[fix] keep Windows privacy screen across display changes and validate covers

This commit is contained in:
dijunkun
2026-09-21 01:10:30 +08:00
parent 276385b816
commit fb556a763d
12 changed files with 296 additions and 134 deletions
@@ -25,14 +25,27 @@ void GuiRuntime::SetControllerPrivacySupport(const std::string& remote_id,
bool supported) {
std::unique_lock lock(connection_status_mutex_);
const auto found = connection_status_.find(remote_id);
if (found == connection_status_.end() ||
found->second != ConnectionStatus::Connected) return;
if (found == connection_status_.end()) return;
if (found->second != ConnectionStatus::Connected) {
if (found->second == ConnectionStatus::Connecting ||
found->second == ConnectionStatus::Gathering) {
privacy_sessions_.RememberSupport(remote_id, supported);
LOG_INFO("Privacy: retained early controller capability, peer={}, supported={}",
remote_id, supported);
}
return;
}
const bool automatic_enable =
privacy_sessions_.SetSupported(remote_id, supported);
ApplyPrivacyAdmission(automatic_enable &&
config_center_->IsEnablePrivacyScreen());
}
void GuiRuntime::ApplyPrivacyAdmission(bool automatic_enable) {
if (!privacy_sessions_.CanEnable()) {
if (privacy_.Engaged()) privacy_.Disable();
} else if (automatic_enable && config_center_->IsEnablePrivacyScreen()) {
} else if (automatic_enable) {
privacy_.EnableOnConnection();
}
}
@@ -45,8 +58,10 @@ void GuiRuntime::QueuePrivacyCommand(const std::string& remote_id,
found->second != ConnectionStatus::Connected ||
!privacy_sessions_.Supports(remote_id)) return;
std::lock_guard lock(privacy_commands_mutex_);
if (privacy_commands_.size() < 32)
privacy_commands_.emplace_back(remote_id, command);
if (privacy_commands_.size() >= 32) return;
LOG_INFO("Privacy: queued controller command, peer={}, flag={}", remote_id,
static_cast<int>(command.flag));
privacy_commands_.emplace_back(remote_id, command);
}
void GuiRuntime::HandlePrivacy() {
@@ -71,17 +86,15 @@ void GuiRuntime::HandlePrivacy() {
}
last_privacy_status_tick_ = 0;
}
auto status = privacy_.Snapshot();
PrivacyStatus status{};
const uint64_t now = SDL_GetTicks();
if (!peer_ || (last_privacy_status_tick_ != 0 &&
status.revision == last_privacy_revision_ &&
now - last_privacy_status_tick_ < 1000))
return;
std::vector<std::string> controllers;
{
std::shared_lock lock(connection_status_mutex_);
status = privacy_.Snapshot();
for (const auto& [id, state] : connection_status_)
if (state == ConnectionStatus::Connected && privacy_sessions_.Supports(id))
if (state == ConnectionStatus::Connected &&
privacy_sessions_.Supports(id))
controllers.push_back(id);
if (!privacy_sessions_.CanEnable()) {
status.state = PrivacyState::unsupported;
@@ -91,6 +104,10 @@ void GuiRuntime::HandlePrivacy() {
"A connected controller does not support privacy screen");
}
}
if (!peer_ || (last_privacy_status_tick_ != 0 &&
status.revision == last_privacy_revision_ &&
now - last_privacy_status_tick_ < 1000))
return;
RemoteAction action{};
action.type = ControlType::privacy_status;
action.ps = status;