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[fix] stabilize MCP sessions and extend input controls
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-11-03
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _AUTOMATION_PROTOCOL_H_
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#define _AUTOMATION_PROTOCOL_H_
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#include <frame_image.h>
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#include <initializer_list>
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#include <string>
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#include <vector>
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namespace crossdesk::cli::automation {
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using nlohmann::json;
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void Fields(const json &, std::initializer_list<const char *> names);
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int Number(const json &, const char *key, int low, int high, int fallback);
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uint64_t Sequence(const json &, const char *key, uint64_t fallback = 0);
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bool Flag(const json &, const char *key, bool fallback = false);
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std::string String(const json &, const char *key, size_t limit = 128);
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struct InputGeometry {
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int width, height, source_width, source_height;
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ImageRegion region;
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};
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enum class StepKind { Pointer, Key, Text };
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struct Step {
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StepKind kind = StepKind::Pointer;
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int delay = 0, key = 0, flag = 0, wheel = 0;
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float x = 0, y = 0;
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bool down = false;
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std::string text;
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};
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// Pure validation and translation: no session access or input side effects.
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std::vector<Step> BuildInputSteps(const json &action,
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const InputGeometry &geometry);
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} // namespace crossdesk::cli::automation
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#endif
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