mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-12-16 20:17:10 +08:00
[feat] optimize UpdateNotificationWindow UI appearance
This commit is contained in:
@@ -75,6 +75,13 @@
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#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_EN 91
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#define SELF_HOSTED_SERVER_CONFIG_OK_BUTTON_PADDING_EN 91
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_CN 162
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_CN 162
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_EN 146
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#define UPDATE_NOTIFICATION_OK_BUTTON_PADDING_EN 146
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#ifdef _WIN32
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#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 130
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#elif __APPLE__
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#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 100
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#else
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#define UPDATE_NOTIFICATION_RESERVED_HEIGHT 100
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#endif
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#define REQUEST_PERMISSION_WINDOW_WIDTH_CN 130
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#define REQUEST_PERMISSION_WINDOW_WIDTH_CN 130
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#define REQUEST_PERMISSION_WINDOW_HEIGHT_CN 125
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#define REQUEST_PERMISSION_WINDOW_HEIGHT_CN 125
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#define REQUEST_PERMISSION_WINDOW_WIDTH_EN 260
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#define REQUEST_PERMISSION_WINDOW_WIDTH_EN 260
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@@ -58,6 +58,12 @@ int Render::UpdateNotificationWindow() {
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float window_width = update_notification_window_width_;
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float window_width = update_notification_window_width_;
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float window_height = update_notification_window_height_;
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float window_height = update_notification_window_height_;
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#ifdef __APPLE__
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float font_scale = 0.3f;
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#else
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float font_scale = 0.5f;
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#endif
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ImGui::SetNextWindowPos(
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ImGui::SetNextWindowPos(
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ImVec2(
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ImVec2(
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(viewport->WorkSize.x - viewport->WorkPos.x - window_width) / 2,
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(viewport->WorkSize.x - viewport->WorkPos.x - window_width) / 2,
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@@ -70,29 +76,27 @@ int Render::UpdateNotificationWindow() {
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::SetWindowFontScale(0.5f);
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ImGui::Begin(
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ImGui::Begin(
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localization::notification[localization_language_index_].c_str(),
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localization::notification[localization_language_index_].c_str(),
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nullptr,
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nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoSavedSettings);
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoTitleBar);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetWindowFontScale(0.5f);
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// use system Chinese font
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if (system_chinese_font_ != nullptr) {
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if (system_chinese_font_ != nullptr) {
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ImGui::PushFont(system_chinese_font_);
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ImGui::PushFont(system_chinese_font_);
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}
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}
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ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetTextLineHeight() +
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5.0f);
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// title: new version available
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// title: new version available
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ImGui::SetCursorPosX(window_width * 0.1f);
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ImGui::SetCursorPosX(window_width * 0.1f);
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ImGui::SetWindowFontScale(0.7f);
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ImGui::SetWindowFontScale(font_scale + 0.2f);
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std::string title =
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std::string title =
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localization::new_version_available[localization_language_index_] +
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localization::new_version_available[localization_language_index_] +
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": v" + latest_version_;
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": v" + latest_version_;
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ImGui::Text("%s", title.c_str());
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ImGui::Text("%s", title.c_str());
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ImGui::SetWindowFontScale(0.5f);
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ImGui::SetWindowFontScale(font_scale);
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ImGui::Spacing();
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ImGui::Spacing();
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@@ -104,8 +108,8 @@ int Render::UpdateNotificationWindow() {
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ImGui::Spacing();
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ImGui::Spacing();
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float reserved_height = 140.0f;
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float scrollable_height =
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float scrollable_height = window_height - reserved_height;
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window_height - UPDATE_NOTIFICATION_RESERVED_HEIGHT;
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// scrollable content area
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// scrollable content area
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ImGui::SetCursorPosX(window_width * 0.05f);
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ImGui::SetCursorPosX(window_width * 0.05f);
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@@ -187,7 +191,7 @@ int Render::UpdateNotificationWindow() {
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}
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}
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetWindowFontScale(0.5f);
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ImGui::SetWindowFontScale(font_scale);
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// pop system font
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// pop system font
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if (system_chinese_font_ != nullptr) {
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if (system_chinese_font_ != nullptr) {
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