[refactor] update stream window rendering for high-DPI scaling support

This commit is contained in:
dijunkun
2025-12-04 02:11:06 +08:00
parent 1e48b645ca
commit fafced23c2
7 changed files with 101 additions and 78 deletions

View File

@@ -188,20 +188,13 @@ int Render::ConnectTo(const std::string& remote_id, const char* password,
memcpy(&props->params_, &params_, sizeof(Params)); memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str(); props->params_.user_id = props->local_id_.c_str();
props->peer_ = CreatePeer(&props->params_); props->peer_ = CreatePeer(&props->params_);
props->control_window_min_width_ =
props->control_window_min_width_ * dpi_scale_; props->control_window_width_ = title_bar_button_height_ * 7.5f;
props->control_window_min_height_ = props->control_window_height_ = title_bar_button_height_ * 1.16f;
props->control_window_min_height_ * dpi_scale_; props->control_window_min_width_ = title_bar_button_height_ * 0.65f;
props->control_window_max_width_ = props->control_window_min_height_ = title_bar_button_height_ * 1.16f;
props->control_window_max_width_ * dpi_scale_; props->control_window_max_width_ = title_bar_button_height_ * 7.5f;
props->control_window_max_height_ = props->control_window_max_height_ = title_bar_button_height_ * 6.0f;
props->control_window_max_height_ * dpi_scale_;
props->control_window_width_ =
props->control_window_width_ * dpi_scale_;
props->control_window_height_ =
props->control_window_height_ * dpi_scale_;
// props->control_bar_pos_x_ = props->control_bar_pos_x_ * dpi_scale_;
// props->control_bar_pos_y_ = props->control_bar_pos_y_ * dpi_scale_;
if (!props->peer_) { if (!props->peer_) {
LOG_INFO("Create peer [{}] instance failed", props->local_id_); LOG_INFO("Create peer [{}] instance failed", props->local_id_);

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@@ -11,7 +11,7 @@
#include "device_controller_factory.h" #include "device_controller_factory.h"
#include "fa_regular_400.h" #include "fa_regular_400.h"
#include "fa_solid_900.h" #include "fa_solid_900.h"
#include "layout.h" #include "layout_relative.h"
#include "localization.h" #include "localization.h"
#include "platform.h" #include "platform.h"
#include "rd_log.h" #include "rd_log.h"
@@ -969,10 +969,11 @@ int Render::DrawStreamWindow() {
StreamWindow(); StreamWindow();
if (!fullscreen_button_pressed_) { if (!fullscreen_button_pressed_) {
ImGuiIO& io = ImGui::GetIO();
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize( ImGui::SetNextWindowSize(
ImVec2(stream_window_width_, ImVec2(io.DisplaySize.x,
fullscreen_button_pressed_ ? 0 : title_bar_height_), fullscreen_button_pressed_ ? 0 : title_bar_button_height_),
ImGuiCond_Always); ImGuiCond_Always);
ImGui::Begin("StreamWindowTitleBar", nullptr, ImGui::Begin("StreamWindowTitleBar", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |

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@@ -294,6 +294,8 @@ class Render {
/* ------ all windows property start ------ */ /* ------ all windows property start ------ */
float title_bar_width_ = 640; float title_bar_width_ = 640;
float title_bar_height_ = 30; float title_bar_height_ = 30;
float title_bar_button_width_ = 30;
float title_bar_button_height_ = 30;
/* ------ all windows property end ------ */ /* ------ all windows property end ------ */
/* ------ main window property start ------ */ /* ------ main window property start ------ */

View File

@@ -32,32 +32,29 @@ int LossRateDisplay(float loss_rate) {
} }
int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) { int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f * dpi_scale_); float button_width = title_bar_button_height_ * 0.8f;
float button_height = title_bar_button_height_ * 0.8f;
float line_padding = title_bar_button_height_ * 0.12f;
float line_thickness = title_bar_button_height_ * 0.07f;
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
if (props->control_bar_expand_) { if (props->control_bar_expand_) {
float button_width = 24.0f * dpi_scale_; ImGui::SetCursorPosX(props->is_control_bar_in_left_
float button_height = 24.0f * dpi_scale_; ? props->control_window_width_ * 1.02f
float line_padding = 4.0f * dpi_scale_; : props->control_window_width_ * 0.23f);
ImGui::SetCursorPosX(
props->is_control_bar_in_left_
? (props->control_window_width_ + 5.0f * dpi_scale_)
: 50.0f * dpi_scale_);
// mouse control button
ImDrawList* draw_list = ImGui::GetWindowDrawList(); ImDrawList* draw_list = ImGui::GetWindowDrawList();
if (!props->is_control_bar_in_left_) {
if (props->is_control_bar_in_left_) {
draw_list->AddLine( draw_list->AddLine(
ImVec2(ImGui::GetCursorScreenPos().x - 5.0f * dpi_scale_, ImVec2(ImGui::GetCursorScreenPos().x - button_height * 0.48f,
ImGui::GetCursorScreenPos().y - 7.0f * dpi_scale_), ImGui::GetCursorScreenPos().y + button_height * 0.2f),
ImVec2(ImGui::GetCursorScreenPos().x - 5.0f * dpi_scale_, ImVec2(ImGui::GetCursorScreenPos().x - button_height * 0.48f,
ImGui::GetCursorScreenPos().y - 7.0f * dpi_scale_ + ImGui::GetCursorScreenPos().y + button_height * 0.8f),
props->control_window_height_), IM_COL32(178, 178, 178, 255), 2.0f);
IM_COL32(178, 178, 178, 255), 1.0f);
} }
std::string display = ICON_FA_DISPLAY; std::string display = ICON_FA_DISPLAY;
ImGui::SetWindowFontScale(0.5f); ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(display.c_str(), ImVec2(button_width, button_height))) { if (ImGui::Button(display.c_str(), ImVec2(button_width, button_height))) {
ImGui::OpenPopup("display"); ImGui::OpenPopup("display");
} }
@@ -66,7 +63,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
ImVec2 btn_size_actual = ImGui::GetItemRectSize(); ImVec2 btn_size_actual = ImGui::GetItemRectSize();
if (ImGui::BeginPopup("display")) { if (ImGui::BeginPopup("display")) {
ImGui::SetWindowFontScale(0.5f); ImGui::SetWindowFontScale(0.8f);
for (int i = 0; i < props->display_info_list_.size(); i++) { for (int i = 0; i < props->display_info_list_.size(); i++) {
if (ImGui::Selectable(props->display_info_list_[i].name.c_str())) { if (ImGui::Selectable(props->display_info_list_[i].name.c_str())) {
props->selected_display_ = i; props->selected_display_ = i;
@@ -90,7 +87,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
std::to_string(props->selected_display_ + 1).c_str()); std::to_string(props->selected_display_ + 1).c_str());
ImVec2 text_pos = ImVec2 text_pos =
ImVec2(btn_min.x + (btn_size_actual.x - text_size.x) * 0.5f, ImVec2(btn_min.x + (btn_size_actual.x - text_size.x) * 0.5f,
btn_min.y + (btn_size_actual.y - text_size.y) * 0.5f - 2.0f); btn_min.y + (btn_size_actual.y - text_size.y) * 0.35f);
ImGui::GetWindowDrawList()->AddText( ImGui::GetWindowDrawList()->AddText(
text_pos, IM_COL32(0, 0, 0, 255), text_pos, IM_COL32(0, 0, 0, 255),
std::to_string(props->selected_display_ + 1).c_str()); std::to_string(props->selected_display_ + 1).c_str());
@@ -103,6 +100,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
std::string mouse = props->mouse_control_button_pressed_ std::string mouse = props->mouse_control_button_pressed_
? ICON_FA_COMPUTER_MOUSE ? ICON_FA_COMPUTER_MOUSE
: ICON_FA_COMPUTER_MOUSE; : ICON_FA_COMPUTER_MOUSE;
ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(mouse.c_str(), ImVec2(button_width, button_height))) { if (ImGui::Button(mouse.c_str(), ImVec2(button_width, button_height))) {
if (props->connection_established_) { if (props->connection_established_) {
start_keyboard_capturer_ = !start_keyboard_capturer_; start_keyboard_capturer_ = !start_keyboard_capturer_;
@@ -117,7 +115,6 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
} }
if (!props->mouse_control_button_pressed_) { if (!props->mouse_control_button_pressed_) {
float line_thickness = 2.0f * dpi_scale_;
draw_list->AddLine(ImVec2(disable_mouse_x, disable_mouse_y), draw_list->AddLine(ImVec2(disable_mouse_x, disable_mouse_y),
ImVec2(mouse_x + button_width - line_padding, ImVec2(mouse_x + button_width - line_padding,
mouse_y + button_height - line_padding), mouse_y + button_height - line_padding),
@@ -143,6 +140,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
std::string audio = props->audio_capture_button_pressed_ std::string audio = props->audio_capture_button_pressed_
? ICON_FA_VOLUME_HIGH ? ICON_FA_VOLUME_HIGH
: ICON_FA_VOLUME_HIGH; : ICON_FA_VOLUME_HIGH;
ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(audio.c_str(), ImVec2(button_width, button_height))) { if (ImGui::Button(audio.c_str(), ImVec2(button_width, button_height))) {
if (props->connection_established_) { if (props->connection_established_) {
props->audio_capture_button_pressed_ = props->audio_capture_button_pressed_ =
@@ -162,7 +160,6 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
} }
if (!props->audio_capture_button_pressed_) { if (!props->audio_capture_button_pressed_) {
float line_thickness = 2.0f * dpi_scale_;
draw_list->AddLine(ImVec2(disable_audio_x, disable_audio_y), draw_list->AddLine(ImVec2(disable_audio_x, disable_audio_y),
ImVec2(audio_x + button_width - line_padding, ImVec2(audio_x + button_width - line_padding,
audio_y + button_height - line_padding), audio_y + button_height - line_padding),
@@ -187,6 +184,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
button_color_style_pushed = true; button_color_style_pushed = true;
} }
std::string net_traffic_stats = ICON_FA_SIGNAL; std::string net_traffic_stats = ICON_FA_SIGNAL;
ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(net_traffic_stats.c_str(), if (ImGui::Button(net_traffic_stats.c_str(),
ImVec2(button_width, button_height))) { ImVec2(button_width, button_height))) {
props->net_traffic_stats_button_pressed_ = props->net_traffic_stats_button_pressed_ =
@@ -210,6 +208,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
// fullscreen button // fullscreen button
std::string fullscreen = std::string fullscreen =
fullscreen_button_pressed_ ? ICON_FA_COMPRESS : ICON_FA_EXPAND; fullscreen_button_pressed_ ? ICON_FA_COMPRESS : ICON_FA_EXPAND;
ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(fullscreen.c_str(), if (ImGui::Button(fullscreen.c_str(),
ImVec2(button_width, button_height))) { ImVec2(button_width, button_height))) {
fullscreen_button_pressed_ = !fullscreen_button_pressed_; fullscreen_button_pressed_ = !fullscreen_button_pressed_;
@@ -229,6 +228,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::SameLine(); ImGui::SameLine();
// close button // close button
std::string close_button = ICON_FA_XMARK; std::string close_button = ICON_FA_XMARK;
ImGui::SetWindowFontScale(0.8f);
if (ImGui::Button(close_button.c_str(), if (ImGui::Button(close_button.c_str(),
ImVec2(button_width, button_height))) { ImVec2(button_width, button_height))) {
CleanupPeer(props); CleanupPeer(props);
@@ -236,20 +236,27 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::SameLine(); ImGui::SameLine();
if (!props->is_control_bar_in_left_) { if (props->is_control_bar_in_left_) {
draw_list->AddLine(ImVec2(ImGui::GetCursorScreenPos().x - 3.0f, draw_list->AddLine(
ImGui::GetCursorScreenPos().y - 7.0f), ImVec2(ImGui::GetCursorScreenPos().x + button_height * 0.2f,
ImVec2(ImGui::GetCursorScreenPos().x - 3.0f, ImGui::GetCursorScreenPos().y + button_height * 0.2f),
ImGui::GetCursorScreenPos().y - 7.0f + ImVec2(ImGui::GetCursorScreenPos().x + button_height * 0.2f,
props->control_window_height_), ImGui::GetCursorScreenPos().y + button_height * 0.8f),
IM_COL32(178, 178, 178, 255), 1.0f); IM_COL32(178, 178, 178, 255), 2.0f);
} }
ImGui::SameLine();
} }
ImGui::SetCursorPosX( float expand_button_pos_x =
props->is_control_bar_in_left_ props->control_bar_expand_ ? (props->is_control_bar_in_left_
? (props->control_window_width_ * 2 - 20.0f * dpi_scale_) ? props->control_window_width_ * 1.9f
: 5.0f * dpi_scale_); : props->control_window_width_ * 0.03f)
: (props->is_control_bar_in_left_
? props->control_window_width_ * 1.02f
: props->control_window_width_ * 0.23f);
ImGui::SetCursorPosX(expand_button_pos_x);
std::string control_bar = std::string control_bar =
props->control_bar_expand_ props->control_bar_expand_
@@ -258,13 +265,13 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
: (props->is_control_bar_in_left_ ? ICON_FA_ANGLE_RIGHT : (props->is_control_bar_in_left_ ? ICON_FA_ANGLE_RIGHT
: ICON_FA_ANGLE_LEFT); : ICON_FA_ANGLE_LEFT);
if (ImGui::Button(control_bar.c_str(), if (ImGui::Button(control_bar.c_str(),
ImVec2(15.0f * dpi_scale_, 25.0f * dpi_scale_))) { ImVec2(button_height * 0.6f, button_height))) {
props->control_bar_expand_ = !props->control_bar_expand_; props->control_bar_expand_ = !props->control_bar_expand_;
props->control_bar_button_pressed_time_ = ImGui::GetTime(); props->control_bar_button_pressed_time_ = ImGui::GetTime();
props->control_window_width_is_changing_ = true; props->control_window_width_is_changing_ = true;
if (!props->control_bar_expand_) { if (!props->control_bar_expand_) {
props->control_window_height_ = 35 * dpi_scale_; props->control_window_height_ = props->control_window_min_height_;
props->net_traffic_stats_button_pressed_ = false; props->net_traffic_stats_button_pressed_ = false;
} }
} }
@@ -280,12 +287,13 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
int Render::NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props) { int Render::NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::SetCursorPos(ImVec2(props->is_control_bar_in_left_ ImGui::SetCursorPos(ImVec2(props->is_control_bar_in_left_
? (props->control_window_width_ + 5.0f) ? props->control_window_width_ * 1.02f
: 5.0f, : props->control_window_width_ * 0.02f,
35.0f * dpi_scale_)); props->control_window_min_height_));
ImGui::SetWindowFontScale(0.8f);
if (ImGui::BeginTable("NetTrafficStats", 4, ImGuiTableFlags_BordersH, if (ImGui::BeginTable("NetTrafficStats", 4, ImGuiTableFlags_BordersH,
ImVec2(props->control_window_max_width_ - 10.0f, ImVec2(props->control_window_max_width_ * 0.9f,
props->control_window_max_height_ - 60.0f))) { props->control_window_max_height_ - 0.9f))) {
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed); ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch); ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch); ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch);
@@ -344,9 +352,12 @@ int Render::NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::Text("FPS"); ImGui::Text("FPS");
ImGui::TableNextColumn(); ImGui::TableNextColumn();
ImGui::Text("%d", props->fps_); ImGui::Text("%d", props->fps_);
ImGui::TableNextColumn();
ImGui::TableNextColumn();
ImGui::EndTable(); ImGui::EndTable();
} }
ImGui::SetWindowFontScale(1.0f);
return 0; return 0;
} }

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@@ -9,10 +9,24 @@ namespace crossdesk {
int Render::TitleBar(bool main_window) { int Render::TitleBar(bool main_window) {
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
float title_bar_width = io.DisplaySize.x; float title_bar_width = title_bar_width_;
float title_bar_height = io.DisplaySize.y * (TITLE_BAR_HEIGHT + 0.01f); float title_bar_height = title_bar_height_;
float title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH; float title_bar_button_width = title_bar_button_width_;
float title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT; float title_bar_button_height = title_bar_button_height_;
if (main_window) {
title_bar_width = io.DisplaySize.x;
title_bar_height = io.DisplaySize.y * (TITLE_BAR_HEIGHT + 0.01f);
title_bar_button_width = io.DisplaySize.x * TITLE_BAR_BUTTON_WIDTH;
title_bar_button_height = io.DisplaySize.y * TITLE_BAR_BUTTON_HEIGHT;
title_bar_height_ = title_bar_height;
title_bar_button_width_ = title_bar_button_width;
title_bar_button_height_ = title_bar_button_height;
} else {
title_bar_width = io.DisplaySize.x;
title_bar_height = title_bar_button_height_;
title_bar_button_width = title_bar_button_width_;
title_bar_button_height = title_bar_button_height_;
}
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f)); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
@@ -185,7 +199,7 @@ int Render::TitleBar(bool main_window) {
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::PushStyleColor(ImGuiCol_ButtonActive,
ImVec4(1.0f, 1.0f, 1.0f, 1.0f)); ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
if (!window_maximized_) { if (window_maximized_) {
float pos_x_top = title_bar_width - title_bar_button_width * 1.65f; float pos_x_top = title_bar_width - title_bar_button_width * 1.65f;
float pos_y_top = title_bar_button_height * 0.36f; float pos_y_top = title_bar_button_height * 0.36f;
float pos_x_bottom = title_bar_width - title_bar_button_width * 1.6f; float pos_x_bottom = title_bar_width - title_bar_button_width * 1.6f;

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@@ -53,11 +53,11 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
ImVec2(props->control_window_width_, props->control_window_height_), ImVec2(props->control_window_width_, props->control_window_height_),
ImGuiCond_Always); ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_ + 1), ImGuiCond_Once); ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Once);
float pos_x = 0; float pos_x = 0;
float pos_y = 0; float pos_y = 0;
float y_boundary = fullscreen_button_pressed_ ? 0 : (title_bar_height_ + 1); float y_boundary = fullscreen_button_pressed_ ? 0 : title_bar_height_;
if (props->reset_control_bar_pos_) { if (props->reset_control_bar_pos_) {
float new_cursor_pos_x = 0; float new_cursor_pos_x = 0;
@@ -94,7 +94,7 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
} else if (!props->reset_control_bar_pos_ && } else if (!props->reset_control_bar_pos_ &&
ImGui::IsMouseReleased(ImGuiMouseButton_Left) || ImGui::IsMouseReleased(ImGuiMouseButton_Left) ||
props->control_window_width_is_changing_) { props->control_window_width_is_changing_) {
if (props->control_window_pos_.x <= stream_window_width_ / 2) { if (props->control_window_pos_.x <= stream_window_width_ * 0.5f) {
if (props->control_window_pos_.y + props->control_window_height_ > if (props->control_window_pos_.y + props->control_window_height_ >
stream_window_height_) { stream_window_height_) {
pos_y = stream_window_height_ - props->control_window_height_; pos_y = stream_window_height_ - props->control_window_height_;
@@ -118,18 +118,16 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
} }
} }
props->is_control_bar_in_left_ = true; props->is_control_bar_in_left_ = true;
} else if (props->control_window_pos_.x > stream_window_width_ / 2) { } else if (props->control_window_pos_.x > stream_window_width_ * 0.5f) {
pos_x = 0; pos_x = 0;
pos_y = pos_y =
(props->control_window_pos_.y >= y_boundary && (props->control_window_pos_.y >= y_boundary &&
props->control_window_pos_.y <= props->control_window_pos_.y <=
stream_window_height_ - props->control_window_height_) stream_window_height_ - props->control_window_height_)
? props->control_window_pos_.y ? props->control_window_pos_.y
: (props->control_window_pos_.y < (fullscreen_button_pressed_ : (props->control_window_pos_.y <
? 0 (fullscreen_button_pressed_ ? 0 : title_bar_height_)
: (title_bar_height_ + 1)) ? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
? (fullscreen_button_pressed_ ? 0
: (title_bar_height_ + 1))
: (stream_window_height_ - props->control_window_height_)); : (stream_window_height_ - props->control_window_height_));
if (props->control_bar_expand_) { if (props->control_bar_expand_) {
@@ -205,10 +203,10 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
std::string control_child_window_title = std::string control_child_window_title =
props->remote_id_ + "ControlChildWindow"; props->remote_id_ + "ControlChildWindow";
ImGui::BeginChild( ImGui::BeginChild(control_child_window_title.c_str(),
control_child_window_title.c_str(), ImVec2(props->control_window_width_ * 2.0f,
ImVec2(props->control_window_width_ * 2, props->control_window_height_), props->control_window_height_),
ImGuiChildFlags_Border, ImGuiWindowFlags_NoDecoration); ImGuiChildFlags_Border, ImGuiWindowFlags_NoDecoration);
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ControlBar(props); ControlBar(props);

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@@ -69,9 +69,13 @@ int Render::StreamWindow() {
ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoMove; ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoMove;
if (!fullscreen_button_pressed_) { if (!fullscreen_button_pressed_) {
ImGui::SetNextWindowPos(ImVec2(20.0f * dpi_scale_, 0), ImGuiCond_Always); ImGui::SetNextWindowPos(
ImGui::SetNextWindowSize(ImVec2(0, 30.0f * dpi_scale_), ImGuiCond_Always); ImVec2(title_bar_height_ * 0.2f, title_bar_height_ * 0.2f),
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 8.0f)); ImGuiCond_Always);
ImGui::SetNextWindowSize(
ImVec2(title_bar_height_ * 4.0f, title_bar_height_ * 0.8f),
ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0.0f)); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0.0f));
ImGui::Begin("TabBar", nullptr, ImGui::Begin("TabBar", nullptr,