* selected_id) {
if (!selected_id) {
return 0;
}
if (ids.empty()) {
selected_id->clear();
return 0;
}
const auto selected = std::find(ids.begin(), ids.end(), *selected_id);
if (selected == ids.end()) {
*selected_id = ids.front();
return 0;
}
return static_cast<int>(std::distance(ids.begin(), selected));
}
} // namespace crossdesk::server_window_state
@@ -1,40 +0,0 @@
#pragma once
#include <algorithm>
namespace crossdesk::window_geometry {
struct PhysicalRect {
int x = 0;
int y = 0;
int width = 0;
int height = 0;
};
struct PhysicalSize {
int width = 0;
int height = 0;
};
struct PhysicalPosition {
int x = 0;
int y = 0;
};
constexpr PhysicalPosition CenteredPosition(const PhysicalRect& bounds,
const PhysicalSize& size) {
return {
bounds.x + (bounds.width - std::min(bounds.width, size.width)) / 2,
bounds.y + (bounds.height - std::min(bounds.height, size.height)) / 2,
};
}
constexpr PhysicalPosition BottomRightPosition(const PhysicalRect& bounds,
const PhysicalSize& size) {
return {
bounds.x + std::max(0, bounds.width - size.width),
bounds.y + std::max(0, bounds.height - size.height),
};
}
} // namespace crossdesk::window_geometry
@@ -1,687 +0,0 @@
#include "application/gui_application.h"
#include <libyuv.h>
#if defined(__linux__) && !defined(__APPLE__)
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#endif
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iostream>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include "fa_regular_400.h"
#include "fa_solid_900.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "version_checker.h"
#if defined(__APPLE__)
#include "window_util_mac.h"
#endif
namespace crossdesk {
namespace {
const ImWchar *GetMultilingualGlyphRanges() {
static std::vector<ImWchar> glyph_ranges;
if (glyph_ranges.empty()) {
ImGuiIO &io = ImGui::GetIO();
ImFontGlyphRangesBuilder builder;
builder.AddRanges(io.Fonts->GetGlyphRangesDefault());
builder.AddRanges(io.Fonts->GetGlyphRangesChineseFull());
builder.AddRanges(io.Fonts->GetGlyphRangesCyrillic());
ImVector<ImWchar> built_ranges;
builder.BuildRanges(&built_ranges);
glyph_ranges.assign(built_ranges.Data,
built_ranges.Data + built_ranges.Size);
}
return glyph_ranges.empty() ? nullptr : glyph_ranges.data();
}
bool CanReadFontFile(const char *font_path) {
if (!font_path) {
return false;
}
std::ifstream font_file(font_path, std::ios::binary);
return font_file.good();
}
#if _WIN32
HICON LoadTrayIcon() {
HMODULE module = GetModuleHandleW(nullptr);
HICON icon = reinterpret_cast<HICON>(
LoadImageW(module, L"IDI_ICON1", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE));
if (icon) {
return icon;
}
return LoadIconW(nullptr, IDI_APPLICATION);
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
inline bool X11GetDisplayAndWindow(SDL_Window *window, Display **display_out,
::Window *x11_window_out) {
if (!window || !display_out || !x11_window_out) {
return false;
}
#if !defined(SDL_PROP_WINDOW_X11_DISPLAY_POINTER) || \
!defined(SDL_PROP_WINDOW_X11_WINDOW_NUMBER)
// SDL build does not expose X11 window properties.
return false;
#else
SDL_PropertiesID props = SDL_GetWindowProperties(window);
Display *display = (Display *)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
const Sint64 x11_window_num =
SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
const ::Window x11_window = (::Window)x11_window_num;
if (!display || !x11_window) {
return false;
}
*display_out = display;
*x11_window_out = x11_window;
return true;
#endif
}
inline void X11SendNetWmState(Display *display, ::Window x11_window,
long action, Atom state1, Atom state2 = 0) {
if (!display || !x11_window) {
return;
}
const Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
XEvent event;
memset(&event, 0, sizeof(event));
event.xclient.type = ClientMessage;
event.xclient.serial = 0;
event.xclient.send_event = True;
event.xclient.message_type = wm_state;
event.xclient.window = x11_window;
event.xclient.format = 32;
event.xclient.data.l[0] = action;
event.xclient.data.l[1] = (long)state1;
event.xclient.data.l[2] = (long)state2;
event.xclient.data.l[3] = 1; // normal source indication
event.xclient.data.l[4] = 0;
XSendEvent(display, DefaultRootWindow(display), False,
SubstructureRedirectMask | SubstructureNotifyMask, &event);
}
inline void X11SetWindowTypeUtility(Display *display, ::Window x11_window) {
if (!display || !x11_window) {
return;
}
const Atom wm_window_type =
XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
const Atom wm_window_type_utility =
XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
XChangeProperty(display, x11_window, wm_window_type, XA_ATOM, 32,
PropModeReplace, (unsigned char *)&wm_window_type_utility, 1);
}
inline void X11SetWindowAlwaysOnTop(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom state_above = XInternAtom(display, "_NET_WM_STATE_ABOVE", False);
const Atom state_stays_on_top =
XInternAtom(display, "_NET_WM_STATE_STAYS_ON_TOP", False);
// Request _NET_WM_STATE_ADD for ABOVE + STAYS_ON_TOP.
X11SendNetWmState(display, x11_window, 1, state_above, state_stays_on_top);
XFlush(display);
}
inline void X11SetWindowSkipTaskbar(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom skip_taskbar =
XInternAtom(display, "_NET_WM_STATE_SKIP_TASKBAR", False);
const Atom skip_pager =
XInternAtom(display, "_NET_WM_STATE_SKIP_PAGER", False);
// Request _NET_WM_STATE_ADD for SKIP_TASKBAR + SKIP_PAGER.
X11SendNetWmState(display, x11_window, 1, skip_taskbar, skip_pager);
// Hint the WM that this is an auxiliary/utility window.
X11SetWindowTypeUtility(display, x11_window);
XFlush(display);
}
#endif
} // namespace
SDL_HitTestResult GuiApplication::HitTestCallback(SDL_Window *window,
const SDL_Point *area,
void *data) {
GuiApplication *application = (GuiApplication *)data;
if (!application) {
return SDL_HITTEST_NORMAL;
}
if (application->fullscreen_button_pressed_) {
return SDL_HITTEST_NORMAL;
}
// Server window: OS-level dragging for the title bar, but keep the left-side
// collapse/expand button clickable.
if (application->server_window_ && window == application->server_window_) {
const float title_h = application->server_window_title_bar_height_;
const float button_w = title_h;
if (area->y >= 0 && area->y < title_h) {
if (area->x >= 0 && area->x < button_w) {
return SDL_HITTEST_NORMAL;
}
return SDL_HITTEST_DRAGGABLE;
}
return SDL_HITTEST_NORMAL;
}
int window_width, window_height;
SDL_GetWindowSize(window, &window_width, &window_height);
// check if curosor is in tab bar
if (application->stream_window_inited_ && application->stream_window_created_ &&
!application->fullscreen_button_pressed_ && application->stream_ctx_) {
ImGuiContext *prev_ctx = ImGui::GetCurrentContext();
ImGui::SetCurrentContext(application->stream_ctx_);
ImGuiWindow *tab_bar_window = ImGui::FindWindowByName("TabBar");
if (tab_bar_window && tab_bar_window->Active) {
ImGuiIO &io = ImGui::GetIO();
float scale_x = io.DisplayFramebufferScale.x;
float scale_y = io.DisplayFramebufferScale.y;
float tab_bar_x = tab_bar_window->Pos.x * scale_x;
float tab_bar_y = tab_bar_window->Pos.y * scale_y;
float tab_bar_width = tab_bar_window->Size.x * scale_x;
float tab_bar_height = tab_bar_window->Size.y * scale_y;
ImGui::SetCurrentContext(prev_ctx);
if (area->x >= tab_bar_x && area->x <= tab_bar_x + tab_bar_width &&
area->y >= tab_bar_y && area->y <= tab_bar_y + tab_bar_height) {
return SDL_HITTEST_NORMAL;
}
} else {
ImGui::SetCurrentContext(prev_ctx);
}
}
float mouse_grab_padding = application->title_bar_button_width_ * 0.16f;
if (area->y < application->title_bar_button_width_ &&
area->y > mouse_grab_padding &&
area->x < window_width - application->title_bar_button_width_ * 3.0f &&
area->x > mouse_grab_padding) {
return SDL_HITTEST_DRAGGABLE;
}
// if (!application->streaming_) {
// return SDL_HITTEST_NORMAL;
// }
if (area->y < mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPRIGHT;
} else {
return SDL_HITTEST_RESIZE_TOP;
}
} else if (area->y > window_height - mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
} else {
return SDL_HITTEST_RESIZE_BOTTOM;
}
} else if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_LEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_RIGHT;
}
return SDL_HITTEST_NORMAL;
}
int GuiApplication::CreateMainWindow() {
main_ctx_ = ImGui::CreateContext();
if (!main_ctx_) {
LOG_ERROR("Main context is null");
return -1;
}
ImGui::SetCurrentContext(main_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Main Window", (int)main_window_width_,
(int)main_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT,
&main_window_, &main_renderer_)) {
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
return -1;
}
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
dpi_scale_ = dpi_scale;
main_window_width_ = (int)(main_window_width_default_ * dpi_scale_);
main_window_height_ = (int)(main_window_height_default_ * dpi_scale_);
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
server_window_width_ = (int)(server_window_width_default_ * dpi_scale_);
server_window_height_ = (int)(server_window_height_default_ * dpi_scale_);
server_window_normal_width_ =
(int)(server_window_width_default_ * dpi_scale_);
server_window_normal_height_ =
(int)(server_window_height_default_ * dpi_scale_);
window_rounding_ = window_rounding_default_ * dpi_scale_;
SDL_SetWindowSize(main_window_, (int)main_window_width_,
(int)main_window_height_);
}
SDL_SetWindowResizable(main_window_, false);
// for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(main_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&main_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
#if _WIN32
SDL_PropertiesID props = SDL_GetWindowProperties(main_window_);
HWND main_hwnd = (HWND)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
HICON tray_icon = LoadTrayIcon();
tray_ = std::make_unique<WinTray>(main_hwnd, tray_icon, L"CrossDesk",
localization_language_index_);
#elif defined(__APPLE__)
tray_ = std::make_unique<MacTray>(main_window_, "CrossDesk",
localization_language_index_);
#elif defined(__linux__) && !defined(__APPLE__)
tray_ = std::make_unique<LinuxTray>(
main_window_, "CrossDesk", localization_language_index_, APP_EXIT_EVENT);
#endif
ImGui_ImplSDL3_InitForSDLRenderer(main_window_, main_renderer_);
ImGui_ImplSDLRenderer3_Init(main_renderer_);
return 0;
}
int GuiApplication::DestroyMainWindow() {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
}
if (main_renderer_) {
SDL_DestroyRenderer(main_renderer_);
}
if (main_window_) {
SDL_DestroyWindow(main_window_);
}
return 0;
}
int GuiApplication::CreateStreamWindow() {
if (stream_window_created_) {
return 0;
}
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
stream_ctx_ = ImGui::CreateContext();
if (!stream_ctx_) {
LOG_ERROR("Stream context is null");
return -1;
}
ImGui::SetCurrentContext(stream_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Stream Window", (int)stream_window_width_,
(int)stream_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&stream_window_, &stream_renderer_)) {
LOG_ERROR("Error creating stream_window_ and stream_renderer_: {}",
SDL_GetError());
return -1;
}
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
SDL_SetWindowResizable(stream_window_, true);
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(stream_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&stream_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
// change props->stream_render_rect_
SDL_Event event;
event.type = SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED;
event.window.windowID = SDL_GetWindowID(stream_window_);
SDL_PushEvent(&event);
stream_window_created_ = true;
just_created_ = true;
stream_window_inited_ = true;
LOG_INFO("Stream window inited");
return 0;
}
int GuiApplication::DestroyStreamWindow() {
stream_window_width_ = (float)stream_window_width_default_;
stream_window_height_ = (float)stream_window_height_default_;
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
}
if (stream_renderer_) {
SDL_DestroyRenderer(stream_renderer_);
stream_renderer_ = nullptr;
}
if (stream_window_) {
SDL_DestroyWindow(stream_window_);
stream_window_ = nullptr;
}
stream_window_created_ = false;
focus_on_stream_window_ = false;
stream_window_grabbed_ = false;
control_mouse_ = false;
return 0;
}
int GuiApplication::CreateServerWindow() {
if (server_window_created_) {
return 0;
}
server_ctx_ = ImGui::CreateContext();
if (!server_ctx_) {
LOG_ERROR("Server context is null");
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Server Window", (int)server_window_width_,
(int)server_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&server_window_, &server_renderer_)) {
LOG_ERROR("Error creating server_window_ and server_renderer_: {}",
SDL_GetError());
return -1;
}
#if _WIN32
// Hide server window from the taskbar by making it a tool window.
{
SDL_PropertiesID server_props = SDL_GetWindowProperties(server_window_);
HWND server_hwnd = (HWND)SDL_GetPointerProperty(
server_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
if (server_hwnd) {
LONG_PTR ex_style = GetWindowLongPtr(server_hwnd, GWL_EXSTYLE);
ex_style |= WS_EX_TOOLWINDOW;
ex_style &= ~WS_EX_APPWINDOW;
SetWindowLongPtr(server_hwnd, GWL_EXSTYLE, ex_style);
// Keep the server window above normal windows.
SetWindowPos(server_hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED | SWP_NOACTIVATE);
}
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
// Best-effort keep above other windows on X11.
X11SetWindowAlwaysOnTop(server_window_);
// Best-effort hide from taskbar on X11.
X11SetWindowSkipTaskbar(server_window_);
#endif
#if defined(__APPLE__)
// Best-effort keep above other windows on macOS.
MacSetWindowAlwaysOnTop(server_window_, true);
// Best-effort exclude from Window menu / window cycling.
MacSetWindowExcludedFromWindowMenu(server_window_, true);
#endif
// Set window position to bottom-right corner
SDL_Rect display_bounds;
if (SDL_GetDisplayUsableBounds(SDL_GetDisplayForWindow(server_window_),
&display_bounds)) {
int window_x =
display_bounds.x + display_bounds.w - (int)server_window_width_;
int window_y =
display_bounds.y + display_bounds.h - (int)server_window_height_;
SDL_SetWindowPosition(server_window_, window_x, window_y);
}
SDL_SetWindowResizable(server_window_, false);
SDL_SetRenderDrawBlendMode(server_renderer_, SDL_BLENDMODE_BLEND);
// for window region action
SDL_SetWindowHitTest(server_window_, HitTestCallback, this);
SetupFontAndStyle(&server_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(server_window_, server_renderer_);
ImGui_ImplSDLRenderer3_Init(server_renderer_);
server_window_created_ = true;
server_window_inited_ = true;
LOG_INFO("Server window inited");
return 0;
}
int GuiApplication::DestroyServerWindow() {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
}
if (server_renderer_) {
SDL_DestroyRenderer(server_renderer_);
server_renderer_ = nullptr;
}
if (server_window_) {
SDL_DestroyWindow(server_window_);
server_window_ = nullptr;
}
server_window_created_ = false;
server_window_inited_ = false;
return 0;
}
int GuiApplication::SetupFontAndStyle(ImFont **system_chinese_font_out) {
float font_size = 32.0f;
// Setup Dear ImGui style
ImGuiIO &io = ImGui::GetIO();
io.IniFilename = NULL; // disable imgui.ini
// Build one merged atlas: UI font + icon font + multilingual fallback fonts.
ImFontConfig config;
config.FontDataOwnedByAtlas = false;
config.MergeMode = false;
if (system_chinese_font_out) {
*system_chinese_font_out = nullptr;
}
ImFont *ui_font = nullptr;
const ImWchar *multilingual_ranges = GetMultilingualGlyphRanges();
#if defined(_WIN32)
const char *base_font_paths[] = {
"C:/Windows/Fonts/msyh.ttc", "C:/Windows/Fonts/msyhbd.ttc",
"C:/Windows/Fonts/segoeui.ttf", "C:/Windows/Fonts/arial.ttf",
"C:/Windows/Fonts/simsun.ttc", nullptr};
#elif defined(__APPLE__)
const char *base_font_paths[] = {
"/System/Library/Fonts/PingFang.ttc",
"/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
"/System/Library/Fonts/Supplemental/Arial.ttf",
"/System/Library/Fonts/SFNS.ttf", nullptr};
#else
const char *base_font_paths[] = {
"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
"/usr/share/fonts/opentype/noto/NotoSans-Regular.ttf",
"/usr/share/fonts/truetype/wqy/wqy-microhei.ttc",
"/usr/share/fonts/truetype/wqy/wqy-zenhei.ttc",
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
nullptr};
#endif
for (int i = 0; base_font_paths[i] != nullptr && ui_font == nullptr; ++i) {
if (!CanReadFontFile(base_font_paths[i])) {
continue;
}
ui_font = io.Fonts->AddFontFromFileTTF(base_font_paths[i], font_size,
&config, multilingual_ranges);
if (ui_font != nullptr) {
LOG_INFO("Loaded base UI font: {}", base_font_paths[i]);
}
}
if (!ui_font) {
ui_font = io.Fonts->AddFontDefault(&config);
}
if (!ui_font) {
LOG_WARN("Failed to initialize base UI font");
ImGui::StyleColorsLight();
return 0;
}
ImFontConfig icon_config = config;
icon_config.MergeMode = true;
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, fa_solid_900_ttf_len,
font_size, &icon_config, icon_ranges);
io.FontDefault = ui_font;
if (system_chinese_font_out) {
*system_chinese_font_out = ui_font;
}
ImGui::StyleColorsLight();
return 0;
}
int GuiApplication::DestroyMainWindowContext() {
if (!main_ctx_) {
return 0;
}
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(main_ctx_);
main_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyStreamWindowContext() {
if (!stream_ctx_) {
stream_window_inited_ = false;
return 0;
}
stream_window_inited_ = false;
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(stream_ctx_);
stream_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyServerWindowContext() {
if (!server_ctx_) {
server_window_inited_ = false;
return 0;
}
server_window_inited_ = false;
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(server_ctx_);
server_ctx_ = nullptr;
return 0;
}
} // namespace crossdesk
@@ -1,236 +0,0 @@
#include "application/gui_application.h"
#include <cmath>
#include "rd_log.h"
namespace crossdesk {
int GuiApplication::DrawMainWindow() {
if (!main_ctx_) {
LOG_ERROR("Main context is null");
return -1;
}
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
ImGuiIO &io = ImGui::GetIO();
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
ImGuiCond_Always);
ImGui::Begin("MainRender", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_NoDocking);
ImGui::PopStyleColor();
ImGui::PopStyleVar();
TitleBar(true);
MainWindow();
UpdateNotificationWindow();
#if _WIN32 && CROSSDESK_PORTABLE
PortableServiceInstallWindow();
#endif
#ifdef __APPLE__
if (show_request_permission_window_) {
RequestPermissionWindow();
}
#endif
ImGui::End();
// Rendering
(void)io;
ImGui::Render();
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(main_renderer_, 0, 0, 0, 0);
SDL_RenderClear(main_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
SDL_RenderPresent(main_renderer_);
return 0;
}
int GuiApplication::DrawStreamWindow() {
if (!stream_ctx_) {
LOG_ERROR("Stream context is null");
return -1;
}
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
StreamWindow();
ImGuiIO &io = ImGui::GetIO();
float stream_title_window_height =
fullscreen_button_pressed_ ? 0 : title_bar_height_;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
// Set minimum window size to 0 to allow exact height control
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, stream_title_window_height),
ImGuiCond_Always);
ImGui::Begin("StreamTitleWindow", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_NoDocking);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
if (!fullscreen_button_pressed_) {
TitleBar(false);
}
ImGui::End();
// Rendering
(void)io;
ImGui::Render();
SDL_SetRenderScale(stream_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(stream_renderer_, 0, 0, 0, 255);
SDL_RenderClear(stream_renderer_);
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &it : remote_sessions_) {
auto props = it.second;
if (props->tab_selected_) {
SDL_FRect render_rect_f = {
props->stream_render_rect_f_.x, props->stream_render_rect_f_.y,
props->stream_render_rect_f_.w, props->stream_render_rect_f_.h};
SDL_RenderTexture(stream_renderer_, props->stream_texture_, NULL,
&render_rect_f);
}
}
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), stream_renderer_);
SDL_RenderPresent(stream_renderer_);
return 0;
}
int GuiApplication::DrawServerWindow() {
if (!server_ctx_) {
LOG_ERROR("Server context is null");
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
ImGuiIO &io = ImGui::GetIO();
server_window_width_ = io.DisplaySize.x;
server_window_height_ = io.DisplaySize.y;
ServerWindow();
ImGui::Render();
SDL_SetRenderScale(server_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(server_renderer_, 0, 0, 0, 0);
SDL_RenderClear(server_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), server_renderer_);
SDL_RenderPresent(server_renderer_);
return 0;
}
bool GuiApplication::MinimizeMainWindowToTray() {
if (!main_window_) {
return false;
}
#if defined(_WIN32) || defined(__APPLE__)
if (!tray_) {
return false;
}
tray_->MinimizeToTray();
return true;
#elif defined(__linux__) && !defined(__APPLE__)
if (!tray_) {
return false;
}
return tray_->MinimizeToTray();
#else
return false;
#endif
}
void GuiApplication::UpdateRenderRect() {
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &[_, props] : remote_sessions_) {
if (!props->reset_control_bar_pos_) {
props->mouse_diff_control_bar_pos_x_ = 0;
props->mouse_diff_control_bar_pos_y_ = 0;
}
if (!just_created_) {
props->reset_control_bar_pos_ = true;
}
int stream_window_width, stream_window_height;
SDL_GetWindowSize(stream_window_, &stream_window_width,
&stream_window_height);
stream_window_width_ = (float)stream_window_width;
stream_window_height_ = (float)stream_window_height;
float video_ratio =
(float)props->video_width_ / (float)props->video_height_;
float video_ratio_reverse =
(float)props->video_height_ / (float)props->video_width_;
float render_area_width = props->render_window_width_;
float render_area_height = props->render_window_height_;
props->stream_render_rect_last_ = props->stream_render_rect_;
SDL_FRect rect_f{props->render_window_x_, props->render_window_y_,
render_area_width, render_area_height};
if (render_area_width < render_area_height * video_ratio) {
rect_f.x = props->render_window_x_;
rect_f.y = std::abs(render_area_height -
render_area_width * video_ratio_reverse) /
2.0f +
props->render_window_y_;
rect_f.w = render_area_width;
rect_f.h = render_area_width * video_ratio_reverse;
} else if (render_area_width > render_area_height * video_ratio) {
rect_f.x =
std::abs(render_area_width - render_area_height * video_ratio) /
2.0f +
props->render_window_x_;
rect_f.y = props->render_window_y_;
rect_f.w = render_area_height * video_ratio;
rect_f.h = render_area_height;
} else {
rect_f.x = props->render_window_x_;
rect_f.y = props->render_window_y_;
rect_f.w = render_area_width;
rect_f.h = render_area_height;
}
props->stream_render_rect_f_ = rect_f;
props->stream_render_rect_ = {static_cast<int>(std::lround(rect_f.x)),
static_cast<int>(std::lround(rect_f.y)),
static_cast<int>(std::lround(rect_f.w)),
static_cast<int>(std::lround(rect_f.h))};
}
}
} // namespace crossdesk
File diff suppressed because it is too large Load Diff
@@ -1,85 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-06-14
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LAYOUT_STYLE_H_
#define _LAYOUT_STYLE_H_
#define MENU_WINDOW_WIDTH_CN 300 * dpi_scale_
#define MENU_WINDOW_HEIGHT_CN 280 * dpi_scale_
#define LOCAL_WINDOW_WIDTH_CN 300 * dpi_scale_
#define LOCAL_WINDOW_HEIGHT_CN 280 * dpi_scale_
#define REMOTE_WINDOW_WIDTH_CN 300 * dpi_scale_
#define REMOTE_WINDOW_HEIGHT_CN 280 * dpi_scale_
#define MENU_WINDOW_WIDTH_EN 190 * dpi_scale_
#define MENU_WINDOW_HEIGHT_EN 245 * dpi_scale_
#define IPUT_WINDOW_WIDTH 160 * dpi_scale_
#define INPUT_WINDOW_PADDING_CN 66 * dpi_scale_
#define INPUT_WINDOW_PADDING_EN 96 * dpi_scale_
#define SETTINGS_WINDOW_WIDTH_CN 202 * dpi_scale_
#define SETTINGS_WINDOW_WIDTH_EN 248 * dpi_scale_
#if USE_CUDA
#if _WIN32
#define SETTINGS_WINDOW_HEIGHT_CN 405 * dpi_scale_
#define SETTINGS_WINDOW_HEIGHT_EN 405 * dpi_scale_
#else
#define SETTINGS_WINDOW_HEIGHT_CN 375 * dpi_scale_
#define SETTINGS_WINDOW_HEIGHT_EN 375 * dpi_scale_
#endif
#else
#if _WIN32
#define SETTINGS_WINDOW_HEIGHT_CN 375 * dpi_scale_
#define SETTINGS_WINDOW_HEIGHT_EN 375 * dpi_scale_
#else
#define SETTINGS_WINDOW_HEIGHT_CN 345 * dpi_scale_
#define SETTINGS_WINDOW_HEIGHT_EN 345 * dpi_scale_
#endif
#endif
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_CN 228 * dpi_scale_
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_WIDTH_EN 275 * dpi_scale_
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_CN 195 * dpi_scale_
#define SELF_HOSTED_SERVER_CONFIG_WINDOW_HEIGHT_EN 195 * dpi_scale_
#define LANGUAGE_SELECT_WINDOW_PADDING_CN 120 * dpi_scale_
#define LANGUAGE_SELECT_WINDOW_PADDING_EN 167 * dpi_scale_
#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_CN 120 * dpi_scale_
#define VIDEO_QUALITY_SELECT_WINDOW_PADDING_EN 167 * dpi_scale_
#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_CN 120 * dpi_scale_
#define VIDEO_FRAME_RATE_SELECT_WINDOW_PADDING_EN 167 * dpi_scale_
#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_CN 120 * dpi_scale_
#define VIDEO_ENCODE_FORMAT_SELECT_WINDOW_PADDING_EN 167 * dpi_scale_
#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_CN 171 * dpi_scale_
#define ENABLE_HARDWARE_VIDEO_CODEC_CHECKBOX_PADDING_EN 218 * dpi_scale_
#define ENABLE_TURN_CHECKBOX_PADDING_CN 171 * dpi_scale_
#define ENABLE_TURN_CHECKBOX_PADDING_EN 218 * dpi_scale_
#define ENABLE_SRTP_CHECKBOX_PADDING_CN 171 * dpi_scale_
#define ENABLE_SRTP_CHECKBOX_PADDING_EN 218 * dpi_scale_
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_CN 171 * dpi_scale_
#define ENABLE_SELF_HOSTED_SERVER_CHECKBOX_PADDING_EN 218 * dpi_scale_
#define ENABLE_AUTOSTART_PADDING_CN 171 * dpi_scale_
#define ENABLE_AUTOSTART_PADDING_EN 218 * dpi_scale_
#define ENABLE_DAEMON_PADDING_CN 171 * dpi_scale_
#define ENABLE_DAEMON_PADDING_EN 218 * dpi_scale_
#define ENABLE_MINIZE_TO_TRAY_PADDING_CN 171 * dpi_scale_
#define ENABLE_MINIZE_TO_TRAY_PADDING_EN 218 * dpi_scale_
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_CN 90 * dpi_scale_
#define SELF_HOSTED_SERVER_HOST_INPUT_BOX_PADDING_EN 137 * dpi_scale_
#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_CN 90 * dpi_scale_
#define SELF_HOSTED_SERVER_PORT_INPUT_BOX_PADDING_EN 137 * dpi_scale_
#define SETTINGS_SELECT_WINDOW_WIDTH 73 * dpi_scale_
#define SELF_HOSTED_SERVER_INPUT_WINDOW_WIDTH 130 * dpi_scale_
#define SETTINGS_OK_BUTTON_PADDING_CN 65 * dpi_scale_
#define SETTINGS_OK_BUTTON_PADDING_EN 83 * dpi_scale_
#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_CN 78 * dpi_scale_
#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_EN 91 * dpi_scale_
#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_CN 162 * dpi_scale_
#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_EN 146 * dpi_scale_
#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 120 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_WIDTH_CN 130 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_HEIGHT_CN 125 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_WIDTH_EN 260 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_HEIGHT_EN 125 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_CN 90 * dpi_scale_
#define REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_EN 210 * dpi_scale_
#endif
@@ -1,194 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LOCALIZATION_H_
#define _LOCALIZATION_H_
#include <cstddef>
#include <string>
#include <unordered_map>
#include <vector>
#include "localization_data.h"
#if _WIN32
#include <Windows.h>
#endif
namespace crossdesk {
namespace localization {
struct LanguageOption {
std::string code;
std::string display_name;
};
class LocalizedString {
public:
constexpr explicit LocalizedString(const char* key) : key_(key) {}
const std::string& operator[](int language_index) const;
private:
const char* key_;
};
inline const std::vector<LanguageOption>& GetSupportedLanguages() {
static const std::vector<LanguageOption> kSupportedLanguages = {
{"zh-CN", reinterpret_cast<const char*>(u8"中文")},
{"en-US", "English"},
{"ru-RU", reinterpret_cast<const char*>(u8"Русский")}};
return kSupportedLanguages;
}
namespace detail {
inline int ClampLanguageIndex(int language_index) {
if (language_index >= 0 &&
language_index < static_cast<int>(GetSupportedLanguages().size())) {
return language_index;
}
return 0;
}
using TranslationTable =
std::unordered_map<std::string,
std::unordered_map<std::string, std::string>>;
inline std::unordered_map<std::string, std::string> MakeLocalizedValues(
const TranslationRow& row) {
return {{"zh-CN", reinterpret_cast<const char*>(row.zh)},
{"en-US", reinterpret_cast<const char*>(row.en)},
{"ru-RU", reinterpret_cast<const char*>(row.ru)}};
}
inline TranslationTable BuildTranslationTable() {
TranslationTable table;
for (const auto& row : kTranslationRows) {
table[row.key] = MakeLocalizedValues(row);
}
return table;
}
inline const TranslationTable& GetTranslationTable() {
static const TranslationTable table = BuildTranslationTable();
return table;
}
inline const std::string& GetTranslatedText(const std::string& key,
int language_index) {
static const std::string kEmptyText = "";
const auto& table = GetTranslationTable();
const auto key_it = table.find(key);
if (key_it == table.end()) {
return kEmptyText;
}
const auto& localized_values = key_it->second;
const std::string& language_code =
GetSupportedLanguages()[ClampLanguageIndex(language_index)].code;
const auto exact_it = localized_values.find(language_code);
if (exact_it != localized_values.end()) {
return exact_it->second;
}
const auto english_it = localized_values.find("en-US");
if (english_it != localized_values.end()) {
return english_it->second;
}
const auto chinese_it = localized_values.find("zh-CN");
if (chinese_it != localized_values.end()) {
return chinese_it->second;
}
return kEmptyText;
}
} // namespace detail
inline const std::string& LocalizedString::operator[](
int language_index) const {
return detail::GetTranslatedText(key_, language_index);
}
inline std::string FormatDisplayLabel(size_t display_index,
const std::string& display_name,
int language_index) {
const std::string number = std::to_string(display_index + 1);
std::string label =
detail::GetTranslatedText("display_screen", language_index) + " " +
number;
const std::string fallback_name = "Display" + number;
if (!display_name.empty() && display_name != fallback_name) {
label += " (" + display_name + ")";
}
return label;
}
#define CROSSDESK_DECLARE_LOCALIZED_STRING(name, zh, en, ru) \
inline const LocalizedString name(#name);
CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_LOCALIZED_STRING)
#undef CROSSDESK_DECLARE_LOCALIZED_STRING
#if _WIN32
inline const wchar_t* GetWindowsLocalizedLabel(
int language_index, const char* key, const wchar_t* fallback,
std::vector<std::wstring>& cache) {
const int normalized_index = detail::ClampLanguageIndex(language_index);
std::wstring& cached_text = cache[normalized_index];
if (!cached_text.empty()) {
return cached_text.c_str();
}
const std::string& utf8_text =
detail::GetTranslatedText(key, normalized_index);
if (utf8_text.empty()) {
cached_text = fallback;
return cached_text.c_str();
}
int wide_length =
MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1, nullptr, 0);
if (wide_length <= 0) {
cached_text = fallback;
return cached_text.c_str();
}
cached_text.resize(static_cast<size_t>(wide_length));
if (MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1,
cached_text.data(), wide_length) <= 0) {
cached_text = fallback;
return cached_text.c_str();
}
cached_text.pop_back();
return cached_text.c_str();
}
inline const wchar_t* GetShowMainWindowLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "show_main_window",
L"Show Main Window", cache);
}
inline const wchar_t* GetSettingsLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "settings", L"Settings",
cache);
}
inline const wchar_t* GetExitProgramLabel(int language_index) {
static std::vector<std::wstring> cache(GetSupportedLanguages().size());
return GetWindowsLocalizedLabel(language_index, "exit_program", L"Exit",
cache);
}
#endif
} // namespace localization
} // namespace crossdesk
#endif
@@ -1,249 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LOCALIZATION_DATA_H_
#define _LOCALIZATION_DATA_H_
namespace crossdesk {
namespace localization {
namespace detail {
struct TranslationRow {
const char* key;
const void* zh;
const void* en;
const void* ru;
};
// Single source of truth for all UI strings.
#define CROSSDESK_LOCALIZATION_ALL(X) \
X(local_desktop, u8"本桌面", "Local Desktop", u8"Локальный рабочий стол") \
X(local_id, u8"本机ID", "Local ID", u8"Локальный ID") \
X(local_id_copied_to_clipboard, u8"已复制到剪贴板", "Copied to clipboard", \
u8"Скопировано в буфер обмена") \
X(password, u8"密码", "Password", u8"Пароль") \
X(max_password_len, u8"最大6个字符", "Max 6 chars", u8"Макс. 6 символов") \
X(remote_desktop, u8"远程桌面", "Remote Desktop", \
u8"Удаленный рабочий стол") \
X(device_name, u8"设备名称", "Device Name", u8"Имя устройства") \
X(remote_id, u8"对端ID", "Remote ID", u8"Удаленный ID") \
X(connect, u8"连接", "Connect", u8"Подключиться") \
X(recent_connections, u8"近期连接", "Recent Connections", \
u8"Недавние подключения") \
X(disconnect, u8"断开连接", "Disconnect", u8"Отключить") \
X(select_display, u8"选择显示器", "Select Display", u8"Выбрать дисплей") \
X(display_screen, u8"显示屏", "Display", u8"Экран") \
X(expand_control_bar, u8"展开控制栏", "Expand Control Bar", \
u8"Развернуть панель управления") \
X(collapse_control_bar, u8"收起控制栏", "Collapse Control Bar", \
u8"Свернуть панель управления") \
X(fullscreen, u8"全屏", " Fullscreen", u8"Полный экран") \
X(show_net_traffic_stats, u8"显示网络状态", "Show Net Traffic Stats", \
u8"Показать статистику трафика") \
X(hide_net_traffic_stats, u8"隐藏网络状态", "Hide Net Traffic Stats", \
u8"Скрыть статистику трафика") \
X(video, u8"视频", "Video", u8"Видео") \
X(audio, u8"音频", "Audio", u8"Аудио") \
X(data, u8"数据", "Data", u8"Данные") \
X(total, u8"总计", "Total", u8"Итого") \
X(in, u8"输入", "In", u8"Вход") \
X(out, u8"输出", "Out", u8"Выход") \
X(loss_rate, u8"丢包率", "Loss Rate", u8"Потери пакетов") \
X(exit_fullscreen, u8"退出全屏", "Exit fullscreen", \
u8"Выйти из полноэкранного режима") \
X(control_mouse, u8"控制鼠标", "Control Mouse", u8"Управление мышью") \
X(release_mouse, u8"释放鼠标", "Release Mouse", u8"Освободить мышь") \
X(audio_capture, u8"播放声音", "Audio Capture", u8"Воспроизведение звука") \
X(mute, u8" 静音", " Mute", u8"Без звука") \
X(send_shortcut, u8"发送组合键", "Send Shortcut", u8"Сочетания клавиш") \
X(send_sas, u8"发送SAS", "Send SAS", u8"Отправить SAS") \
X(lock_remote, u8"锁定远端", "Lock Remote", u8"Заблокировать") \
X(remote_password_box_visible, u8"远端密码框已出现", \
"Remote password box visible", u8"Окно ввода пароля видно") \
X(remote_lock_screen_hint, u8"远端处于锁屏封面,可发送SAS", \
"Remote lock screen visible, send SAS", \
u8"Видна блокировка, отправьте SAS") \
X(remote_secure_desktop_active, u8"远端已进入安全桌面", \
"Remote secure desktop active", u8"Активен защищенный рабочий стол") \
X(remote_service_unavailable, u8"远端Windows服务不可用", \
"Remote Windows service unavailable", \
u8"Служба Windows на удаленной стороне недоступна") \
X(windows_service_setup_title, u8"安装 CrossDesk Service", \
"Install CrossDesk Service", u8"Установить CrossDesk Service") \
X(windows_service_setup_message, \
u8"为支持该设备在锁屏状态下被远程控制,需要以管理员权限安装 CrossDesk " \
u8"Service。\n未安装该服务不影响 CrossDesk " \
u8"正常使用,仅无法在锁屏状态下控制本机。", \
"To support remote control of this device while it is locked, CrossDesk " \
"Service must be installed with administrator permission.\nWithout this " \
"service, CrossDesk still works normally; only lock-screen control of " \
"this computer is unavailable.", \
u8"Чтобы поддерживать удаленное управление этим устройством на экране " \
u8"блокировки, необходимо установить CrossDesk Service с правами " \
u8"администратора.\nБез этой службы CrossDesk продолжит работать " \
u8"нормально; будет недоступно только управление этим компьютером на " \
u8"экране блокировки.") \
X(install_windows_service, u8"安装", "Install", u8"Установить") \
X(windows_service_settings_label, u8"锁屏控制服务:", \
"Lock Screen Service:", u8"Служба блокировки экрана:") \
X(windows_service_installed, u8"已安装", "Installed", u8"Установлена") \
X(do_not_remind_again, u8"不再提醒", "Do not remind again", \
u8"Больше не напоминать") \
X(windows_service_prompt_suppressed_message, \
u8"已不再提醒。后续如需启用锁屏状态下被远程控制,可在设置中点击“安装”。", \
"You will not be reminded again. To enable remote control while locked " \
"later, click Install in Settings.", \
u8"Напоминание отключено. Чтобы позже включить удаленное управление на " \
u8"экране блокировки, нажмите «Установить» в настройках.") \
X(installing_windows_service, u8"正在安装服务...", "Installing service...", \
u8"Установка службы...") \
X(windows_service_install_success, u8"服务已安装并启动", \
"Service installed and started", u8"Служба установлена и запущена") \
X(windows_service_install_failed, \
u8"服务安装失败。请确认 " \
u8"CrossDesk.exe、crossdesk_service.exe、crossdesk_session_helper.exe " \
u8"位于同一便携目录中,并在系统弹窗中允许管理员权限。", \
"Service installation failed. Make sure CrossDesk.exe, " \
"crossdesk_service.exe, and crossdesk_session_helper.exe are in the same " \
"portable folder, then approve the administrator prompt.", \
u8"Не удалось установить службу. Убедитесь, что CrossDesk.exe, " \
u8"crossdesk_service.exe и crossdesk_session_helper.exe находятся в " \
u8"одной папке портативной версии, затем подтвердите запрос прав " \
u8"администратора.") \
X(remote_unlock_requires_secure_desktop, \
u8"当前仍需要安全桌面专用采集/输入", \
"Secure desktop capture/input is still required", \
u8"По-прежнему нужен отдельный захват/ввод для защищенного рабочего " \
u8"стола") \
X(settings, u8"设置", "Settings", u8"Настройки") \
X(language, u8"语言:", "Language:", u8"Язык:") \
X(video_quality, u8"视频质量:", "Video Quality:", u8"Качество видео:") \
X(video_frame_rate, u8"画面采集帧率:", \
"Video Capture Frame Rate:", u8"Частота захвата видео:") \
X(video_quality_high, u8"高", "High", u8"Высокое") \
X(video_quality_medium, u8"中", "Medium", u8"Среднее") \
X(video_quality_low, u8"低", "Low", u8"Низкое") \
X(video_encode_format, u8"视频编码格式:", \
"Video Encode Format:", u8"Формат кодека видео:") \
X(av1, u8"AV1", "AV1", "AV1") \
X(h264, u8"H.264", "H.264", "H.264") \
X(enable_hardware_video_codec, u8"启用硬件编解码器:", \
"Enable Hardware Video Codec:", u8"Использовать аппаратный кодек:") \
X(enable_turn, u8"启用中继服务:", \
"Enable TURN Service:", u8"Включить TURN-сервис:") \
X(enable_srtp, u8"启用SRTP:", "Enable SRTP:", u8"Включить SRTP:") \
X(self_hosted_server_config, u8"自托管配置", "Self-Hosted Config", \
u8"Конфигурация self-hosted") \
X(self_hosted_server_settings, u8"自托管设置", "Self-Hosted Settings", \
u8"Настройки self-hosted") \
X(self_hosted_server_address, u8"服务器地址:", \
"Server Address:", u8"Адрес сервера:") \
X(self_hosted_server_port, u8"信令服务端口:", \
"Signal Service Port:", u8"Порт сигнального сервиса:") \
X(self_hosted_server_coturn_server_port, u8"中继服务端口:", \
"Relay Service Port:", u8"Порт реле-сервиса:") \
X(ok, u8"确认", "OK", u8"ОК") \
X(cancel, u8"取消", "Cancel", u8"Отмена") \
X(new_password, u8"请输入六位密码:", \
"Please input a six-char password:", u8"Введите шестизначный пароль:") \
X(input_password, u8"请输入密码:", \
"Please input password:", u8"Введите пароль:") \
X(validate_password, u8"验证密码中...", "Validate password ...", \
u8"Проверка пароля...") \
X(reinput_password, u8"请重新输入密码", "Please input password again", \
u8"Повторно введите пароль") \
X(remember_password, u8"记住密码", "Remember password", \
u8"Запомнить пароль") \
X(signal_connected, u8"已连接服务器", "Connected", u8"Подключено к серверу") \
X(signal_disconnected, u8"未连接服务器", "Disconnected", \
u8"Нет подключения к серверу") \
X(signal_tls_cert_error, u8"证书验证失败,请重新安装自托管根证书", \
"Certificate verification failed. Reinstall the self-hosted root " \
"certificate.", \
u8"Ошибка проверки сертификата. Переустановите корневой сертификат.") \
X(p2p_connected, u8"对等连接已建立", "P2P Connected", u8"P2P подключено") \
X(p2p_disconnected, u8"对等连接已断开", "P2P Disconnected", \
u8"P2P отключено") \
X(p2p_connecting, u8"正在建立对等连接...", "P2P Connecting ...", \
u8"Подключение P2P...") \
X(p2p_gathering, u8"正在收集候选地址...", "Gathering candidates ...", \
u8"Сбор кандидатов...") \
X(receiving_screen, u8"画面接收中...", "Receiving screen...", \
u8"Получение изображения...") \
X(p2p_failed, u8"对等连接失败", "P2P Failed", u8"Сбой P2P") \
X(p2p_closed, u8"对等连接已关闭", "P2P closed", u8"P2P закрыто") \
X(no_such_id, u8"无此ID", "No such ID", u8"ID не найден") \
X(about, u8"关于", "About", u8"О программе") \
X(notification, u8"通知", "Notification", u8"Уведомление") \
X(new_version_available, u8"新版本可用", "New Version Available", \
u8"Доступна новая версия") \
X(release_notes, u8"更新内容", "Release Notes", u8"Содержание обновления") \
X(version, u8"版本", "Version", u8"Версия") \
X(release_date, u8"发布日期: ", "Release Date: ", u8"Дата релиза: ") \
X(access_website, u8"访问官网: ", \
"Access Website: ", u8"Официальный сайт: ") \
X(update, u8"更新", "Update", u8"Обновить") \
X(connection_alias, u8"修改名称", "Edit Alias", \
u8"Изменить имя подключения") \
X(delete_connection, u8"删除连接", "Delete Connection", \
u8"Удалить подключение") \
X(connect_to_this_connection, u8"发起连接", "Connect to this connection", \
u8"Подключиться") \
X(input_connection_alias, u8"请输入连接名称:", \
"Please input connection name:", u8"Введите имя подключения:") \
X(confirm_delete_connection, u8"确认删除此连接", \
"Confirm to delete this connection", u8"Удалить это подключение?") \
X(enable_autostart, u8"开机自启:", "Auto Start:", u8"Автозапуск:") \
X(enable_daemon, u8"启用守护进程:", "Enable Daemon:", u8"Включить демон:") \
X(takes_effect_after_restart, u8"重启后生效", "Takes effect after restart", \
u8"Вступит в силу после перезапуска") \
X(select_file, u8"选择文件发送", "Select File to Send", \
u8"Выбрать файл для отправки") \
X(file_transfer_progress, u8"文件传输进度", "File Transfer Progress", \
u8"Прогресс передачи файлов") \
X(queued, u8"队列中", "Queued", u8"В очереди") \
X(sending, u8"正在传输", "Sending", u8"Передача") \
X(completed, u8"已完成", "Completed", u8"Завершено") \
X(failed, u8"失败", "Failed", u8"Ошибка") \
X(controller, u8"控制端:", "Controller:", u8"Контроллер:") \
X(file_transfer, u8"文件传输:", "File Transfer:", u8"Передача файлов:") \
X(connection_status, u8"连接状态:", \
"Connection Status:", u8"Состояние соединения:") \
X(file_transfer_save_path, u8"文件接收保存路径:", \
"File Transfer Save Path:", u8"Путь сохранения файлов:") \
X(default_desktop, u8"桌面", "Desktop", u8"Рабочий стол") \
X(resolution, u8"分辨率", "Res", u8"Разрешение") \
X(connection_mode, u8"连接模式", "Mode", u8"Режим") \
X(connection_mode_direct, u8"直连", "Direct", u8"Прямой") \
X(connection_mode_relay, u8"中继", "Relay", u8"Релейный") \
X(online, u8"在线", "Online", u8"Онлайн") \
X(offline, u8"离线", "Offline", u8"Офлайн") \
X(device_offline, u8"设备离线", "Device Offline", u8"Устройство офлайн") \
X(request_permissions, u8"权限请求", "Request Permissions", \
u8"Запрос разрешений") \
X(screen_recording_permission, u8"屏幕录制权限", \
"Screen Recording Permission", u8"Разрешение на запись экрана") \
X(accessibility_permission, u8"辅助功能权限", "Accessibility Permission", \
u8"Разрешение специальных возможностей") \
X(permission_required_message, u8"该应用需要授权以下权限:", \
"The application requires the following permissions:", \
u8"Для работы приложения требуются следующие разрешения:") \
X(show_main_window, u8"显示主界面", "Show Main Window", \
u8"Показать главное окно") \
X(exit_program, u8"退出", "Exit", u8"Выход")
inline constexpr TranslationRow kTranslationRows[] = {
#define CROSSDESK_DECLARE_TRANSLATION_ROW(name, zh, en, ru) {#name, zh, en, ru},
CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_TRANSLATION_ROW)
#undef CROSSDESK_DECLARE_TRANSLATION_ROW
};
} // namespace detail
} // namespace localization
} // namespace crossdesk
#endif
@@ -1,172 +0,0 @@
#include "features/clipboard/clipboard_controller.h"
#include <cstring>
#include <shared_mutex>
#include <utility>
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
// Keep a reliable clipboard message within MiniRTC/KCP's single-message
// fragmentation window (MTU is configured to 1200 bytes).
constexpr size_t kMaxClipboardTextBytes = 128 * 1024;
} // namespace
ClipboardController::ClipboardController(GuiRuntime &owner) : owner_(owner) {}
void ClipboardController::SetEventType(uint32_t event_type) {
event_type_ = event_type;
}
uint32_t ClipboardController::event_type() const { return event_type_; }
void ClipboardController::Initialize() {
last_text_.clear();
char *clipboard_text = SDL_GetClipboardText();
if (clipboard_text) {
last_text_.assign(clipboard_text);
SDL_free(clipboard_text);
}
events_enabled_.store(true, std::memory_order_release);
}
void ClipboardController::Shutdown() {
events_enabled_.store(false, std::memory_order_release);
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_remote_text_.reset();
}
void ClipboardController::QueueRemoteText(const char *data, size_t size) {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!data || size == 0) {
return;
}
if (size > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized remote clipboard text: {} bytes", size);
return;
}
if (std::memchr(data, '\0', size) != nullptr) {
LOG_WARN("Ignore remote clipboard text containing an embedded NUL byte");
return;
}
{
std::lock_guard<std::mutex> lock(pending_mutex_);
if (!events_enabled_.load(std::memory_order_relaxed)) {
return;
}
// Only the newest clipboard value matters. Replacing it also bounds the
// amount of memory a busy or malicious peer can queue.
pending_remote_text_ = std::string(data, size);
}
SDL_Event event{};
event.type = event_type_;
if (event_type_ != 0 && !SDL_PushEvent(&event)) {
// MainLoop also drains the pending value after its wait timeout.
LOG_WARN("Failed to wake SDL loop for remote clipboard text: {}",
SDL_GetError());
}
}
void ClipboardController::ApplyPendingRemoteText() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
std::optional<std::string> pending_text;
{
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_text.swap(pending_remote_text_);
}
if (!pending_text || *pending_text == last_text_) {
return;
}
// SDL clipboard functions must run on the thread that initialized SDL.
if (!SDL_SetClipboardText(pending_text->c_str())) {
LOG_ERROR("Failed to set remote clipboard text: {}", SDL_GetError());
return;
}
// SDL will normally emit SDL_EVENT_CLIPBOARD_UPDATE for this write. Update
// the baseline first so that event cannot echo the text back to the sender.
last_text_ = std::move(*pending_text);
}
void ClipboardController::HandleLocalUpdate() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!SDL_HasClipboardText()) {
last_text_.clear();
return;
}
char *clipboard_text = SDL_GetClipboardText();
if (!clipboard_text) {
LOG_WARN("Failed to read local clipboard text: {}", SDL_GetError());
return;
}
std::string text(clipboard_text);
SDL_free(clipboard_text);
if (text == last_text_) {
return;
}
// Record the value before sending. Duplicate SDL notifications and a
// remote write of the same value must not create a clipboard feedback loop.
last_text_ = text;
if (text.empty()) {
return;
}
if (text.size() > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized local clipboard text: {} bytes", text.size());
return;
}
SendToPeers(text);
}
int ClipboardController::SendToPeers(const std::string &text) {
std::shared_lock lock(owner_.remote_sessions_mutex_);
for (const auto &[remote_id, props] : owner_.remote_sessions_) {
if (!props || !props->peer_ || !props->connection_established_ ||
!props->enable_mouse_control_) {
continue;
}
const int ret =
SendReliableDataFrame(props->peer_, text.data(), text.size(),
props->clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
remote_id.c_str(), ret);
return ret;
}
}
if (owner_.peer_) {
const int ret =
SendReliableDataFrame(owner_.peer_, text.data(), text.size(),
owner_.clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
owner_.remote_id_display_, ret);
return ret;
}
}
return 0;
}
} // namespace crossdesk
@@ -1,45 +0,0 @@
#ifndef CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <mutex>
#include <optional>
#include <string>
namespace crossdesk {
class GuiRuntime;
// Owns clipboard synchronization state and keeps feedback-loop prevention out
// of the main UI coordinator.
class ClipboardController {
public:
explicit ClipboardController(GuiRuntime &owner);
void SetEventType(uint32_t event_type);
uint32_t event_type() const;
void Initialize();
void Shutdown();
void QueueRemoteText(const char *data, size_t size);
void ApplyPendingRemoteText();
void HandleLocalUpdate();
private:
int SendToPeers(const std::string &text);
GuiRuntime &owner_;
uint32_t event_type_ = 0;
std::atomic<bool> events_enabled_{false};
std::mutex pending_mutex_;
std::optional<std::string> pending_remote_text_;
std::string last_text_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
@@ -1,584 +0,0 @@
#include "features/devices/session_device_manager.h"
#include <remote_action.h>
#include <chrono>
#include <cstdlib>
#include <display_stream_id.h>
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint64_t kCaptureResumeKeyFrameGapMs = 500;
constexpr size_t kMaxCapturedKeyboardInputs = 512;
constexpr auto kFrameDeadlineTolerance = std::chrono::milliseconds(1);
} // namespace
SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner) : owner_(owner) {}
bool SessionDeviceManager::ShouldSendCapturedFrame(
std::chrono::steady_clock::time_point now, int fps) {
const auto interval =
std::chrono::nanoseconds(std::chrono::seconds(1)) / (fps > 0 ? fps : 1);
if (next_frame_deadline_ == std::chrono::steady_clock::time_point{}) {
next_frame_deadline_ = now;
}
if (now + kFrameDeadlineTolerance < next_frame_deadline_) {
return false;
}
next_frame_deadline_ += interval;
if (next_frame_deadline_ <= now) {
next_frame_deadline_ = now + interval;
}
return true;
}
void SessionDeviceManager::Initialize() {
InitializeAudioOutput();
screen_capturer_factory_ = new ScreenCapturerFactory();
speaker_capturer_factory_ = new SpeakerCapturerFactory();
device_controller_factory_ = new DeviceControllerFactory();
keyboard_capturer_ =
static_cast<KeyboardCapturer *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Keyboard));
}
int SessionDeviceManager::InitializeScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
screen_capturer_ =
static_cast<ScreenCapturer *>(screen_capturer_factory_->Create());
}
last_frame_time_ = {};
next_frame_deadline_ = {};
const int fps = owner_.config_center_->GetVideoFrameRate() ==
ConfigCenter::VIDEO_FRAME_RATE::FPS_30
? 30
: 60;
LOG_INFO("Init screen capturer with {} fps", fps);
display_info_list_.clear();
registered_display_stream_count_ = 0;
last_video_frame_stream_id_.clear();
invalid_video_stream_id_logged_ = false;
const int init_ret = screen_capturer_->Init(
fps, [this, fps](unsigned char *data, int size, int width, int height,
const char *display_name) {
const auto now_time = std::chrono::steady_clock::now();
if (!ShouldSendCapturedFrame(now_time, fps)) {
return;
}
const bool has_previous_frame =
last_frame_time_.time_since_epoch().count() != 0;
const auto duration_ms =
has_previous_frame
? std::chrono::duration_cast<std::chrono::milliseconds>(
now_time - last_frame_time_)
.count()
: 0;
std::vector<std::string> connected_remote_ids;
{
std::shared_lock lock(owner_.connection_status_mutex_);
connected_remote_ids.reserve(owner_.connection_status_.size());
for (const auto &[remote_id, status] : owner_.connection_status_) {
if (status == ConnectionStatus::Connected) {
connected_remote_ids.push_back(remote_id);
}
}
}
// Capture can still deliver frames while ICE is gathering or after
// the final controller disconnects. Do not broadcast those frames to
// MiniRTC: a broadcast also reaches newly joining peers whose ICE
// transport is not ready yet.
if (connected_remote_ids.empty()) {
last_frame_time_ = now_time;
return;
}
const std::string stream_id = ResolveDisplayStreamId(
display_name, registered_display_stream_count_, -1,
last_video_frame_stream_id_);
if (stream_id.empty()) {
if (!invalid_video_stream_id_logged_) {
LOG_ERROR(
"Drop captured frames with an empty or unregistered video "
"stream id, reported='{}', registered_streams={}",
display_name ? display_name : "",
registered_display_stream_count_);
invalid_video_stream_id_logged_ = true;
}
return;
}
invalid_video_stream_id_logged_ = false;
const bool resumed_after_gap =
has_previous_frame && duration_ms >= kCaptureResumeKeyFrameGapMs;
const bool stream_changed = !last_video_frame_stream_id_.empty() &&
last_video_frame_stream_id_ != stream_id;
if (resumed_after_gap || stream_changed) {
if (RequestVideoKeyFrame(owner_.peer_, stream_id.c_str()) == 0) {
LOG_INFO("Request video key frame before sending captured frame, "
"stream='{}', gap_ms={}, stream_changed={}",
stream_id, duration_ms, stream_changed);
}
}
XVideoFrame frame{};
frame.data = reinterpret_cast<const char *>(data);
frame.size = size;
frame.width = width;
frame.height = height;
frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
for (const std::string &remote_id : connected_remote_ids) {
SendVideoFrameToPeer(owner_.peer_, &frame, stream_id.c_str(),
remote_id.data(), remote_id.size());
}
last_video_frame_stream_id_ = stream_id;
last_frame_time_ = now_time;
});
if (init_ret == 0) {
LOG_INFO("Init screen capturer success");
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
registered_display_stream_count_ = display_info_list_.size();
return 0;
}
LOG_ERROR("Init screen capturer failed");
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
return -1;
}
int SessionDeviceManager::StartScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
LOG_INFO("Screen capturer instance missing, recreating before start");
if (InitializeScreenCapturer() != 0) {
LOG_ERROR("Recreate screen capturer failed");
return -1;
}
}
LOG_INFO("Start screen capturer, show cursor: {}", owner_.show_cursor_);
const int ret = screen_capturer_->Start(owner_.show_cursor_);
if (ret != 0) {
LOG_ERROR("Start screen capturer failed: {}", ret);
}
return ret;
}
int SessionDeviceManager::StopScreenCapturer() {
if (screen_capturer_) {
LOG_INFO("Stop screen capturer");
screen_capturer_->Stop();
}
return 0;
}
int SessionDeviceManager::StartSpeakerCapturer() {
if (!speaker_capturer_) {
speaker_capturer_ =
static_cast<SpeakerCapturer *>(speaker_capturer_factory_->Create());
const int init_ret = speaker_capturer_->Init(
[this](unsigned char *data, size_t size, const char *audio_name) {
SendAudioFrame(owner_.peer_, reinterpret_cast<const char *>(data),
size, owner_.audio_label_.c_str());
});
if (init_ret != 0) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
}
if (!speaker_capturer_) {
return -1;
}
const int ret = speaker_capturer_->Start();
if (ret != 0) {
LOG_ERROR("Start speaker capturer failed: {}", ret);
return ret;
}
owner_.start_speaker_capturer_ = true;
return 0;
}
int SessionDeviceManager::StopSpeakerCapturer() {
if (speaker_capturer_) {
speaker_capturer_->Stop();
owner_.start_speaker_capturer_ = false;
}
return 0;
}
int SessionDeviceManager::StartMouseController() {
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
return -1;
}
#endif
if (!device_controller_factory_) {
LOG_INFO("Device controller factory is nullptr");
return -1;
}
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
if (!screen_capturer_) {
return 1;
}
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (latest_display_info.empty() ||
latest_display_info[0].handle == nullptr) {
return 1;
}
}
if (screen_capturer_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
}
#endif
mouse_controller_ =
static_cast<MouseController *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Mouse));
if (!mouse_controller_) {
LOG_ERROR("Create mouse controller failed");
return -1;
}
const int init_ret = mouse_controller_->Init(display_info_list_);
if (init_ret != 0) {
LOG_INFO("Destroy mouse controller");
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return init_ret;
}
int SessionDeviceManager::StopMouseController() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return 0;
}
int SessionDeviceManager::StartKeyboardCapturer() {
owner_.keyboard_capturer_uses_window_events_ = false;
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
owner_.keyboard_capturer_uses_window_events_ = true;
return 0;
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_INFO("Start keyboard capturer with Slint Wayland backend");
return 0;
}
#endif
if (!keyboard_capturer_) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"keyboard capturer is nullptr, falling back to Slint keyboard events");
return 0;
}
const int hook_ret = keyboard_capturer_->Hook(
[](int key_code, bool is_down, uint32_t scan_code, bool extended,
void *user_ptr) {
if (user_ptr) {
auto *devices = static_cast<SessionDeviceManager *>(user_ptr);
devices->QueueCapturedKeyboardInput(key_code, is_down, scan_code,
extended);
}
},
this);
if (hook_ret != 0) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"Start keyboard capturer failed, falling back to Slint keyboard events");
} else {
LOG_INFO("Start keyboard capturer with native input");
}
return 0;
}
int SessionDeviceManager::StopKeyboardCapturer() {
if (owner_.keyboard_capturer_uses_window_events_) {
owner_.keyboard_capturer_uses_window_events_ = false;
LOG_INFO("Stop keyboard capturer with Slint keyboard backend");
return 0;
}
if (keyboard_capturer_) {
keyboard_capturer_->Unhook();
ClearCapturedKeyboardInput();
LOG_INFO("Stop keyboard capturer");
}
return 0;
}
int SessionDeviceManager::InitializeAudioOutput() {
SDL_AudioSpec desired_out{};
desired_out.freq = 48000;
desired_out.format = SDL_AUDIO_S16;
desired_out.channels = 1;
auto open_stream = [&]() {
output_stream_ = SDL_OpenAudioDeviceStream(
SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired_out, nullptr, nullptr);
return output_stream_ != nullptr;
};
if (!open_stream()) {
#if defined(__linux__) && !defined(__APPLE__)
LOG_WARN("Failed to open output stream with driver [{}]: {}",
getenv("SDL_AUDIODRIVER") ? getenv("SDL_AUDIODRIVER")
: "(default)",
SDL_GetError());
setenv("SDL_AUDIODRIVER", "dummy", 1);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_ERROR("Failed to reinitialize SDL audio with dummy driver: {}",
SDL_GetError());
return -1;
}
if (!open_stream()) {
LOG_ERROR("Failed to open output stream with dummy driver: {}",
SDL_GetError());
return -1;
}
LOG_WARN("Audio output disabled, using SDL dummy audio driver");
#else
LOG_ERROR("Failed to open output stream: {}", SDL_GetError());
return -1;
#endif
}
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
return 0;
}
int SessionDeviceManager::DestroyAudioOutput() {
if (output_stream_) {
SDL_CloseAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
SDL_DestroyAudioStream(output_stream_);
output_stream_ = nullptr;
}
return 0;
}
void SessionDeviceManager::PushAudio(const char *data, size_t size) {
if (!output_stream_) {
return;
}
const int pushed = SDL_PutAudioStreamData(
output_stream_, reinterpret_cast<const Uint8 *>(data),
static_cast<int>(size));
if (pushed < 0) {
LOG_ERROR("Failed to push audio data: {}", SDL_GetError());
}
}
void SessionDeviceManager::UpdateInteractions() {
#if defined(__linux__) && !defined(__APPLE__)
const bool is_wayland_session = IsWaylandSession();
const bool stop_wayland_mouse_before_screen =
is_wayland_session && !owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_ && !owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_;
if (stop_wayland_mouse_before_screen) {
LOG_INFO("Stopping Wayland mouse controller before screen capturer to "
"cleanly release the shared portal session");
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#endif
if (owner_.start_screen_capturer_ && !owner_.screen_capturer_is_started_) {
if (StartScreenCapturer() == 0) {
owner_.screen_capturer_is_started_ = true;
}
} else if (!owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_) {
StopScreenCapturer();
owner_.screen_capturer_is_started_ = false;
}
if (owner_.start_speaker_capturer_ && !owner_.speaker_capturer_is_started_) {
if (StartSpeakerCapturer() == 0) {
owner_.speaker_capturer_is_started_ = true;
}
} else if (!owner_.start_speaker_capturer_ &&
owner_.speaker_capturer_is_started_) {
StopSpeakerCapturer();
owner_.speaker_capturer_is_started_ = false;
}
if (owner_.start_mouse_controller_ && !owner_.mouse_controller_is_started_) {
if (StartMouseController() == 0) {
owner_.mouse_controller_is_started_ = true;
}
} else if (!owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_) {
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#if defined(__linux__) || defined(__APPLE__)
if (owner_.screen_capturer_is_started_ && screen_capturer_ &&
mouse_controller_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
mouse_controller_->UpdateDisplayInfoList(display_info_list_);
}
}
#endif
if (owner_.start_keyboard_capturer_ && owner_.focus_on_stream_window_) {
if (!owner_.keyboard_capturer_is_started_ && StartKeyboardCapturer() == 0) {
owner_.keyboard_capturer_is_started_ = true;
}
if (owner_.keyboard_capturer_is_started_) {
DrainCapturedKeyboardInput();
owner_.keyboard_.SendHeartbeat(false);
}
} else if (owner_.keyboard_capturer_is_started_) {
owner_.keyboard_.ForceReleasePressedKeys();
StopKeyboardCapturer();
owner_.keyboard_capturer_is_started_ = false;
}
owner_.keyboard_.CheckRemoteTimeouts();
}
void SessionDeviceManager::QueueCapturedKeyboardInput(int key_code,
bool is_down,
uint32_t scan_code,
bool extended) {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
if (captured_keyboard_inputs_.size() >= kMaxCapturedKeyboardInputs) {
captured_keyboard_inputs_.pop_front();
LOG_WARN("Captured keyboard input queue overflow, dropping oldest event");
}
captured_keyboard_inputs_.push_back(
CapturedKeyboardInput{key_code, is_down, scan_code, extended});
}
void SessionDeviceManager::DrainCapturedKeyboardInput() {
std::deque<CapturedKeyboardInput> inputs;
{
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
inputs.swap(captured_keyboard_inputs_);
}
for (const CapturedKeyboardInput &input : inputs) {
owner_.keyboard_.SendKeyCommand(input.key_code, input.is_down,
input.scan_code, input.extended);
}
}
void SessionDeviceManager::ClearCapturedKeyboardInput() {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
captured_keyboard_inputs_.clear();
}
bool SessionDeviceManager::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code,
bool extended) {
return keyboard_capturer_ && keyboard_capturer_->SendKeyboardCommand(
key_code, is_down, scan_code, extended) == 0;
}
void SessionDeviceManager::SendMouseCommand(const RemoteAction &action,
int selected_display) {
if (mouse_controller_) {
mouse_controller_->SendMouseCommand(action, selected_display);
}
}
int SessionDeviceManager::SwitchDisplay(int display_id) {
return screen_capturer_ ? screen_capturer_->SwitchTo(display_id) : -1;
}
void SessionDeviceManager::ResetToInitialDisplay() {
if (screen_capturer_) {
screen_capturer_->ResetToInitialMonitor();
}
}
const std::vector<DisplayInfo> &
SessionDeviceManager::display_info_list() const {
return display_info_list_;
}
void SessionDeviceManager::DestroyDevices() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
if (screen_capturer_) {
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
}
if (speaker_capturer_) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
if (keyboard_capturer_) {
delete keyboard_capturer_;
keyboard_capturer_ = nullptr;
}
}
void SessionDeviceManager::DestroyFactories() {
delete screen_capturer_factory_;
screen_capturer_factory_ = nullptr;
delete speaker_capturer_factory_;
speaker_capturer_factory_ = nullptr;
delete device_controller_factory_;
device_controller_factory_ = nullptr;
}
} // namespace crossdesk
@@ -1,96 +0,0 @@
#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#include <SDL3/SDL.h>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <deque>
#include <mutex>
#include <string>
#include <vector>
#include <remote_action.h>
#include "device_controller.h"
#include "device_controller_factory.h"
#include "display_info.h"
#include "screen_capturer_factory.h"
#include "speaker_capturer_factory.h"
namespace crossdesk {
class GuiRuntime;
// Owns media capture/playback and remote input devices for the active GUI
// session. GuiRuntime supplies application intent; this class handles device
// creation, updates and teardown.
class SessionDeviceManager {
public:
explicit SessionDeviceManager(GuiRuntime &owner);
void Initialize();
void UpdateInteractions();
void DestroyDevices();
void DestroyFactories();
int InitializeScreenCapturer();
int StartScreenCapturer();
int StopScreenCapturer();
int StartSpeakerCapturer();
int StopSpeakerCapturer();
int StartMouseController();
int StopMouseController();
int StartKeyboardCapturer();
int StopKeyboardCapturer();
int InitializeAudioOutput();
int DestroyAudioOutput();
void PushAudio(const char *data, size_t size);
bool SendKeyboardCommand(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void SendMouseCommand(const RemoteAction &action, int selected_display);
int SwitchDisplay(int display_id);
void ResetToInitialDisplay();
const std::vector<DisplayInfo> &display_info_list() const;
private:
struct CapturedKeyboardInput {
int key_code = 0;
bool is_down = false;
uint32_t scan_code = 0;
bool extended = false;
};
void QueueCapturedKeyboardInput(int key_code, bool is_down,
uint32_t scan_code, bool extended);
void DrainCapturedKeyboardInput();
void ClearCapturedKeyboardInput();
bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
int fps);
GuiRuntime &owner_;
SDL_AudioStream *output_stream_ = nullptr;
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
ScreenCapturer *screen_capturer_ = nullptr;
SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
SpeakerCapturer *speaker_capturer_ = nullptr;
DeviceControllerFactory *device_controller_factory_ = nullptr;
MouseController *mouse_controller_ = nullptr;
KeyboardCapturer *keyboard_capturer_ = nullptr;
std::vector<DisplayInfo> display_info_list_;
size_t registered_display_stream_count_ = 0;
std::deque<CapturedKeyboardInput> captured_keyboard_inputs_;
std::mutex captured_keyboard_inputs_mutex_;
std::chrono::steady_clock::time_point last_frame_time_{};
std::chrono::steady_clock::time_point next_frame_deadline_{};
std::string last_video_frame_stream_id_;
bool invalid_video_stream_id_logged_ = false;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
@@ -1,340 +0,0 @@
#include "features/file_transfer/file_transfer_manager.h"
#include <algorithm>
#include <chrono>
#include <filesystem>
#include <limits>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include "file_transfer.h"
#include "filesystem_utf8.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
FileTransferManager::FileTransferManager(GuiRuntime &owner) : owner_(owner) {}
FileTransferManager::FileTransferState &FileTransferManager::global_state() {
return global_state_;
}
FileTransferManager::FileTransferState &FileTransferManager::state_for(
const std::shared_ptr<RemoteSession> &props) {
return props ? props->file_transfer_ : global_state_;
}
void FileTransferManager::ProcessSelectedFile(
const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label, const std::string &remote_id) {
if (path.empty()) {
return;
}
FileTransferState &state = state_for(props);
LOG_INFO("Selected file: {}", path.c_str());
const std::filesystem::path file_path = PathFromUtf8(path);
std::error_code ec;
if (!std::filesystem::is_regular_file(file_path, ec)) {
LOG_ERROR("Selected path is not a regular file: {}", path);
return;
}
const uint64_t file_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message());
return;
}
{
std::lock_guard<std::mutex> lock(state.file_transfer_list_mutex_);
FileTransferState::FileTransferInfo info;
const auto utf8_name = file_path.filename().u8string();
info.file_name.assign(reinterpret_cast<const char *>(utf8_name.data()),
utf8_name.size());
info.file_path = file_path;
info.file_size = file_size;
info.status = FileTransferState::FileTransferStatus::Queued;
state.file_transfer_list_.push_back(std::move(info));
}
state.file_transfer_window_visible_ = true;
auto enqueue = [&]() {
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
state.file_send_queue_.push(
FileTransferState::QueuedFile{file_path, file_label, remote_id});
queue_size = state.file_send_queue_.size();
}
LOG_INFO("File added to queue: {} ({} files in queue)",
file_path.filename().string().c_str(), queue_size);
};
if (state.file_sending_.load()) {
enqueue();
return;
}
Start(props, file_path, file_label, remote_id);
if (!state.file_sending_.load()) {
enqueue();
}
}
void FileTransferManager::Start(
std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path, const std::string &file_label,
const std::string &remote_id) {
const bool is_global = !props;
PeerPtr *peer = is_global ? owner_.peer_ : props->peer_;
if (!peer) {
LOG_ERROR("StartFileTransfer: invalid peer");
return;
}
FileTransferState &initial_state = state_for(props);
bool expected = false;
if (!initial_state.file_sending_.compare_exchange_strong(expected, true)) {
LOG_WARN("StartFileTransfer called while another file is active: {}",
file_path.filename().string().c_str());
return;
}
const auto props_weak = std::weak_ptr<RemoteSession>(props);
std::thread([this, peer, file_path, file_label, props_weak, remote_id,
is_global]() {
auto props_locked = props_weak.lock();
FileTransferState *state = nullptr;
if (props_locked) {
state = &props_locked->file_transfer_;
} else if (is_global) {
state = &global_state_;
} else {
return;
}
std::error_code ec;
const uint64_t total_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message().c_str());
state->file_sending_ = false;
return;
}
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = total_size;
state->file_send_rate_bps_ = 0;
state->file_transfer_window_visible_ = true;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
state->file_send_start_time_ = std::chrono::steady_clock::now();
state->file_send_last_update_time_ = state->file_send_start_time_;
state->file_send_last_bytes_ = 0;
}
FileSender sender;
const uint32_t file_id = FileSender::NextFileId();
if (props_locked) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_[file_id] = props_weak;
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_[file_id] = state;
}
state->current_file_id_ = file_id;
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_path == file_path &&
info.status == FileTransferState::FileTransferStatus::Queued) {
info.status = FileTransferState::FileTransferStatus::Sending;
info.file_id = file_id;
info.file_size = total_size;
info.sent_bytes = 0;
break;
}
}
}
const int ret = sender.SendFile(
file_path, file_path.filename().string(),
[peer, file_label, remote_id](const char *buffer, size_t size) {
if (remote_id.empty()) {
return SendReliableDataFrame(peer, buffer, size,
file_label.c_str());
}
return SendReliableDataFrameToPeer(
peer, buffer, size, file_label.c_str(), remote_id.c_str(),
remote_id.size());
},
64 * 1024, file_id);
if (ret == 0) {
return;
}
state->file_sending_ = false;
state->file_transfer_window_visible_ = false;
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = 0;
state->file_send_rate_bps_ = 0;
state->current_file_id_ = 0;
Unregister(file_id, props_locked != nullptr);
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == file_id) {
info.status = FileTransferState::FileTransferStatus::Failed;
break;
}
}
}
LOG_ERROR("FileSender::SendFile failed for [{}], ret={}",
file_path.string().c_str(), ret);
ProcessQueue(props_locked);
}).detach();
}
void FileTransferManager::ProcessQueue(
std::shared_ptr<RemoteSession> props) {
FileTransferState &state = state_for(props);
if (state.file_sending_.load()) {
return;
}
FileTransferState::QueuedFile queued_file;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
if (state.file_send_queue_.empty()) {
return;
}
queued_file = state.file_send_queue_.front();
state.file_send_queue_.pop();
}
Start(props, queued_file.file_path, queued_file.file_label,
queued_file.remote_id);
}
void FileTransferManager::Unregister(uint32_t file_id, bool per_peer) {
if (per_peer) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_.erase(file_id);
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_.erase(file_id);
}
}
void FileTransferManager::HandleAck(const char *data, size_t size) {
FileTransferAck ack{};
if (!DecodeFileTransferAck(data, size, &ack)) {
LOG_ERROR("FileTransferAck: invalid payload, size={}", size);
return;
}
std::shared_ptr<RemoteSession> props;
{
std::shared_lock lock(file_id_to_props_mutex_);
const auto it = file_id_to_props_.find(ack.file_id);
if (it != file_id_to_props_.end()) {
props = it->second.lock();
}
}
FileTransferState *state = props ? &props->file_transfer_ : nullptr;
if (!state) {
std::shared_lock lock(file_id_to_state_mutex_);
const auto it = file_id_to_state_.find(ack.file_id);
if (it != file_id_to_state_.end()) {
state = it->second;
}
}
if (!state) {
LOG_WARN("FileTransferAck: no state found for file_id={}", ack.file_id);
return;
}
state->file_sent_bytes_ = ack.acked_offset;
state->file_total_bytes_ = ack.total_size;
uint32_t rate_bps = 0;
if (props) {
const uint32_t bitrate =
props->net_traffic_stats_.data_outbound_stats.bitrate;
if (bitrate > 0 && state->file_sending_.load()) {
rate_bps = static_cast<uint32_t>(bitrate * 0.99f);
const uint32_t current_rate = state->file_send_rate_bps_.load();
if (current_rate > 0) {
rate_bps = static_cast<uint32_t>(current_rate * 0.7 + rate_bps * 0.3);
}
} else {
rate_bps = state->file_send_rate_bps_.load();
}
} else {
const uint32_t current_rate = state->file_send_rate_bps_.load();
uint32_t estimated_rate = 0;
const auto now = std::chrono::steady_clock::now();
uint64_t last_bytes = 0;
std::chrono::steady_clock::time_point last_time;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
last_bytes = state->file_send_last_bytes_;
last_time = state->file_send_last_update_time_;
}
if (state->file_sending_.load() && ack.acked_offset >= last_bytes) {
const auto delta_bytes = ack.acked_offset - last_bytes;
const double seconds =
std::chrono::duration<double>(now - last_time).count();
if (seconds > 0.0 && delta_bytes > 0) {
const double bits_per_second = delta_bytes * 8.0 / seconds;
estimated_rate = static_cast<uint32_t>((std::min)(
bits_per_second,
static_cast<double>((std::numeric_limits<uint32_t>::max)())));
}
}
rate_bps =
estimated_rate > 0 && current_rate > 0
? static_cast<uint32_t>(current_rate * 0.7 + estimated_rate * 0.3)
: estimated_rate > 0 ? estimated_rate
: current_rate;
}
state->file_send_rate_bps_ = rate_bps;
state->file_send_last_bytes_ = ack.acked_offset;
state->file_send_last_update_time_ = std::chrono::steady_clock::now();
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == ack.file_id) {
info.sent_bytes = ack.acked_offset;
info.file_size = ack.total_size;
info.rate_bps = rate_bps;
if ((ack.flags & 0x01) != 0) {
info.status = FileTransferState::FileTransferStatus::Completed;
info.sent_bytes = ack.total_size;
}
break;
}
}
}
if ((ack.flags & 0x01) == 0) {
return;
}
LOG_INFO("File transfer completed: file_id={}, bytes={}", ack.file_id,
ack.total_size);
state->file_transfer_window_visible_ = true;
state->file_sending_ = false;
Unregister(ack.file_id, props != nullptr);
ProcessQueue(props);
}
} // namespace crossdesk
@@ -1,54 +0,0 @@
#ifndef CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#define CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include "runtime/gui_state.h"
namespace crossdesk {
class GuiRuntime;
class FileTransferManager {
public:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
explicit FileTransferManager(GuiRuntime &owner);
FileTransferState &global_state();
FileTransferState &
state_for(const std::shared_ptr<RemoteSession> &props);
void
ProcessSelectedFile(const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label,
const std::string &remote_id = "");
void HandleAck(const char *data, size_t size);
private:
void Start(std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path,
const std::string &file_label, const std::string &remote_id = "");
void ProcessQueue(std::shared_ptr<RemoteSession> props);
void Unregister(uint32_t file_id, bool per_peer);
GuiRuntime &owner_;
FileTransferState global_state_;
std::unordered_map<uint32_t, std::weak_ptr<RemoteSession>>
file_id_to_props_;
std::shared_mutex file_id_to_props_mutex_;
std::unordered_map<uint32_t, FileTransferState *> file_id_to_state_;
std::shared_mutex file_id_to_state_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
@@ -1,365 +0,0 @@
#include "features/input/keyboard_controller.h"
#include <remote_action.h>
#include <SDL3/SDL.h>
#include <cstdint>
#include <mutex>
#include <nlohmann/json.hpp>
#include <string>
#include <unordered_map>
#include <vector>
#include "minirtc.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "windows_key_metadata.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
constexpr uint32_t kHeartbeatIntervalMs = 500;
constexpr uint32_t kRemoteReleaseTimeoutMs = 2500;
int NormalizeWindowsModifierVk(int key_code, uint32_t scan_code,
bool extended) {
#if _WIN32
if (key_code != 0x10 && key_code != 0x11 && key_code != 0x12) {
return key_code;
}
UINT scan_code_with_prefix = static_cast<UINT>(scan_code & 0xFF);
if (extended) {
scan_code_with_prefix |= 0xE000;
}
const UINT normalized_vk =
MapVirtualKeyW(scan_code_with_prefix, MAPVK_VSC_TO_VK_EX);
return normalized_vk != 0 ? static_cast<int>(normalized_vk) : key_code;
#else
(void)scan_code;
(void)extended;
return key_code;
#endif
}
void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t* scan_code_out,
bool* extended_out) {
if (!scan_code_out || !extended_out) {
return;
}
#if _WIN32
const UINT scan_code =
MapVirtualKeyW(static_cast<UINT>(key_code), MAPVK_VK_TO_VSC_EX);
if (scan_code != 0) {
*scan_code_out = static_cast<uint32_t>(scan_code & 0xFF);
*extended_out = (scan_code & 0xFF00) != 0;
return;
}
#endif
LookupWindowsKeyMetadataFromVk(key_code, scan_code_out, extended_out);
}
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
void LogSecureDesktopInputBlocked(uint32_t* last_tick, const char* stage) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN(
"local secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
stage ? stage : "");
}
bool IsTransientSecureDesktopInputFailure(const nlohmann::json& response,
const RemoteAction& action) {
return response.is_object() &&
response.value("error", std::string()) == "send_input_failed" &&
response.value("code", 0u) == ERROR_ACCESS_DENIED &&
action.type == ControlType::keyboard &&
action.k.flag == KeyFlag::key_up;
}
#endif
} // namespace
KeyboardController::KeyboardController(GuiRuntime& owner) : owner_(owner) {}
void KeyboardController::TrackPressedKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
if (is_down) {
pressed_keys_[key_code] = PressedKey{key_code, scan_code, extended};
} else {
pressed_keys_.erase(key_code);
}
}
void KeyboardController::ForceReleasePressedKeys() {
std::vector<PressedKey> pressed_keys;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
pressed_keys.reserve(pressed_keys_.size());
for (const auto& [_, key] : pressed_keys_) {
pressed_keys.push_back(key);
}
pressed_keys_.clear();
}
for (const PressedKey& key : pressed_keys) {
SendKeyCommand(key.key_code, false, key.scan_code, key.extended);
}
SendHeartbeat(true);
}
void KeyboardController::SendHeartbeat(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && now - last_heartbeat_tick_ < kHeartbeatIntervalMs) {
return;
}
RemoteAction action{};
action.type = ControlType::keyboard_state;
action.ks.seq = ++state_sequence_;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
size_t index = 0;
for (const auto& [_, key] : pressed_keys_) {
if (index >= kMaxKeyboardStateKeys) {
LOG_WARN("Keyboard heartbeat truncated, pressed_keys={}",
pressed_keys_.size());
break;
}
action.ks.pressed_keys[index].key_value =
static_cast<size_t>(key.key_code);
action.ks.pressed_keys[index].scan_code = key.scan_code;
action.ks.pressed_keys[index].extended = key.extended;
++index;
}
action.ks.pressed_count = index;
}
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (target_id.empty() || props_it == owner_.remote_sessions_.end() ||
props_it->second->connection_status_.load() !=
ConnectionStatus::Connected ||
!props_it->second->peer_) {
last_heartbeat_tick_ = now;
return;
}
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard heartbeat failed, remote_id={}, ret={}", target_id,
result);
}
last_heartbeat_tick_ = now;
}
int KeyboardController::SendKeyCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
if (scan_code == 0) {
PopulateWindowsKeyMetadataFromVk(key_code, &scan_code, &extended);
}
#if _WIN32
key_code = NormalizeWindowsModifierVk(key_code, scan_code, extended);
#endif
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
action.k.key_value = key_code;
action.k.scan_code = scan_code;
action.k.extended = extended;
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (!target_id.empty() && props_it != owner_.remote_sessions_.end() &&
props_it->second->connection_status_.load() ==
ConnectionStatus::Connected &&
props_it->second->peer_) {
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard command failed, remote_id={}, ret={}", target_id,
result);
}
}
TrackPressedKey(key_code, is_down, scan_code, extended);
return 0;
}
bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
#if _WIN32
if (owner_.local_service_status_received_ &&
IsSecureDesktopInteractionRequired(owner_.local_interactive_stage_)) {
const std::string response = SendCrossDeskSecureDesktopKeyInput(
key_code, is_down, scan_code, extended, 1000);
const auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.key_value = static_cast<size_t>(key_code);
action.k.scan_code = scan_code;
action.k.extended = extended;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
if (!json.is_discarded() &&
IsTransientSecureDesktopInputFailure(json, action)) {
LOG_INFO(
"Secure desktop keyboard injection transient failure, "
"key_code={}, is_down={}, response={}",
key_code, is_down, response);
return true;
}
LogSecureDesktopInputBlocked(
&owner_.last_local_secure_input_block_log_tick_,
owner_.local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop keyboard injection failed, key_code={}, is_down={}, "
"response={}",
key_code, is_down, response);
return false;
}
return true;
}
#endif
return owner_.devices_.SendKeyboardCommand(key_code, is_down, scan_code,
extended);
}
void KeyboardController::ApplyRemoteEvent(const std::string& remote_id,
const RemoteAction& action) {
const int key_code = static_cast<int>(action.k.key_value);
const bool is_down = action.k.flag == KeyFlag::key_down;
const bool injected =
InjectRemoteKey(key_code, is_down, action.k.scan_code, action.k.extended);
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
if (is_down && injected) {
state.pressed_keys[key_code] =
PressedKey{key_code, action.k.scan_code, action.k.extended};
} else if (!is_down && injected) {
state.pressed_keys.erase(key_code);
}
}
void KeyboardController::ApplyRemoteState(const std::string& remote_id,
const RemoteAction& action) {
std::vector<PressedKey> keys_to_release;
std::vector<PressedKey> keys_to_press;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
if (action.ks.seq != 0 && state.last_seq != 0 &&
static_cast<int32_t>(action.ks.seq - state.last_seq) <= 0) {
return;
}
state.last_seq = action.ks.seq;
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
state.keyboard_state_seen = true;
std::unordered_map<int, PressedKey> desired_keys;
const size_t count =
(std::min)(action.ks.pressed_count, kMaxKeyboardStateKeys);
for (size_t index = 0; index < count; ++index) {
const auto& key = action.ks.pressed_keys[index];
const int key_code = static_cast<int>(key.key_value);
desired_keys[key_code] =
PressedKey{key_code, key.scan_code, key.extended};
}
for (const auto& [key_code, key] : state.pressed_keys) {
if (desired_keys.find(key_code) == desired_keys.end()) {
keys_to_release.push_back(key);
}
}
for (const auto& [key_code, key] : desired_keys) {
if (state.pressed_keys.find(key_code) == state.pressed_keys.end()) {
keys_to_press.push_back(key);
}
}
}
for (const PressedKey& key : keys_to_release) {
if (InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it != remote_states_.end()) {
state_it->second.pressed_keys.erase(key.key_code);
}
}
}
for (const PressedKey& key : keys_to_press) {
if (InjectRemoteKey(key.key_code, true, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
remote_states_[remote_id].pressed_keys[key.key_code] = key;
}
}
}
void KeyboardController::ReleaseRemotePressedKeys(const std::string& remote_id,
const char* reason) {
std::vector<PressedKey> keys_to_release;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it == remote_states_.end()) {
return;
}
for (const auto& [_, key] : state_it->second.pressed_keys) {
keys_to_release.push_back(key);
}
remote_states_.erase(state_it);
}
if (!keys_to_release.empty()) {
LOG_WARN("Releasing {} remote keyboard keys for remote_id={}, reason={}",
keys_to_release.size(), remote_id, reason ? reason : "unknown");
}
for (const PressedKey& key : keys_to_release) {
InjectRemoteKey(key.key_code, false, key.scan_code, key.extended);
}
}
void KeyboardController::CheckRemoteTimeouts() {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
std::vector<std::string> timed_out_remotes;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
for (const auto& [remote_id, state] : remote_states_) {
if (state.keyboard_state_seen && !state.pressed_keys.empty() &&
state.last_seen_tick != 0 &&
now - state.last_seen_tick > kRemoteReleaseTimeoutMs) {
timed_out_remotes.push_back(remote_id);
}
}
}
for (const std::string& remote_id : timed_out_remotes) {
ReleaseRemotePressedKeys(remote_id, "keyboard_heartbeat_timeout");
}
}
} // namespace crossdesk
@@ -1,65 +0,0 @@
#ifndef CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include <remote_action.h>
#include "device_controller.h"
namespace crossdesk {
class GuiRuntime;
// Synchronizes local and remote keyboard state, including heartbeat recovery
// for keys whose key-up event was lost during a connection interruption.
class KeyboardController {
public:
explicit KeyboardController(GuiRuntime &owner);
int SendKeyCommand(int key_code, bool is_down, uint32_t scan_code = 0,
bool extended = false);
void ForceReleasePressedKeys();
void SendHeartbeat(bool force);
void ApplyRemoteEvent(const std::string &remote_id,
const RemoteAction &remote_action);
void ApplyRemoteState(const std::string &remote_id,
const RemoteAction &remote_action);
void ReleaseRemotePressedKeys(const std::string &remote_id,
const char *reason);
void CheckRemoteTimeouts();
private:
struct PressedKey {
int key_code = 0;
uint32_t scan_code = 0;
bool extended = false;
};
struct RemoteState {
std::unordered_map<int, PressedKey> pressed_keys;
uint32_t last_seq = 0;
uint32_t last_seen_tick = 0;
bool keyboard_state_seen = false;
};
void TrackPressedKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
bool InjectRemoteKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
GuiRuntime &owner_;
std::unordered_map<int, PressedKey> pressed_keys_;
std::mutex pressed_keys_mutex_;
uint32_t state_sequence_ = 0;
uint32_t last_heartbeat_tick_ = 0;
std::unordered_map<std::string, RemoteState> remote_states_;
std::mutex remote_states_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
@@ -1,622 +0,0 @@
#include "features/settings/settings_manager.h"
#include <chrono>
#include <cstddef>
#include <cstdio>
#include <cstring>
#include <exception>
#include <filesystem>
#include <fstream>
#include <functional>
#include <memory>
#include <string>
#include <thread>
#if defined(_WIN32)
#include <io.h>
#include <windows.h>
#else
#include <fcntl.h>
#include <unistd.h>
#endif
#include "localization.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint32_t kCacheV3Magic = 0x33444358; // "XCD3"
constexpr uint32_t kCacheV3Version = 3;
template <size_t Size>
void CopyString(char (&destination)[Size], const char *source) {
static_assert(Size > 0);
std::memset(destination, 0, Size);
if (source) {
std::strncpy(destination, source, Size - 1);
}
}
uint32_t CacheChecksum(const void *data, size_t size) {
const auto *bytes = static_cast<const unsigned char *>(data);
uint32_t hash = 2166136261u;
for (size_t i = 0; i < size; ++i) {
hash ^= bytes[i];
hash *= 16777619u;
}
return hash;
}
std::filesystem::path TemporaryPathFor(
const std::filesystem::path &target) {
const auto timestamp = std::chrono::steady_clock::now()
.time_since_epoch()
.count();
const auto thread_id =
std::hash<std::thread::id>{}(std::this_thread::get_id());
std::filesystem::path temporary = target;
temporary += ".tmp-" + std::to_string(timestamp) + "-" +
std::to_string(thread_id);
return temporary;
}
bool FlushFileToDisk(FILE *file) {
if (!file || std::fflush(file) != 0) {
return false;
}
#if defined(_WIN32)
return _commit(_fileno(file)) == 0;
#else
return fsync(fileno(file)) == 0;
#endif
}
bool ReplaceFileAtomically(const std::filesystem::path &temporary,
const std::filesystem::path &target) {
#if defined(_WIN32)
return MoveFileExW(temporary.c_str(), target.c_str(),
MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH) != 0;
#else
if (::rename(temporary.c_str(), target.c_str()) != 0) {
return false;
}
const std::filesystem::path parent = target.parent_path().empty()
? std::filesystem::path(".")
: target.parent_path();
int directory_flags = O_RDONLY;
#if defined(O_DIRECTORY)
directory_flags |= O_DIRECTORY;
#endif
const int directory = open(parent.c_str(), directory_flags);
if (directory >= 0) {
const bool synced = fsync(directory) == 0;
close(directory);
return synced;
}
return false;
#endif
}
bool WriteFileAtomically(const std::filesystem::path &target,
const void *data, size_t size) {
std::error_code ec;
const std::filesystem::path parent = target.parent_path();
if (!parent.empty()) {
std::filesystem::create_directories(parent, ec);
if (ec) {
return false;
}
}
const std::filesystem::path temporary = TemporaryPathFor(target);
#if defined(_WIN32)
FILE *file = _wfopen(temporary.c_str(), L"wb");
#else
FILE *file = std::fopen(temporary.c_str(), "wb");
#endif
if (!file) {
return false;
}
const bool written = std::fwrite(data, 1, size, file) == size;
const bool flushed = written && FlushFileToDisk(file);
const bool closed = std::fclose(file) == 0;
if (!written || !flushed || !closed ||
!ReplaceFileAtomically(temporary, target)) {
std::filesystem::remove(temporary, ec);
return false;
}
return true;
}
} // namespace
SettingsManager::SettingsManager(GuiRuntime &owner) : owner_(owner) {}
int SettingsManager::Save() {
std::lock_guard<std::mutex> lock(cache_mutex_);
return SaveLocked();
}
int SettingsManager::SaveLocked() {
CopyString(cache_v2_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v2_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v2_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
CopyString(cache_v2_.self_hosted_id, owner_.self_hosted_id_);
cache_v3_.magic = kCacheV3Magic;
cache_v3_.version = kCacheV3Version;
cache_v3_.base = cache_v2_;
cache_v3_.pending_identity[sizeof(cache_v3_.pending_identity) - 1] = '\0';
cache_v3_.pending_server_host[sizeof(cache_v3_.pending_server_host) - 1] =
'\0';
cache_v3_.pending_request_id[sizeof(cache_v3_.pending_request_id) - 1] =
'\0';
cache_v3_.checksum =
CacheChecksum(&cache_v3_, offsetof(CacheV3, checksum));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v3.enc",
&cache_v3_, sizeof(cache_v3_))) {
return -1;
}
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v2.enc",
&cache_v2_, sizeof(cache_v2_))) {
LOG_WARN("Failed to update legacy v2 credential cache");
}
// Keep writing the legacy cache while older installations may still read it.
CopyString(cache_v1_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v1_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v1_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache.enc",
&cache_v1_, sizeof(cache_v1_))) {
LOG_WARN("Failed to update legacy v1 credential cache");
}
return 0;
}
bool SettingsManager::ReadV3Locked() {
std::ifstream cache_file(owner_.cache_path_ + "/secure_cache_v3.enc",
std::ios::binary);
if (!cache_file) {
return false;
}
CacheV3 loaded{};
cache_file.read(reinterpret_cast<char *>(&loaded), sizeof(loaded));
if (cache_file.gcount() != static_cast<std::streamsize>(sizeof(loaded)) ||
loaded.magic != kCacheV3Magic ||
loaded.version != kCacheV3Version ||
loaded.checksum != CacheChecksum(&loaded, offsetof(CacheV3, checksum))) {
LOG_WARN("Ignore invalid v3 credential cache");
return false;
}
loaded.base.client_id_with_password
[sizeof(loaded.base.client_id_with_password) - 1] = '\0';
loaded.base.self_hosted_id[sizeof(loaded.base.self_hosted_id) - 1] = '\0';
loaded.pending_identity[sizeof(loaded.pending_identity) - 1] = '\0';
loaded.pending_server_host[sizeof(loaded.pending_server_host) - 1] = '\0';
loaded.pending_request_id[sizeof(loaded.pending_request_id) - 1] = '\0';
cache_v3_ = loaded;
cache_v2_ = loaded.base;
return true;
}
bool SettingsManager::ReadV2Locked() {
std::ifstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (!cache_v2_file) {
return false;
}
cache_v2_file.read(reinterpret_cast<char *>(&cache_v2_), sizeof(cache_v2_));
if (cache_v2_file.gcount() !=
static_cast<std::streamsize>(sizeof(cache_v2_))) {
return false;
}
cache_v2_
.client_id_with_password[sizeof(cache_v2_.client_id_with_password) - 1] =
'\0';
cache_v2_.self_hosted_id[sizeof(cache_v2_.self_hosted_id) - 1] = '\0';
return true;
}
int SettingsManager::Load() {
std::unique_lock<std::mutex> lock(cache_mutex_);
const bool loaded_v3 = ReadV3Locked();
if (loaded_v3 || ReadV2Locked()) {
CopyString(owner_.client_id_with_password_,
cache_v2_.client_id_with_password);
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
std::memcpy(owner_.aes128_key_, cache_v2_.key, sizeof(cache_v2_.key));
std::memcpy(owner_.aes128_iv_, cache_v2_.iv, sizeof(cache_v2_.iv));
if (loaded_v3) {
LOG_INFO("Load settings from v3 cache file");
} else {
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v2 to v3 cache file");
}
} else {
std::ifstream cache_v1_file(owner_.cache_path_ + "/secure_cache.enc",
std::ios::binary);
if (!cache_v1_file) {
lock.unlock();
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
std::memset(owner_.aes128_key_, 0, sizeof(owner_.aes128_key_));
std::memset(owner_.aes128_iv_, 0, sizeof(owner_.aes128_iv_));
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/");
owner_.thumbnail_->GetKeyAndIv(owner_.aes128_key_, owner_.aes128_iv_);
owner_.thumbnail_->DeleteAllFilesInDirectory();
Save();
return -1;
}
cache_v1_file.read(reinterpret_cast<char *>(&cache_v1_), sizeof(cache_v1_));
cache_v1_
.client_id_with_password[sizeof(cache_v1_.client_id_with_password) -
1] = '\0';
CopyString(cache_v2_.client_id_with_password,
cache_v1_.client_id_with_password);
std::memcpy(cache_v2_.key, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(cache_v2_.iv, cache_v1_.iv, sizeof(cache_v1_.iv));
std::memset(cache_v2_.self_hosted_id, 0, sizeof(cache_v2_.self_hosted_id));
CopyString(owner_.client_id_with_password_,
cache_v1_.client_id_with_password);
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memcpy(owner_.aes128_key_, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(owner_.aes128_iv_, cache_v1_.iv, sizeof(cache_v1_.iv));
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v1 to v3 cache file");
}
lock.unlock();
ActivateCachedPublicIdentity();
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/",
owner_.aes128_key_, owner_.aes128_iv_);
owner_.language_button_value_ = localization::detail::ClampLanguageIndex(
static_cast<int>(owner_.config_center_->GetLanguage()));
owner_.video_quality_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoQuality());
owner_.video_frame_rate_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoFrameRate());
owner_.video_encode_format_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoEncodeFormat());
owner_.enable_hardware_video_codec_ =
owner_.config_center_->IsHardwareVideoCodec();
owner_.enable_turn_ = owner_.config_center_->IsEnableTurn();
owner_.enable_srtp_ = owner_.config_center_->IsEnableSrtp();
owner_.enable_self_hosted_ = owner_.config_center_->IsSelfHosted();
owner_.enable_autostart_ = owner_.config_center_->IsEnableAutostart();
owner_.enable_daemon_ = owner_.config_center_->IsEnableDaemon();
#if _WIN32 && CROSSDESK_PORTABLE
owner_.portable_service_prompt_suppressed_ =
owner_.config_center_->IsPortableServicePromptSuppressed();
owner_.portable_service_do_not_remind_ =
owner_.portable_service_prompt_suppressed_;
#endif
const std::string saved_path =
owner_.config_center_->GetFileTransferSavePath();
CopyString(owner_.file_transfer_save_path_buf_, saved_path.c_str());
owner_.file_transfer_save_path_last_ = saved_path;
owner_.language_button_value_last_ = owner_.language_button_value_;
owner_.video_quality_button_value_last_ = owner_.video_quality_button_value_;
owner_.video_encode_format_button_value_last_ =
owner_.video_encode_format_button_value_;
owner_.enable_hardware_video_codec_last_ =
owner_.enable_hardware_video_codec_;
owner_.enable_turn_last_ = owner_.enable_turn_;
owner_.enable_srtp_last_ = owner_.enable_srtp_;
owner_.enable_self_hosted_last_ = owner_.enable_self_hosted_;
owner_.enable_autostart_last_ = owner_.enable_autostart_;
LOG_INFO("Load settings from cache file");
return 0;
}
bool SettingsManager::LoadCachedSelfHostedIdentity() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if ((!ReadV3Locked() && !ReadV2Locked()) ||
cache_v2_.self_hosted_id[0] == '\0') {
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
const char *at_pos = std::strchr(owner_.self_hosted_id_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.self_hosted_id_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.self_hosted_id_,
at_pos - owner_.self_hosted_id_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return true;
}
bool SettingsManager::ActivateCachedPublicIdentity() {
if (owner_.client_id_with_password_[0] == '\0') {
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.client_id_with_password_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return owner_.client_id_[0] != '\0';
}
void SettingsManager::ActivateIdentity(const char *identity,
bool self_hosted) {
if (!identity) {
return;
}
if (self_hosted) {
CopyString(owner_.self_hosted_id_, identity);
} else {
CopyString(owner_.client_id_with_password_, identity);
}
const char *at_pos = std::strchr(identity, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, identity);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return;
}
const std::string id(identity, at_pos - identity);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
bool SettingsManager::StagePendingPasswordChange(
const std::string &identity, bool self_hosted,
const std::string &server_host, int server_port,
const std::string &request_id) {
if (identity.empty() || identity.size() >= sizeof(cache_v3_.pending_identity) ||
server_host.empty() ||
server_host.size() >= sizeof(cache_v3_.pending_server_host) ||
server_port <= 0 || request_id.empty() ||
request_id.size() >= sizeof(cache_v3_.pending_request_id)) {
return false;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] != '\0' &&
(cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host ||
request_id != cache_v3_.pending_request_id)) {
LOG_WARN("Refuse to overwrite an unresolved password change");
return false;
}
const CacheV3 previous = cache_v3_;
CopyString(cache_v3_.pending_identity, identity.c_str());
CopyString(cache_v3_.pending_server_host, server_host.c_str());
cache_v3_.pending_server_port = server_port;
cache_v3_.pending_self_hosted = self_hosted;
CopyString(cache_v3_.pending_request_id, request_id.c_str());
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
std::string SettingsManager::PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host, int server_port) const {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0' ||
cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host) {
return {};
}
return cache_v3_.pending_identity;
}
bool SettingsManager::PromotePendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
const std::string identity = cache_v3_.pending_identity;
const bool self_hosted = cache_v3_.pending_self_hosted;
ActivateIdentity(identity.c_str(), self_hosted);
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
// The already-durable pending credential remains the recovery source on
// disk. Keep it in memory as well so a reconnect in this process retries
// the credential that the server has accepted.
cache_v3_ = previous;
return false;
}
return true;
}
bool SettingsManager::ClearPendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
void SettingsManager::PersistSelfHostedIdentity(const char *client_id) {
if (!client_id) {
return;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
CopyString(owner_.self_hosted_id_, client_id);
if (SaveLocked() != 0) {
LOG_ERROR("Failed to persist self-hosted identity atomically");
}
}
int SettingsManager::LoadRecentConnectionAliases() {
recent_connection_aliases_.clear();
std::ifstream alias_file(owner_.cache_path_ +
"/recent_connection_aliases.json");
if (!alias_file.good()) {
return 0;
}
try {
nlohmann::json alias_json;
alias_file >> alias_json;
const nlohmann::json *aliases = &alias_json;
if (alias_json.contains("aliases") && alias_json["aliases"].is_object()) {
aliases = &alias_json["aliases"];
}
if (!aliases->is_object()) {
LOG_WARN("Invalid recent connection alias file");
return -1;
}
for (auto it = aliases->begin(); it != aliases->end(); ++it) {
if (it.value().is_string()) {
const std::string remote_id = it.key();
const std::string alias = it.value().get<std::string>();
if (!remote_id.empty() && !alias.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
}
} catch (const std::exception &e) {
LOG_WARN("Load recent connection aliases failed: {}", e.what());
return -1;
}
return 0;
}
int SettingsManager::SaveRecentConnectionAliases() const {
std::error_code ec;
std::filesystem::create_directories(owner_.cache_path_, ec);
if (ec) {
LOG_WARN("Create cache directory failed while saving aliases: {}",
ec.message());
return -1;
}
nlohmann::json alias_json;
alias_json["aliases"] = nlohmann::json::object();
for (const auto &[remote_id, alias] : recent_connection_aliases_) {
if (!remote_id.empty() && !alias.empty()) {
alias_json["aliases"][remote_id] = alias;
}
}
std::ofstream alias_file(
owner_.cache_path_ + "/recent_connection_aliases.json", std::ios::trunc);
if (!alias_file.good()) {
LOG_WARN("Open recent connection alias file failed");
return -1;
}
alias_file << alias_json.dump(2);
return 0;
}
std::string SettingsManager::RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const {
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
if (alias_it != recent_connection_aliases_.end() &&
!alias_it->second.empty()) {
return alias_it->second;
}
if (!connection.remote_host_name.empty() &&
connection.remote_host_name != "unknown") {
return connection.remote_host_name;
}
return connection.remote_id;
}
void SettingsManager::BeginEditRecentConnectionAlias(
const Thumbnail::RecentConnection &connection) {
owner_.edit_connection_alias_remote_id_ = connection.remote_id;
std::memset(owner_.edit_connection_alias_, 0,
sizeof(owner_.edit_connection_alias_));
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
const std::string alias = alias_it != recent_connection_aliases_.end()
? alias_it->second
: RecentConnectionDisplayName(connection);
CopyString(owner_.edit_connection_alias_, alias.c_str());
owner_.focus_on_input_widget_ = true;
owner_.show_edit_connection_alias_window_ = true;
}
void SettingsManager::SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias) {
if (!remote_id.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
void SettingsManager::EraseRecentConnectionAlias(const std::string &remote_id) {
recent_connection_aliases_.erase(remote_id);
}
} // namespace crossdesk
@@ -1,114 +0,0 @@
#ifndef CROSSDESK_GUI_SETTINGS_MANAGER_H_
#define CROSSDESK_GUI_SETTINGS_MANAGER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include "thumbnail.h"
namespace crossdesk {
class GuiRuntime;
// Owns persistent GUI settings and recent-connection aliases. GuiRuntime keeps
// only the runtime/UI state that consumes these values.
class SettingsManager {
public:
explicit SettingsManager(GuiRuntime &owner);
int Save();
int Load();
int LoadRecentConnectionAliases();
int SaveRecentConnectionAliases() const;
std::string RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const;
void
BeginEditRecentConnectionAlias(const Thumbnail::RecentConnection &connection);
void SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias);
void EraseRecentConnectionAlias(const std::string &remote_id);
// Loads the cached self-hosted identity into the owner's active connection
// fields. Returns true only when a non-empty identity was restored.
bool LoadCachedSelfHostedIdentity();
// Restores the public-server identity kept in the in-memory cache fields.
// This must run when switching away from a self-hosted server so signal
// callbacks are matched against the identity used by the replacement peer.
bool ActivateCachedPublicIdentity();
void PersistSelfHostedIdentity(const char *client_id);
// Password rotation is deliberately persisted in two phases. The active
// credential remains usable while the pending credential records the value
// that may already have been committed by the server. On the next launch the
// caller can try the pending credential first and safely fall back to the
// active credential when the request never reached the server.
bool StagePendingPasswordChange(const std::string &identity,
bool self_hosted,
const std::string &server_host,
int server_port,
const std::string &request_id);
std::string PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host,
int server_port) const;
bool PromotePendingPasswordChange();
bool ClearPendingPasswordChange();
private:
struct CacheV1 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
};
struct CacheV2 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
char self_hosted_id[17];
};
struct CacheV3 {
uint32_t magic;
uint32_t version;
CacheV2 base;
char pending_identity[17];
char pending_server_host[256];
int pending_server_port;
bool pending_self_hosted;
char pending_request_id[64];
uint32_t checksum;
};
int SaveLocked();
bool ReadV3Locked();
bool ReadV2Locked();
void ActivateIdentity(const char *identity, bool self_hosted);
GuiRuntime &owner_;
CacheV1 cache_v1_{};
CacheV2 cache_v2_{};
CacheV3 cache_v3_{};
mutable std::mutex cache_mutex_;
std::unordered_map<std::string, std::string> recent_connection_aliases_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SETTINGS_MANAGER_H_
-15
View File
@@ -1,15 +0,0 @@
#include "render.h"
#include <memory>
#include "application/gui_application.h"
namespace crossdesk {
Render::Render() : application_(std::make_unique<GuiApplication>()) {}
Render::~Render() = default;
int Render::Run() { return application_->Run(); }
} // namespace crossdesk
-28
View File
@@ -1,28 +0,0 @@
#ifndef CROSSDESK_GUI_RENDER_H_
#define CROSSDESK_GUI_RENDER_H_
#include <memory>
namespace crossdesk {
class GuiApplication;
// Stable application-facing facade. The SDL application and feature
// controllers remain private implementation details.
class Render {
public:
Render();
~Render();
Render(const Render &) = delete;
Render &operator=(const Render &) = delete;
int Run();
private:
std::unique_ptr<GuiApplication> application_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_RENDER_H_
@@ -1,502 +0,0 @@
#include "rendering/slint_video_presenter.h"
#include <libyuv.h>
#include <slint.h>
#include <algorithm>
#include <cmath>
#include <mutex>
#include <unordered_map>
#include <utility>
#include "nv12_scaler.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#if defined(__APPLE__)
#include "platform/macos/gui/metal_video_renderer.h"
#else
#if defined(_WIN32)
#include <windows.h>
#endif
#include <GL/gl.h>
#include "platform/common/gui/opengl_video_renderer.h"
#endif
namespace crossdesk {
namespace {
#if !defined(__APPLE__)
constexpr GLint kGlClampToEdge = 0x812F;
constexpr float kStreamWindowCornerRadius = 12.0f;
#else
constexpr int kMetalAttachmentAttemptLimit = 30;
#endif
struct VideoRenderSize {
int width = 0;
int height = 0;
bool operator==(const VideoRenderSize&) const = default;
};
VideoRenderSize FitVideoToRenderArea(int source_width, int source_height,
int area_width, int area_height) {
if (source_width <= 0 || source_height <= 0 || area_width <= 0 ||
area_height <= 0) {
return {};
}
const double scale =
std::min({1.0, static_cast<double>(area_width) / source_width,
static_cast<double>(area_height) / source_height});
int width = std::max(2, static_cast<int>(std::floor(source_width * scale)));
int height = std::max(2, static_cast<int>(std::floor(source_height * scale)));
width &= ~1;
height &= ~1;
return {std::min(width, source_width & ~1),
std::min(height, source_height & ~1)};
}
} // namespace
struct SlintVideoPresenter::Impl {
explicit Impl(VideoRenderer& renderer) : renderer(renderer) {}
VideoRenderer& renderer;
slint::ComponentHandle<ui::StreamWindow>* stream = nullptr;
StateProvider state_provider;
DirtyCallback dirty_callback;
std::unordered_map<std::string, uint64_t> displayed_frame_sequence;
std::unordered_map<std::string, uint64_t> seeded_frame_sequence;
std::vector<uint8_t> scaled_video_frame;
std::vector<uint8_t> scaled_video_frame_scratch;
#if defined(__APPLE__)
int attachment_attempts = 0;
bool skip_attachment_once = false;
#else
std::mutex gl_mutex;
std::vector<uint8_t> gl_conversion_frame;
std::vector<uint8_t> gl_pending_frame;
uint32_t gl_texture = 0;
VideoRenderSize gl_texture_size;
VideoRenderSize gl_image_size;
VideoRenderSize gl_pending_size;
bool gl_pending_dirty = false;
#endif
SurfaceState CurrentState() const {
return state_provider ? state_provider() : SurfaceState{};
}
void MarkDirty() const {
if (dirty_callback) {
dirty_callback();
}
}
bool MarkPresented(const std::string& remote_id, uint64_t sequence) {
if (remote_id.empty() || sequence == 0 ||
displayed_frame_sequence[remote_id] == sequence) {
return false;
}
displayed_frame_sequence[remote_id] = sequence;
return true;
}
#if !defined(__APPLE__)
void ConfigureOpenGlNotifier() {
if (!stream) {
return;
}
const auto error = (*stream)->window().set_rendering_notifier(
[this](slint::RenderingState state, slint::GraphicsAPI graphics_api) {
if (graphics_api != slint::GraphicsAPI::NativeOpenGL) {
return;
}
std::lock_guard lock(gl_mutex);
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&renderer);
if (state == slint::RenderingState::RenderingSetup) {
GLuint texture = 0;
glGenTextures(1, &texture);
if (texture == 0) {
return;
}
GLint previous_texture = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, kGlClampToEdge);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, kGlClampToEdge);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_texture = texture;
if (opengl_renderer && opengl_renderer->Setup()) {
const std::string selected_stream =
CurrentState().selected_stream;
opengl_renderer->SetSelectedStream(selected_stream);
seeded_frame_sequence.erase(selected_stream);
MarkDirty();
}
return;
}
if (state == slint::RenderingState::BeforeRendering && stream &&
opengl_renderer && opengl_renderer->IsReady() &&
(*stream)->get_native_video_enabled()) {
const SurfaceState surface = CurrentState();
const auto window_size = (*stream)->window().size();
const float scale_factor =
std::max(1.0f, (*stream)->window().scale_factor());
const int top_inset =
!surface.fullscreen && surface.tab_count > 1
? static_cast<int>(std::lround(30.0f * scale_factor))
: 0;
const bool rounded_window = (*stream)->get_custom_titlebar() &&
!surface.fullscreen &&
!(*stream)->window().is_maximized();
const int corner_radius =
rounded_window ? static_cast<int>(std::lround(
kStreamWindowCornerRadius * scale_factor))
: 0;
opengl_renderer->RenderLatest(
surface.selected_stream, static_cast<int>(window_size.width),
static_cast<int>(window_size.height), top_inset, corner_radius);
return;
}
if (state == slint::RenderingState::BeforeRendering &&
gl_texture != 0 && gl_pending_dirty &&
!gl_pending_frame.empty()) {
GLint previous_texture = 0;
GLint previous_unpack_alignment = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, gl_texture);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if (gl_texture_size != gl_pending_size) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, gl_pending_size.width,
gl_pending_size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
gl_texture_size = gl_pending_size;
} else {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, gl_pending_size.width,
gl_pending_size.height, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
}
glPixelStorei(GL_UNPACK_ALIGNMENT, previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_pending_dirty = false;
return;
}
if (state == slint::RenderingState::RenderingTeardown) {
if (opengl_renderer) {
opengl_renderer->Teardown();
}
if (gl_texture != 0) {
const GLuint texture = gl_texture;
glDeleteTextures(1, &texture);
}
gl_texture = 0;
gl_texture_size = {};
gl_image_size = {};
gl_pending_size = {};
gl_pending_dirty = false;
gl_pending_frame.clear();
}
});
if (error.has_value()) {
LOG_WARN("Slint OpenGL video renderer unavailable, using pixel buffers");
} else {
renderer.SetSelectedStream(CurrentState().selected_stream);
}
}
#endif
};
SlintVideoPresenter::SlintVideoPresenter(VideoRenderer& renderer)
: impl_(std::make_unique<Impl>(renderer)) {}
SlintVideoPresenter::~SlintVideoPresenter() = default;
void SlintVideoPresenter::PrepareWindow(
slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider, DirtyCallback dirty_callback) {
impl_->stream = &stream;
impl_->state_provider = std::move(state_provider);
impl_->dirty_callback = std::move(dirty_callback);
#if defined(__APPLE__)
stream->set_native_video_enabled(false);
impl_->attachment_attempts = kMetalAttachmentAttemptLimit;
impl_->skip_attachment_once = true;
#else
impl_->ConfigureOpenGlNotifier();
#endif
}
bool SlintVideoPresenter::EnsureAttached() {
#if defined(__APPLE__)
if (!impl_->stream || impl_->attachment_attempts <= 0) {
return false;
}
if (impl_->skip_attachment_once) {
impl_->skip_attachment_once = false;
return false;
}
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (!metal_renderer) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (!metal_renderer->IsReady()) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (metal_renderer->IsAttached()) {
impl_->attachment_attempts = 0;
return false;
}
if (void* view = (*impl_->stream)->window().appkit_view()) {
(*impl_->stream)->set_native_video_enabled(true);
if (metal_renderer->Attach(view)) {
impl_->attachment_attempts = 0;
const SurfaceState surface = impl_->CurrentState();
impl_->displayed_frame_sequence.erase(surface.selected_stream);
impl_->seeded_frame_sequence.erase(surface.selected_stream);
if (metal_renderer->SetSelectedStream(surface.selected_stream)) {
impl_->MarkDirty();
}
return true;
}
(*impl_->stream)->set_native_video_enabled(false);
}
if (--impl_->attachment_attempts == 0) {
(*impl_->stream)->set_native_video_enabled(false);
LOG_WARN("Unable to attach the Metal video surface; using CPU rendering");
}
#endif
return false;
}
bool SlintVideoPresenter::NeedsRedraw() const {
#if defined(__APPLE__)
const auto* metal_renderer =
dynamic_cast<const MacMetalVideoRenderer*>(&impl_->renderer);
return metal_renderer && metal_renderer->IsActive() &&
metal_renderer->NeedsSurfaceRedraw();
#else
return false;
#endif
}
bool SlintVideoPresenter::SelectStream(std::string remote_id) {
const bool changed = impl_->renderer.SetSelectedStream(remote_id);
if (changed && !remote_id.empty()) {
impl_->seeded_frame_sequence.erase(remote_id);
}
return changed;
}
SlintVideoPresenter::PresentResult SlintVideoPresenter::Present(
const Frame& frame) {
PresentResult result;
if (!impl_->stream || frame.remote_id.empty()) {
return result;
}
if (impl_->renderer.IsActive() && frame.nv12 && frame.width > 0 &&
frame.height > 0 && frame.sequence > 0 &&
impl_->seeded_frame_sequence[frame.remote_id] != frame.sequence) {
const auto submit_result = impl_->renderer.SubmitCachedNv12(
frame.remote_id, frame.nv12->data(), frame.nv12->size(), frame.width,
frame.height);
if (submit_result == VideoRenderer::SubmitResult::submitted ||
submit_result == VideoRenderer::SubmitResult::dropped) {
impl_->seeded_frame_sequence[frame.remote_id] = frame.sequence;
}
}
#if defined(__APPLE__)
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (metal_renderer && metal_renderer->IsActive()) {
const SurfaceState surface = impl_->CurrentState();
const double top_inset =
!surface.fullscreen && surface.tab_count > 1 ? 30.0 : 0.0;
const auto outcome = metal_renderer->RenderLatest(
frame.remote_id, top_inset, !surface.fullscreen);
if (outcome.result == VideoRenderer::RenderResult::rendered) {
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = outcome.width;
result.height = outcome.height;
result.new_frame =
impl_->MarkPresented(frame.remote_id, outcome.sequence);
} else if (outcome.result == VideoRenderer::RenderResult::empty) {
(*impl_->stream)->set_has_frame(false);
}
return result;
}
#else
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&impl_->renderer);
if (opengl_renderer && opengl_renderer->IsReady()) {
opengl_renderer->SetSelectedStream(frame.remote_id);
if (!(*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(true);
}
const bool has_frame =
frame.width > 0 && frame.height > 0 && frame.sequence > 0;
(*impl_->stream)->set_has_frame(has_frame);
if (has_frame) {
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
}
(*impl_->stream)->window().request_redraw();
return result;
}
if ((*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(false);
}
#endif
const size_t nv12_size =
static_cast<size_t>(frame.width) * frame.height * 3 / 2;
if (!frame.nv12 || frame.width <= 0 || frame.height <= 0 ||
frame.nv12->size() < nv12_size) {
(*impl_->stream)->set_has_frame(false);
return result;
}
if (impl_->displayed_frame_sequence[frame.remote_id] == frame.sequence) {
return result;
}
const auto window_size = (*impl_->stream)->window().size();
const VideoRenderSize render_size = FitVideoToRenderArea(
frame.width, frame.height, static_cast<int>(window_size.width),
static_cast<int>(window_size.height));
const uint8_t* y_plane = frame.nv12->data();
const uint8_t* uv_plane =
frame.nv12->data() + static_cast<size_t>(frame.width) * frame.height;
int output_width = frame.width;
int output_height = frame.height;
if (render_size.width > 0 && render_size.height > 0 &&
(render_size.width != frame.width ||
render_size.height != frame.height)) {
const size_t scaled_nv12_size =
static_cast<size_t>(render_size.width) * render_size.height * 3 / 2;
impl_->scaled_video_frame.resize(scaled_nv12_size);
uint8_t* scaled_y = impl_->scaled_video_frame.data();
uint8_t* scaled_uv =
scaled_y + static_cast<size_t>(render_size.width) * render_size.height;
if (ScaleNv12ViaI420(y_plane, frame.width, uv_plane, frame.width,
frame.width, frame.height, scaled_y, render_size.width,
scaled_uv, render_size.width, render_size.width,
render_size.height, libyuv::kFilterBox,
&impl_->scaled_video_frame_scratch) == 0) {
y_plane = scaled_y;
uv_plane = scaled_uv;
output_width = render_size.width;
output_height = render_size.height;
}
}
#if !defined(__APPLE__)
uint32_t texture_id = 0;
{
std::lock_guard lock(impl_->gl_mutex);
texture_id = impl_->gl_texture;
}
if (texture_id != 0) {
impl_->gl_conversion_frame.resize(static_cast<size_t>(output_width) *
output_height * 4);
if (libyuv::NV12ToABGR(y_plane, output_width, uv_plane, output_width,
impl_->gl_conversion_frame.data(), output_width * 4,
output_width, output_height) != 0) {
return result;
}
{
std::lock_guard lock(impl_->gl_mutex);
if (impl_->gl_texture == 0) {
return result;
}
texture_id = impl_->gl_texture;
impl_->gl_pending_frame.swap(impl_->gl_conversion_frame);
impl_->gl_pending_size = {output_width, output_height};
impl_->gl_pending_dirty = true;
}
const VideoRenderSize output_size{output_width, output_height};
if (impl_->gl_image_size != output_size) {
(*impl_->stream)
->set_frame(slint::Image::create_from_borrowed_gl_2d_rgba_texture(
texture_id,
slint::Size<uint32_t>{static_cast<uint32_t>(output_width),
static_cast<uint32_t>(output_height)}));
impl_->gl_image_size = output_size;
}
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
(*impl_->stream)->window().request_redraw();
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
#endif
slint::SharedPixelBuffer<slint::Rgb8Pixel> pixels(output_width,
output_height);
if (libyuv::NV12ToRAW(y_plane, output_width, uv_plane, output_width,
reinterpret_cast<uint8_t*>(pixels.begin()),
output_width * 3, output_width, output_height) != 0) {
return result;
}
(*impl_->stream)->set_frame(slint::Image(std::move(pixels)));
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
void SlintVideoPresenter::ForgetStream(const std::string& remote_id) {
impl_->displayed_frame_sequence.erase(remote_id);
impl_->seeded_frame_sequence.erase(remote_id);
}
void SlintVideoPresenter::Detach() {
impl_->renderer.SetSelectedStream({});
#if defined(__APPLE__)
if (auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer)) {
metal_renderer->Detach();
}
impl_->attachment_attempts = 0;
impl_->skip_attachment_once = false;
#endif
impl_->stream = nullptr;
impl_->state_provider = {};
impl_->dirty_callback = {};
}
} // namespace crossdesk
@@ -1,75 +0,0 @@
#ifndef CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
#define CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "crossdesk_ui.h"
namespace crossdesk {
class VideoRenderer;
// Owns the bridge between decoded NV12 frames, the selected native graphics
// backend and Slint's StreamWindow. Platform macros and graphics-API lifecycle
// details are intentionally contained in the implementation file.
class SlintVideoPresenter {
public:
struct SurfaceState {
std::string selected_stream;
bool fullscreen = false;
size_t tab_count = 0;
};
struct Frame {
std::string remote_id;
std::shared_ptr<std::vector<unsigned char>> nv12;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
struct PresentResult {
int width = 0;
int height = 0;
bool new_frame = false;
};
using StateProvider = std::function<SurfaceState()>;
using DirtyCallback = std::function<void()>;
explicit SlintVideoPresenter(VideoRenderer& renderer);
~SlintVideoPresenter();
SlintVideoPresenter(const SlintVideoPresenter&) = delete;
SlintVideoPresenter& operator=(const SlintVideoPresenter&) = delete;
// Called before the window is shown. OpenGL installs Slint's rendering
// notifier here; macOS deliberately defers native view attachment until a
// later UI pass, after AppKit has committed the ordinary window style.
void PrepareWindow(slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider,
DirtyCallback dirty_callback);
// Returns true only when a deferred native surface became attached during
// this call, allowing the caller to seed it from a cached frame once.
bool EnsureAttached();
bool NeedsRedraw() const;
bool SelectStream(std::string remote_id);
PresentResult Present(const Frame& frame);
void ForgetStream(const std::string& remote_id);
void Detach();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
@@ -1,477 +0,0 @@
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <vector>
#include <display_stream_id.h>
#include "localization.h"
#include "platform.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr auto kPresenceProbeTimeout = std::chrono::seconds(5);
} // namespace
void GuiRuntime::HandleConnectionStatusChange() {
if (signal_connected_ && peer_ && need_to_send_recent_connections_) {
if (!recent_connection_ids_.empty()) {
nlohmann::json j;
j["type"] = "recent_connections_presence";
j["user_id"] = client_id_;
j["devices"] = nlohmann::json::array();
for (const auto& id : recent_connection_ids_) {
std::string pure_id = id;
size_t pos_y = pure_id.find('Y');
size_t pos_n = pure_id.find('N');
size_t pos = std::string::npos;
if (pos_y != std::string::npos &&
(pos_n == std::string::npos || pos_y < pos_n)) {
pos = pos_y;
} else if (pos_n != std::string::npos) {
pos = pos_n;
}
if (pos != std::string::npos) {
pure_id = pure_id.substr(0, pos);
}
j["devices"].push_back(pure_id);
}
auto s = j.dump();
SendSignalMessage(peer_, s.data(), s.size());
}
}
need_to_send_recent_connections_ = false;
}
void GuiRuntime::HandlePendingPresenceProbe() {
bool has_action = false;
bool should_connect = false;
bool remember_password = false;
std::string remote_id;
std::string password;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (!pending_presence_probe_ || !pending_presence_result_ready_) {
return;
}
has_action = true;
should_connect = pending_presence_online_;
remote_id = pending_presence_remote_id_;
password = pending_presence_password_;
remember_password = pending_presence_remember_password_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
if (!has_action) {
return;
}
if (should_connect) {
ConnectTo(remote_id, password.c_str(), remember_password, true);
return;
}
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
}
void GuiRuntime::HandlePresenceProbeTimeout() {
const auto now = std::chrono::steady_clock::now();
bool presence_probe_timed_out = false;
std::string presence_remote_id;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (pending_presence_probe_ && !pending_presence_result_ready_ &&
now - pending_presence_probe_started_at_ >= kPresenceProbeTimeout) {
presence_probe_timed_out = true;
presence_remote_id = pending_presence_remote_id_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
}
if (presence_probe_timed_out) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe timed out for [{}]", presence_remote_id);
}
}
void GuiRuntime::HandleServerControllerDisconnected(
const std::string& remote_id, const char* reason) {
keyboard_.ReleaseRemotePressedKeys(remote_id, reason);
{
std::lock_guard lock(remote_pointer_input_mutex_);
last_remote_pointer_input_time_.erase(remote_id);
}
bool has_connected_controller = false;
bool has_web_controller = false;
std::string remaining_controller_id;
{
std::unique_lock lock(connection_status_mutex_);
connection_status_.erase(remote_id);
connection_host_names_.erase(remote_id);
for (const auto& [id, status] : connection_status_) {
if (status != ConnectionStatus::Connected) {
continue;
}
has_connected_controller = true;
has_web_controller =
has_web_controller || id.find("web") != std::string::npos;
if (remaining_controller_id.empty()) {
remaining_controller_id = id;
}
}
}
show_cursor_ = has_web_controller;
if (has_connected_controller) {
remote_client_id_ = remaining_controller_id;
return;
}
need_to_create_server_window_.store(false, std::memory_order_release);
need_to_destroy_server_window_.store(true, std::memory_order_release);
is_server_mode_ = false;
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
// Keep Wayland capture session warm to avoid black screen on subsequent
// reconnects.
start_screen_capturer_ = true;
LOG_INFO(
"Keeping Wayland screen capturer running after disconnect to "
"preserve reconnect stability");
} else {
start_screen_capturer_ = false;
}
#else
start_screen_capturer_ = false;
#endif
start_speaker_capturer_ = false;
start_mouse_controller_ = false;
start_keyboard_capturer_ = false;
remote_client_id_.clear();
if (audio_capture_) {
devices_.StopSpeakerCapturer();
audio_capture_ = false;
}
devices_.ResetToInitialDisplay();
}
int GuiRuntime::RequestSingleDevicePresence(const std::string& remote_id,
const char* password,
bool remember_password) {
if (!signal_connected_ || !peer_) {
return -1;
}
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = true;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_probe_started_at_ = std::chrono::steady_clock::now();
pending_presence_remote_id_ = remote_id;
pending_presence_password_ = password ? password : "";
pending_presence_remember_password_ = remember_password;
}
nlohmann::json j;
j["type"] = "recent_connections_presence";
j["user_id"] = client_id_;
j["devices"] = nlohmann::json::array({remote_id});
auto s = j.dump();
int ret = SendSignalMessage(peer_, s.data(), s.size());
if (ret != 0) {
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
return ret;
}
void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
if ((!frame_snapshot || frame_snapshot->empty()) &&
props->thumbnail_frame_ && !props->thumbnail_frame_->empty()) {
frame_snapshot = props->thumbnail_frame_;
video_width = props->thumbnail_width_;
video_height = props->thumbnail_height_;
}
}
auto* native_renderer = video_renderer_.get();
if ((!frame_snapshot || frame_snapshot->empty()) && native_renderer) {
auto native_snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer->CopyLatestNv12(props->remote_id_,
native_snapshot.get(), &video_width,
&video_height)) {
frame_snapshot = std::move(native_snapshot);
}
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
std::vector<unsigned char> buffer_copy(*frame_snapshot);
std::string remote_id = props->remote_id_;
std::string remote_host_name = props->remote_host_name_;
std::string password =
props->remember_password_ ? props->remote_password_ : "";
std::thread save_thread([buffer_copy, video_width, video_height, remote_id,
remote_host_name, password,
thumbnail = thumbnail_]() {
thumbnail->SaveToThumbnail((char*)buffer_copy.data(), video_width,
video_height, remote_id, remote_host_name,
password);
});
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
thumbnail_save_threads_.emplace_back(std::move(save_thread));
}
}
if (native_renderer) {
native_renderer->DiscardStream(props->remote_id_);
video_frame_dirty_.store(true, std::memory_order_release);
}
if (props->peer_) {
LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
LeaveConnection(props->peer_, props->remote_id_.c_str());
LOG_INFO("Destroy peer [{}]", props->local_id_);
DestroyPeer(&props->peer_);
}
}
void GuiRuntime::CloseAllRemoteSessions() {
if (peer_) {
LOG_INFO("[{}] Leave connection [{}]", client_id_, client_id_);
LeaveConnection(peer_, client_id_);
is_client_mode_ = false;
devices_.StopMouseController();
devices_.StopScreenCapturer();
devices_.StopSpeakerCapturer();
devices_.StopKeyboardCapturer();
LOG_INFO("Destroy peer [{}]", client_id_);
DestroyPeer(&peer_);
}
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto& it : remote_sessions_) {
auto props = it.second;
CloseRemoteSession(props);
}
}
{
// std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
}
void GuiRuntime::WaitForThumbnailSaveTasks() {
std::vector<std::thread> threads_to_join;
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
threads_to_join.swap(thumbnail_save_threads_);
}
if (threads_to_join.empty()) {
return;
}
for (auto& thread : threads_to_join) {
if (thread.joinable()) {
thread.join();
}
}
}
void GuiRuntime::ResetRemoteSessionResources(
std::shared_ptr<RemoteSession> props) {
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
props->thumbnail_frame_.reset();
props->thumbnail_width_ = 0;
props->thumbnail_height_ = 0;
props->background_snapshot_time_ = {};
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = false;
}
{
std::lock_guard<std::mutex> lock(props->remote_cursor_state_mutex_);
props->remote_cursor_state_ = {};
props->remote_cursor_state_received_ = false;
}
}
std::shared_ptr<GuiRuntime::RemoteSession> GuiRuntime::FindRemoteSession(
const std::string& remote_id) {
if (remote_id.empty()) {
return nullptr;
}
std::shared_lock lock(remote_sessions_mutex_);
auto it = remote_sessions_.find(remote_id);
if (it == remote_sessions_.end()) {
return nullptr;
}
return it->second;
}
int GuiRuntime::ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check) {
if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
int ret =
RequestSingleDevicePresence(remote_id, password, remember_password);
if (ret != 0) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe failed for [{}], ret={}", remote_id, ret);
} else {
LOG_INFO("Presence probe requested for [{}] before connect", remote_id);
}
return -1;
}
LOG_INFO("Connect to [{}]", remote_id);
focused_remote_id_ = remote_id;
// std::shared_lock shared_lock(remote_sessions_mutex_);
bool exists = (remote_sessions_.find(remote_id) != remote_sessions_.end());
// shared_lock.unlock();
if (!exists) {
PeerPtr* peer_to_init = nullptr;
std::string local_id;
{
// std::unique_lock unique_lock(remote_sessions_mutex_);
if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
remote_sessions_[remote_id] = std::make_shared<RemoteSession>();
auto props = remote_sessions_[remote_id];
props->local_id_ = "C-" + std::string(client_id_);
props->remote_id_ = remote_id;
memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str();
props->peer_ = CreatePeer(&props->params_);
props->control_window_width_ = title_bar_height_ * 10.0f;
props->control_window_height_ = title_bar_height_ * 1.3f;
props->control_window_min_width_ = title_bar_height_ * 0.65f;
props->control_window_min_height_ = title_bar_height_ * 1.3f;
props->control_window_max_width_ = title_bar_height_ * 10.0f;
props->control_window_max_height_ = title_bar_height_ * 7.0f;
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
if (!props->peer_) {
LOG_INFO("Create peer [{}] instance failed", props->local_id_);
return -1;
}
const auto& displays = devices_.display_info_list();
for (size_t index = 0; index < displays.size(); ++index) {
const std::string stream_id = MakeDisplayStreamId(index);
AddVideoStream(props->peer_, stream_id.c_str());
}
AddAudioStream(props->peer_, props->audio_label_.c_str());
AddDataStream(props->peer_, props->data_label_.c_str(), false);
AddDataStream(props->peer_, props->mouse_label_.c_str(), false);
AddDataStream(props->peer_, props->keyboard_label_.c_str(), true);
AddDataStream(props->peer_, props->control_data_label_.c_str(), true);
AddDataStream(props->peer_, props->file_label_.c_str(), true);
AddDataStream(props->peer_, props->file_feedback_label_.c_str(), true);
AddDataStream(props->peer_, props->clipboard_label_.c_str(), true);
props->connection_status_.store(ConnectionStatus::Connecting);
peer_to_init = props->peer_;
local_id = props->local_id_;
}
}
if (peer_to_init) {
LOG_INFO("[{}] Create peer instance successful", local_id);
Init(peer_to_init);
LOG_INFO("[{}] Peer init finish", local_id);
}
}
int ret = -1;
// std::shared_lock read_lock(remote_sessions_mutex_);
auto props = remote_sessions_[remote_id];
if (!props->connection_established_) {
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
props->remember_password_ = remember_password;
if (strcmp(password, "") != 0 &&
strcmp(password, props->remote_password_) != 0) {
strncpy(props->remote_password_, password,
sizeof(props->remote_password_) - 1);
props->remote_password_[sizeof(props->remote_password_) - 1] = '\0';
}
std::string remote_id_with_pwd = remote_id + "@" + password;
if (props->peer_) {
ret = JoinConnection(props->peer_, remote_id_with_pwd.c_str());
if (0 == ret) {
props->rejoin_ = false;
} else {
props->rejoin_ = true;
need_to_rejoin_ = true;
}
}
}
// read_lock.unlock();
return 0;
}
} // namespace crossdesk
@@ -1,67 +0,0 @@
#ifndef _CURSOR_POSITION_H_
#define _CURSOR_POSITION_H_
#include <algorithm>
#include <vector>
#include <remote_action.h>
#include "display_info.h"
namespace crossdesk {
inline void ResetCursorPosition(CursorState* state) {
if (!state) return;
state->position_update = true;
state->position_valid = false;
state->x = 0.5f;
state->y = 0.5f;
state->visual_offset_x = 0.0f;
state->visual_offset_y = 0.0f;
state->display_id = -1;
}
inline bool NormalizeCursorPosition(
double screen_x, double screen_y,
const std::vector<DisplayInfo>& displays, int preferred_display,
CursorState* state) {
if (!state) return false;
ResetCursorPosition(state);
auto contains = [&](int index) {
if (index < 0 || index >= static_cast<int>(displays.size())) return false;
const auto& display = displays[index];
return display.width > 0 && display.height > 0 &&
screen_x >= display.left && screen_x < display.right &&
screen_y >= display.top && screen_y < display.bottom;
};
int display_id = contains(preferred_display) ? preferred_display : -1;
if (display_id < 0) {
for (int index = 0; index < static_cast<int>(displays.size()); ++index) {
if (contains(index)) {
display_id = index;
break;
}
}
}
if (display_id < 0) return false;
const auto& display = displays[display_id];
// Screen coordinates describe a continuous rectangle with an exclusive
// right/bottom edge. Use its full extent so feedback is the exact inverse of
// normalized input instead of accumulating a one-pixel edge convention.
const double horizontal_extent = std::max(display.width, 1);
const double vertical_extent = std::max(display.height, 1);
state->position_valid = true;
state->x = static_cast<float>(std::clamp(
(screen_x - display.left) / horizontal_extent, 0.0, 1.0));
state->y = static_cast<float>(std::clamp(
(screen_y - display.top) / vertical_extent, 0.0, 1.0));
state->display_id = display_id;
return true;
}
} // namespace crossdesk
#endif
@@ -1,136 +0,0 @@
#include "runtime/cursor_state_provider.h"
#include <remote_action.h>
#if defined(_WIN32)
#include <windows.h>
#include "runtime/cursor_position.h"
namespace crossdesk {
namespace {
bool IsSystemCursor(HCURSOR cursor, LPCWSTR resource) {
return cursor != nullptr && cursor == LoadCursorW(nullptr, resource);
}
RemoteCursorShape ShapeFromWindowsCursor(HCURSOR cursor) {
if (IsSystemCursor(cursor, IDC_HELP)) return RemoteCursorShape::help;
if (IsSystemCursor(cursor, IDC_HAND)) return RemoteCursorShape::pointer;
if (IsSystemCursor(cursor, IDC_APPSTARTING))
return RemoteCursorShape::progress;
if (IsSystemCursor(cursor, IDC_WAIT)) return RemoteCursorShape::wait;
if (IsSystemCursor(cursor, IDC_CROSS)) return RemoteCursorShape::crosshair;
if (IsSystemCursor(cursor, IDC_IBEAM)) return RemoteCursorShape::text;
if (IsSystemCursor(cursor, IDC_NO))
return RemoteCursorShape::not_allowed;
if (IsSystemCursor(cursor, IDC_SIZEALL)) return RemoteCursorShape::move;
if (IsSystemCursor(cursor, IDC_SIZEWE)) return RemoteCursorShape::ew_resize;
if (IsSystemCursor(cursor, IDC_SIZENS)) return RemoteCursorShape::ns_resize;
if (IsSystemCursor(cursor, IDC_SIZENESW))
return RemoteCursorShape::nesw_resize;
if (IsSystemCursor(cursor, IDC_SIZENWSE))
return RemoteCursorShape::nwse_resize;
if (IsSystemCursor(cursor, IDC_UPARROW)) return RemoteCursorShape::n_resize;
return RemoteCursorShape::default_cursor;
}
} // namespace
struct CursorStateProvider::Impl {};
CursorStateProvider::CursorStateProvider() : impl_(std::make_unique<Impl>()) {}
CursorStateProvider::~CursorStateProvider() = default;
bool CursorStateProvider::Sample(const std::vector<DisplayInfo>& displays,
int preferred_display, CursorState* state) {
if (!state) return false;
CURSORINFO info{};
info.cbSize = sizeof(info);
if (!GetCursorInfo(&info)) return false;
state->seq = 0;
state->visible = (info.flags & CURSOR_SHOWING) != 0;
state->shape = state->visible ? ShapeFromWindowsCursor(info.hCursor)
: RemoteCursorShape::none;
NormalizeCursorPosition(info.ptScreenPos.x, info.ptScreenPos.y, displays,
preferred_display, state);
return true;
}
} // namespace crossdesk
#elif defined(__linux__) && !defined(__APPLE__)
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
#include <string>
#include "linux_cursor_shape.h"
#include "platform.h"
#include "shared_cursor_state.h"
#include "runtime/cursor_position.h"
namespace crossdesk {
namespace {
bool CursorHasVisiblePixel(const XFixesCursorImage& image) {
const size_t pixel_count =
static_cast<size_t>(image.width) * static_cast<size_t>(image.height);
for (size_t index = 0; index < pixel_count; ++index) {
if (((image.pixels[index] >> 24U) & 0xffU) != 0) return true;
}
return false;
}
} // namespace
struct CursorStateProvider::Impl {
Display* display = XOpenDisplay(nullptr);
~Impl() {
if (display) XCloseDisplay(display);
}
};
CursorStateProvider::CursorStateProvider() : impl_(std::make_unique<Impl>()) {}
CursorStateProvider::~CursorStateProvider() = default;
bool CursorStateProvider::Sample(const std::vector<DisplayInfo>& displays,
int preferred_display, CursorState* state) {
if (!state || !impl_) return false;
ResetCursorPosition(state);
if (IsWaylandSession()) {
SharedCursorState shared{};
if (GetSharedCursorState(&shared)) {
state->seq = 0;
state->visible = shared.visible;
state->shape = shared.visible ? shared.shape : RemoteCursorShape::none;
return true;
}
}
if (!impl_->display) return false;
XFixesCursorImage* image = XFixesGetCursorImage(impl_->display);
if (!image) return false;
const std::string name = image->name ? image->name : "";
state->seq = 0;
state->visible = CursorHasVisiblePixel(*image);
state->shape = state->visible ? ShapeFromLinuxCursorName(name)
: RemoteCursorShape::none;
NormalizeCursorPosition(image->x, image->y, displays, preferred_display,
state);
XFree(image);
return true;
}
} // namespace crossdesk
#endif
@@ -1,33 +0,0 @@
#ifndef _CURSOR_STATE_PROVIDER_H_
#define _CURSOR_STATE_PROVIDER_H_
#include <memory>
#include <vector>
#include <remote_action.h>
#include "display_info.h"
namespace crossdesk {
// Samples the cursor that is currently displayed by the controlled desktop
// and converts platform-specific cursor handles to protocol cursor shapes.
class CursorStateProvider {
public:
CursorStateProvider();
~CursorStateProvider();
CursorStateProvider(const CursorStateProvider&) = delete;
CursorStateProvider& operator=(const CursorStateProvider&) = delete;
bool Sample(const std::vector<DisplayInfo>& displays,
int preferred_display, CursorState* state);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace crossdesk
#endif
@@ -1,41 +0,0 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-02-28
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
#define CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
#include <mutex>
#include <string>
#include <unordered_map>
namespace crossdesk {
class DevicePresenceCache {
public:
void SetOnline(const std::string &device_id, bool online) {
std::lock_guard<std::mutex> lock(mutex_);
cache_[device_id] = online;
}
bool IsOnline(const std::string &device_id) const {
std::lock_guard<std::mutex> lock(mutex_);
const auto it = cache_.find(device_id);
return it != cache_.end() && it->second;
}
void Clear() {
std::lock_guard<std::mutex> lock(mutex_);
cache_.clear();
}
private:
std::unordered_map<std::string, bool> cache_;
mutable std::mutex mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
@@ -1,300 +0,0 @@
#include "runtime/gui_runtime.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <vector>
#include <display_stream_id.h>
#include "localization.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
namespace crossdesk {
GuiRuntime::GuiRuntime()
: clipboard_(*this), devices_(*this), transfers_(*this), settings_(*this),
keyboard_(*this), peer_events_(*this) {}
GuiRuntime::~GuiRuntime() = default;
int GuiRuntime::CreateConnectionPeer() {
params_.use_cfg_file = false;
std::string signal_server_ip;
int signal_server_port;
int coturn_server_port;
if (config_center_->IsSelfHosted()) {
signal_server_ip = config_center_->GetSignalServerHost();
signal_server_port = config_center_->GetSignalServerPort();
coturn_server_port = config_center_->GetCoturnServerPort();
std::string current_self_hosted_ip = config_center_->GetSignalServerHost();
const bool use_cached_id = settings_.LoadCachedSelfHostedIdentity();
if (!use_cached_id) {
LOG_INFO(
"secure_cache_v2.enc not found, will use empty id to get new id from "
"server");
}
if (use_cached_id && strlen(self_hosted_id_) > 0) {
memset(&self_hosted_user_id_, 0, sizeof(self_hosted_user_id_));
strncpy(self_hosted_user_id_, self_hosted_id_,
sizeof(self_hosted_user_id_) - 1);
self_hosted_user_id_[sizeof(self_hosted_user_id_) - 1] = '\0';
params_.user_id = self_hosted_user_id_;
} else {
memset(&self_hosted_user_id_, 0, sizeof(self_hosted_user_id_));
params_.user_id = self_hosted_user_id_;
LOG_INFO(
"Using empty id for self-hosted server, server will assign new id");
}
} else {
signal_server_ip = config_center_->GetDefaultServerHost();
signal_server_port = config_center_->GetDefaultSignalServerPort();
coturn_server_port = config_center_->GetDefaultCoturnServerPort();
settings_.ActivateCachedPublicIdentity();
params_.user_id = client_id_with_password_;
}
const bool self_hosted = config_center_->IsSelfHosted();
const std::string pending_identity =
settings_.PendingPasswordChangeIdentity(
self_hosted, signal_server_ip, signal_server_port);
bool try_pending_identity = false;
{
std::lock_guard<std::mutex> lock(password_change_mutex_);
if (pending_identity.empty()) {
credential_recovery_in_progress_ = false;
credential_recovery_attempt_pending_ = false;
credential_recovery_retry_active_ = false;
credential_recovery_promote_pending_ = false;
credential_recovery_clear_pending_ = false;
} else if (!credential_recovery_in_progress_) {
credential_recovery_in_progress_ = true;
credential_recovery_attempt_pending_ = true;
LOG_INFO("Recovering an interrupted password change for [{}]",
client_id_);
}
try_pending_identity = credential_recovery_in_progress_ &&
credential_recovery_attempt_pending_ &&
!pending_identity.empty();
}
const char *active_identity =
self_hosted ? self_hosted_user_id_ : client_id_with_password_;
const std::string login_identity =
try_pending_identity ? pending_identity : std::string(active_identity);
std::memset(connection_login_identity_, 0,
sizeof(connection_login_identity_));
std::strncpy(connection_login_identity_, login_identity.c_str(),
sizeof(connection_login_identity_) - 1);
params_.user_id = connection_login_identity_;
// self hosted server config
strncpy(signal_server_ip_self_, config_center_->GetSignalServerHost().c_str(),
sizeof(signal_server_ip_self_) - 1);
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0';
int signal_port = config_center_->GetSignalServerPort();
if (signal_port > 0) {
strncpy(signal_server_port_self_, std::to_string(signal_port).c_str(),
sizeof(signal_server_port_self_) - 1);
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
} else {
signal_server_port_self_[0] = '\0';
}
int coturn_port = config_center_->GetCoturnServerPort();
if (coturn_port > 0) {
strncpy(coturn_server_port_self_, std::to_string(coturn_port).c_str(),
sizeof(coturn_server_port_self_) - 1);
coturn_server_port_self_[sizeof(coturn_server_port_self_) - 1] = '\0';
} else {
coturn_server_port_self_[0] = '\0';
}
// peer config
strncpy((char *)params_.signal_server_ip, signal_server_ip.c_str(),
sizeof(params_.signal_server_ip) - 1);
params_.signal_server_ip[sizeof(params_.signal_server_ip) - 1] = '\0';
params_.signal_server_port = signal_server_port;
strncpy((char *)params_.stun_server_ip, signal_server_ip.c_str(),
sizeof(params_.stun_server_ip) - 1);
params_.stun_server_ip[sizeof(params_.stun_server_ip) - 1] = '\0';
params_.stun_server_port = coturn_server_port;
strncpy((char *)params_.turn_server_ip, signal_server_ip.c_str(),
sizeof(params_.turn_server_ip) - 1);
params_.turn_server_ip[sizeof(params_.turn_server_ip) - 1] = '\0';
params_.turn_server_port = coturn_server_port;
// TURN credentials are issued by the signaling server after login. Keep the
// initial values empty so a reusable static password is never embedded in
// the client binary.
params_.turn_server_username[0] = '\0';
params_.turn_server_password[0] = '\0';
strncpy(params_.log_path, dll_log_path_.c_str(),
sizeof(params_.log_path) - 1);
params_.log_path[sizeof(params_.log_path) - 1] = '\0';
params_.hardware_acceleration = config_center_->IsHardwareVideoCodec();
// The Slint desktop renderer currently consumes packed CPU frames. Native
// renderers can opt into platform-native frame output independently.
params_.native_video_output = false;
params_.av1_encoding = config_center_->GetVideoEncodeFormat() ==
ConfigCenter::VIDEO_ENCODE_FORMAT::AV1
? true
: false;
params_.turn_mode = static_cast<TurnMode>(config_center_->GetTurnMode());
params_.enable_srtp = config_center_->IsEnableSrtp();
params_.video_content_type = VideoContentType::ScreenContent;
params_.video_quality =
static_cast<VideoQuality>(config_center_->GetVideoQuality());
params_.video_frame_rate =
config_center_->GetVideoFrameRate() ==
ConfigCenter::VIDEO_FRAME_RATE::FPS_30
? 30
: 60;
params_.video_degradation_preference =
VideoDegradationPreference::MaintainFrameRate;
params_.on_receive_video_buffer = nullptr;
params_.on_receive_audio_buffer = PeerEventHandler::OnReceiveAudioBuffer;
params_.on_receive_data_buffer = PeerEventHandler::OnReceiveDataBuffer;
params_.on_receive_video_frame = PeerEventHandler::OnReceiveVideoBuffer;
params_.on_signal_status = PeerEventHandler::OnSignalStatus;
params_.on_signal_message = PeerEventHandler::OnSignalMessage;
params_.on_connection_status = PeerEventHandler::OnConnectionStatus;
params_.on_net_status_report = PeerEventHandler::OnNetStatusReport;
params_.user_data = &peer_events_;
// The previous peer may have left a terminal status behind. Reset it before
// Init() starts emitting callbacks for the newly selected server.
signal_connected_ = false;
signal_status_ = SignalStatus::SignalConnecting;
peer_ = CreatePeer(&params_);
if (peer_) {
LOG_INFO("Create peer instance [{}] successful", client_id_);
Init(peer_);
LOG_INFO("Peer [{}] init finish", client_id_);
} else {
LOG_INFO("Create peer [{}] instance failed", client_id_);
}
if (0 == devices_.InitializeScreenCapturer()) {
const auto &displays = devices_.display_info_list();
for (size_t index = 0; index < displays.size(); ++index) {
const std::string stream_id = MakeDisplayStreamId(index);
AddVideoStream(peer_, stream_id.c_str());
}
AddAudioStream(peer_, audio_label_.c_str());
AddDataStream(peer_, data_label_.c_str(), false);
AddDataStream(peer_, mouse_label_.c_str(), false);
AddDataStream(peer_, keyboard_label_.c_str(), true);
AddDataStream(peer_, control_data_label_.c_str(), true);
AddDataStream(peer_, file_label_.c_str(), true);
AddDataStream(peer_, file_feedback_label_.c_str(), true);
AddDataStream(peer_, clipboard_label_.c_str(), true);
return 0;
} else {
return -1;
}
}
void GuiRuntime::UpdateLabels() {
if (!label_inited_ ||
localization_language_index_last_ != localization_language_index_) {
connect_button_label_ =
connect_button_pressed_
? localization::disconnect[localization_language_index_]
: localization::connect[localization_language_index_];
label_inited_ = true;
localization_language_index_last_ = localization_language_index_;
}
}
void GuiRuntime::HandleRecentConnections() {
if (reload_recent_connections_ && thumbnail_) {
uint32_t now_time = SDL_GetTicks();
if (now_time - recent_connection_image_save_time_ >= 50) {
int ret = thumbnail_->LoadThumbnail(recent_connections_,
&recent_connection_image_width_,
&recent_connection_image_height_);
if (!ret) {
LOG_INFO("Load recent connection thumbnails");
}
reload_recent_connections_ = false;
recent_connection_ids_.clear();
for (const auto &conn : recent_connections_) {
recent_connection_ids_.push_back(conn.first);
}
need_to_send_recent_connections_ = true;
}
}
}
void GuiRuntime::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
GuiRuntime *runtime = static_cast<GuiRuntime *>(userdata);
if (!runtime) {
return;
}
if (1) {
std::shared_lock lock(runtime->remote_sessions_mutex_);
for (const auto &it : runtime->remote_sessions_) {
auto props = it.second;
if (props->connection_status_.load() == ConnectionStatus::Connected) {
if (props->peer_) {
SendAudioFrame(props->peer_, (const char *)stream, len,
runtime->audio_label_.c_str());
}
}
}
} else {
memcpy(runtime->audio_buffer_, stream, len);
runtime->audio_len_ = len;
SDL_Delay(10);
runtime->audio_buffer_fresh_ = true;
}
}
void GuiRuntime::SdlCaptureAudioOut([[maybe_unused]] void *userdata,
[[maybe_unused]] Uint8 *stream,
[[maybe_unused]] int len) {
// GuiApplication *runtime = (GuiApplication *)userdata;
// for (auto it : runtime->remote_sessions_) {
// auto props = it.second;
// if (props->connection_status_ == SignalStatus::SignalConnected) {
// SendAudioFrame(props->peer_, (const char *)stream, len);
// }
// }
// if (!runtime->audio_buffer_fresh_) {
// return;
// }
// SDL_memset(stream, 0, len);
// if (runtime->audio_len_ == 0) {
// return;
// } else {
// }
// len = (len > runtime->audio_len_ ? runtime->audio_len_ : len);
// SDL_MixAudioFormat(stream, runtime->audio_buffer_, AUDIO_S16LSB, len,
// SDL_MIX_MAXVOLUME);
// runtime->audio_buffer_fresh_ = false;
}
} // namespace crossdesk
-101
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@@ -1,101 +0,0 @@
#ifndef CROSSDESK_GUI_RUNTIME_H_
#define CROSSDESK_GUI_RUNTIME_H_
#include <atomic>
#include <memory>
#include <string>
#include "features/clipboard/clipboard_controller.h"
#include "features/devices/session_device_manager.h"
#include "features/file_transfer/file_transfer_manager.h"
#include "features/input/keyboard_controller.h"
#include "features/settings/settings_manager.h"
#include "runtime/gui_state.h"
#include "runtime/peer_event_handler.h"
namespace crossdesk {
class VideoRenderer;
// Shared GUI runtime. It owns subsystem controllers and cross-cutting session
// state, but no window lifecycle, ImGui view, or transport callback methods.
class GuiRuntime : protected gui_detail::GuiState {
protected:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
enum class RemoteUnlockState {
none,
service_unavailable,
lock_screen,
credential_ui,
secure_desktop,
};
GuiRuntime();
~GuiRuntime();
static void SdlCaptureAudioIn(void* userdata, Uint8* stream, int len);
static void SdlCaptureAudioOut(void* userdata, Uint8* stream, int len);
int CreateConnectionPeer();
int ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check = false);
int RequestSingleDevicePresence(const std::string& remote_id,
const char* password, bool remember_password);
void UpdateLabels();
void HandleRecentConnections();
void HandleConnectionStatusChange();
void HandlePendingPresenceProbe();
void HandlePresenceProbeTimeout();
void HandleServerControllerDisconnected(const std::string& remote_id,
const char* reason);
void HandleWindowsServiceIntegration();
void CloseRemoteSession(std::shared_ptr<RemoteSession> props);
void CloseAllRemoteSessions();
void ResetRemoteSessionResources(std::shared_ptr<RemoteSession> props);
void WaitForThumbnailSaveTasks();
std::shared_ptr<RemoteSession> FindRemoteSession(
const std::string& remote_id);
void ResetRemoteServiceStatus(RemoteSession& props);
void ApplyRemoteServiceStatus(RemoteSession& props,
const ServiceStatus& status);
RemoteUnlockState GetRemoteUnlockState(const RemoteSession& props) const;
#if _WIN32
void ResetLocalWindowsServiceState(bool clear_pending_sas);
#endif
#ifdef __APPLE__
bool CheckScreenRecordingPermission();
bool CheckAccessibilityPermission();
void OpenScreenRecordingPreferences();
void OpenAccessibilityPreferences();
void RefreshMacPermissionStatus(bool force);
bool EnsureMacScreenRecordingPermission();
bool EnsureMacAccessibilityPermission();
#endif
ClipboardController clipboard_;
SessionDeviceManager devices_;
FileTransferManager transfers_;
SettingsManager settings_;
KeyboardController keyboard_;
PeerEventHandler peer_events_;
std::atomic<bool> video_frame_dirty_{false};
std::unique_ptr<VideoRenderer> video_renderer_;
private:
friend class ClipboardController;
friend class SessionDeviceManager;
friend class FileTransferManager;
friend class SettingsManager;
friend class KeyboardController;
friend class PeerEventHandler;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_RUNTIME_H_
-21
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@@ -1,21 +0,0 @@
/*
* Aggregate state visible to GuiRuntime and GuiApplication.
*
* Definitions live beside their owners: SDL/window state in application and
* connection/session state in runtime. This header is intentionally only the
* composition point.
*/
#ifndef CROSSDESK_GUI_STATE_H_
#define CROSSDESK_GUI_STATE_H_
#include "application/application_state.h"
#include "runtime/runtime_state.h"
namespace crossdesk::gui_detail {
struct GuiState : ApplicationState, RuntimeState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_STATE_H_
@@ -1,319 +0,0 @@
#include "runtime/peer_event_handler.h"
#include <remote_action.h>
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "filesystem_utf8.h"
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
bool BuildAbsoluteMousePosition(const std::vector<DisplayInfo> &displays,
int display_index, float normalized_x,
float normalized_y, int *absolute_x_out,
int *absolute_y_out) {
if (absolute_x_out == nullptr || absolute_y_out == nullptr ||
display_index < 0 || display_index >= static_cast<int>(displays.size())) {
return false;
}
const DisplayInfo &display = displays[display_index];
if (display.width <= 0 || display.height <= 0) {
return false;
}
const float clamped_x = std::clamp(normalized_x, 0.0f, 1.0f);
const float clamped_y = std::clamp(normalized_y, 0.0f, 1.0f);
*absolute_x_out = static_cast<int>(clamped_x * display.width) + display.left;
*absolute_y_out = static_cast<int>(clamped_y * display.height) + display.top;
return true;
}
void LogSecureDesktopInputBlocked(uint32_t *last_tick, const char *side,
const char *stage) {
if (last_tick == nullptr) {
return;
}
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN("{} secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
side != nullptr ? side : "unknown", stage != nullptr ? stage : "");
}
#endif
} // namespace
void PeerEventHandler::OnReceiveDataBuffer(
const char *data, size_t size, const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string source_id = std::string(src_id, src_id_size);
if (source_id == runtime->file_label_) {
std::string remote_user_id = std::string(user_id, user_id_size);
static FileReceiver receiver;
// Update output directory from config
std::string configured_path =
runtime->config_center_->GetFileTransferSavePath();
if (!configured_path.empty()) {
receiver.SetOutputDir(PathFromUtf8(configured_path));
} else if (receiver.OutputDir().empty()) {
receiver = FileReceiver(); // re-init with default desktop path
}
receiver.SetOnSendAck([runtime,
remote_user_id](const FileTransferAck &ack) -> int {
const auto encoded_ack = EncodeFileTransferAck(ack);
bool is_server_sending = remote_user_id.rfind("C-", 0) != 0;
if (is_server_sending) {
auto props =
runtime->FindRemoteSession(remote_user_id);
if (props) {
PeerPtr *peer = props->peer_;
return SendReliableDataFrame(
peer, encoded_ack.data(), encoded_ack.size(),
runtime->file_feedback_label_.c_str());
}
}
return SendReliableDataFrame(
runtime->peer_, encoded_ack.data(), encoded_ack.size(),
runtime->file_feedback_label_.c_str());
});
receiver.OnData(data, size);
return;
} else if (source_id == runtime->clipboard_label_) {
if (size > 0) {
std::string remote_user_id(user_id, user_id_size);
auto props =
runtime->FindRemoteSession(remote_user_id);
if (props && !props->enable_mouse_control_) {
return;
}
runtime->clipboard_.QueueRemoteText(data, size);
}
return;
} else if (source_id == runtime->file_feedback_label_) {
runtime->transfers_.HandleAck(data, size);
return;
}
std::string json_str(data, size);
RemoteAction remote_action{};
if (!remote_action.from_json(json_str)) {
LOG_ERROR("Failed to parse RemoteAction JSON payload");
return;
}
std::string remote_id(user_id, user_id_size);
if (remote_action.type == ControlType::service_status) {
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
runtime->ApplyRemoteServiceStatus(*props_it->second, remote_action.ss);
}
return;
}
if (remote_action.type == ControlType::service_command) {
#if _WIN32
if (remote_action.c.flag == ServiceCommandFlag::send_sas) {
runtime->pending_windows_service_sas_.store(true,
std::memory_order_relaxed);
} else if (remote_action.c.flag == ServiceCommandFlag::lock_workstation) {
if (!LockWorkStation()) {
LOG_WARN("Remote lock workstation request failed, error={}",
GetLastError());
}
}
#endif
return;
}
if (remote_action.type == ControlType::cursor_state) {
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
props = props_it->second;
}
}
if (!props) {
return;
}
std::lock_guard lock(props->remote_cursor_state_mutex_);
const uint32_t previous_seq = props->remote_cursor_state_.seq;
const bool is_newer =
!props->remote_cursor_state_received_ ||
static_cast<int32_t>(remote_action.cs.seq - previous_seq) > 0;
if (is_newer) {
const bool changed =
!props->remote_cursor_state_received_ ||
props->remote_cursor_state_.visible != remote_action.cs.visible ||
props->remote_cursor_state_.shape != remote_action.cs.shape;
CursorState merged = remote_action.cs;
if (!remote_action.cs.position_update &&
props->remote_cursor_state_received_) {
merged.position_valid = props->remote_cursor_state_.position_valid;
merged.x = props->remote_cursor_state_.x;
merged.y = props->remote_cursor_state_.y;
merged.display_id = props->remote_cursor_state_.display_id;
}
props->remote_cursor_state_ = merged;
props->remote_cursor_state_received_ = true;
if (changed) {
LOG_INFO("Received cursor state: seq={}, visible={}, shape={}",
remote_action.cs.seq, remote_action.cs.visible,
static_cast<int>(remote_action.cs.shape));
}
}
return;
}
if (remote_action.type == ControlType::host_infomation) {
bool is_client_mode = false;
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
is_client_mode = true;
props = props_it->second;
}
}
if (is_client_mode) {
// client mode
if (props && props->remote_host_name_.empty()) {
props->remote_host_name_ = std::string(remote_action.i.host_name,
remote_action.i.host_name_size);
LOG_INFO("Remote hostname: [{}]", props->remote_host_name_);
for (int i = 0; i < remote_action.i.display_num; i++) {
props->display_info_list_.push_back(
DisplayInfo(remote_action.i.display_list[i],
remote_action.i.left[i], remote_action.i.top[i],
remote_action.i.right[i], remote_action.i.bottom[i]));
}
}
remote_action_codec::Free(remote_action);
} else {
// server mode
std::string host_name(remote_action.i.host_name,
remote_action.i.host_name_size);
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_host_names_[remote_id] = host_name;
}
LOG_INFO("Remote hostname: [{}]", host_name);
remote_action_codec::Free(remote_action);
}
} else {
// remote
if (runtime->is_server_mode_ &&
remote_action.type == ControlType::mouse) {
std::lock_guard lock(runtime->remote_pointer_input_mutex_);
runtime->last_remote_pointer_input_time_[remote_id] =
std::chrono::steady_clock::now();
}
#if _WIN32
if (runtime->local_service_status_received_ &&
IsSecureDesktopInteractionRequired(runtime->local_interactive_stage_) &&
remote_action.type != ControlType::keyboard &&
remote_action.type != ControlType::keyboard_state) {
if (remote_action.type == ControlType::mouse) {
int absolute_x = 0;
int absolute_y = 0;
if (!BuildAbsoluteMousePosition(runtime->devices_.display_info_list(),
runtime->selected_display_,
remote_action.m.x, remote_action.m.y,
&absolute_x, &absolute_y)) {
LOG_WARN("Secure desktop mouse injection skipped, invalid display "
"mapping: display_index={}, x={}, y={}",
runtime->selected_display_, remote_action.m.x,
remote_action.m.y);
return;
}
const std::string response = SendCrossDeskSecureDesktopMouseInput(
absolute_x, absolute_y, remote_action.m.s,
static_cast<int>(remote_action.m.flag), 1000);
auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
LogSecureDesktopInputBlocked(
&runtime->last_local_secure_input_block_log_tick_, "local",
runtime->local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop mouse injection failed, x={}, y={}, wheel={}, "
"flag={}, response={}",
absolute_x, absolute_y, remote_action.m.s,
static_cast<int>(remote_action.m.flag), response);
}
return;
}
}
#endif
if (remote_action.type == ControlType::mouse) {
runtime->devices_.SendMouseCommand(remote_action,
runtime->selected_display_);
} else if (remote_action.type == ControlType::audio_capture) {
if (remote_action.a && !runtime->start_speaker_capturer_)
runtime->devices_.StartSpeakerCapturer();
else if (!remote_action.a && runtime->start_speaker_capturer_)
runtime->devices_.StopSpeakerCapturer();
} else if (remote_action.type == ControlType::keyboard) {
runtime->keyboard_.ApplyRemoteEvent(remote_id, remote_action);
} else if (remote_action.type == ControlType::keyboard_state) {
runtime->keyboard_.ApplyRemoteState(remote_id, remote_action);
} else if (remote_action.type == ControlType::display_id) {
const int ret = runtime->devices_.SwitchDisplay(remote_action.d);
if (ret == 0) {
runtime->selected_display_ = remote_action.d;
} else {
LOG_WARN("Display switch skipped, invalid display_id={}",
remote_action.d);
}
}
}
}
} // namespace crossdesk
@@ -1,579 +0,0 @@
#include "runtime/peer_event_handler.h"
#include <remote_action.h>
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
void PeerEventHandler::SendClientInfo(PeerPtr* peer,
const std::string& client_id) {
if (!peer) {
return;
}
#if defined(_WIN32)
constexpr const char* kClientPlatform = "windows";
#elif defined(__APPLE__)
constexpr const char* kClientPlatform = "macos";
#elif defined(__linux__)
constexpr const char* kClientPlatform = "linux";
#else
constexpr const char* kClientPlatform = "unknown";
#endif
const nlohmann::json message = {{"type", "client_info"},
{"version", CROSSDESK_VERSION},
{"platform", kClientPlatform}};
const std::string payload = message.dump();
if (SendSignalMessage(peer, payload.data(), payload.size()) != 0) {
LOG_WARN("[{}] failed to report client information", client_id);
}
}
PeerEventHandler::PeerEventHandler(GuiRuntime& owner) : owner_(owner) {}
void PeerEventHandler::OnSignalMessage(const char* message, size_t size,
void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime || !message || size == 0) {
return;
}
std::string s(message, size);
auto j = nlohmann::json::parse(s, nullptr, false);
if (j.is_discarded() || !j.contains("type") || !j["type"].is_string()) {
return;
}
std::string type = j["type"].get<std::string>();
if (type == "presence") {
if (j.contains("devices") && j["devices"].is_array()) {
for (auto& dev : j["devices"]) {
if (!dev.is_object()) {
continue;
}
if (!dev.contains("id") || !dev["id"].is_string()) {
continue;
}
if (!dev.contains("online") || !dev["online"].is_boolean()) {
continue;
}
std::string id = dev["id"].get<std::string>();
bool online = dev["online"].get<bool>();
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
} else if (type == "presence_update") {
if (j.contains("id") && j["id"].is_string() && j.contains("online") &&
j["online"].is_boolean()) {
std::string id = j["id"].get<std::string>();
bool online = j["online"].get<bool>();
if (!id.empty()) {
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
} else if (type == "change_password") {
std::lock_guard<std::mutex> lock(runtime->password_change_mutex_);
if (!runtime->password_change_pending_) {
LOG_WARN("Ignore unexpected password change response");
return;
}
if (!j.contains("request_id") || !j["request_id"].is_string() ||
j["request_id"].get<std::string>() !=
runtime->pending_password_change_request_id_) {
LOG_WARN("Ignore password change response with unexpected request id");
return;
}
if (j.contains("user_id") && j["user_id"].is_string()) {
const std::string response_user_id = j["user_id"].get<std::string>();
if (!response_user_id.empty() &&
response_user_id != runtime->client_id_) {
LOG_WARN("Ignore password change response for unexpected id [{}]",
response_user_id);
return;
}
}
runtime->password_change_succeeded_ =
j.contains("status") && j["status"].is_string() &&
j["status"].get<std::string>() == "success";
runtime->password_change_error_ =
j.contains("reason") && j["reason"].is_string()
? j["reason"].get<std::string>()
: "Password change failed";
runtime->password_change_result_uncertain_ = false;
runtime->password_change_result_ready_ = true;
}
}
void PeerEventHandler::OnSignalStatus(SignalStatus status, const char* user_id,
size_t user_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string client_id(user_id, user_id_size);
if (client_id == runtime->client_id_) {
runtime->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
runtime->signal_connected_ = true;
runtime->need_to_send_recent_connections_ = true;
LOG_INFO("[{}] connected to signal server", client_id);
SendClientInfo(runtime->peer_, client_id);
std::lock_guard<std::mutex> lock(runtime->password_change_mutex_);
if (runtime->credential_recovery_in_progress_) {
if (runtime->credential_recovery_attempt_pending_) {
runtime->credential_recovery_promote_pending_ = true;
} else {
runtime->credential_recovery_clear_pending_ = true;
}
}
} else if (SignalStatus::SignalFailed == status) {
runtime->signal_connected_ = false;
std::lock_guard<std::mutex> lock(runtime->password_change_mutex_);
if (runtime->credential_recovery_in_progress_ &&
runtime->credential_recovery_attempt_pending_) {
runtime->credential_recovery_retry_active_ = true;
}
} else if (SignalStatus::SignalClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
runtime->signal_connected_ = false;
}
} else {
if (client_id.rfind("C-", 0) != 0) {
return;
}
std::string remote_id(client_id.begin() + 2, client_id.end());
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
props->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
props->signal_connected_ = true;
LOG_INFO("[{}] connected to signal server", remote_id);
SendClientInfo(props->peer_, client_id);
} else if (SignalStatus::SignalFailed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
props->signal_connected_ = false;
}
}
}
void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
const char* user_id,
const size_t user_id_size,
void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) return;
std::string remote_id(user_id, user_id_size);
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto it = runtime->remote_sessions_.find(remote_id);
if (it != runtime->remote_sessions_.end()) {
props = it->second;
}
}
if (props) {
runtime->is_client_mode_ = true;
runtime->show_connection_status_window_ = true;
props->connection_status_.store(status);
switch (status) {
case ConnectionStatus::Connected: {
runtime->ResetRemoteServiceStatus(*props);
{
std::lock_guard lock(props->remote_cursor_state_mutex_);
props->remote_cursor_state_ = {};
props->remote_cursor_state_received_ = false;
}
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char**)malloc(remote_action.i.display_num * sizeof(char*));
remote_action.i.left =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int*)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char*)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i
.display_list[i][runtime->devices_.display_info_list()[i]
.name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] =
runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(),
host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(props->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
if (!runtime->need_to_create_stream_window_ &&
!runtime->remote_sessions_.empty()) {
runtime->need_to_create_stream_window_ = true;
}
props->connection_established_ = true;
runtime->start_keyboard_capturer_ = true;
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
props->connection_established_ = false;
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
{
std::lock_guard lock(props->remote_cursor_state_mutex_);
props->remote_cursor_state_ = {};
props->remote_cursor_state_received_ = false;
}
std::shared_ptr<std::vector<unsigned char>> native_snapshot;
int native_snapshot_width = 0;
int native_snapshot_height = 0;
bool needs_native_snapshot = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
needs_native_snapshot =
!props->thumbnail_frame_ || props->thumbnail_frame_->empty();
}
if (needs_native_snapshot) {
auto* native_renderer = runtime->video_renderer_.get();
auto snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer &&
native_renderer->CopyLatestNv12(remote_id, snapshot.get(),
&native_snapshot_width,
&native_snapshot_height)) {
native_snapshot = std::move(snapshot);
}
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
if (native_snapshot &&
(!props->thumbnail_frame_ || props->thumbnail_frame_->empty())) {
props->thumbnail_frame_ = std::move(native_snapshot);
props->thumbnail_width_ = native_snapshot_width;
props->thumbnail_height_ = native_snapshot_height;
}
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = true;
}
auto* native_renderer = runtime->video_renderer_.get();
if (native_renderer) {
native_renderer->DiscardStream(remote_id);
runtime->video_frame_dirty_.store(true, std::memory_order_release);
}
runtime->focus_on_stream_window_ = false;
break;
}
case ConnectionStatus::IncorrectPassword: {
runtime->password_validating_ = false;
runtime->password_validating_time_++;
if (runtime->connect_button_pressed_) {
runtime->connect_button_pressed_ = false;
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
case ConnectionStatus::NoSuchTransmissionId:
case ConnectionStatus::RemoteUnavailable: {
if (runtime->connect_button_pressed_) {
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
default:
break;
}
} else {
runtime->is_client_mode_ = false;
runtime->show_connection_status_window_ = true;
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_status_[remote_id] = status;
}
switch (status) {
case ConnectionStatus::Connected: {
#if _WIN32
runtime->last_windows_service_status_tick_ = 0;
#endif
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char**)malloc(remote_action.i.display_num * sizeof(char*));
remote_action.i.left =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int*)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int*)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char*)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i
.display_list[i][runtime->devices_.display_info_list()[i]
.name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] =
runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(),
host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret =
SendReliableDataFrame(runtime->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
runtime->need_to_destroy_server_window_.store(
false, std::memory_order_release);
runtime->need_to_create_server_window_.store(true,
std::memory_order_release);
runtime->is_server_mode_ = true;
runtime->start_screen_capturer_ = true;
runtime->start_speaker_capturer_ = true;
runtime->remote_client_id_ = remote_id;
runtime->start_mouse_controller_ = true;
{
std::shared_lock lock(runtime->connection_status_mutex_);
if (std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(),
[](const auto& kv) {
return kv.first.find("web") != std::string::npos;
})) {
runtime->show_cursor_ = true;
}
}
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->HandleServerControllerDisconnected(remote_id,
"connection_closed");
break;
}
default:
break;
}
}
}
void PeerEventHandler::OnNetStatusReport(
const char* client_id, size_t client_id_size, TraversalMode mode,
const XNetTrafficStats* net_traffic_stats, const char* user_id,
const size_t user_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
if (strchr(client_id, '@') != nullptr && strchr(user_id, '-') == nullptr) {
std::string id, password;
const char* at_pos = strchr(client_id, '@');
if (at_pos == nullptr) {
id = client_id;
password.clear();
} else {
id.assign(client_id, at_pos - client_id);
password = at_pos + 1;
}
bool is_self_hosted = runtime->config_center_->IsSelfHosted();
if (is_self_hosted) {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->self_hosted_id_, 0, sizeof(runtime->self_hosted_id_));
strncpy(runtime->self_hosted_id_, client_id,
sizeof(runtime->self_hosted_id_) - 1);
runtime->self_hosted_id_[sizeof(runtime->self_hosted_id_) - 1] = '\0';
LOG_INFO("Use self-hosted client id [{}] and save to cache file", id);
runtime->settings_.PersistSelfHostedIdentity(client_id);
} else {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->client_id_with_password_, 0,
sizeof(runtime->client_id_with_password_));
strncpy(runtime->client_id_with_password_, client_id,
sizeof(runtime->client_id_with_password_) - 1);
runtime
->client_id_with_password_[sizeof(runtime->client_id_with_password_) -
1] = '\0';
LOG_INFO("Use client id [{}] and save id into cache file", id);
runtime->settings_.Save();
}
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
if (props->traversal_mode_ != mode) {
props->traversal_mode_ = mode;
LOG_INFO("Net mode: [{}]", int(props->traversal_mode_));
}
if (!net_traffic_stats) {
return;
}
// only display client side net status if connected to itself
if (!(runtime->peer_reserved_ && !strstr(client_id, "C-"))) {
props->net_traffic_stats_ = *net_traffic_stats;
}
}
} // namespace crossdesk
@@ -1,50 +0,0 @@
#ifndef CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
#define CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
#include <cstddef>
#include <string>
#include "minirtc.h"
namespace crossdesk {
class GuiRuntime;
// Adapts MiniRTC C callbacks to the GUI runtime.
class PeerEventHandler {
public:
explicit PeerEventHandler(GuiRuntime &owner);
static void OnReceiveVideoBuffer(const XVideoFrame *video_frame,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnReceiveAudioBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnReceiveDataBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnSignalStatus(SignalStatus status, const char *user_id,
size_t user_id_size, void *user_data);
static void OnSignalMessage(const char *message, size_t size,
void *user_data);
static void OnConnectionStatus(ConnectionStatus status, const char *user_id,
size_t user_id_size, void *user_data);
static void OnNetStatusReport(const char *client_id, size_t client_id_size,
TraversalMode mode,
const XNetTrafficStats *net_traffic_stats,
const char *user_id, size_t user_id_size,
void *user_data);
private:
static void SendClientInfo(PeerPtr *peer, const std::string &client_id);
GuiRuntime &owner_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
@@ -1,145 +0,0 @@
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "platform/video_renderer.h"
#include "runtime/gui_runtime.h"
#include "runtime/peer_event_handler.h"
namespace crossdesk {
namespace {
constexpr auto kBackgroundSnapshotInterval = std::chrono::seconds(1);
} // namespace
void PeerEventHandler::OnReceiveVideoBuffer(
const XVideoFrame* video_frame, const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
GuiRuntime::RemoteSession* props =
runtime->remote_sessions_.find(remote_id)->second.get();
if (props->connection_established_) {
bool background_snapshot_only = false;
auto* native_renderer = runtime->video_renderer_.get();
if (native_renderer && native_renderer->IsActive()) {
const auto submit_result = native_renderer->SubmitNv12(
remote_id, reinterpret_cast<const uint8_t*>(video_frame->data),
video_frame->size, video_frame->width, video_frame->height);
if (submit_result == VideoRenderer::SubmitResult::submitted) {
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
const bool size_changed = (props->video_width_ != video_frame->width) ||
(props->video_height_ != video_frame->height);
if (size_changed) {
props->render_rect_dirty_ = true;
}
props->video_width_ = video_frame->width;
props->video_height_ = video_frame->height;
props->video_size_ = video_frame->size;
// Once the native renderer owns the current stream, do not leave an
// older CPU frame ahead of the renderer's close snapshot.
props->front_frame_.reset();
props->back_frame_.reset();
props->thumbnail_frame_.reset();
props->thumbnail_width_ = 0;
props->thumbnail_height_ = 0;
props->background_snapshot_time_ = {};
++props->video_frame_sequence_;
props->streaming_ = true;
runtime->video_frame_dirty_.store(true, std::memory_order_release);
return;
}
if (submit_result == VideoRenderer::SubmitResult::dropped ||
submit_result == VideoRenderer::SubmitResult::failed) {
// Keep presenting the last native frame. A later decoded frame can
// reuse the renderer without changing ownership mid-window.
props->streaming_ = true;
return;
}
if (submit_result == VideoRenderer::SubmitResult::not_selected) {
background_snapshot_only = true;
}
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
const auto now = std::chrono::steady_clock::now();
if (background_snapshot_only && props->thumbnail_frame_ &&
!props->thumbnail_frame_->empty() &&
props->background_snapshot_time_ !=
std::chrono::steady_clock::time_point{} &&
now - props->background_snapshot_time_ <
kBackgroundSnapshotInterval) {
props->streaming_ = true;
return;
}
// Allocate a third buffer only while the UI still owns the old snapshot.
if (!props->back_frame_ || props->back_frame_.use_count() != 1) {
props->back_frame_ =
std::make_shared<std::vector<unsigned char>>(video_frame->size);
}
if (props->back_frame_->size() != video_frame->size) {
props->back_frame_->resize(video_frame->size);
}
std::memcpy(props->back_frame_->data(), video_frame->data,
video_frame->size);
const bool size_changed = (props->video_width_ != video_frame->width) ||
(props->video_height_ != video_frame->height);
if (size_changed) {
props->render_rect_dirty_ = true;
}
props->video_width_ = video_frame->width;
props->video_height_ = video_frame->height;
props->video_size_ = video_frame->size;
props->front_frame_.swap(props->back_frame_);
props->thumbnail_frame_ = props->front_frame_;
props->thumbnail_width_ = video_frame->width;
props->thumbnail_height_ = video_frame->height;
if (background_snapshot_only) {
props->background_snapshot_time_ = now;
}
++props->video_frame_sequence_;
}
props->streaming_ = true;
if (background_snapshot_only) {
return;
}
runtime->video_frame_dirty_.store(true, std::memory_order_release);
}
}
void PeerEventHandler::OnReceiveAudioBuffer(
const char* data, size_t size, const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size, void* user_data) {
auto* handler = static_cast<PeerEventHandler*>(user_data);
GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
runtime->audio_buffer_fresh_ = true;
runtime->devices_.PushAudio(data, size);
}
} // namespace crossdesk
@@ -1,119 +0,0 @@
#include "runtime/remote_action_codec.h"
#include <remote_action.h>
#include <cstdlib>
#include <cstring>
namespace crossdesk::remote_action_codec {
std::vector<char> Serialize(const RemoteAction &action) {
std::vector<char> buffer;
buffer.push_back(static_cast<char>(action.type));
auto insert_bytes = [&](const void *ptr, size_t len) {
buffer.insert(buffer.end(), static_cast<const char *>(ptr),
static_cast<const char *>(ptr) + len);
};
if (action.type == ControlType::host_infomation) {
insert_bytes(&action.i.host_name_size, sizeof(size_t));
insert_bytes(action.i.host_name, action.i.host_name_size);
size_t num = action.i.display_num;
insert_bytes(&num, sizeof(size_t));
for (size_t i = 0; i < num; ++i) {
const size_t len = std::strlen(action.i.display_list[i]);
insert_bytes(&len, sizeof(size_t));
insert_bytes(action.i.display_list[i], len);
}
insert_bytes(action.i.left, sizeof(int) * num);
insert_bytes(action.i.top, sizeof(int) * num);
insert_bytes(action.i.right, sizeof(int) * num);
insert_bytes(action.i.bottom, sizeof(int) * num);
}
return buffer;
}
bool Deserialize(const char *data, size_t size, RemoteAction &out) {
size_t offset = 0;
auto read = [&](void *dst, size_t len) -> bool {
if (offset + len > size) {
return false;
}
std::memcpy(dst, data + offset, len);
offset += len;
return true;
};
if (size < 1) {
return false;
}
out.type = static_cast<ControlType>(data[offset++]);
if (out.type == ControlType::host_infomation) {
size_t name_len;
if (!read(&name_len, sizeof(size_t)) ||
name_len >= sizeof(out.i.host_name)) {
return false;
}
if (!read(out.i.host_name, name_len)) {
return false;
}
out.i.host_name[name_len] = '\0';
out.i.host_name_size = name_len;
size_t num;
if (!read(&num, sizeof(size_t))) {
return false;
}
out.i.display_num = num;
out.i.display_list =
static_cast<char **>(std::malloc(num * sizeof(char *)));
for (size_t i = 0; i < num; ++i) {
size_t len;
if (!read(&len, sizeof(size_t)) || offset + len > size) {
return false;
}
out.i.display_list[i] = static_cast<char *>(std::malloc(len + 1));
std::memcpy(out.i.display_list[i], data + offset, len);
out.i.display_list[i][len] = '\0';
offset += len;
}
auto alloc_int_array = [&](int *&array) {
array = static_cast<int *>(std::malloc(num * sizeof(int)));
return read(array, num * sizeof(int));
};
return alloc_int_array(out.i.left) && alloc_int_array(out.i.top) &&
alloc_int_array(out.i.right) && alloc_int_array(out.i.bottom);
}
return true;
}
void Free(RemoteAction &action) {
if (action.type != ControlType::host_infomation) {
return;
}
for (size_t i = 0; i < action.i.display_num; ++i) {
std::free(action.i.display_list[i]);
}
std::free(action.i.display_list);
std::free(action.i.left);
std::free(action.i.top);
std::free(action.i.right);
std::free(action.i.bottom);
action.i.display_list = nullptr;
action.i.left = action.i.top = action.i.right = action.i.bottom = nullptr;
action.i.display_num = 0;
}
} // namespace crossdesk::remote_action_codec
@@ -1,17 +0,0 @@
#ifndef CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
#define CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
#include <cstddef>
#include <vector>
#include <remote_action.h>
namespace crossdesk::remote_action_codec {
std::vector<char> Serialize(const RemoteAction &action);
bool Deserialize(const char *data, size_t size, RemoteAction &out);
void Free(RemoteAction &action);
} // namespace crossdesk::remote_action_codec
#endif // CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
@@ -1,177 +0,0 @@
#ifndef _REMOTE_SESSION_H_
#define _REMOTE_SESSION_H_
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <mutex>
#include <optional>
#include <queue>
#include <string>
#include <vector>
#include <remote_action.h>
#include <stream_names.h>
#include "display_info.h"
#include "minirtc.h"
namespace crossdesk::gui_detail {
struct FileTransferState {
std::atomic<bool> file_sending_ = false;
std::atomic<uint64_t> file_sent_bytes_ = 0;
std::atomic<uint64_t> file_total_bytes_ = 0;
std::atomic<uint32_t> file_send_rate_bps_ = 0;
std::mutex file_transfer_mutex_;
std::chrono::steady_clock::time_point file_send_start_time_;
std::chrono::steady_clock::time_point file_send_last_update_time_;
uint64_t file_send_last_bytes_ = 0;
bool file_transfer_window_visible_ = false;
bool file_transfer_window_hovered_ = false;
std::atomic<uint32_t> current_file_id_{0};
struct QueuedFile {
std::filesystem::path file_path;
std::string file_label;
std::string remote_id;
};
std::queue<QueuedFile> file_send_queue_;
std::mutex file_queue_mutex_;
enum class FileTransferStatus { Queued, Sending, Completed, Failed };
struct FileTransferInfo {
std::string file_name;
std::filesystem::path file_path;
uint64_t file_size = 0;
FileTransferStatus status = FileTransferStatus::Queued;
uint64_t sent_bytes = 0;
uint32_t file_id = 0;
uint32_t rate_bps = 0;
};
std::vector<FileTransferInfo> file_transfer_list_;
std::mutex file_transfer_list_mutex_;
};
// Runtime state for one connected or connecting remote endpoint. It groups the
// connection, media, input, window and transfer data that share one lifetime.
struct RemoteSession {
Params params_;
PeerPtr* peer_ = nullptr;
std::string audio_label_ = kAudioStream;
std::string data_label_ = kDataStream;
std::string mouse_label_ = kMouseStream;
std::string keyboard_label_ = kKeyboardStream;
std::string file_label_ = kFileStream;
std::string control_data_label_ = kControlStream;
std::string file_feedback_label_ = kFileFeedbackStream;
std::string clipboard_label_ = kClipboardStream;
std::string local_id_;
std::string remote_id_;
bool exit_ = false;
bool signal_connected_ = false;
SignalStatus signal_status_ = SignalStatus::SignalClosed;
bool connection_established_ = false;
bool rejoin_ = false;
bool net_traffic_stats_button_pressed_ = false;
bool enable_mouse_control_ = true;
bool mouse_controller_is_started_ = false;
bool audio_capture_button_pressed_ = true;
bool control_mouse_ = true;
bool streaming_ = false;
bool is_control_bar_in_left_ = true;
bool control_bar_hovered_ = false;
bool display_selectable_hovered_ = false;
bool shortcut_selectable_hovered_ = false;
bool control_bar_expand_ = true;
bool reset_control_bar_pos_ = false;
bool control_window_width_is_changing_ = false;
bool control_window_height_is_changing_ = false;
bool p2p_mode_ = true;
bool remember_password_ = false;
char remote_password_[7] = "";
float sub_stream_window_width_ = 1280;
float sub_stream_window_height_ = 720;
float control_window_min_width_ = 20;
float control_window_max_width_ = 300;
float control_window_min_height_ = 38;
float control_window_max_height_ = 180;
float control_window_width_ = 300;
float control_window_height_ = 38;
float control_bar_pos_x_ = 0;
float control_bar_pos_y_ = 30;
float mouse_diff_control_bar_pos_x_ = 0;
float mouse_diff_control_bar_pos_y_ = 0;
double control_bar_button_pressed_time_ = 0;
double net_traffic_stats_button_pressed_time_ = 0;
// Written by the decode callback thread and consumed by the UI thread.
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
// Retains the most recent background CPU frame across disconnect cleanup
// so closing an unselected tab can still update its recent-item thumbnail.
std::shared_ptr<std::vector<unsigned char>> thumbnail_frame_;
int thumbnail_width_ = 0;
int thumbnail_height_ = 0;
std::chrono::steady_clock::time_point background_snapshot_time_;
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;
float mouse_pos_y_ = 0;
float mouse_pos_x_last_ = 0;
float mouse_pos_y_last_ = 0;
int texture_width_ = 1280;
int texture_height_ = 720;
int video_width_ = 0;
int video_height_ = 0;
int video_width_last_ = 0;
int video_height_last_ = 0;
int selected_display_ = 0;
size_t video_size_ = 0;
uint64_t video_frame_sequence_ = 0;
bool tab_selected_ = false;
bool tab_opened_ = true;
std::optional<float> pos_x_before_docked_;
std::optional<float> pos_y_before_docked_;
float render_window_x_ = 0;
float render_window_y_ = 0;
float render_window_width_ = 0;
float render_window_height_ = 0;
std::string fullscreen_button_label_ = "Fullscreen";
std::string net_traffic_stats_button_label_ = "Show Net Traffic Stats";
std::string mouse_control_button_label_ = "Mouse Control";
std::string audio_capture_button_label_ = "Audio Capture";
std::string remote_host_name_;
bool remote_service_status_received_ = false;
bool remote_service_available_ = false;
std::string remote_interactive_stage_;
std::vector<DisplayInfo> display_info_list_;
// Cursor snapshots arrive on the transport callback thread and are applied
// by the Slint UI thread. Keep the snapshot atomic as a unit so visibility
// and shape cannot briefly come from different protocol messages.
std::mutex remote_cursor_state_mutex_;
CursorState remote_cursor_state_{};
bool remote_cursor_state_received_ = false;
// Shared by minirtc callbacks, Slint rendering and SDL audio callbacks.
std::atomic<ConnectionStatus> connection_status_ = ConnectionStatus::Closed;
TraversalMode traversal_mode_ = TraversalMode::UnknownMode;
int fps_ = 0;
int frame_count_ = 0;
std::chrono::steady_clock::time_point last_time_;
XNetTrafficStats net_traffic_stats_{};
using QueuedFile = FileTransferState::QueuedFile;
using FileTransferStatus = FileTransferState::FileTransferStatus;
using FileTransferInfo = FileTransferState::FileTransferInfo;
FileTransferState file_transfer_;
};
using RemoteSessionPtr = std::shared_ptr<RemoteSession>;
} // namespace crossdesk::gui_detail
#endif
@@ -1,213 +0,0 @@
#ifndef _RUNTIME_STATE_H_
#define _RUNTIME_STATE_H_
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <utility>
#include <vector>
#include <stream_names.h>
#include "config_center.h"
#include "path_manager.h"
#include "runtime/device_presence_cache.h"
#include "runtime/remote_session.h"
#include "thumbnail.h"
namespace crossdesk::gui_detail {
struct InfrastructureState {
std::unique_ptr<ConfigCenter> config_center_;
ConfigCenter::LANGUAGE localization_language_ =
ConfigCenter::LANGUAGE::CHINESE;
std::unique_ptr<PathManager> path_manager_;
std::string exec_log_path_;
std::string dll_log_path_;
std::string cache_path_;
int localization_language_index_ = -1;
int localization_language_index_last_ = -1;
bool modules_inited_ = false;
unsigned char aes128_key_[16]{};
unsigned char aes128_iv_[16]{};
};
struct RecentConnectionsState {
std::shared_ptr<Thumbnail> thumbnail_;
std::vector<std::pair<std::string, Thumbnail::RecentConnection>>
recent_connections_;
std::vector<std::string> recent_connection_ids_;
int recent_connection_image_width_ = 160;
int recent_connection_image_height_ = 90;
uint32_t recent_connection_image_save_time_ = 0;
DevicePresenceCache device_presence_cache_;
bool need_to_send_recent_connections_ = true;
};
struct PeerState {
SignalStatus signal_status_ = SignalStatus::SignalClosed;
std::string signal_status_str_;
bool signal_connected_ = false;
PeerPtr *peer_ = nullptr;
PeerPtr *peer_reserved_ = nullptr;
std::string video_primary_label_ = "primary_display";
std::string video_secondary_label_ = "secondary_display";
std::string audio_label_ = "audio";
std::string data_label_ = kDataStream;
std::string mouse_label_ = kMouseStream;
std::string keyboard_label_ = kKeyboardStream;
std::string info_label_ = "info";
std::string control_data_label_ = kControlStream;
std::string file_label_ = kFileStream;
std::string file_feedback_label_ = kFileFeedbackStream;
std::string clipboard_label_ = kClipboardStream;
Params params_;
};
// OS-specific service and permission state is kept separate from transport
// state so platform code does not appear to be part of the wire contract.
struct PlatformIntegrationState {
#if _WIN32
std::atomic<bool> pending_windows_service_sas_{false};
bool local_service_status_received_ = false;
bool local_service_available_ = false;
std::string local_interactive_stage_;
uint32_t last_local_secure_input_block_log_tick_ = 0;
uint32_t last_windows_service_status_tick_ = 0;
uint32_t optimistic_windows_secure_desktop_until_tick_ = 0;
#if CROSSDESK_PORTABLE
enum class PortableServiceInstallState {
idle,
installing,
succeeded,
failed,
};
bool portable_service_prompt_checked_ = false;
bool show_portable_service_install_window_ = false;
bool show_portable_service_prompt_suppressed_window_ = false;
bool portable_service_do_not_remind_ = false;
bool portable_service_prompt_suppressed_ = false;
bool portable_service_installed_ = false;
std::atomic<PortableServiceInstallState> portable_service_install_state_{
PortableServiceInstallState::idle};
std::thread portable_service_install_thread_;
#endif
#endif
#ifdef __APPLE__
bool show_request_permission_window_ = true;
bool mac_permission_status_initialized_ = false;
uint32_t mac_permission_last_check_tick_ = 0;
bool mac_screen_recording_permission_granted_ = false;
bool mac_accessibility_permission_granted_ = false;
bool mac_screen_recording_permission_requested_ = false;
bool mac_accessibility_permission_requested_ = false;
#endif
};
struct UserSettingsState {
char client_id_[10] = "";
char client_id_display_[12] = "";
char client_id_with_password_[17] = "";
char password_saved_[7] = "";
char self_hosted_id_[17] = "";
char self_hosted_user_id_[17] = "";
char connection_login_identity_[17] = "";
int language_button_value_ = 0;
int video_quality_button_value_ = 2;
int video_frame_rate_button_value_ = 1;
int video_encode_format_button_value_ = 0;
bool enable_hardware_video_codec_ = true;
bool enable_turn_ = true;
bool enable_srtp_ = false;
char signal_server_ip_[256] = "api.crossdesk.cn";
char signal_server_port_[6] = "9099";
char coturn_server_port_[6] = "3478";
bool enable_self_hosted_ = false;
int language_button_value_last_ = 0;
int video_quality_button_value_last_ = 0;
int video_frame_rate_button_value_last_ = 0;
int video_encode_format_button_value_last_ = 0;
bool enable_hardware_video_codec_last_ = false;
bool enable_turn_last_ = true;
bool enable_srtp_last_ = false;
bool enable_self_hosted_last_ = false;
bool enable_autostart_ = false;
bool enable_autostart_last_ = false;
bool enable_daemon_ = false;
bool enable_daemon_last_ = false;
char file_transfer_save_path_buf_[512] = "";
std::string file_transfer_save_path_last_;
char signal_server_ip_self_[256] = "";
char signal_server_port_self_[6] = "";
char coturn_server_port_self_[6] = "";
bool settings_window_pos_reset_ = true;
bool self_hosted_server_config_window_pos_reset_ = true;
std::string selected_current_file_path_;
bool show_file_browser_ = true;
};
struct PasswordChangeState {
std::mutex password_change_mutex_;
uint64_t next_password_change_request_id_ = 0;
bool password_change_pending_ = false;
bool password_change_result_ready_ = false;
bool password_change_succeeded_ = false;
bool password_change_result_uncertain_ = false;
std::chrono::steady_clock::time_point password_change_requested_at_;
std::string pending_password_change_request_id_;
std::string pending_local_password_;
std::string password_change_error_;
bool credential_recovery_in_progress_ = false;
bool credential_recovery_attempt_pending_ = false;
bool credential_recovery_retry_active_ = false;
bool credential_recovery_promote_pending_ = false;
bool credential_recovery_clear_pending_ = false;
};
struct ConnectionState {
using RemoteSessionMap =
std::unordered_map<std::string, RemoteSessionPtr>;
RemoteSessionMap remote_sessions_;
std::shared_mutex remote_sessions_mutex_;
std::vector<std::thread> thumbnail_save_threads_;
std::mutex thumbnail_save_threads_mutex_;
std::shared_mutex connection_status_mutex_;
std::unordered_map<std::string, ConnectionStatus> connection_status_;
std::unordered_map<std::string, std::string> connection_host_names_;
// Cursor position is sampled asynchronously after remote mouse input has
// been injected. Remember the input source so the sampled position is not
// immediately echoed back to that same controller as stale feedback.
std::mutex remote_pointer_input_mutex_;
std::unordered_map<std::string, std::chrono::steady_clock::time_point>
last_remote_pointer_input_time_;
std::string selected_server_remote_id_;
std::string selected_server_remote_hostname_;
std::mutex pending_presence_probe_mutex_;
bool pending_presence_probe_ = false;
bool pending_presence_result_ready_ = false;
bool pending_presence_online_ = false;
std::chrono::steady_clock::time_point pending_presence_probe_started_at_;
std::string pending_presence_remote_id_;
std::string pending_presence_password_;
bool pending_presence_remember_password_ = false;
};
struct RuntimeState : InfrastructureState,
RecentConnectionsState,
PeerState,
PlatformIntegrationState,
UserSettingsState,
PasswordChangeState,
ConnectionState {};
} // namespace crossdesk::gui_detail
#endif
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// The legacy client uses ImGui::StyleColorsLight(). Keep the structural line
// colors in one place so the Slint renderer produces the same visual weight.
export global ImGuiLineStyle {
out property <color> border: #0000004d;
out property <color> separator: #6363639e;
out property <color> divider: #0000007a;
out property <color> control-separator: #b2b2b2;
}
// ImGui loads a 32px font atlas and applies per-window font scales. These
// logical sizes reproduce those visual tiers on Slint's HiDPI renderer.
export global ImGuiFontStyle {
out property <length> base: 12px;
out property <length> section-title: 18px;
out property <length> panel-label: 17px;
out property <length> field-value: 22px;
out property <length> prominent: 16px;
out property <length> body: 11px;
out property <length> small: 10px;
}
// Font Awesome 6 Free Solid glyphs used by the legacy ImGui client. The font
// data is registered for every Slint window by GuiApplication before show().
export global FontAwesomeIcons {
out property <string> angle-down: "\u{f107}";
out property <string> angle-left: "\u{f104}";
out property <string> angle-right: "\u{f105}";
out property <string> angle-up: "\u{f106}";
out property <string> arrow-right-long: "\u{f178}";
out property <string> bars: "\u{f0c9}";
out property <string> check: "\u{f00c}";
out property <string> circle-arrow-up: "\u{f0aa}";
out property <string> compress: "\u{f066}";
out property <string> computer-mouse: "\u{f8cc}";
out property <string> copy: "\u{f0c5}";
out property <string> display: "\u{e163}";
out property <string> expand: "\u{f065}";
out property <string> eye: "\u{f06e}";
out property <string> eye-slash: "\u{f070}";
out property <string> folder-open: "\u{f07c}";
out property <string> keyboard: "\u{f11c}";
out property <string> minus: "\u{f068}";
out property <string> pen: "\u{f304}";
out property <string> signal: "\u{f012}";
out property <string> shield-halved: "\u{f3ed}";
out property <string> square-full: "\u{f45c}";
out property <string> trash-can: "\u{f2ed}";
out property <string> volume-high: "\u{f028}";
out property <string> volume-xmark: "\u{f6a9}";
out property <string> xmark: "\u{f00d}";
}
export component IconButton inherits Rectangle {
in property <string> icon;
in property <string> tooltip;
in property <bool> danger: false;
in property <length> icon-size: 16px;
in property <color> icon-color: #24272d;
in property <color> normal-background: transparent;
in property <color> hover-background: #edf0f5;
in property <color> pressed-background: #d9dde5;
in property <bool> slashed: false;
callback clicked;
width: 30px;
height: 30px;
background: touch.pressed ? (danger ? #d92d20 : root.pressed-background)
: touch.has-hover ? (danger ? #f04438 : root.hover-background)
: root.normal-background;
border-radius: 4px;
Text {
text: root.icon;
color: touch.has-hover && root.danger ? white : root.icon-color;
font-family: "Font Awesome 6 Free";
font-weight: 900;
font-size: root.icon-size;
horizontal-alignment: center;
vertical-alignment: center;
}
if root.slashed: Text {
text: "";
color: touch.has-hover && root.danger ? white : root.icon-color;
font-size: root.icon-size + 7px;
font-weight: 700;
horizontal-alignment: center;
vertical-alignment: center;
}
touch := TouchArea {
clicked => { root.clicked(); }
}
if touch.has-hover && root.tooltip != "": Rectangle {
x: min(root.width - self.width, 0px);
y: root.height + 3px;
width: tip.preferred-width + 12px;
height: 24px;
background: #22252be8;
border-radius: 4px;
z: 20;
tip := Text {
text: root.tooltip;
color: white;
font-size: ImGuiFontStyle.small;
horizontal-alignment: center;
vertical-alignment: center;
}
}
}
// Retained for non-font artwork. UI action icons use IconButton so the Slint
// and ImGui clients share Font Awesome's glyph geometry.
export component ImageButton inherits Rectangle {
in property <image> icon;
in property <string> tooltip;
in property <bool> danger: false;
in property <length> icon-width: 16px;
in property <length> icon-height: 16px;
callback clicked;
width: 30px;
height: 30px;
background: touch.pressed ? (danger ? #d92d20 : #d9dde5)
: touch.has-hover ? (danger ? #f04438 : #edf0f5)
: transparent;
border-radius: 4px;
Image {
x: (parent.width - self.width) / 2;
y: (parent.height - self.height) / 2;
width: root.icon-width;
height: root.icon-height;
source: root.icon;
image-fit: contain;
}
touch := TouchArea {
clicked => { root.clicked(); }
}
if touch.has-hover && root.tooltip != "": Rectangle {
x: min(root.width - self.width, 0px);
y: root.height + 3px;
width: tip.preferred-width + 12px;
height: 24px;
background: #22252be8;
border-radius: 4px;
z: 20;
tip := Text {
text: root.tooltip;
color: white;
font-size: ImGuiFontStyle.small;
horizontal-alignment: center;
vertical-alignment: center;
}
}
}
export component CompactComboBox inherits Rectangle {
in property <[string]> model;
in-out property <int> current-index: 0;
in property <bool> enabled: true;
property <bool> popup-animation-enabled: false;
property <float> popup-progress: 0.0;
callback selected(int);
animate popup-progress {
duration: 160ms;
easing: ease-out;
enabled: root.popup-animation-enabled;
}
width: 73px;
height: 24px;
background: root.enabled ? white : #f1f1f1;
border-width: 1px;
border-color: #bfc2c7;
border-radius: 3px;
Text {
x: 5px;
width: parent.width - 24px;
text: root.model[root.current-index];
color: root.enabled ? #202124 : #8b8f95;
font-size: ImGuiFontStyle.body;
overflow: elide;
vertical-alignment: center;
}
Rectangle {
x: parent.width - 21px;
width: 20px;
height: parent.height - 2px;
y: 1px;
background: root.enabled ? #9bc9f8 : #d7d9dc;
Text {
text: FontAwesomeIcons.angle-down;
color: #202124;
font-family: "Font Awesome 6 Free";
font-weight: 900;
font-size: 10px;
horizontal-alignment: center;
vertical-alignment: center;
transform-rotation: combo-popup.is-open ? 180deg : 0deg;
animate transform-rotation {
duration: 140ms;
easing: ease-out;
enabled: combo-popup.is-open;
}
}
}
TouchArea {
enabled: root.enabled;
clicked => {
root.popup-animation-enabled = false;
root.popup-progress = 0.0;
combo-popup.show();
popup-open-timer.running = true;
}
}
// Start on the next frame so the native popup first renders at zero
// height, making the downward expansion visible on every backend.
popup-open-timer := Timer {
interval: 16ms;
running: false;
triggered => {
self.running = false;
if combo-popup.is-open {
root.popup-animation-enabled = true;
root.popup-progress = 1.0;
}
}
}
combo-popup := PopupWindow {
x: 0px;
y: root.height;
width: root.width;
height: root.model.length * 23px;
close-policy: close-on-click-outside;
Rectangle {
// Keep the reveal anchored to the popup's top edge while the
// content settles downward into its final position.
y: (1.0 - root.popup-progress) * -8px;
width: parent.width;
height: parent.height * root.popup-progress;
opacity: root.popup-progress;
background: white;
border-width: 1px;
border-color: #bfc2c7;
border-radius: 3px;
clip: true;
for choice[index] in root.model: Rectangle {
y: index * 23px;
width: parent.width;
height: 23px;
background: option-touch.has-hover ? #dbeafb : index == root.current-index ? #eef5fd : white;
Text { x: 5px; width: parent.width - 10px; text: choice; color: #202124; font-size: ImGuiFontStyle.body; overflow: elide; vertical-alignment: center; }
option-touch := TouchArea {
clicked => {
popup-open-timer.running = false;
root.popup-animation-enabled = false;
root.popup-progress = 0.0;
root.current-index = index;
root.selected(index);
combo-popup.close();
}
}
}
Rectangle {
width: parent.width;
height: parent.height;
background: transparent;
border-width: 1px;
border-color: #bfc2c7;
border-radius: 3px;
z: 2;
}
}
}
}
export component ImGuiCheckBox inherits Rectangle {
in-out property <bool> checked;
in property <bool> enabled: true;
width: 21px;
height: 21px;
background: root.enabled ? white : #f1f1f1;
border-width: 1px;
border-color: check-touch.has-hover && root.enabled ? #8cbef2 : #b9bdc2;
border-radius: 4px;
if root.checked: Text {
text: FontAwesomeIcons.check;
color: root.enabled ? #2e86de : #8b8f95;
font-family: "Font Awesome 6 Free";
font-weight: 900;
font-size: 16px;
horizontal-alignment: center;
vertical-alignment: center;
}
check-touch := TouchArea {
enabled: root.enabled;
clicked => { root.checked = !root.checked; }
}
}
export component MiniToggleSwitch inherits Rectangle {
in-out property <bool> checked;
in property <bool> enabled: true;
callback toggled(bool);
width: 29px;
height: 16px;
background: !root.enabled ? (root.checked ? #6e9ddacc : #9a9a9acc)
: root.checked ? #2463c7 : #9a9a9a;
border-radius: 8px;
Rectangle {
x: root.checked ? parent.width - self.width - 2px : 2px;
y: 2px;
width: 12px;
height: 12px;
border-radius: 6px;
background: white;
}
TouchArea {
enabled: root.enabled;
clicked => { root.checked = !root.checked; root.toggled(root.checked); }
}
}
export component CompactButton inherits Rectangle {
in property <string> text;
in property <bool> primary: false;
in property <bool> enabled: true;
callback clicked;
width: 34px;
height: 24px;
background: !root.enabled ? #eceef0
: button-touch.pressed ? (root.primary ? #82b8f2 : #d8dadd)
: button-touch.has-hover ? (root.primary ? #b8d9fb : #f0f1f2)
: root.primary ? #a8d0fa : #e2e4e7;
border-width: 1px;
border-color: root.primary ? #9bc3ed : #c8cbd0;
border-radius: 3px;
Text {
text: root.text;
color: root.enabled ? #24272d : #8e9298;
font-size: ImGuiFontStyle.body;
overflow: elide;
horizontal-alignment: center;
vertical-alignment: center;
}
button-touch := TouchArea { enabled: root.enabled; clicked => { root.clicked(); } }
}
export component PrimaryButton inherits Rectangle {
in property <string> text;
in property <bool> enabled: true;
callback clicked;
min-width: 72px;
height: 30px;
background: !root.enabled ? #b8c1d1
: touch.pressed ? #1849a9
: touch.has-hover ? #2970d6
: #2463c7;
border-radius: 5px;
Text {
text: root.text;
color: white;
font-size: ImGuiFontStyle.body;
horizontal-alignment: center;
vertical-alignment: center;
}
touch := TouchArea {
enabled: root.enabled;
clicked => { root.clicked(); }
}
}
export component SecondaryButton inherits Rectangle {
in property <string> text;
in property <bool> enabled: true;
callback clicked;
min-width: 72px;
height: 30px;
background: !root.enabled ? #f1f2f4
: touch.pressed ? #dfe3e9
: touch.has-hover ? #f3f4f6 : white;
border-width: 1px;
border-color: #c9ced7;
border-radius: 5px;
clip: true;
Text {
text: root.text;
color: root.enabled ? #24272d : #949aa5;
font-size: ImGuiFontStyle.body;
horizontal-alignment: center;
vertical-alignment: center;
}
touch := TouchArea {
enabled: root.enabled;
clicked => { root.clicked(); }
}
}
export component ToggleSwitch inherits Rectangle {
in-out property <bool> checked;
in property <bool> enabled: true;
callback toggled(bool);
width: 36px;
height: 20px;
background: !root.enabled ? #d0d5dd : root.checked ? #2463c7 : #98a2b3;
border-radius: self.height / 2;
Rectangle {
x: root.checked ? parent.width - self.width - 3px : 3px;
y: 3px;
width: 14px;
height: 14px;
border-radius: 7px;
background: white;
animate x { duration: 100ms; easing: ease-in-out; }
}
TouchArea {
enabled: root.enabled;
clicked => {
root.checked = !root.checked;
root.toggled(root.checked);
}
}
}
export component SectionTitle inherits Text {
color: #00000080;
font-size: ImGuiFontStyle.section-title;
font-weight: 500;
vertical-alignment: center;
}
export component DialogSurface inherits Rectangle {
background: white;
border-width: 1px;
border-color: ImGuiLineStyle.border;
border-radius: 8px;
}
@@ -1,5 +0,0 @@
// Single AOT entry point. Generating one header for the entire UI avoids
// duplicate imported-component definitions when C++ uses all three windows.
export { MainWindow, RecentConnection, UiStrings } from "main_window.slint";
export { StreamWindow, StreamTab, FileTransferEntry, NetworkStatsRow, StreamStrings } from "stream_window.slint";
export { ServerWindow, ControllerEntry } from "server_window.slint";
@@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 18 18"><path d="M2 9h13m-5-5 5 5-5 5" fill="none" stroke="#fff" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16"><path d="m2 8 3.2 3.2L14 2.8" fill="none" stroke="#2389e8" stroke-width="2.3" stroke-linecap="round" stroke-linejoin="round"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 10 8"><path d="M1 2l4 4 4-4" fill="none" stroke="#111" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 10 14"><path d="m2 1 6 6-6 6" fill="none" stroke="#202124" stroke-width="1.7" stroke-linecap="round" stroke-linejoin="round"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 12 9"><path d="m1 7 5-5 5 5" fill="none" stroke="#202124" stroke-width="1.6" stroke-linecap="round" stroke-linejoin="round"/></svg>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16"><path d="M3 3l10 10M13 3L3 13" fill="none" stroke="#000000" stroke-width="1"/></svg>

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