[refactor] organize GUI code by responsibility

This commit is contained in:
dijunkun
2026-07-19 21:23:20 +08:00
parent 1f86c43458
commit eeb6a2a1ae
73 changed files with 7918 additions and 7229 deletions
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# GUI 目录结构与职责说明
本文档说明 `src/gui` 的目录结构、核心类型、依赖方向和代码归属规则,用于避免 `Render``GuiApplication``GuiRuntime` 再次演变成职责混杂的大类。
## 目录结构
```text
src/gui/
├── render.h # 对外稳定入口 Render
├── render.cpp # 创建 GuiApplication 并转发 Run
├── application/ # SDL/ImGui 应用外壳
│ ├── gui_application.h # GuiApplication 声明
│ ├── gui_application.cpp # 初始化、主循环和清理
│ ├── application_state.h # 窗口、交互和 UI 状态
│ ├── sdl_event_dispatch.cpp # SDL 窗口及应用事件分发
│ ├── sdl_events.cpp # 键盘和鼠标事件转换
│ ├── window_lifecycle.cpp # 原生窗口及 ImGui 上下文生命周期
│ └── window_rendering.cpp # 三类窗口的渲染流程
├── runtime/ # 非界面的 GUI 运行时
│ ├── gui_runtime.h/.cpp # 运行时协调接口与公共实现
│ ├── connection_runtime.cpp # 连接、在线探测、超时及会话清理
│ ├── windows_service_runtime.cpp # Windows 服务和安全桌面集成
│ ├── mac_permission_runtime.mm # macOS 权限检查和系统设置调用
│ ├── gui_state.h # ApplicationState 与 RuntimeState 组合点
│ ├── runtime_state.h # 配置、连接、平台和通信状态
│ ├── remote_session.h # 单个远端会话 RemoteSession
│ ├── device_presence_cache.h # 设备在线状态缓存
│ ├── peer_event_handler.h/.cpp # 信令和连接状态回调
│ ├── peer_media_callbacks.cpp # 视频和音频回调
│ ├── peer_data_callbacks.cpp # 控制、剪贴板和文件数据回调
│ └── remote_action_codec.h/.cpp # RemoteAction 编解码
├── features/ # 可独立演进的功能模块
│ ├── clipboard/ # 本地与远端剪贴板同步
│ ├── devices/ # 媒体及输入设备生命周期
│ ├── file_transfer/ # 文件队列、发送、确认和进度
│ ├── input/ # 键盘状态、命令和超时处理
│ └── settings/ # 配置缓存和最近连接别名
├── views/ # ImGui 视图实现
│ ├── panels/ # 主窗口内嵌面板
│ ├── toolbars/ # 标题栏、状态栏和控制栏
│ └── windows/ # 独立窗口和模态对话框
├── platform/ # 原生桌面平台适配
│ └── tray/ # Windows、macOS 和 Linux 托盘
└── assets/ # 字体、图标、布局和本地化资源
```
## 分层关系
```text
Render
└── GuiApplication
├── SDL/ImGui 生命周期
├── views/panels / views/toolbars / views/windows
└── GuiRuntime
├── SessionDeviceManager
├── KeyboardController
├── ClipboardController
├── FileTransferManager
├── SettingsManager
└── PeerEventHandler
```
依赖方向应保持从上向下:
```text
公开入口 → 应用层 → 运行时协调层 → 功能模块 → 底层库
↘ 视图层
```
底层功能模块不应反向依赖具体面板、工具栏或窗口。
## 核心类型
### Render
`Render` 是应用其他部分可见的稳定入口,只负责:
- 管理 `GuiApplication` 生命周期;
-`Run()` 转发给 `GuiApplication`
- 隔离 GUI 内部类型,避免实现细节扩散到其他模块。
不要向 `Render` 添加窗口状态、连接状态或业务方法。
### GuiApplication
`GuiApplication` 是 SDL/ImGui 应用外壳,负责:
- 初始化日志、配置、SDL 和功能模块;
- 创建、销毁原生窗口及 ImGui 上下文;
- 执行主事件循环;
- 分发 SDL 事件;
- 调用面板、工具栏和窗口的绘制方法;
- 在程序退出时按顺序清理资源。
它不应实现连接协议、文件传输、剪贴板或设备控制细节。
### GuiRuntime
`GuiRuntime` 是 GUI 进程的非界面协调层,负责:
- 初始化 MiniRTC Peer 及回调参数;
- 协调连接、远端会话和在线状态;
- 持有各功能 Manager/Controller
- 处理跨功能模块的调用顺序;
- 提供平台集成功能所需的运行时上下文。
`GuiRuntime` 应保持为协调器。新的独立功能应优先创建 Manager 或 Controller,不应直接继续堆积到 `GuiRuntime`
### RemoteSession
`RemoteSession` 表示一个连接中或已连接的远端端点,其生命周期覆盖:
- MiniRTC Peer 和连接状态;
- 视频帧、纹理和渲染区域;
- 远端显示器和控制栏状态;
- 音频、鼠标和键盘控制状态;
- 文件传输状态;
- Windows 服务及安全桌面状态。
`remote_sessions_` 是按远端 ID 索引的会话表。会话查找、连接和清理统一由运行时处理。
## 状态划分
状态定义按生命周期和使用范围划分:
| 文件 | 状态范围 |
| --- | --- |
| `application/application_state.h` | SDL 窗口、渲染上下文、交互标志和 UI 显示状态 |
| `runtime/runtime_state.h` | 配置、Peer、连接表、在线探测和平台集成状态 |
| `runtime/remote_session.h` | 单个远端会话独占的连接、媒体、控制和文件状态 |
| `runtime/gui_state.h` | 仅组合 `ApplicationState``RuntimeState` |
添加状态前应先判断其生命周期:
- 只属于某个远端连接:放入 `RemoteSession`
- 只属于窗口或 UI:放入 `ApplicationState` 对应子状态;
- 属于整个 GUI 运行期:放入 `RuntimeState` 对应子状态;
- 只属于某个功能模块:优先作为 Manager/Controller 的私有成员。
## 主要运行流程
### 启动
```text
Render::Run
→ GuiApplication::Run
→ 初始化路径、日志和配置
→ 初始化 SDL 和功能模块
→ GuiRuntime::CreateConnectionPeer
→ 创建主窗口
→ GuiApplication::MainLoop
```
### 建立远端连接
```text
remote_peer_panel
→ GuiRuntime::ConnectTo
→ 在线状态探测
→ 创建或复用 RemoteSession
→ MiniRTC JoinConnection
→ PeerEventHandler 接收连接状态
→ 创建串流窗口并开始渲染
```
### 接收远端数据
```text
MiniRTC callback
→ PeerEventHandler
├── peer_media_callbacks:视频、音频
├── peer_data_callbacks:控制、文件、剪贴板
└── peer_event_handler:信令、连接状态、网络统计
→ 对应 Manager/Controller
→ 更新 RemoteSession 或运行时状态
```
### 退出和清理
```text
SDL quit / tray exit
→ GuiApplication::Cleanup
→ CloseAllRemoteSessions
→ 停止设备及后台任务
→ 销毁 Peer
→ 销毁 ImGui 上下文和 SDL 窗口
→ SDL_Quit
```
## 新代码归属规则
新增代码时按以下规则选择目录:
| 功能 | 目录 |
| --- | --- |
| SDL 初始化、事件循环、窗口生命周期 | `application/` |
| 连接、会话、Peer 回调和平台运行时 | `runtime/` |
| 视频、音频、鼠标、键盘设备生命周期 | `features/devices/` |
| 键盘协议和按键状态 | `features/input/` |
| 剪贴板同步 | `features/clipboard/` |
| 文件传输 | `features/file_transfer/` |
| 配置持久化 | `features/settings/` |
| 主窗口内嵌区域 | `views/panels/` |
| 标题栏、状态栏、控制栏 | `views/toolbars/` |
| 独立窗口和对话框 | `views/windows/` |
| 系统托盘 | `platform/tray/` |
| 字体、图标、布局和本地化数据 | `assets/` |
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#ifndef CROSSDESK_GUI_APPLICATION_STATE_H_
#define CROSSDESK_GUI_APPLICATION_STATE_H_
#include <SDL3/SDL.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include <nlohmann/json.hpp>
#include <string>
#include "imgui.h"
#if _WIN32
#include "platform/tray/win_tray.h"
#elif defined(__APPLE__)
#include "platform/tray/mac_tray.h"
#elif defined(__linux__)
#include "platform/tray/linux_tray.h"
#endif
namespace crossdesk::gui_detail {
struct MainWindowState {
float title_bar_width_ = 640;
float title_bar_height_ = 30;
float title_bar_button_width_ = 30;
float title_bar_button_height_ = 30;
SDL_Window *main_window_ = nullptr;
SDL_Renderer *main_renderer_ = nullptr;
ImGuiContext *main_ctx_ = nullptr;
ImFont *main_windows_system_chinese_font_ = nullptr;
ImFont *stream_windows_system_chinese_font_ = nullptr;
ImFont *server_windows_system_chinese_font_ = nullptr;
bool exit_ = false;
const int sdl_refresh_ms_ = 16;
#if _WIN32
std::unique_ptr<WinTray> tray_;
#elif defined(__APPLE__)
std::unique_ptr<MacTray> tray_;
#elif defined(__linux__)
std::unique_ptr<LinuxTray> tray_;
#endif
bool main_window_minimized_ = false;
uint32_t last_main_minimize_request_tick_ = 0;
uint32_t last_stream_minimize_request_tick_ = 0;
int main_window_width_real_ = 720;
int main_window_height_real_ = 540;
float main_window_dpi_scaling_w_ = 1.0f;
float main_window_dpi_scaling_h_ = 1.0f;
float dpi_scale_ = 1.0f;
float main_window_width_default_ = 640;
float main_window_height_default_ = 480;
float main_window_width_ = 640;
float main_window_height_ = 480;
float main_window_width_last_ = 640;
float main_window_height_last_ = 480;
float local_window_width_ = 320;
float local_window_height_ = 235;
float remote_window_width_ = 320;
float remote_window_height_ = 235;
float local_child_window_width_ = 266;
float local_child_window_height_ = 180;
float remote_child_window_width_ = 266;
float remote_child_window_height_ = 180;
float main_window_text_y_padding_ = 10;
float main_child_window_x_padding_ = 27;
float main_child_window_y_padding_ = 45;
float status_bar_height_ = 22;
float connection_status_window_width_ = 200;
float connection_status_window_height_ = 150;
float notification_window_width_ = 200;
float notification_window_height_ = 80;
float about_window_width_ = 300;
float about_window_height_ = 170;
float update_notification_window_width_ = 400;
float update_notification_window_height_ = 320;
uint32_t STREAM_REFRESH_EVENT = 0;
uint32_t APP_EXIT_EVENT = 0;
};
// Application-global interaction flags that coordinate SDL events with media
// and remote-control devices.
struct InteractionState {
bool start_mouse_controller_ = false;
bool mouse_controller_is_started_ = false;
bool start_screen_capturer_ = false;
bool screen_capturer_is_started_ = false;
bool start_speaker_capturer_ = false;
bool speaker_capturer_is_started_ = false;
bool start_keyboard_capturer_ = false;
bool show_cursor_ = false;
bool keyboard_capturer_is_started_ = false;
bool keyboard_capturer_uses_sdl_events_ = false;
bool foucs_on_main_window_ = false;
bool focus_on_stream_window_ = false;
bool audio_capture_ = false;
int screen_width_ = 1280;
int screen_height_ = 720;
int selected_display_ = 0;
std::string connect_button_label_ = "Connect";
char input_password_tmp_[7] = "";
char input_password_[7] = "";
std::string random_password_;
char new_password_[7] = "";
char remote_id_display_[12] = "";
unsigned char audio_buffer_[720]{};
int audio_len_ = 0;
bool audio_buffer_fresh_ = false;
bool need_to_rejoin_ = false;
std::chrono::steady_clock::time_point last_rejoin_check_time_ =
std::chrono::steady_clock::now();
bool just_created_ = false;
std::string controlled_remote_id_;
std::string focused_remote_id_;
std::string remote_client_id_;
SDL_Event last_mouse_event{};
};
struct UpdateState {
nlohmann::json latest_version_info_ = nlohmann::json{};
bool update_available_ = false;
std::string latest_version_;
std::string release_notes_;
bool show_new_version_icon_ = false;
bool show_new_version_icon_in_menu_ = true;
double new_version_icon_last_trigger_time_ = 0.0;
double new_version_icon_render_start_time_ = 0.0;
};
struct StreamWindowState {
SDL_Window *stream_window_ = nullptr;
SDL_Renderer *stream_renderer_ = nullptr;
ImGuiContext *stream_ctx_ = nullptr;
bool need_to_create_stream_window_ = false;
bool stream_window_created_ = false;
bool stream_window_inited_ = false;
bool window_maximized_ = false;
bool stream_window_grabbed_ = false;
bool control_mouse_ = false;
int stream_window_width_default_ = 1280;
int stream_window_height_default_ = 720;
float stream_window_width_ = 1280;
float stream_window_height_ = 720;
SDL_PixelFormat stream_pixformat_ = SDL_PIXELFORMAT_NV12;
int stream_window_width_real_ = 1280;
int stream_window_height_real_ = 720;
float stream_window_dpi_scaling_w_ = 1.0f;
float stream_window_dpi_scaling_h_ = 1.0f;
};
struct ServerWindowState {
SDL_Window *server_window_ = nullptr;
SDL_Renderer *server_renderer_ = nullptr;
ImGuiContext *server_ctx_ = nullptr;
bool need_to_create_server_window_ = false;
bool need_to_destroy_server_window_ = false;
bool server_window_created_ = false;
bool server_window_inited_ = false;
int server_window_width_default_ = 250;
int server_window_height_default_ = 150;
float server_window_width_ = 250;
float server_window_height_ = 150;
float server_window_title_bar_height_ = 30.0f;
SDL_PixelFormat server_pixformat_ = SDL_PIXELFORMAT_NV12;
int server_window_normal_width_ = 250;
int server_window_normal_height_ = 150;
float server_window_dpi_scaling_w_ = 1.0f;
float server_window_dpi_scaling_h_ = 1.0f;
float window_rounding_ = 6.0f;
float window_rounding_default_ = 6.0f;
bool server_window_collapsed_ = false;
bool server_window_collapsed_dragging_ = false;
float server_window_collapsed_drag_start_mouse_x_ = 0.0f;
float server_window_collapsed_drag_start_mouse_y_ = 0.0f;
int server_window_collapsed_drag_start_win_x_ = 0;
int server_window_collapsed_drag_start_win_y_ = 0;
bool server_window_dragging_ = false;
float server_window_drag_start_mouse_x_ = 0.0f;
float server_window_drag_start_mouse_y_ = 0.0f;
int server_window_drag_start_win_x_ = 0;
int server_window_drag_start_win_y_ = 0;
};
struct UiState {
bool label_inited_ = false;
bool connect_button_pressed_ = false;
bool password_validating_ = false;
uint32_t password_validating_time_ = 0;
bool show_settings_window_ = false;
bool show_self_hosted_server_config_window_ = false;
bool rejoin_ = false;
bool local_id_copied_ = false;
bool show_password_ = true;
bool show_about_window_ = false;
bool show_connection_status_window_ = false;
bool show_reset_password_window_ = false;
bool show_update_notification_window_ = false;
bool fullscreen_button_pressed_ = false;
bool focus_on_input_widget_ = true;
bool is_client_mode_ = false;
bool is_server_mode_ = false;
bool reload_recent_connections_ = true;
bool show_confirm_delete_connection_ = false;
bool show_edit_connection_alias_window_ = false;
bool show_offline_warning_window_ = false;
bool delete_connection_ = false;
bool is_tab_bar_hovered_ = false;
std::string delete_connection_name_;
std::string edit_connection_alias_remote_id_;
char edit_connection_alias_[128] = "";
std::string offline_warning_text_;
bool re_enter_remote_id_ = false;
double copy_start_time_ = 0;
};
struct ApplicationState : MainWindowState,
InteractionState,
UpdateState,
StreamWindowState,
ServerWindowState,
UiState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_APPLICATION_STATE_H_
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#include "application/gui_application.h"
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "localization.h"
#include "rd_log.h"
#include "version_checker.h"
namespace crossdesk {
GuiApplication::GuiApplication() = default;
GuiApplication::~GuiApplication() = default;
int GuiApplication::Run() {
path_manager_ = std::make_unique<PathManager>("CrossDesk");
if (path_manager_) {
exec_log_path_ = path_manager_->GetLogPath().string();
dll_log_path_ = path_manager_->GetLogPath().string();
cache_path_ = path_manager_->GetCachePath().string();
config_center_ =
std::make_unique<ConfigCenter>(cache_path_ + "/config.ini");
strncpy(signal_server_ip_self_,
config_center_->GetSignalServerHost().c_str(),
sizeof(signal_server_ip_self_) - 1);
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0';
int signal_port_init = config_center_->GetSignalServerPort();
if (signal_port_init > 0) {
strncpy(signal_server_port_self_,
std::to_string(signal_port_init).c_str(),
sizeof(signal_server_port_self_) - 1);
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
} else {
signal_server_port_self_[0] = '\0';
}
} else {
std::cerr << "Failed to create PathManager" << std::endl;
return -1;
}
InitializeLogger();
LOG_INFO("CrossDesk version: {}", CROSSDESK_VERSION);
latest_version_info_ = CheckUpdate();
if (!latest_version_info_.empty()) {
std::string version;
if (latest_version_info_.contains("latest_version") &&
latest_version_info_["latest_version"].is_string()) {
version = latest_version_info_["latest_version"].get<std::string>();
} else if (latest_version_info_.contains("version") &&
latest_version_info_["version"].is_string()) {
version = latest_version_info_["version"].get<std::string>();
}
if (!version.empty()) {
latest_version_ = 'v' + version;
} else {
latest_version_ = "";
}
if (latest_version_info_.contains("releaseNotes") &&
latest_version_info_["releaseNotes"].is_string()) {
release_notes_ = latest_version_info_["releaseNotes"].get<std::string>();
} else {
release_notes_ = "";
}
update_available_ =
!version.empty() && IsNewerVersion(CROSSDESK_VERSION, latest_version_);
LOG_INFO("Update check: current={}, latest={}, available={}",
CROSSDESK_VERSION, latest_version_, update_available_);
if (update_available_) {
show_update_notification_window_ = true;
}
} else {
latest_version_ = "";
update_available_ = false;
LOG_WARN("Update check skipped: version.json is empty or missing "
"latest_version");
}
InitializeSettings();
InitializeSDL();
InitializeModules();
InitializeMainWindow();
#if _WIN32 && CROSSDESK_PORTABLE
CheckPortableWindowsService();
#endif
const int scaled_video_width_ = 160;
const int scaled_video_height_ = 90;
MainLoop();
Cleanup();
return 0;
}
void GuiApplication::InitializeLogger() { InitLogger(exec_log_path_); }
void GuiApplication::InitializeSettings() {
settings_.Load();
settings_.LoadRecentConnectionAliases();
localization_language_index_ =
localization::detail::ClampLanguageIndex(language_button_value_);
language_button_value_ = localization_language_index_;
if (localization_language_index_ == 0) {
localization_language_ = ConfigCenter::LANGUAGE::CHINESE;
} else if (localization_language_index_ == 1) {
localization_language_ = ConfigCenter::LANGUAGE::ENGLISH;
} else {
localization_language_ = ConfigCenter::LANGUAGE::RUSSIAN;
}
}
void GuiApplication::InitializeSDL() {
#if defined(__linux__) && !defined(__APPLE__)
if (!getenv("SDL_AUDIODRIVER")) {
// Prefer PulseAudio first on Linux to avoid hard ALSA plugin dependency.
setenv("SDL_AUDIODRIVER", "pulseaudio", 0);
}
#endif
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
LOG_ERROR("Error: {}", SDL_GetError());
return;
}
const SDL_DisplayMode *dm = SDL_GetCurrentDisplayMode(0);
if (dm) {
screen_width_ = dm->w;
screen_height_ = dm->h;
}
const uint32_t custom_event_base = SDL_RegisterEvents(3);
if (custom_event_base == static_cast<uint32_t>(-1)) {
LOG_ERROR("Failed to register custom SDL events");
} else {
STREAM_REFRESH_EVENT = custom_event_base;
APP_EXIT_EVENT = custom_event_base + 1;
clipboard_.SetEventType(custom_event_base + 2);
}
LOG_INFO("Screen resolution: [{}x{}]", screen_width_, screen_height_);
}
void GuiApplication::InitializeModules() {
if (!modules_inited_) {
devices_.Initialize();
CreateConnectionPeer();
modules_inited_ = true;
}
}
void GuiApplication::InitializeMainWindow() {
CreateMainWindow();
clipboard_.Initialize();
if (SDL_WINDOW_HIDDEN & SDL_GetWindowFlags(main_window_)) {
SDL_ShowWindow(main_window_);
}
}
void GuiApplication::MainLoop() {
while (!exit_) {
if (!peer_) {
CreateConnectionPeer();
}
SDL_Event event;
if (SDL_WaitEventTimeout(&event, sdl_refresh_ms_)) {
ProcessSdlEvent(event);
}
// Also drain the pending value after a timeout so a full SDL event queue
// cannot indefinitely delay a clipboard update received from the network.
clipboard_.ApplyPendingRemoteText();
#if _WIN32
MSG msg;
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
#elif defined(__linux__) && !defined(__APPLE__)
if (tray_) {
tray_->ProcessEvents();
}
#endif
UpdateLabels();
HandleRecentConnections();
HandleConnectionStatusChange();
HandlePendingPresenceProbe();
HandleConnectionTimeouts();
HandleStreamWindow();
HandleServerWindow();
HandleWindowsServiceIntegration();
const bool main_window_visible =
main_window_ && !(SDL_GetWindowFlags(main_window_) & SDL_WINDOW_HIDDEN);
if (main_window_visible) {
DrawMainWindow();
}
if (stream_window_inited_) {
DrawStreamWindow();
}
if (is_server_mode_) {
DrawServerWindow();
}
devices_.UpdateInteractions();
}
}
void GuiApplication::HandleStreamWindow() {
if (need_to_create_stream_window_) {
CreateStreamWindow();
need_to_create_stream_window_ = false;
}
if (stream_window_inited_) {
if (!stream_window_grabbed_ && control_mouse_) {
SDL_SetWindowMouseGrab(stream_window_, true);
stream_window_grabbed_ = true;
} else if (stream_window_grabbed_ && !control_mouse_) {
SDL_SetWindowMouseGrab(stream_window_, false);
stream_window_grabbed_ = false;
}
}
}
void GuiApplication::HandleServerWindow() {
if (need_to_create_server_window_) {
CreateServerWindow();
need_to_create_server_window_ = false;
}
if (need_to_destroy_server_window_) {
DestroyServerWindow();
DestroyServerWindowContext();
need_to_destroy_server_window_ = false;
}
}
void GuiApplication::Cleanup() {
clipboard_.Shutdown();
devices_.DestroyDevices();
devices_.DestroyFactories();
CloseAllRemoteSessions();
#if _WIN32 && CROSSDESK_PORTABLE
JoinPortableWindowsServiceInstallThread();
#endif
WaitForThumbnailSaveTasks();
devices_.DestroyAudioOutput();
#if defined(_WIN32) || defined(__APPLE__) || defined(__linux__)
tray_.reset();
#endif
if (stream_window_created_) {
if (stream_window_) {
SDL_SetWindowMouseGrab(stream_window_, false);
}
DestroyStreamWindow();
}
if (stream_ctx_) {
DestroyStreamWindowContext();
}
if (server_window_created_) {
DestroyServerWindow();
}
if (server_ctx_) {
DestroyServerWindowContext();
}
DestroyMainWindowContext();
DestroyMainWindow();
SDL_Quit();
}
} // namespace crossdesk
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#ifndef CROSSDESK_GUI_APPLICATION_H_
#define CROSSDESK_GUI_APPLICATION_H_
#include <filesystem>
#include <string>
#include <vector>
#include "IconsFontAwesome6.h"
#include "imgui_impl_sdl3.h"
#include "imgui_impl_sdlrenderer3.h"
#include "imgui_internal.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
// SDL/ImGui application shell. Feature state and protocol behavior live in
// GuiRuntime and its composed controllers.
class GuiApplication final : private GuiRuntime {
public:
GuiApplication();
~GuiApplication();
int Run();
private:
// Native window integration.
static SDL_HitTestResult HitTestCallback(SDL_Window *window,
const SDL_Point *area, void *data);
// Application lifecycle.
void InitializeLogger();
void InitializeSettings();
void InitializeSDL();
void InitializeModules();
void InitializeMainWindow();
void MainLoop();
void HandleStreamWindow();
void HandleServerWindow();
void Cleanup();
// Window lifecycle and rendering.
int CreateMainWindow();
int DestroyMainWindow();
int CreateStreamWindow();
int DestroyStreamWindow();
int CreateServerWindow();
int DestroyServerWindow();
int SetupFontAndStyle(ImFont **system_chinese_font_out);
int DestroyMainWindowContext();
int DestroyStreamWindowContext();
int DestroyServerWindowContext();
int DrawMainWindow();
int DrawStreamWindow();
int DrawServerWindow();
// Views and dialogs.
int TitleBar(bool main_window);
int MainWindow();
int UpdateNotificationWindow();
int StreamWindow();
int ServerWindow();
int RemoteClientInfoWindow();
int LocalWindow();
int RemoteWindow();
int RecentConnectionsWindow();
int SettingWindow();
int SelfHostedServerWindow();
int ControlWindow(std::shared_ptr<RemoteSession> &props);
int ControlBar(std::shared_ptr<RemoteSession> &props);
int AboutWindow();
int StatusBar();
bool
ConnectionStatusWindow(std::shared_ptr<RemoteSession> &props);
int ShowRecentConnections();
int ConfirmDeleteConnection();
int EditRecentConnectionAliasWindow();
int OfflineWarningWindow();
int NetTrafficStats(std::shared_ptr<RemoteSession> &props);
int FileTransferWindow(std::shared_ptr<RemoteSession> &props);
void
DrawConnectionStatusText(std::shared_ptr<RemoteSession> &props);
void
DrawReceivingScreenText(std::shared_ptr<RemoteSession> &props);
bool OpenUrl(const std::string &url);
void Hyperlink(const std::string &label, const std::string &url,
float window_width);
std::string OpenFileDialog(std::string title);
bool MinimizeMainWindowToTray();
// SDL event dispatch and input translation.
void UpdateRenderRect();
void ProcessSdlEvent(const SDL_Event &event);
int ProcessKeyboardEvent(const SDL_Event &event);
int ProcessMouseEvent(const SDL_Event &event);
void CloseTab(decltype(remote_sessions_)::iterator &it);
#if _WIN32 && CROSSDESK_PORTABLE
void CheckPortableWindowsService();
int PortableServiceInstallWindow();
void StartPortableWindowsServiceInstall();
void JoinPortableWindowsServiceInstallThread();
#endif
#ifdef __APPLE__
int RequestPermissionWindow();
bool DrawToggleSwitch(const char *id, bool active, bool enabled);
#endif
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_APPLICATION_H_
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#include "application/gui_application.h"
#include <cstring>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "rd_log.h"
namespace crossdesk {
void GuiApplication::ProcessSdlEvent(const SDL_Event &event) {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Main context is null");
return;
}
if (stream_window_inited_) {
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Stream context is null");
return;
}
}
if (server_window_inited_) {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDL3_ProcessEvent(&event);
} else {
LOG_ERROR("Server context is null");
return;
}
}
if (APP_EXIT_EVENT != 0 && event.type == APP_EXIT_EVENT) {
LOG_INFO("Quit program from system tray");
if (stream_window_) {
SDL_SetWindowMouseGrab(stream_window_, false);
}
#if defined(__linux__) && !defined(__APPLE__)
if (tray_) {
tray_->RemoveTrayIcon();
}
#endif
exit_ = true;
return;
}
if (clipboard_.event_type() != 0 && event.type == clipboard_.event_type()) {
clipboard_.ApplyPendingRemoteText();
return;
}
switch (event.type) {
case SDL_EVENT_QUIT:
if (stream_window_inited_) {
LOG_INFO("Destroy stream window");
SDL_SetWindowMouseGrab(stream_window_, false);
DestroyStreamWindow();
DestroyStreamWindowContext();
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &[host_name, props] : remote_sessions_) {
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
thumbnail_->SaveToThumbnail(
(char *)frame_snapshot->data(), video_width, video_height,
host_name, props->remote_host_name_,
props->remember_password_ ? props->remote_password_ : "");
}
if (props->peer_) {
std::string client_id = (host_name == client_id_)
? "C-" + std::string(client_id_)
: client_id_;
LOG_INFO("[{}] Leave connection [{}]", client_id, host_name);
LeaveConnection(props->peer_, host_name.c_str());
LOG_INFO("Destroy peer [{}]", client_id);
DestroyPeer(&props->peer_);
}
props->streaming_ = false;
props->remember_password_ = false;
props->connection_established_ = false;
props->audio_capture_button_pressed_ = false;
memset(&props->net_traffic_stats_, 0,
sizeof(props->net_traffic_stats_));
SDL_SetWindowFullscreen(main_window_, false);
SDL_FlushEvents(STREAM_REFRESH_EVENT, STREAM_REFRESH_EVENT);
memset(audio_buffer_, 0, 720);
}
}
{
// std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
rejoin_ = false;
is_client_mode_ = false;
reload_recent_connections_ = true;
fullscreen_button_pressed_ = false;
start_keyboard_capturer_ = false;
just_created_ = false;
recent_connection_image_save_time_ = SDL_GetTicks();
} else {
LOG_INFO("Quit program");
exit_ = true;
}
break;
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
if (stream_window_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
break;
}
if (main_window_ &&
event.window.windowID == SDL_GetWindowID(main_window_) &&
MinimizeMainWindowToTray()) {
break;
}
exit_ = true;
break;
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
if (stream_window_created_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
UpdateRenderRect();
}
break;
case SDL_EVENT_WINDOW_FOCUS_GAINED:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
focus_on_stream_window_ = true;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = true;
}
break;
case SDL_EVENT_WINDOW_FOCUS_LOST:
if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) {
keyboard_.ForceReleasePressedKeys();
focus_on_stream_window_ = false;
} else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = false;
}
break;
case SDL_EVENT_DROP_FILE:
transfers_.HandleDropEvent(event);
break;
case SDL_EVENT_CLIPBOARD_UPDATE:
clipboard_.HandleLocalUpdate();
break;
case SDL_EVENT_MOUSE_MOTION:
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_EVENT_MOUSE_WHEEL: {
Uint32 mouse_window_id = 0;
if (event.type == SDL_EVENT_MOUSE_MOTION) {
mouse_window_id = event.motion.windowID;
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
mouse_window_id = event.button.windowID;
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
mouse_window_id = event.wheel.windowID;
}
if (focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == mouse_window_id) {
ProcessMouseEvent(event);
}
break;
}
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
if (keyboard_capturer_is_started_ && keyboard_capturer_uses_sdl_events_ &&
focus_on_stream_window_ && stream_window_ &&
SDL_GetWindowID(stream_window_) == event.key.windowID) {
ProcessKeyboardEvent(event);
}
break;
default:
if (event.type == STREAM_REFRESH_EVENT) {
auto *props = static_cast<RemoteSession *>(event.user.data1);
if (!props) {
break;
}
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
bool render_rect_dirty = false;
bool cleanup_pending = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
cleanup_pending = props->stream_cleanup_pending_;
if (!cleanup_pending) {
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
render_rect_dirty = props->render_rect_dirty_;
}
if (cleanup_pending) {
if (props->stream_texture_) {
SDL_DestroyTexture(props->stream_texture_);
props->stream_texture_ = nullptr;
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->stream_cleanup_pending_ = false;
}
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
break;
}
if (video_width <= 0 || video_height <= 0) {
break;
}
if (!frame_snapshot || frame_snapshot->empty()) {
break;
}
if (props->stream_texture_) {
if (video_width != props->texture_width_ ||
video_height != props->texture_height_) {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
SDL_DestroyTexture(props->stream_texture_);
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
} else {
props->texture_width_ = video_width;
props->texture_height_ = video_height;
// props->stream_texture_ = SDL_CreateTexture(
// stream_renderer_, stream_pixformat_,
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
// props->texture_height_);
SDL_PropertiesID nvProps = SDL_CreateProperties();
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
props->texture_width_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
props->texture_height_);
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
SDL_PIXELFORMAT_NV12);
SDL_SetNumberProperty(nvProps,
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
SDL_COLORSPACE_BT601_LIMITED);
props->stream_texture_ =
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
SDL_DestroyProperties(nvProps);
}
SDL_UpdateTexture(props->stream_texture_, NULL, frame_snapshot->data(),
props->texture_width_);
if (render_rect_dirty) {
UpdateRenderRect();
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->render_rect_dirty_ = false;
}
}
break;
}
}
} // namespace crossdesk
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#include "application/gui_application.h"
#include <algorithm>
#include <cmath>
#include <string>
#include "device_controller.h"
#include "rd_log.h"
namespace crossdesk {
namespace {
int TranslateSdlKeypadScancodeToVk(const SDL_KeyboardEvent &event) {
const bool numlock_enabled = (event.mod & SDL_KMOD_NUM) != 0;
switch (event.scancode) {
case SDL_SCANCODE_NUMLOCKCLEAR:
return 0x90;
case SDL_SCANCODE_KP_ENTER:
return 0x0D;
case SDL_SCANCODE_KP_0:
if (!numlock_enabled) {
return 0x2D;
}
return 0x60;
case SDL_SCANCODE_KP_1:
if (!numlock_enabled) {
return 0x23;
}
return 0x61;
case SDL_SCANCODE_KP_2:
if (!numlock_enabled) {
return 0x28;
}
return 0x62;
case SDL_SCANCODE_KP_3:
if (!numlock_enabled) {
return 0x22;
}
return 0x63;
case SDL_SCANCODE_KP_4:
if (!numlock_enabled) {
return 0x25;
}
return 0x64;
case SDL_SCANCODE_KP_5:
return 0x65;
case SDL_SCANCODE_KP_6:
if (!numlock_enabled) {
return 0x27;
}
return 0x66;
case SDL_SCANCODE_KP_7:
if (!numlock_enabled) {
return 0x24;
}
return 0x67;
case SDL_SCANCODE_KP_8:
if (!numlock_enabled) {
return 0x26;
}
return 0x68;
case SDL_SCANCODE_KP_9:
if (!numlock_enabled) {
return 0x21;
}
return 0x69;
case SDL_SCANCODE_KP_PERIOD:
case SDL_SCANCODE_KP_COMMA:
if (!numlock_enabled) {
return 0x2E;
}
return 0x6E;
case SDL_SCANCODE_KP_DIVIDE:
return 0x6F;
case SDL_SCANCODE_KP_MULTIPLY:
return 0x6A;
case SDL_SCANCODE_KP_MINUS:
return 0x6D;
case SDL_SCANCODE_KP_PLUS:
return 0x6B;
case SDL_SCANCODE_KP_EQUALS:
return 0xBB;
default:
return -1;
}
}
int TranslateSdlKeyboardEventToVk(const SDL_KeyboardEvent &event) {
const int keypad_key_code = TranslateSdlKeypadScancodeToVk(event);
if (keypad_key_code >= 0) {
return keypad_key_code;
}
const int key = static_cast<int>(event.key);
if (key >= 'a' && key <= 'z') {
return key - 'a' + 0x41;
}
if (key >= 'A' && key <= 'Z') {
return key;
}
if (key >= '0' && key <= '9') {
return key;
}
switch (key) {
case ';':
return 0xBA;
case '\'':
return 0xDE;
case '`':
return 0xC0;
case ',':
return 0xBC;
case '.':
return 0xBE;
case '/':
return 0xBF;
case '\\':
return 0xDC;
case '[':
return 0xDB;
case ']':
return 0xDD;
case '-':
return 0xBD;
case '=':
return 0xBB;
default:
break;
}
switch (event.scancode) {
case SDL_SCANCODE_ESCAPE:
return 0x1B;
case SDL_SCANCODE_RETURN:
return 0x0D;
case SDL_SCANCODE_SPACE:
return 0x20;
case SDL_SCANCODE_BACKSPACE:
return 0x08;
case SDL_SCANCODE_TAB:
return 0x09;
case SDL_SCANCODE_PRINTSCREEN:
return 0x2C;
case SDL_SCANCODE_SCROLLLOCK:
return 0x91;
case SDL_SCANCODE_PAUSE:
return 0x13;
case SDL_SCANCODE_INSERT:
return 0x2D;
case SDL_SCANCODE_DELETE:
return 0x2E;
case SDL_SCANCODE_HOME:
return 0x24;
case SDL_SCANCODE_END:
return 0x23;
case SDL_SCANCODE_PAGEUP:
return 0x21;
case SDL_SCANCODE_PAGEDOWN:
return 0x22;
case SDL_SCANCODE_LEFT:
return 0x25;
case SDL_SCANCODE_RIGHT:
return 0x27;
case SDL_SCANCODE_UP:
return 0x26;
case SDL_SCANCODE_DOWN:
return 0x28;
case SDL_SCANCODE_F1:
return 0x70;
case SDL_SCANCODE_F2:
return 0x71;
case SDL_SCANCODE_F3:
return 0x72;
case SDL_SCANCODE_F4:
return 0x73;
case SDL_SCANCODE_F5:
return 0x74;
case SDL_SCANCODE_F6:
return 0x75;
case SDL_SCANCODE_F7:
return 0x76;
case SDL_SCANCODE_F8:
return 0x77;
case SDL_SCANCODE_F9:
return 0x78;
case SDL_SCANCODE_F10:
return 0x79;
case SDL_SCANCODE_F11:
return 0x7A;
case SDL_SCANCODE_F12:
return 0x7B;
case SDL_SCANCODE_CAPSLOCK:
return 0x14;
case SDL_SCANCODE_LSHIFT:
return 0xA0;
case SDL_SCANCODE_RSHIFT:
return 0xA1;
case SDL_SCANCODE_LCTRL:
return 0xA2;
case SDL_SCANCODE_RCTRL:
return 0xA3;
case SDL_SCANCODE_LALT:
return 0xA4;
case SDL_SCANCODE_RALT:
return 0xA5;
case SDL_SCANCODE_LGUI:
return 0x5B;
case SDL_SCANCODE_RGUI:
return 0x5C;
default:
return -1;
}
}
} // namespace
int GuiApplication::ProcessKeyboardEvent(const SDL_Event &event) {
if (event.type != SDL_EVENT_KEY_DOWN && event.type != SDL_EVENT_KEY_UP) {
return -1;
}
if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat) {
return 0;
}
const int key_code = TranslateSdlKeyboardEventToVk(event.key);
if (key_code < 0) {
return 0;
}
return keyboard_.SendKeyCommand(key_code, event.type == SDL_EVENT_KEY_DOWN);
}
int GuiApplication::ProcessMouseEvent(const SDL_Event &event) {
controlled_remote_id_ = "";
RemoteAction remote_action{};
float cursor_x = last_mouse_event.motion.x;
float cursor_y = last_mouse_event.motion.y;
auto normalize_cursor_to_window_space = [&](float *x, float *y) {
if (!x || !y || !stream_window_) {
return;
}
int window_width = 0;
int window_height = 0;
int pixel_width = 0;
int pixel_height = 0;
SDL_GetWindowSize(stream_window_, &window_width, &window_height);
SDL_GetWindowSizeInPixels(stream_window_, &pixel_width, &pixel_height);
if (window_width <= 0 || window_height <= 0 || pixel_width <= 0 ||
pixel_height <= 0) {
return;
}
if ((window_width != pixel_width || window_height != pixel_height) &&
(*x > static_cast<float>(window_width) + 1.0f ||
*y > static_cast<float>(window_height) + 1.0f)) {
const float scale_x =
static_cast<float>(window_width) / static_cast<float>(pixel_width);
const float scale_y =
static_cast<float>(window_height) / static_cast<float>(pixel_height);
*x *= scale_x;
*y *= scale_y;
static bool logged_pixel_to_window_conversion = false;
if (!logged_pixel_to_window_conversion) {
LOG_INFO(
"Mouse coordinate space converted from pixels to window units: "
"window={}x{}, pixels={}x{}, scale=({:.4f},{:.4f})",
window_width, window_height, pixel_width, pixel_height, scale_x,
scale_y);
logged_pixel_to_window_conversion = true;
}
}
};
if (event.type == SDL_EVENT_MOUSE_MOTION) {
cursor_x = event.motion.x;
cursor_y = event.motion.y;
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
cursor_x = event.button.x;
cursor_y = event.button.y;
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
cursor_x = last_mouse_event.motion.x;
cursor_y = last_mouse_event.motion.y;
}
const bool is_pointer_position_event =
(event.type == SDL_EVENT_MOUSE_MOTION ||
event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
event.type == SDL_EVENT_MOUSE_BUTTON_UP);
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &it : remote_sessions_) {
auto props = it.second;
if (!props->control_mouse_) {
continue;
}
const bool file_transfer_window_hovered =
props->file_transfer_.file_transfer_window_hovered_;
const bool overlay_hovered =
props->control_bar_hovered_ || props->display_selectable_hovered_ ||
props->shortcut_selectable_hovered_ || file_transfer_window_hovered;
const SDL_FRect render_rect = props->stream_render_rect_f_;
if (render_rect.w <= 1.0f || render_rect.h <= 1.0f) {
continue;
}
if (is_pointer_position_event && cursor_x >= render_rect.x &&
cursor_x <= render_rect.x + render_rect.w &&
cursor_y >= render_rect.y &&
cursor_y <= render_rect.y + render_rect.h) {
controlled_remote_id_ = it.first;
last_mouse_event.motion.x = cursor_x;
last_mouse_event.motion.y = cursor_y;
last_mouse_event.button.x = cursor_x;
last_mouse_event.button.y = cursor_y;
remote_action.m.x = (cursor_x - render_rect.x) / render_rect.w;
remote_action.m.y = (cursor_y - render_rect.y) / render_rect.h;
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
if (SDL_EVENT_MOUSE_BUTTON_DOWN == event.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == event.button.button) {
remote_action.m.flag = MouseFlag::left_down;
} else if (SDL_BUTTON_RIGHT == event.button.button) {
remote_action.m.flag = MouseFlag::right_down;
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
remote_action.m.flag = MouseFlag::middle_down;
}
} else if (SDL_EVENT_MOUSE_BUTTON_UP == event.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == event.button.button) {
remote_action.m.flag = MouseFlag::left_up;
} else if (SDL_BUTTON_RIGHT == event.button.button) {
remote_action.m.flag = MouseFlag::right_up;
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
remote_action.m.flag = MouseFlag::middle_up;
}
} else if (SDL_EVENT_MOUSE_MOTION == event.type) {
remote_action.type = ControlType::mouse;
remote_action.m.flag = MouseFlag::move;
}
if (overlay_hovered) {
break;
}
if (props->peer_) {
std::string msg = remote_action.to_json();
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
props->mouse_label_.c_str());
}
} else if (SDL_EVENT_MOUSE_WHEEL == event.type &&
last_mouse_event.button.x >= render_rect.x &&
last_mouse_event.button.x <= render_rect.x + render_rect.w &&
last_mouse_event.button.y >= render_rect.y &&
last_mouse_event.button.y <= render_rect.y + render_rect.h) {
float scroll_x = event.wheel.x;
float scroll_y = event.wheel.y;
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED) {
scroll_x = -scroll_x;
scroll_y = -scroll_y;
}
remote_action.type = ControlType::mouse;
auto roundUp = [](float value) -> int {
if (value > 0) {
return static_cast<int>(std::ceil(value));
} else if (value < 0) {
return static_cast<int>(std::floor(value));
}
return 0;
};
if (std::abs(scroll_y) >= std::abs(scroll_x)) {
remote_action.m.flag = MouseFlag::wheel_vertical;
remote_action.m.s = roundUp(scroll_y);
} else {
remote_action.m.flag = MouseFlag::wheel_horizontal;
remote_action.m.s = roundUp(scroll_x);
}
remote_action.m.x = (last_mouse_event.button.x - render_rect.x) /
(std::max)(render_rect.w, 1.0f);
remote_action.m.y = (last_mouse_event.button.y - render_rect.y) /
(std::max)(render_rect.h, 1.0f);
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
if (overlay_hovered) {
continue;
}
if (props->peer_) {
std::string msg = remote_action.to_json();
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
props->mouse_label_.c_str());
}
}
}
return 0;
}
} // namespace crossdesk
+687
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@@ -0,0 +1,687 @@
#include "application/gui_application.h"
#include <libyuv.h>
#if defined(__linux__) && !defined(__APPLE__)
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#endif
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iostream>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include "fa_regular_400.h"
#include "fa_solid_900.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "version_checker.h"
#if defined(__APPLE__)
#include "window_util_mac.h"
#endif
namespace crossdesk {
namespace {
const ImWchar *GetMultilingualGlyphRanges() {
static std::vector<ImWchar> glyph_ranges;
if (glyph_ranges.empty()) {
ImGuiIO &io = ImGui::GetIO();
ImFontGlyphRangesBuilder builder;
builder.AddRanges(io.Fonts->GetGlyphRangesDefault());
builder.AddRanges(io.Fonts->GetGlyphRangesChineseFull());
builder.AddRanges(io.Fonts->GetGlyphRangesCyrillic());
ImVector<ImWchar> built_ranges;
builder.BuildRanges(&built_ranges);
glyph_ranges.assign(built_ranges.Data,
built_ranges.Data + built_ranges.Size);
}
return glyph_ranges.empty() ? nullptr : glyph_ranges.data();
}
bool CanReadFontFile(const char *font_path) {
if (!font_path) {
return false;
}
std::ifstream font_file(font_path, std::ios::binary);
return font_file.good();
}
#if _WIN32
HICON LoadTrayIcon() {
HMODULE module = GetModuleHandleW(nullptr);
HICON icon = reinterpret_cast<HICON>(
LoadImageW(module, L"IDI_ICON1", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE));
if (icon) {
return icon;
}
return LoadIconW(nullptr, IDI_APPLICATION);
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
inline bool X11GetDisplayAndWindow(SDL_Window *window, Display **display_out,
::Window *x11_window_out) {
if (!window || !display_out || !x11_window_out) {
return false;
}
#if !defined(SDL_PROP_WINDOW_X11_DISPLAY_POINTER) || \
!defined(SDL_PROP_WINDOW_X11_WINDOW_NUMBER)
// SDL build does not expose X11 window properties.
return false;
#else
SDL_PropertiesID props = SDL_GetWindowProperties(window);
Display *display = (Display *)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
const Sint64 x11_window_num =
SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
const ::Window x11_window = (::Window)x11_window_num;
if (!display || !x11_window) {
return false;
}
*display_out = display;
*x11_window_out = x11_window;
return true;
#endif
}
inline void X11SendNetWmState(Display *display, ::Window x11_window,
long action, Atom state1, Atom state2 = 0) {
if (!display || !x11_window) {
return;
}
const Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
XEvent event;
memset(&event, 0, sizeof(event));
event.xclient.type = ClientMessage;
event.xclient.serial = 0;
event.xclient.send_event = True;
event.xclient.message_type = wm_state;
event.xclient.window = x11_window;
event.xclient.format = 32;
event.xclient.data.l[0] = action;
event.xclient.data.l[1] = (long)state1;
event.xclient.data.l[2] = (long)state2;
event.xclient.data.l[3] = 1; // normal source indication
event.xclient.data.l[4] = 0;
XSendEvent(display, DefaultRootWindow(display), False,
SubstructureRedirectMask | SubstructureNotifyMask, &event);
}
inline void X11SetWindowTypeUtility(Display *display, ::Window x11_window) {
if (!display || !x11_window) {
return;
}
const Atom wm_window_type =
XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
const Atom wm_window_type_utility =
XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
XChangeProperty(display, x11_window, wm_window_type, XA_ATOM, 32,
PropModeReplace, (unsigned char *)&wm_window_type_utility, 1);
}
inline void X11SetWindowAlwaysOnTop(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom state_above = XInternAtom(display, "_NET_WM_STATE_ABOVE", False);
const Atom state_stays_on_top =
XInternAtom(display, "_NET_WM_STATE_STAYS_ON_TOP", False);
// Request _NET_WM_STATE_ADD for ABOVE + STAYS_ON_TOP.
X11SendNetWmState(display, x11_window, 1, state_above, state_stays_on_top);
XFlush(display);
}
inline void X11SetWindowSkipTaskbar(SDL_Window *window) {
Display *display = nullptr;
::Window x11_window = 0;
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
return;
}
const Atom skip_taskbar =
XInternAtom(display, "_NET_WM_STATE_SKIP_TASKBAR", False);
const Atom skip_pager =
XInternAtom(display, "_NET_WM_STATE_SKIP_PAGER", False);
// Request _NET_WM_STATE_ADD for SKIP_TASKBAR + SKIP_PAGER.
X11SendNetWmState(display, x11_window, 1, skip_taskbar, skip_pager);
// Hint the WM that this is an auxiliary/utility window.
X11SetWindowTypeUtility(display, x11_window);
XFlush(display);
}
#endif
} // namespace
SDL_HitTestResult GuiApplication::HitTestCallback(SDL_Window *window,
const SDL_Point *area,
void *data) {
GuiApplication *application = (GuiApplication *)data;
if (!application) {
return SDL_HITTEST_NORMAL;
}
if (application->fullscreen_button_pressed_) {
return SDL_HITTEST_NORMAL;
}
// Server window: OS-level dragging for the title bar, but keep the left-side
// collapse/expand button clickable.
if (application->server_window_ && window == application->server_window_) {
const float title_h = application->server_window_title_bar_height_;
const float button_w = title_h;
if (area->y >= 0 && area->y < title_h) {
if (area->x >= 0 && area->x < button_w) {
return SDL_HITTEST_NORMAL;
}
return SDL_HITTEST_DRAGGABLE;
}
return SDL_HITTEST_NORMAL;
}
int window_width, window_height;
SDL_GetWindowSize(window, &window_width, &window_height);
// check if curosor is in tab bar
if (application->stream_window_inited_ && application->stream_window_created_ &&
!application->fullscreen_button_pressed_ && application->stream_ctx_) {
ImGuiContext *prev_ctx = ImGui::GetCurrentContext();
ImGui::SetCurrentContext(application->stream_ctx_);
ImGuiWindow *tab_bar_window = ImGui::FindWindowByName("TabBar");
if (tab_bar_window && tab_bar_window->Active) {
ImGuiIO &io = ImGui::GetIO();
float scale_x = io.DisplayFramebufferScale.x;
float scale_y = io.DisplayFramebufferScale.y;
float tab_bar_x = tab_bar_window->Pos.x * scale_x;
float tab_bar_y = tab_bar_window->Pos.y * scale_y;
float tab_bar_width = tab_bar_window->Size.x * scale_x;
float tab_bar_height = tab_bar_window->Size.y * scale_y;
ImGui::SetCurrentContext(prev_ctx);
if (area->x >= tab_bar_x && area->x <= tab_bar_x + tab_bar_width &&
area->y >= tab_bar_y && area->y <= tab_bar_y + tab_bar_height) {
return SDL_HITTEST_NORMAL;
}
} else {
ImGui::SetCurrentContext(prev_ctx);
}
}
float mouse_grab_padding = application->title_bar_button_width_ * 0.16f;
if (area->y < application->title_bar_button_width_ &&
area->y > mouse_grab_padding &&
area->x < window_width - application->title_bar_button_width_ * 3.0f &&
area->x > mouse_grab_padding) {
return SDL_HITTEST_DRAGGABLE;
}
// if (!application->streaming_) {
// return SDL_HITTEST_NORMAL;
// }
if (area->y < mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_TOPRIGHT;
} else {
return SDL_HITTEST_RESIZE_TOP;
}
} else if (area->y > window_height - mouse_grab_padding) {
if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
} else {
return SDL_HITTEST_RESIZE_BOTTOM;
}
} else if (area->x < mouse_grab_padding) {
return SDL_HITTEST_RESIZE_LEFT;
} else if (area->x > window_width - mouse_grab_padding) {
return SDL_HITTEST_RESIZE_RIGHT;
}
return SDL_HITTEST_NORMAL;
}
int GuiApplication::CreateMainWindow() {
main_ctx_ = ImGui::CreateContext();
if (!main_ctx_) {
LOG_ERROR("Main context is null");
return -1;
}
ImGui::SetCurrentContext(main_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Main Window", (int)main_window_width_,
(int)main_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT,
&main_window_, &main_renderer_)) {
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
return -1;
}
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
dpi_scale_ = dpi_scale;
main_window_width_ = (int)(main_window_width_default_ * dpi_scale_);
main_window_height_ = (int)(main_window_height_default_ * dpi_scale_);
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
server_window_width_ = (int)(server_window_width_default_ * dpi_scale_);
server_window_height_ = (int)(server_window_height_default_ * dpi_scale_);
server_window_normal_width_ =
(int)(server_window_width_default_ * dpi_scale_);
server_window_normal_height_ =
(int)(server_window_height_default_ * dpi_scale_);
window_rounding_ = window_rounding_default_ * dpi_scale_;
SDL_SetWindowSize(main_window_, (int)main_window_width_,
(int)main_window_height_);
}
SDL_SetWindowResizable(main_window_, false);
// for window region action
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(main_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&main_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
#if _WIN32
SDL_PropertiesID props = SDL_GetWindowProperties(main_window_);
HWND main_hwnd = (HWND)SDL_GetPointerProperty(
props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
HICON tray_icon = LoadTrayIcon();
tray_ = std::make_unique<WinTray>(main_hwnd, tray_icon, L"CrossDesk",
localization_language_index_);
#elif defined(__APPLE__)
tray_ = std::make_unique<MacTray>(main_window_, "CrossDesk",
localization_language_index_);
#elif defined(__linux__) && !defined(__APPLE__)
tray_ = std::make_unique<LinuxTray>(
main_window_, "CrossDesk", localization_language_index_, APP_EXIT_EVENT);
#endif
ImGui_ImplSDL3_InitForSDLRenderer(main_window_, main_renderer_);
ImGui_ImplSDLRenderer3_Init(main_renderer_);
return 0;
}
int GuiApplication::DestroyMainWindow() {
if (main_ctx_) {
ImGui::SetCurrentContext(main_ctx_);
}
if (main_renderer_) {
SDL_DestroyRenderer(main_renderer_);
}
if (main_window_) {
SDL_DestroyWindow(main_window_);
}
return 0;
}
int GuiApplication::CreateStreamWindow() {
if (stream_window_created_) {
return 0;
}
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
stream_ctx_ = ImGui::CreateContext();
if (!stream_ctx_) {
LOG_ERROR("Stream context is null");
return -1;
}
ImGui::SetCurrentContext(stream_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Stream Window", (int)stream_window_width_,
(int)stream_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&stream_window_, &stream_renderer_)) {
LOG_ERROR("Error creating stream_window_ and stream_renderer_: {}",
SDL_GetError());
return -1;
}
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
SDL_SetWindowResizable(stream_window_, true);
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
SDL_SetRenderDrawBlendMode(stream_renderer_, SDL_BLENDMODE_BLEND);
SetupFontAndStyle(&stream_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
// change props->stream_render_rect_
SDL_Event event;
event.type = SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED;
event.window.windowID = SDL_GetWindowID(stream_window_);
SDL_PushEvent(&event);
stream_window_created_ = true;
just_created_ = true;
stream_window_inited_ = true;
LOG_INFO("Stream window inited");
return 0;
}
int GuiApplication::DestroyStreamWindow() {
stream_window_width_ = (float)stream_window_width_default_;
stream_window_height_ = (float)stream_window_height_default_;
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
}
if (stream_renderer_) {
SDL_DestroyRenderer(stream_renderer_);
stream_renderer_ = nullptr;
}
if (stream_window_) {
SDL_DestroyWindow(stream_window_);
stream_window_ = nullptr;
}
stream_window_created_ = false;
focus_on_stream_window_ = false;
stream_window_grabbed_ = false;
control_mouse_ = false;
return 0;
}
int GuiApplication::CreateServerWindow() {
if (server_window_created_) {
return 0;
}
server_ctx_ = ImGui::CreateContext();
if (!server_ctx_) {
LOG_ERROR("Server context is null");
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
if (!SDL_CreateWindowAndRenderer(
"CrossDesk Server Window", (int)server_window_width_,
(int)server_window_height_,
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_TRANSPARENT,
&server_window_, &server_renderer_)) {
LOG_ERROR("Error creating server_window_ and server_renderer_: {}",
SDL_GetError());
return -1;
}
#if _WIN32
// Hide server window from the taskbar by making it a tool window.
{
SDL_PropertiesID server_props = SDL_GetWindowProperties(server_window_);
HWND server_hwnd = (HWND)SDL_GetPointerProperty(
server_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
if (server_hwnd) {
LONG_PTR ex_style = GetWindowLongPtr(server_hwnd, GWL_EXSTYLE);
ex_style |= WS_EX_TOOLWINDOW;
ex_style &= ~WS_EX_APPWINDOW;
SetWindowLongPtr(server_hwnd, GWL_EXSTYLE, ex_style);
// Keep the server window above normal windows.
SetWindowPos(server_hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED | SWP_NOACTIVATE);
}
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
// Best-effort keep above other windows on X11.
X11SetWindowAlwaysOnTop(server_window_);
// Best-effort hide from taskbar on X11.
X11SetWindowSkipTaskbar(server_window_);
#endif
#if defined(__APPLE__)
// Best-effort keep above other windows on macOS.
MacSetWindowAlwaysOnTop(server_window_, true);
// Best-effort exclude from Window menu / window cycling.
MacSetWindowExcludedFromWindowMenu(server_window_, true);
#endif
// Set window position to bottom-right corner
SDL_Rect display_bounds;
if (SDL_GetDisplayUsableBounds(SDL_GetDisplayForWindow(server_window_),
&display_bounds)) {
int window_x =
display_bounds.x + display_bounds.w - (int)server_window_width_;
int window_y =
display_bounds.y + display_bounds.h - (int)server_window_height_;
SDL_SetWindowPosition(server_window_, window_x, window_y);
}
SDL_SetWindowResizable(server_window_, false);
SDL_SetRenderDrawBlendMode(server_renderer_, SDL_BLENDMODE_BLEND);
// for window region action
SDL_SetWindowHitTest(server_window_, HitTestCallback, this);
SetupFontAndStyle(&server_windows_system_chinese_font_);
ImGuiStyle &style = ImGui::GetStyle();
style.ScaleAllSizes(dpi_scale_);
style.FontScaleDpi = dpi_scale_;
ImGui_ImplSDL3_InitForSDLRenderer(server_window_, server_renderer_);
ImGui_ImplSDLRenderer3_Init(server_renderer_);
server_window_created_ = true;
server_window_inited_ = true;
LOG_INFO("Server window inited");
return 0;
}
int GuiApplication::DestroyServerWindow() {
if (server_ctx_) {
ImGui::SetCurrentContext(server_ctx_);
}
if (server_renderer_) {
SDL_DestroyRenderer(server_renderer_);
server_renderer_ = nullptr;
}
if (server_window_) {
SDL_DestroyWindow(server_window_);
server_window_ = nullptr;
}
server_window_created_ = false;
server_window_inited_ = false;
return 0;
}
int GuiApplication::SetupFontAndStyle(ImFont **system_chinese_font_out) {
float font_size = 32.0f;
// Setup Dear ImGui style
ImGuiIO &io = ImGui::GetIO();
io.IniFilename = NULL; // disable imgui.ini
// Build one merged atlas: UI font + icon font + multilingual fallback fonts.
ImFontConfig config;
config.FontDataOwnedByAtlas = false;
config.MergeMode = false;
if (system_chinese_font_out) {
*system_chinese_font_out = nullptr;
}
ImFont *ui_font = nullptr;
const ImWchar *multilingual_ranges = GetMultilingualGlyphRanges();
#if defined(_WIN32)
const char *base_font_paths[] = {
"C:/Windows/Fonts/msyh.ttc", "C:/Windows/Fonts/msyhbd.ttc",
"C:/Windows/Fonts/segoeui.ttf", "C:/Windows/Fonts/arial.ttf",
"C:/Windows/Fonts/simsun.ttc", nullptr};
#elif defined(__APPLE__)
const char *base_font_paths[] = {
"/System/Library/Fonts/PingFang.ttc",
"/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
"/System/Library/Fonts/Supplemental/Arial.ttf",
"/System/Library/Fonts/SFNS.ttf", nullptr};
#else
const char *base_font_paths[] = {
"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
"/usr/share/fonts/opentype/noto/NotoSans-Regular.ttf",
"/usr/share/fonts/truetype/wqy/wqy-microhei.ttc",
"/usr/share/fonts/truetype/wqy/wqy-zenhei.ttc",
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
nullptr};
#endif
for (int i = 0; base_font_paths[i] != nullptr && ui_font == nullptr; ++i) {
if (!CanReadFontFile(base_font_paths[i])) {
continue;
}
ui_font = io.Fonts->AddFontFromFileTTF(base_font_paths[i], font_size,
&config, multilingual_ranges);
if (ui_font != nullptr) {
LOG_INFO("Loaded base UI font: {}", base_font_paths[i]);
}
}
if (!ui_font) {
ui_font = io.Fonts->AddFontDefault(&config);
}
if (!ui_font) {
LOG_WARN("Failed to initialize base UI font");
ImGui::StyleColorsLight();
return 0;
}
ImFontConfig icon_config = config;
icon_config.MergeMode = true;
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, fa_solid_900_ttf_len,
font_size, &icon_config, icon_ranges);
io.FontDefault = ui_font;
if (system_chinese_font_out) {
*system_chinese_font_out = ui_font;
}
ImGui::StyleColorsLight();
return 0;
}
int GuiApplication::DestroyMainWindowContext() {
if (!main_ctx_) {
return 0;
}
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(main_ctx_);
main_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyStreamWindowContext() {
if (!stream_ctx_) {
stream_window_inited_ = false;
return 0;
}
stream_window_inited_ = false;
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(stream_ctx_);
stream_ctx_ = nullptr;
return 0;
}
int GuiApplication::DestroyServerWindowContext() {
if (!server_ctx_) {
server_window_inited_ = false;
return 0;
}
server_window_inited_ = false;
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDLRenderer3_Shutdown();
ImGui_ImplSDL3_Shutdown();
ImGui::DestroyContext(server_ctx_);
server_ctx_ = nullptr;
return 0;
}
} // namespace crossdesk
+236
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@@ -0,0 +1,236 @@
#include "application/gui_application.h"
#include <cmath>
#include "rd_log.h"
namespace crossdesk {
int GuiApplication::DrawMainWindow() {
if (!main_ctx_) {
LOG_ERROR("Main context is null");
return -1;
}
ImGui::SetCurrentContext(main_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
ImGuiIO &io = ImGui::GetIO();
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
ImGuiCond_Always);
ImGui::Begin("MainRender", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_NoDocking);
ImGui::PopStyleColor();
ImGui::PopStyleVar();
TitleBar(true);
MainWindow();
UpdateNotificationWindow();
#if _WIN32 && CROSSDESK_PORTABLE
PortableServiceInstallWindow();
#endif
#ifdef __APPLE__
if (show_request_permission_window_) {
RequestPermissionWindow();
}
#endif
ImGui::End();
// Rendering
(void)io;
ImGui::Render();
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(main_renderer_, 0, 0, 0, 0);
SDL_RenderClear(main_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
SDL_RenderPresent(main_renderer_);
return 0;
}
int GuiApplication::DrawStreamWindow() {
if (!stream_ctx_) {
LOG_ERROR("Stream context is null");
return -1;
}
ImGui::SetCurrentContext(stream_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
StreamWindow();
ImGuiIO &io = ImGui::GetIO();
float stream_title_window_height =
fullscreen_button_pressed_ ? 0 : title_bar_height_;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
// Set minimum window size to 0 to allow exact height control
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, stream_title_window_height),
ImGuiCond_Always);
ImGui::Begin("StreamTitleWindow", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_NoBringToFrontOnFocus |
ImGuiWindowFlags_NoDocking);
ImGui::PopStyleVar(2);
ImGui::PopStyleColor();
if (!fullscreen_button_pressed_) {
TitleBar(false);
}
ImGui::End();
// Rendering
(void)io;
ImGui::Render();
SDL_SetRenderScale(stream_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(stream_renderer_, 0, 0, 0, 255);
SDL_RenderClear(stream_renderer_);
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &it : remote_sessions_) {
auto props = it.second;
if (props->tab_selected_) {
SDL_FRect render_rect_f = {
props->stream_render_rect_f_.x, props->stream_render_rect_f_.y,
props->stream_render_rect_f_.w, props->stream_render_rect_f_.h};
SDL_RenderTexture(stream_renderer_, props->stream_texture_, NULL,
&render_rect_f);
}
}
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), stream_renderer_);
SDL_RenderPresent(stream_renderer_);
return 0;
}
int GuiApplication::DrawServerWindow() {
if (!server_ctx_) {
LOG_ERROR("Server context is null");
return -1;
}
ImGui::SetCurrentContext(server_ctx_);
ImGui_ImplSDLRenderer3_NewFrame();
ImGui_ImplSDL3_NewFrame();
ImGui::NewFrame();
ImGuiIO &io = ImGui::GetIO();
server_window_width_ = io.DisplaySize.x;
server_window_height_ = io.DisplaySize.y;
ServerWindow();
ImGui::Render();
SDL_SetRenderScale(server_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_SetRenderDrawColor(server_renderer_, 0, 0, 0, 0);
SDL_RenderClear(server_renderer_);
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), server_renderer_);
SDL_RenderPresent(server_renderer_);
return 0;
}
bool GuiApplication::MinimizeMainWindowToTray() {
if (!enable_minimize_to_tray_ || !main_window_) {
return false;
}
#if defined(_WIN32) || defined(__APPLE__)
if (!tray_) {
return false;
}
tray_->MinimizeToTray();
return true;
#elif defined(__linux__) && !defined(__APPLE__)
if (!tray_) {
return false;
}
return tray_->MinimizeToTray();
#else
return false;
#endif
}
void GuiApplication::UpdateRenderRect() {
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &[_, props] : remote_sessions_) {
if (!props->reset_control_bar_pos_) {
props->mouse_diff_control_bar_pos_x_ = 0;
props->mouse_diff_control_bar_pos_y_ = 0;
}
if (!just_created_) {
props->reset_control_bar_pos_ = true;
}
int stream_window_width, stream_window_height;
SDL_GetWindowSize(stream_window_, &stream_window_width,
&stream_window_height);
stream_window_width_ = (float)stream_window_width;
stream_window_height_ = (float)stream_window_height;
float video_ratio =
(float)props->video_width_ / (float)props->video_height_;
float video_ratio_reverse =
(float)props->video_height_ / (float)props->video_width_;
float render_area_width = props->render_window_width_;
float render_area_height = props->render_window_height_;
props->stream_render_rect_last_ = props->stream_render_rect_;
SDL_FRect rect_f{props->render_window_x_, props->render_window_y_,
render_area_width, render_area_height};
if (render_area_width < render_area_height * video_ratio) {
rect_f.x = props->render_window_x_;
rect_f.y = std::abs(render_area_height -
render_area_width * video_ratio_reverse) /
2.0f +
props->render_window_y_;
rect_f.w = render_area_width;
rect_f.h = render_area_width * video_ratio_reverse;
} else if (render_area_width > render_area_height * video_ratio) {
rect_f.x =
std::abs(render_area_width - render_area_height * video_ratio) /
2.0f +
props->render_window_x_;
rect_f.y = props->render_window_y_;
rect_f.w = render_area_height * video_ratio;
rect_f.h = render_area_height;
} else {
rect_f.x = props->render_window_x_;
rect_f.y = props->render_window_y_;
rect_f.w = render_area_width;
rect_f.h = render_area_height;
}
props->stream_render_rect_f_ = rect_f;
props->stream_render_rect_ = {static_cast<int>(std::lround(rect_f.x)),
static_cast<int>(std::lround(rect_f.y)),
static_cast<int>(std::lround(rect_f.w)),
static_cast<int>(std::lround(rect_f.h))};
}
}
} // namespace crossdesk
-2
View File
@@ -7,8 +7,6 @@
#ifndef _LAYOUT_STYLE_H_
#define _LAYOUT_STYLE_H_
#include "render.h"
#define MENU_WINDOW_WIDTH_CN 300 * dpi_scale_
#define MENU_WINDOW_HEIGHT_CN 280 * dpi_scale_
#define LOCAL_WINDOW_WIDTH_CN 300 * dpi_scale_
-2
View File
@@ -7,8 +7,6 @@
#ifndef _LAYOUT_STYLE_H_
#define _LAYOUT_STYLE_H_
#include "render.h"
#define TITLE_BAR_HEIGHT 0.0625f
#define TITLE_BAR_BUTTON_WIDTH 0.0625f
#define TITLE_BAR_BUTTON_HEIGHT 0.0625f
@@ -0,0 +1,177 @@
#include "features/clipboard/clipboard_controller.h"
#include <cstring>
#include <shared_mutex>
#include <utility>
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
// Keep a reliable clipboard message within MiniRTC/KCP's single-message
// fragmentation window (MTU is configured to 1200 bytes).
constexpr size_t kMaxClipboardTextBytes = 128 * 1024;
} // namespace
ClipboardController::ClipboardController(GuiRuntime &owner) : owner_(owner) {}
void ClipboardController::SetEventType(uint32_t event_type) {
event_type_ = event_type;
}
uint32_t ClipboardController::event_type() const { return event_type_; }
void ClipboardController::Initialize() {
last_text_.clear();
char *clipboard_text = SDL_GetClipboardText();
if (clipboard_text) {
last_text_.assign(clipboard_text);
SDL_free(clipboard_text);
}
if (event_type_ == 0) {
LOG_ERROR("Clipboard synchronization disabled: SDL event is unavailable");
return;
}
events_enabled_.store(true, std::memory_order_release);
}
void ClipboardController::Shutdown() {
events_enabled_.store(false, std::memory_order_release);
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_remote_text_.reset();
}
void ClipboardController::QueueRemoteText(const char *data, size_t size) {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!data || size == 0) {
return;
}
if (size > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized remote clipboard text: {} bytes", size);
return;
}
if (std::memchr(data, '\0', size) != nullptr) {
LOG_WARN("Ignore remote clipboard text containing an embedded NUL byte");
return;
}
{
std::lock_guard<std::mutex> lock(pending_mutex_);
if (!events_enabled_.load(std::memory_order_relaxed)) {
return;
}
// Only the newest clipboard value matters. Replacing it also bounds the
// amount of memory a busy or malicious peer can queue.
pending_remote_text_ = std::string(data, size);
}
SDL_Event event{};
event.type = event_type_;
if (!SDL_PushEvent(&event)) {
// MainLoop also drains the pending value after its wait timeout.
LOG_WARN("Failed to wake SDL loop for remote clipboard text: {}",
SDL_GetError());
}
}
void ClipboardController::ApplyPendingRemoteText() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
std::optional<std::string> pending_text;
{
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_text.swap(pending_remote_text_);
}
if (!pending_text || *pending_text == last_text_) {
return;
}
// SDL clipboard functions must run on the thread that initialized SDL.
if (!SDL_SetClipboardText(pending_text->c_str())) {
LOG_ERROR("Failed to set remote clipboard text: {}", SDL_GetError());
return;
}
// SDL will normally emit SDL_EVENT_CLIPBOARD_UPDATE for this write. Update
// the baseline first so that event cannot echo the text back to the sender.
last_text_ = std::move(*pending_text);
}
void ClipboardController::HandleLocalUpdate() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!SDL_HasClipboardText()) {
last_text_.clear();
return;
}
char *clipboard_text = SDL_GetClipboardText();
if (!clipboard_text) {
LOG_WARN("Failed to read local clipboard text: {}", SDL_GetError());
return;
}
std::string text(clipboard_text);
SDL_free(clipboard_text);
if (text == last_text_) {
return;
}
// Record the value before sending. Duplicate SDL notifications and a
// remote write of the same value must not create a clipboard feedback loop.
last_text_ = text;
if (text.empty()) {
return;
}
if (text.size() > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized local clipboard text: {} bytes", text.size());
return;
}
SendToPeers(text);
}
int ClipboardController::SendToPeers(const std::string &text) {
std::shared_lock lock(owner_.remote_sessions_mutex_);
for (const auto &[remote_id, props] : owner_.remote_sessions_) {
if (!props || !props->peer_ || !props->connection_established_ ||
!props->enable_mouse_control_) {
continue;
}
const int ret =
SendReliableDataFrame(props->peer_, text.data(), text.size(),
props->clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
remote_id.c_str(), ret);
return ret;
}
}
if (owner_.peer_) {
const int ret =
SendReliableDataFrame(owner_.peer_, text.data(), text.size(),
owner_.clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
owner_.remote_id_display_, ret);
return ret;
}
}
return 0;
}
} // namespace crossdesk
@@ -0,0 +1,45 @@
#ifndef CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <mutex>
#include <optional>
#include <string>
namespace crossdesk {
class GuiRuntime;
// Owns clipboard synchronization state and keeps feedback-loop prevention out
// of the main UI coordinator.
class ClipboardController {
public:
explicit ClipboardController(GuiRuntime &owner);
void SetEventType(uint32_t event_type);
uint32_t event_type() const;
void Initialize();
void Shutdown();
void QueueRemoteText(const char *data, size_t size);
void ApplyPendingRemoteText();
void HandleLocalUpdate();
private:
int SendToPeers(const std::string &text);
GuiRuntime &owner_;
uint32_t event_type_ = 0;
std::atomic<bool> events_enabled_{false};
std::mutex pending_mutex_;
std::optional<std::string> pending_remote_text_;
std::string last_text_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
@@ -0,0 +1,484 @@
#include "features/devices/session_device_manager.h"
#include <chrono>
#include <cstdlib>
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint64_t kCaptureResumeKeyFrameGapMs = 500;
} // namespace
SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner) : owner_(owner) {}
void SessionDeviceManager::Initialize() {
InitializeAudioOutput();
screen_capturer_factory_ = new ScreenCapturerFactory();
speaker_capturer_factory_ = new SpeakerCapturerFactory();
device_controller_factory_ = new DeviceControllerFactory();
keyboard_capturer_ =
static_cast<KeyboardCapturer *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Keyboard));
}
int SessionDeviceManager::InitializeScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
screen_capturer_ =
static_cast<ScreenCapturer *>(screen_capturer_factory_->Create());
}
last_frame_time_ = std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
const int fps = owner_.config_center_->GetVideoFrameRate() ==
ConfigCenter::VIDEO_FRAME_RATE::FPS_30
? 30
: 60;
LOG_INFO("Init screen capturer with {} fps", fps);
const int init_ret = screen_capturer_->Init(
fps, [this, fps](unsigned char *data, int size, int width, int height,
const char *display_name) {
const auto now_time = static_cast<uint64_t>(
std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count());
const auto duration = now_time - last_frame_time_;
if (duration * fps < 1000) {
return;
}
const std::string stream_id = display_name ? display_name : "";
const bool resumed_after_gap =
last_frame_time_ != 0 && duration >= kCaptureResumeKeyFrameGapMs;
const bool stream_changed = !last_video_frame_stream_id_.empty() &&
last_video_frame_stream_id_ != stream_id;
if (resumed_after_gap || stream_changed) {
if (RequestVideoKeyFrame(owner_.peer_, stream_id.c_str()) == 0) {
LOG_INFO("Request video key frame before sending captured frame, "
"stream='{}', gap_ms={}, stream_changed={}",
stream_id, duration, stream_changed);
}
}
XVideoFrame frame{};
frame.data = reinterpret_cast<const char *>(data);
frame.size = size;
frame.width = width;
frame.height = height;
frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
SendVideoFrame(owner_.peer_, &frame, stream_id.c_str());
last_video_frame_stream_id_ = stream_id;
last_frame_time_ = now_time;
});
if (init_ret == 0) {
LOG_INFO("Init screen capturer success");
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
return 0;
}
LOG_ERROR("Init screen capturer failed");
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
return -1;
}
int SessionDeviceManager::StartScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
LOG_INFO("Screen capturer instance missing, recreating before start");
if (InitializeScreenCapturer() != 0) {
LOG_ERROR("Recreate screen capturer failed");
return -1;
}
}
LOG_INFO("Start screen capturer, show cursor: {}", owner_.show_cursor_);
const int ret = screen_capturer_->Start(owner_.show_cursor_);
if (ret != 0) {
LOG_ERROR("Start screen capturer failed: {}", ret);
}
return ret;
}
int SessionDeviceManager::StopScreenCapturer() {
if (screen_capturer_) {
LOG_INFO("Stop screen capturer");
screen_capturer_->Stop();
}
return 0;
}
int SessionDeviceManager::StartSpeakerCapturer() {
if (!speaker_capturer_) {
speaker_capturer_ =
static_cast<SpeakerCapturer *>(speaker_capturer_factory_->Create());
const int init_ret = speaker_capturer_->Init(
[this](unsigned char *data, size_t size, const char *audio_name) {
SendAudioFrame(owner_.peer_, reinterpret_cast<const char *>(data),
size, owner_.audio_label_.c_str());
});
if (init_ret != 0) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
}
if (!speaker_capturer_) {
return -1;
}
const int ret = speaker_capturer_->Start();
if (ret != 0) {
LOG_ERROR("Start speaker capturer failed: {}", ret);
return ret;
}
owner_.start_speaker_capturer_ = true;
return 0;
}
int SessionDeviceManager::StopSpeakerCapturer() {
if (speaker_capturer_) {
speaker_capturer_->Stop();
owner_.start_speaker_capturer_ = false;
}
return 0;
}
int SessionDeviceManager::StartMouseController() {
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
return -1;
}
#endif
if (!device_controller_factory_) {
LOG_INFO("Device controller factory is nullptr");
return -1;
}
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
if (!screen_capturer_) {
return 1;
}
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (latest_display_info.empty() ||
latest_display_info[0].handle == nullptr) {
return 1;
}
}
if (screen_capturer_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
}
#endif
mouse_controller_ =
static_cast<MouseController *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Mouse));
if (!mouse_controller_) {
LOG_ERROR("Create mouse controller failed");
return -1;
}
const int init_ret = mouse_controller_->Init(display_info_list_);
if (init_ret != 0) {
LOG_INFO("Destroy mouse controller");
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return init_ret;
}
int SessionDeviceManager::StopMouseController() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return 0;
}
int SessionDeviceManager::StartKeyboardCapturer() {
owner_.keyboard_capturer_uses_sdl_events_ = false;
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
owner_.keyboard_capturer_uses_sdl_events_ = true;
return 0;
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
owner_.keyboard_capturer_uses_sdl_events_ = true;
LOG_INFO("Start keyboard capturer with SDL Wayland backend");
return 0;
}
#endif
if (!keyboard_capturer_) {
owner_.keyboard_capturer_uses_sdl_events_ = true;
LOG_WARN(
"keyboard capturer is nullptr, falling back to SDL keyboard events");
return 0;
}
const int hook_ret = keyboard_capturer_->Hook(
[](int key_code, bool is_down, uint32_t scan_code, bool extended,
void *user_ptr) {
if (user_ptr) {
auto *runtime = static_cast<GuiRuntime *>(user_ptr);
runtime->keyboard_.SendKeyCommand(key_code, is_down, scan_code,
extended);
}
},
&owner_);
if (hook_ret != 0) {
owner_.keyboard_capturer_uses_sdl_events_ = true;
LOG_WARN(
"Start keyboard capturer failed, falling back to SDL keyboard events");
} else {
LOG_INFO("Start keyboard capturer with native hook");
}
return 0;
}
int SessionDeviceManager::StopKeyboardCapturer() {
if (owner_.keyboard_capturer_uses_sdl_events_) {
owner_.keyboard_capturer_uses_sdl_events_ = false;
LOG_INFO("Stop keyboard capturer with SDL keyboard backend");
return 0;
}
if (keyboard_capturer_) {
keyboard_capturer_->Unhook();
LOG_INFO("Stop keyboard capturer");
}
return 0;
}
int SessionDeviceManager::InitializeAudioOutput() {
SDL_AudioSpec desired_out{};
desired_out.freq = 48000;
desired_out.format = SDL_AUDIO_S16;
desired_out.channels = 1;
auto open_stream = [&]() {
output_stream_ = SDL_OpenAudioDeviceStream(
SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired_out, nullptr, nullptr);
return output_stream_ != nullptr;
};
if (!open_stream()) {
#if defined(__linux__) && !defined(__APPLE__)
LOG_WARN("Failed to open output stream with driver [{}]: {}",
getenv("SDL_AUDIODRIVER") ? getenv("SDL_AUDIODRIVER")
: "(default)",
SDL_GetError());
setenv("SDL_AUDIODRIVER", "dummy", 1);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_ERROR("Failed to reinitialize SDL audio with dummy driver: {}",
SDL_GetError());
return -1;
}
if (!open_stream()) {
LOG_ERROR("Failed to open output stream with dummy driver: {}",
SDL_GetError());
return -1;
}
LOG_WARN("Audio output disabled, using SDL dummy audio driver");
#else
LOG_ERROR("Failed to open output stream: {}", SDL_GetError());
return -1;
#endif
}
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
return 0;
}
int SessionDeviceManager::DestroyAudioOutput() {
if (output_stream_) {
SDL_CloseAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
SDL_DestroyAudioStream(output_stream_);
output_stream_ = nullptr;
}
return 0;
}
void SessionDeviceManager::PushAudio(const char *data, size_t size) {
if (!output_stream_) {
return;
}
const int pushed = SDL_PutAudioStreamData(
output_stream_, reinterpret_cast<const Uint8 *>(data),
static_cast<int>(size));
if (pushed < 0) {
LOG_ERROR("Failed to push audio data: {}", SDL_GetError());
}
}
void SessionDeviceManager::UpdateInteractions() {
#if defined(__linux__) && !defined(__APPLE__)
const bool is_wayland_session = IsWaylandSession();
const bool stop_wayland_mouse_before_screen =
is_wayland_session && !owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_ && !owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_;
if (stop_wayland_mouse_before_screen) {
LOG_INFO("Stopping Wayland mouse controller before screen capturer to "
"cleanly release the shared portal session");
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#endif
if (owner_.start_screen_capturer_ && !owner_.screen_capturer_is_started_) {
if (StartScreenCapturer() == 0) {
owner_.screen_capturer_is_started_ = true;
}
} else if (!owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_) {
StopScreenCapturer();
owner_.screen_capturer_is_started_ = false;
}
if (owner_.start_speaker_capturer_ && !owner_.speaker_capturer_is_started_) {
if (StartSpeakerCapturer() == 0) {
owner_.speaker_capturer_is_started_ = true;
}
} else if (!owner_.start_speaker_capturer_ &&
owner_.speaker_capturer_is_started_) {
StopSpeakerCapturer();
owner_.speaker_capturer_is_started_ = false;
}
if (owner_.start_mouse_controller_ && !owner_.mouse_controller_is_started_) {
if (StartMouseController() == 0) {
owner_.mouse_controller_is_started_ = true;
}
} else if (!owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_) {
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#if defined(__linux__) && !defined(__APPLE__)
if (owner_.screen_capturer_is_started_ && screen_capturer_ &&
mouse_controller_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
mouse_controller_->UpdateDisplayInfoList(display_info_list_);
}
}
#endif
if (owner_.start_keyboard_capturer_ && owner_.focus_on_stream_window_) {
if (!owner_.keyboard_capturer_is_started_ && StartKeyboardCapturer() == 0) {
owner_.keyboard_capturer_is_started_ = true;
}
if (owner_.keyboard_capturer_is_started_) {
owner_.keyboard_.SendHeartbeat(false);
}
} else if (owner_.keyboard_capturer_is_started_) {
owner_.keyboard_.ForceReleasePressedKeys();
StopKeyboardCapturer();
owner_.keyboard_capturer_is_started_ = false;
}
owner_.keyboard_.CheckRemoteTimeouts();
}
bool SessionDeviceManager::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code,
bool extended) {
return keyboard_capturer_ && keyboard_capturer_->SendKeyboardCommand(
key_code, is_down, scan_code, extended) == 0;
}
void SessionDeviceManager::SendMouseCommand(const RemoteAction &action,
int selected_display) {
if (mouse_controller_) {
mouse_controller_->SendMouseCommand(action, selected_display);
}
}
int SessionDeviceManager::SwitchDisplay(int display_id) {
return screen_capturer_ ? screen_capturer_->SwitchTo(display_id) : -1;
}
void SessionDeviceManager::ResetToInitialDisplay() {
if (screen_capturer_) {
screen_capturer_->ResetToInitialMonitor();
}
}
const std::vector<DisplayInfo> &
SessionDeviceManager::display_info_list() const {
return display_info_list_;
}
void SessionDeviceManager::DestroyDevices() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
if (screen_capturer_) {
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
}
if (speaker_capturer_) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
if (keyboard_capturer_) {
delete keyboard_capturer_;
keyboard_capturer_ = nullptr;
}
}
void SessionDeviceManager::DestroyFactories() {
delete screen_capturer_factory_;
screen_capturer_factory_ = nullptr;
delete speaker_capturer_factory_;
speaker_capturer_factory_ = nullptr;
delete device_controller_factory_;
device_controller_factory_ = nullptr;
}
} // namespace crossdesk
@@ -0,0 +1,72 @@
#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#include <SDL3/SDL.h>
#include <cstddef>
#include <cstdint>
#include <string>
#include <vector>
#include "device_controller.h"
#include "device_controller_factory.h"
#include "display_info.h"
#include "screen_capturer_factory.h"
#include "speaker_capturer_factory.h"
namespace crossdesk {
class GuiRuntime;
// Owns media capture/playback and remote input devices for the active GUI
// session. GuiRuntime supplies application intent; this class handles device
// creation, updates and teardown.
class SessionDeviceManager {
public:
explicit SessionDeviceManager(GuiRuntime &owner);
void Initialize();
void UpdateInteractions();
void DestroyDevices();
void DestroyFactories();
int InitializeScreenCapturer();
int StartScreenCapturer();
int StopScreenCapturer();
int StartSpeakerCapturer();
int StopSpeakerCapturer();
int StartMouseController();
int StopMouseController();
int StartKeyboardCapturer();
int StopKeyboardCapturer();
int InitializeAudioOutput();
int DestroyAudioOutput();
void PushAudio(const char *data, size_t size);
bool SendKeyboardCommand(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void SendMouseCommand(const RemoteAction &action, int selected_display);
int SwitchDisplay(int display_id);
void ResetToInitialDisplay();
const std::vector<DisplayInfo> &display_info_list() const;
private:
GuiRuntime &owner_;
SDL_AudioStream *output_stream_ = nullptr;
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
ScreenCapturer *screen_capturer_ = nullptr;
SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
SpeakerCapturer *speaker_capturer_ = nullptr;
DeviceControllerFactory *device_controller_factory_ = nullptr;
MouseController *mouse_controller_ = nullptr;
KeyboardCapturer *keyboard_capturer_ = nullptr;
std::vector<DisplayInfo> display_info_list_;
uint64_t last_frame_time_ = 0;
std::string last_video_frame_stream_id_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
@@ -0,0 +1,379 @@
#include "features/file_transfer/file_transfer_manager.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <limits>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include "file_transfer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
FileTransferManager::FileTransferManager(GuiRuntime &owner) : owner_(owner) {}
FileTransferManager::FileTransferState &FileTransferManager::global_state() {
return global_state_;
}
FileTransferManager::FileTransferState &FileTransferManager::state_for(
const std::shared_ptr<RemoteSession> &props) {
return props ? props->file_transfer_ : global_state_;
}
void FileTransferManager::ProcessSelectedFile(
const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label, const std::string &remote_id) {
if (path.empty()) {
return;
}
FileTransferState &state = state_for(props);
LOG_INFO("Selected file: {}", path.c_str());
const std::filesystem::path file_path = std::filesystem::u8path(path);
std::error_code ec;
if (!std::filesystem::is_regular_file(file_path, ec)) {
LOG_ERROR("Selected path is not a regular file: {}", path);
return;
}
const uint64_t file_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message());
return;
}
{
std::lock_guard<std::mutex> lock(state.file_transfer_list_mutex_);
FileTransferState::FileTransferInfo info;
info.file_name = file_path.filename().u8string();
info.file_path = file_path;
info.file_size = file_size;
info.status = FileTransferState::FileTransferStatus::Queued;
state.file_transfer_list_.push_back(std::move(info));
}
state.file_transfer_window_visible_ = true;
auto enqueue = [&]() {
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
state.file_send_queue_.push(
FileTransferState::QueuedFile{file_path, file_label, remote_id});
queue_size = state.file_send_queue_.size();
}
LOG_INFO("File added to queue: {} ({} files in queue)",
file_path.filename().string().c_str(), queue_size);
};
if (state.file_sending_.load()) {
enqueue();
return;
}
Start(props, file_path, file_label, remote_id);
if (!state.file_sending_.load()) {
enqueue();
}
}
void FileTransferManager::Start(
std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path, const std::string &file_label,
const std::string &remote_id) {
const bool is_global = !props;
PeerPtr *peer = is_global ? owner_.peer_ : props->peer_;
if (!peer) {
LOG_ERROR("StartFileTransfer: invalid peer");
return;
}
FileTransferState &initial_state = state_for(props);
bool expected = false;
if (!initial_state.file_sending_.compare_exchange_strong(expected, true)) {
LOG_WARN("StartFileTransfer called while another file is active: {}",
file_path.filename().string().c_str());
return;
}
const auto props_weak = std::weak_ptr<RemoteSession>(props);
std::thread([this, peer, file_path, file_label, props_weak, remote_id,
is_global]() {
auto props_locked = props_weak.lock();
FileTransferState *state = nullptr;
if (props_locked) {
state = &props_locked->file_transfer_;
} else if (is_global) {
state = &global_state_;
} else {
return;
}
std::error_code ec;
const uint64_t total_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message().c_str());
state->file_sending_ = false;
return;
}
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = total_size;
state->file_send_rate_bps_ = 0;
state->file_transfer_window_visible_ = true;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
state->file_send_start_time_ = std::chrono::steady_clock::now();
state->file_send_last_update_time_ = state->file_send_start_time_;
state->file_send_last_bytes_ = 0;
}
FileSender sender;
const uint32_t file_id = FileSender::NextFileId();
if (props_locked) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_[file_id] = props_weak;
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_[file_id] = state;
}
state->current_file_id_ = file_id;
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_path == file_path &&
info.status == FileTransferState::FileTransferStatus::Queued) {
info.status = FileTransferState::FileTransferStatus::Sending;
info.file_id = file_id;
info.file_size = total_size;
info.sent_bytes = 0;
break;
}
}
}
const int ret = sender.SendFile(
file_path, file_path.filename().string(),
[peer, file_label, remote_id](const char *buffer, size_t size) {
if (remote_id.empty()) {
return SendReliableDataFrame(peer, buffer, size,
file_label.c_str());
}
return SendReliableDataFrameToPeer(
peer, buffer, size, file_label.c_str(), remote_id.c_str(),
remote_id.size());
},
64 * 1024, file_id);
if (ret == 0) {
return;
}
state->file_sending_ = false;
state->file_transfer_window_visible_ = false;
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = 0;
state->file_send_rate_bps_ = 0;
state->current_file_id_ = 0;
Unregister(file_id, props_locked != nullptr);
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == file_id) {
info.status = FileTransferState::FileTransferStatus::Failed;
break;
}
}
}
LOG_ERROR("FileSender::SendFile failed for [{}], ret={}",
file_path.string().c_str(), ret);
ProcessQueue(props_locked);
}).detach();
}
void FileTransferManager::ProcessQueue(
std::shared_ptr<RemoteSession> props) {
FileTransferState &state = state_for(props);
if (state.file_sending_.load()) {
return;
}
FileTransferState::QueuedFile queued_file;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
if (state.file_send_queue_.empty()) {
return;
}
queued_file = state.file_send_queue_.front();
state.file_send_queue_.pop();
}
Start(props, queued_file.file_path, queued_file.file_label,
queued_file.remote_id);
}
void FileTransferManager::Unregister(uint32_t file_id, bool per_peer) {
if (per_peer) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_.erase(file_id);
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_.erase(file_id);
}
}
void FileTransferManager::HandleAck(const char *data, size_t size) {
if (size < sizeof(FileTransferAck)) {
LOG_ERROR("FileTransferAck: buffer too small, size={}", size);
return;
}
FileTransferAck ack{};
std::memcpy(&ack, data, sizeof(ack));
if (ack.magic != kFileAckMagic) {
LOG_ERROR("FileTransferAck: invalid magic, got 0x{:08X}", ack.magic);
return;
}
std::shared_ptr<RemoteSession> props;
{
std::shared_lock lock(file_id_to_props_mutex_);
const auto it = file_id_to_props_.find(ack.file_id);
if (it != file_id_to_props_.end()) {
props = it->second.lock();
}
}
FileTransferState *state = props ? &props->file_transfer_ : nullptr;
if (!state) {
std::shared_lock lock(file_id_to_state_mutex_);
const auto it = file_id_to_state_.find(ack.file_id);
if (it != file_id_to_state_.end()) {
state = it->second;
}
}
if (!state) {
LOG_WARN("FileTransferAck: no state found for file_id={}", ack.file_id);
return;
}
state->file_sent_bytes_ = ack.acked_offset;
state->file_total_bytes_ = ack.total_size;
uint32_t rate_bps = 0;
if (props) {
const uint32_t bitrate =
props->net_traffic_stats_.data_outbound_stats.bitrate;
if (bitrate > 0 && state->file_sending_.load()) {
rate_bps = static_cast<uint32_t>(bitrate * 0.99f);
const uint32_t current_rate = state->file_send_rate_bps_.load();
if (current_rate > 0) {
rate_bps = static_cast<uint32_t>(current_rate * 0.7 + rate_bps * 0.3);
}
} else {
rate_bps = state->file_send_rate_bps_.load();
}
} else {
const uint32_t current_rate = state->file_send_rate_bps_.load();
uint32_t estimated_rate = 0;
const auto now = std::chrono::steady_clock::now();
uint64_t last_bytes = 0;
std::chrono::steady_clock::time_point last_time;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
last_bytes = state->file_send_last_bytes_;
last_time = state->file_send_last_update_time_;
}
if (state->file_sending_.load() && ack.acked_offset >= last_bytes) {
const auto delta_bytes = ack.acked_offset - last_bytes;
const double seconds =
std::chrono::duration<double>(now - last_time).count();
if (seconds > 0.0 && delta_bytes > 0) {
const double bits_per_second = delta_bytes * 8.0 / seconds;
estimated_rate = static_cast<uint32_t>((std::min)(
bits_per_second,
static_cast<double>((std::numeric_limits<uint32_t>::max)())));
}
}
rate_bps =
estimated_rate > 0 && current_rate > 0
? static_cast<uint32_t>(current_rate * 0.7 + estimated_rate * 0.3)
: estimated_rate > 0 ? estimated_rate
: current_rate;
}
state->file_send_rate_bps_ = rate_bps;
state->file_send_last_bytes_ = ack.acked_offset;
state->file_send_last_update_time_ = std::chrono::steady_clock::now();
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == ack.file_id) {
info.sent_bytes = ack.acked_offset;
info.file_size = ack.total_size;
info.rate_bps = rate_bps;
if ((ack.flags & 0x01) != 0) {
info.status = FileTransferState::FileTransferStatus::Completed;
info.sent_bytes = ack.total_size;
}
break;
}
}
}
if ((ack.flags & 0x01) == 0) {
return;
}
LOG_INFO("File transfer completed: file_id={}, bytes={}", ack.file_id,
ack.total_size);
state->file_transfer_window_visible_ = true;
state->file_sending_ = false;
Unregister(ack.file_id, props != nullptr);
ProcessQueue(props);
}
void FileTransferManager::HandleDropEvent(const SDL_Event &event) {
if (event.type != SDL_EVENT_DROP_FILE ||
!((owner_.stream_window_ &&
SDL_GetWindowID(owner_.stream_window_) == event.window.windowID) ||
(owner_.server_window_ &&
SDL_GetWindowID(owner_.server_window_) == event.window.windowID))) {
return;
}
if (owner_.stream_window_ &&
SDL_GetWindowID(owner_.stream_window_) == event.window.windowID) {
if (!owner_.stream_window_inited_ || !event.drop.data) {
return;
}
std::shared_lock lock(owner_.remote_sessions_mutex_);
for (const auto &[remote_id, props] : owner_.remote_sessions_) {
if (props && props->tab_selected_ && props->peer_) {
ProcessSelectedFile(static_cast<const char *>(event.drop.data), props,
props->file_label_);
break;
}
}
return;
}
if (owner_.server_window_inited_ && event.drop.data) {
const auto file_path = std::filesystem::u8path(event.drop.data);
std::error_code ec;
if (std::filesystem::is_regular_file(file_path, ec)) {
LOG_INFO("Drop file [{}] on server window (size: {} bytes)",
event.drop.data, std::filesystem::file_size(file_path, ec));
}
}
}
} // namespace crossdesk
@@ -0,0 +1,57 @@
#ifndef CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#define CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#include <SDL3/SDL.h>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include "runtime/gui_state.h"
namespace crossdesk {
class GuiRuntime;
class FileTransferManager {
public:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
explicit FileTransferManager(GuiRuntime &owner);
FileTransferState &global_state();
FileTransferState &
state_for(const std::shared_ptr<RemoteSession> &props);
void
ProcessSelectedFile(const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label,
const std::string &remote_id = "");
void HandleDropEvent(const SDL_Event &event);
void HandleAck(const char *data, size_t size);
private:
void Start(std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path,
const std::string &file_label, const std::string &remote_id = "");
void ProcessQueue(std::shared_ptr<RemoteSession> props);
void Unregister(uint32_t file_id, bool per_peer);
GuiRuntime &owner_;
FileTransferState global_state_;
std::unordered_map<uint32_t, std::weak_ptr<RemoteSession>>
file_id_to_props_;
std::shared_mutex file_id_to_props_mutex_;
std::unordered_map<uint32_t, FileTransferState *> file_id_to_state_;
std::shared_mutex file_id_to_state_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
@@ -0,0 +1,362 @@
#include "features/input/keyboard_controller.h"
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include <vector>
#include <SDL3/SDL.h>
#include <nlohmann/json.hpp>
#include "minirtc.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "windows_key_metadata.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
constexpr uint32_t kHeartbeatIntervalMs = 500;
constexpr uint32_t kRemoteReleaseTimeoutMs = 2500;
int NormalizeWindowsModifierVk(int key_code, uint32_t scan_code,
bool extended) {
#if _WIN32
if (key_code != 0x10 && key_code != 0x11 && key_code != 0x12) {
return key_code;
}
UINT scan_code_with_prefix = static_cast<UINT>(scan_code & 0xFF);
if (extended) {
scan_code_with_prefix |= 0xE000;
}
const UINT normalized_vk =
MapVirtualKeyW(scan_code_with_prefix, MAPVK_VSC_TO_VK_EX);
return normalized_vk != 0 ? static_cast<int>(normalized_vk) : key_code;
#else
(void)scan_code;
(void)extended;
return key_code;
#endif
}
void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t *scan_code_out,
bool *extended_out) {
if (!scan_code_out || !extended_out) {
return;
}
#if _WIN32
const UINT scan_code =
MapVirtualKeyW(static_cast<UINT>(key_code), MAPVK_VK_TO_VSC_EX);
if (scan_code != 0) {
*scan_code_out = static_cast<uint32_t>(scan_code & 0xFF);
*extended_out = (scan_code & 0xFF00) != 0;
return;
}
#endif
LookupWindowsKeyMetadataFromVk(key_code, scan_code_out, extended_out);
}
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
void LogSecureDesktopInputBlocked(uint32_t *last_tick, const char *stage) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN(
"local secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
stage ? stage : "");
}
bool IsTransientSecureDesktopInputFailure(const nlohmann::json &response,
const RemoteAction &action) {
return response.is_object() &&
response.value("error", std::string()) == "send_input_failed" &&
response.value("code", 0u) == ERROR_ACCESS_DENIED &&
action.type == ControlType::keyboard &&
action.k.flag == KeyFlag::key_up;
}
#endif
} // namespace
KeyboardController::KeyboardController(GuiRuntime &owner) : owner_(owner) {}
void KeyboardController::TrackPressedKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
if (is_down) {
pressed_keys_[key_code] = PressedKey{key_code, scan_code, extended};
} else {
pressed_keys_.erase(key_code);
}
}
void KeyboardController::ForceReleasePressedKeys() {
std::vector<PressedKey> pressed_keys;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
pressed_keys.reserve(pressed_keys_.size());
for (const auto &[_, key] : pressed_keys_) {
pressed_keys.push_back(key);
}
pressed_keys_.clear();
}
for (const PressedKey &key : pressed_keys) {
SendKeyCommand(key.key_code, false, key.scan_code, key.extended);
}
SendHeartbeat(true);
}
void KeyboardController::SendHeartbeat(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && now - last_heartbeat_tick_ < kHeartbeatIntervalMs) {
return;
}
RemoteAction action{};
action.type = ControlType::keyboard_state;
action.ks.seq = ++state_sequence_;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
size_t index = 0;
for (const auto &[_, key] : pressed_keys_) {
if (index >= kMaxKeyboardStateKeys) {
LOG_WARN("Keyboard heartbeat truncated, pressed_keys={}",
pressed_keys_.size());
break;
}
action.ks.pressed_keys[index].key_value =
static_cast<size_t>(key.key_code);
action.ks.pressed_keys[index].scan_code = key.scan_code;
action.ks.pressed_keys[index].extended = key.extended;
++index;
}
action.ks.pressed_count = index;
}
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (target_id.empty() || props_it == owner_.remote_sessions_.end() ||
props_it->second->connection_status_.load() !=
ConnectionStatus::Connected ||
!props_it->second->peer_) {
last_heartbeat_tick_ = now;
return;
}
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard heartbeat failed, remote_id={}, ret={}", target_id,
result);
}
last_heartbeat_tick_ = now;
}
int KeyboardController::SendKeyCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
if (scan_code == 0) {
PopulateWindowsKeyMetadataFromVk(key_code, &scan_code, &extended);
}
#if _WIN32
key_code = NormalizeWindowsModifierVk(key_code, scan_code, extended);
#endif
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
action.k.key_value = key_code;
action.k.scan_code = scan_code;
action.k.extended = extended;
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (!target_id.empty() && props_it != owner_.remote_sessions_.end() &&
props_it->second->connection_status_.load() ==
ConnectionStatus::Connected &&
props_it->second->peer_) {
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard command failed, remote_id={}, ret={}", target_id,
result);
}
}
TrackPressedKey(key_code, is_down, scan_code, extended);
return 0;
}
bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
#if _WIN32
if (owner_.local_service_status_received_ &&
IsSecureDesktopInteractionRequired(owner_.local_interactive_stage_)) {
const std::string response = SendCrossDeskSecureDesktopKeyInput(
key_code, is_down, scan_code, extended, 1000);
const auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.key_value = static_cast<size_t>(key_code);
action.k.scan_code = scan_code;
action.k.extended = extended;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
if (!json.is_discarded() &&
IsTransientSecureDesktopInputFailure(json, action)) {
LOG_INFO("Secure desktop keyboard injection transient failure, "
"key_code={}, is_down={}, response={}",
key_code, is_down, response);
return true;
}
LogSecureDesktopInputBlocked(
&owner_.last_local_secure_input_block_log_tick_,
owner_.local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop keyboard injection failed, key_code={}, is_down={}, "
"response={}",
key_code, is_down, response);
return false;
}
return true;
}
#endif
return owner_.devices_.SendKeyboardCommand(key_code, is_down, scan_code,
extended);
}
void KeyboardController::ApplyRemoteEvent(const std::string &remote_id,
const RemoteAction &action) {
const int key_code = static_cast<int>(action.k.key_value);
const bool is_down = action.k.flag == KeyFlag::key_down;
const bool injected =
InjectRemoteKey(key_code, is_down, action.k.scan_code, action.k.extended);
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto &state = remote_states_[remote_id];
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
if (is_down && injected) {
state.pressed_keys[key_code] =
PressedKey{key_code, action.k.scan_code, action.k.extended};
} else if (!is_down && injected) {
state.pressed_keys.erase(key_code);
}
}
void KeyboardController::ApplyRemoteState(const std::string &remote_id,
const RemoteAction &action) {
std::vector<PressedKey> keys_to_release;
std::vector<PressedKey> keys_to_press;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto &state = remote_states_[remote_id];
if (action.ks.seq != 0 && state.last_seq != 0 &&
static_cast<int32_t>(action.ks.seq - state.last_seq) <= 0) {
return;
}
state.last_seq = action.ks.seq;
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
state.keyboard_state_seen = true;
std::unordered_map<int, PressedKey> desired_keys;
const size_t count =
(std::min)(action.ks.pressed_count, kMaxKeyboardStateKeys);
for (size_t index = 0; index < count; ++index) {
const auto &key = action.ks.pressed_keys[index];
const int key_code = static_cast<int>(key.key_value);
desired_keys[key_code] =
PressedKey{key_code, key.scan_code, key.extended};
}
for (const auto &[key_code, key] : state.pressed_keys) {
if (desired_keys.find(key_code) == desired_keys.end()) {
keys_to_release.push_back(key);
}
}
for (const auto &[key_code, key] : desired_keys) {
if (state.pressed_keys.find(key_code) == state.pressed_keys.end()) {
keys_to_press.push_back(key);
}
}
}
for (const PressedKey &key : keys_to_release) {
if (InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it != remote_states_.end()) {
state_it->second.pressed_keys.erase(key.key_code);
}
}
}
for (const PressedKey &key : keys_to_press) {
if (InjectRemoteKey(key.key_code, true, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
remote_states_[remote_id].pressed_keys[key.key_code] = key;
}
}
}
void KeyboardController::ReleaseRemotePressedKeys(const std::string &remote_id,
const char *reason) {
std::vector<PressedKey> keys_to_release;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it == remote_states_.end()) {
return;
}
for (const auto &[_, key] : state_it->second.pressed_keys) {
keys_to_release.push_back(key);
}
remote_states_.erase(state_it);
}
if (!keys_to_release.empty()) {
LOG_WARN("Releasing {} remote keyboard keys for remote_id={}, reason={}",
keys_to_release.size(), remote_id, reason ? reason : "unknown");
}
for (const PressedKey &key : keys_to_release) {
InjectRemoteKey(key.key_code, false, key.scan_code, key.extended);
}
}
void KeyboardController::CheckRemoteTimeouts() {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
std::vector<std::string> timed_out_remotes;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
for (const auto &[remote_id, state] : remote_states_) {
if (state.keyboard_state_seen && !state.pressed_keys.empty() &&
state.last_seen_tick != 0 &&
now - state.last_seen_tick > kRemoteReleaseTimeoutMs) {
timed_out_remotes.push_back(remote_id);
}
}
}
for (const std::string &remote_id : timed_out_remotes) {
ReleaseRemotePressedKeys(remote_id, "keyboard_heartbeat_timeout");
}
}
} // namespace crossdesk
@@ -0,0 +1,63 @@
#ifndef CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include "device_controller.h"
namespace crossdesk {
class GuiRuntime;
// Synchronizes local and remote keyboard state, including heartbeat recovery
// for keys whose key-up event was lost during a connection interruption.
class KeyboardController {
public:
explicit KeyboardController(GuiRuntime &owner);
int SendKeyCommand(int key_code, bool is_down, uint32_t scan_code = 0,
bool extended = false);
void ForceReleasePressedKeys();
void SendHeartbeat(bool force);
void ApplyRemoteEvent(const std::string &remote_id,
const RemoteAction &remote_action);
void ApplyRemoteState(const std::string &remote_id,
const RemoteAction &remote_action);
void ReleaseRemotePressedKeys(const std::string &remote_id,
const char *reason);
void CheckRemoteTimeouts();
private:
struct PressedKey {
int key_code = 0;
uint32_t scan_code = 0;
bool extended = false;
};
struct RemoteState {
std::unordered_map<int, PressedKey> pressed_keys;
uint32_t last_seq = 0;
uint32_t last_seen_tick = 0;
bool keyboard_state_seen = false;
};
void TrackPressedKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
bool InjectRemoteKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
GuiRuntime &owner_;
std::unordered_map<int, PressedKey> pressed_keys_;
std::mutex pressed_keys_mutex_;
uint32_t state_sequence_ = 0;
uint32_t last_heartbeat_tick_ = 0;
std::unordered_map<std::string, RemoteState> remote_states_;
std::mutex remote_states_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
@@ -0,0 +1,345 @@
#include "features/settings/settings_manager.h"
#include <cstring>
#include <exception>
#include <filesystem>
#include <fstream>
#include <memory>
#include <string>
#include "localization.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
template <size_t Size>
void CopyString(char (&destination)[Size], const char *source) {
static_assert(Size > 0);
std::memset(destination, 0, Size);
if (source) {
std::strncpy(destination, source, Size - 1);
}
}
} // namespace
SettingsManager::SettingsManager(GuiRuntime &owner) : owner_(owner) {}
int SettingsManager::Save() {
std::lock_guard<std::mutex> lock(cache_mutex_);
return SaveLocked();
}
int SettingsManager::SaveLocked() {
std::ofstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (!cache_v2_file) {
return -1;
}
CopyString(cache_v2_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v2_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v2_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
CopyString(cache_v2_.self_hosted_id, owner_.self_hosted_id_);
cache_v2_file.write(reinterpret_cast<const char *>(&cache_v2_),
sizeof(cache_v2_));
// Keep writing the legacy cache while older installations may still read it.
std::ofstream cache_v1_file(owner_.cache_path_ + "/secure_cache.enc",
std::ios::binary);
if (cache_v1_file) {
CopyString(cache_v1_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v1_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v1_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
cache_v1_file.write(reinterpret_cast<const char *>(&cache_v1_),
sizeof(cache_v1_));
}
return 0;
}
bool SettingsManager::ReadV2Locked() {
std::ifstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (!cache_v2_file) {
return false;
}
cache_v2_file.read(reinterpret_cast<char *>(&cache_v2_), sizeof(cache_v2_));
if (cache_v2_file.gcount() !=
static_cast<std::streamsize>(sizeof(cache_v2_))) {
return false;
}
cache_v2_
.client_id_with_password[sizeof(cache_v2_.client_id_with_password) - 1] =
'\0';
cache_v2_.self_hosted_id[sizeof(cache_v2_.self_hosted_id) - 1] = '\0';
return true;
}
int SettingsManager::Load() {
std::unique_lock<std::mutex> lock(cache_mutex_);
if (ReadV2Locked()) {
CopyString(owner_.client_id_with_password_,
cache_v2_.client_id_with_password);
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
std::memcpy(owner_.aes128_key_, cache_v2_.key, sizeof(cache_v2_.key));
std::memcpy(owner_.aes128_iv_, cache_v2_.iv, sizeof(cache_v2_.iv));
LOG_INFO("Load settings from v2 cache file");
} else {
std::ifstream cache_v1_file(owner_.cache_path_ + "/secure_cache.enc",
std::ios::binary);
if (!cache_v1_file) {
lock.unlock();
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
std::memset(owner_.aes128_key_, 0, sizeof(owner_.aes128_key_));
std::memset(owner_.aes128_iv_, 0, sizeof(owner_.aes128_iv_));
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/");
owner_.thumbnail_->GetKeyAndIv(owner_.aes128_key_, owner_.aes128_iv_);
owner_.thumbnail_->DeleteAllFilesInDirectory();
Save();
return -1;
}
cache_v1_file.read(reinterpret_cast<char *>(&cache_v1_), sizeof(cache_v1_));
cache_v1_
.client_id_with_password[sizeof(cache_v1_.client_id_with_password) -
1] = '\0';
CopyString(cache_v2_.client_id_with_password,
cache_v1_.client_id_with_password);
std::memcpy(cache_v2_.key, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(cache_v2_.iv, cache_v1_.iv, sizeof(cache_v1_.iv));
std::memset(cache_v2_.self_hosted_id, 0, sizeof(cache_v2_.self_hosted_id));
CopyString(owner_.client_id_with_password_,
cache_v1_.client_id_with_password);
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memcpy(owner_.aes128_key_, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(owner_.aes128_iv_, cache_v1_.iv, sizeof(cache_v1_.iv));
SaveLocked();
LOG_INFO("Migrated settings from v1 to v2 cache file");
}
lock.unlock();
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos != nullptr) {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
const std::string password(at_pos + 1);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, password.c_str());
}
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/",
owner_.aes128_key_, owner_.aes128_iv_);
owner_.language_button_value_ = localization::detail::ClampLanguageIndex(
static_cast<int>(owner_.config_center_->GetLanguage()));
owner_.video_quality_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoQuality());
owner_.video_frame_rate_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoFrameRate());
owner_.video_encode_format_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoEncodeFormat());
owner_.enable_hardware_video_codec_ =
owner_.config_center_->IsHardwareVideoCodec();
owner_.enable_turn_ = owner_.config_center_->IsEnableTurn();
owner_.enable_srtp_ = owner_.config_center_->IsEnableSrtp();
owner_.enable_self_hosted_ = owner_.config_center_->IsSelfHosted();
owner_.enable_autostart_ = owner_.config_center_->IsEnableAutostart();
owner_.enable_daemon_ = owner_.config_center_->IsEnableDaemon();
owner_.enable_minimize_to_tray_ = owner_.config_center_->IsMinimizeToTray();
#if _WIN32 && CROSSDESK_PORTABLE
owner_.portable_service_prompt_suppressed_ =
owner_.config_center_->IsPortableServicePromptSuppressed();
owner_.portable_service_do_not_remind_ =
owner_.portable_service_prompt_suppressed_;
#endif
const std::string saved_path =
owner_.config_center_->GetFileTransferSavePath();
CopyString(owner_.file_transfer_save_path_buf_, saved_path.c_str());
owner_.file_transfer_save_path_last_ = saved_path;
owner_.language_button_value_last_ = owner_.language_button_value_;
owner_.video_quality_button_value_last_ = owner_.video_quality_button_value_;
owner_.video_encode_format_button_value_last_ =
owner_.video_encode_format_button_value_;
owner_.enable_hardware_video_codec_last_ =
owner_.enable_hardware_video_codec_;
owner_.enable_turn_last_ = owner_.enable_turn_;
owner_.enable_srtp_last_ = owner_.enable_srtp_;
owner_.enable_self_hosted_last_ = owner_.enable_self_hosted_;
owner_.enable_autostart_last_ = owner_.enable_autostart_;
owner_.enable_minimize_to_tray_last_ = owner_.enable_minimize_to_tray_;
LOG_INFO("Load settings from cache file");
return 0;
}
bool SettingsManager::LoadCachedSelfHostedIdentity() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (!ReadV2Locked() || cache_v2_.self_hosted_id[0] == '\0') {
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
return false;
}
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
const char *at_pos = std::strchr(owner_.self_hosted_id_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.self_hosted_id_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.self_hosted_id_,
at_pos - owner_.self_hosted_id_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return true;
}
void SettingsManager::PersistSelfHostedIdentity(const char *client_id) {
if (!client_id) {
return;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
if (!ReadV2Locked()) {
cache_v2_ = {};
}
CopyString(cache_v2_.self_hosted_id, client_id);
CopyString(cache_v2_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v2_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v2_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
std::ofstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (cache_v2_file) {
cache_v2_file.write(reinterpret_cast<const char *>(&cache_v2_),
sizeof(cache_v2_));
}
}
int SettingsManager::LoadRecentConnectionAliases() {
recent_connection_aliases_.clear();
std::ifstream alias_file(owner_.cache_path_ +
"/recent_connection_aliases.json");
if (!alias_file.good()) {
return 0;
}
try {
nlohmann::json alias_json;
alias_file >> alias_json;
const nlohmann::json *aliases = &alias_json;
if (alias_json.contains("aliases") && alias_json["aliases"].is_object()) {
aliases = &alias_json["aliases"];
}
if (!aliases->is_object()) {
LOG_WARN("Invalid recent connection alias file");
return -1;
}
for (auto it = aliases->begin(); it != aliases->end(); ++it) {
if (it.value().is_string()) {
const std::string remote_id = it.key();
const std::string alias = it.value().get<std::string>();
if (!remote_id.empty() && !alias.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
}
} catch (const std::exception &e) {
LOG_WARN("Load recent connection aliases failed: {}", e.what());
return -1;
}
return 0;
}
int SettingsManager::SaveRecentConnectionAliases() const {
std::error_code ec;
std::filesystem::create_directories(owner_.cache_path_, ec);
if (ec) {
LOG_WARN("Create cache directory failed while saving aliases: {}",
ec.message());
return -1;
}
nlohmann::json alias_json;
alias_json["aliases"] = nlohmann::json::object();
for (const auto &[remote_id, alias] : recent_connection_aliases_) {
if (!remote_id.empty() && !alias.empty()) {
alias_json["aliases"][remote_id] = alias;
}
}
std::ofstream alias_file(
owner_.cache_path_ + "/recent_connection_aliases.json", std::ios::trunc);
if (!alias_file.good()) {
LOG_WARN("Open recent connection alias file failed");
return -1;
}
alias_file << alias_json.dump(2);
return 0;
}
std::string SettingsManager::RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const {
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
if (alias_it != recent_connection_aliases_.end() &&
!alias_it->second.empty()) {
return alias_it->second;
}
if (!connection.remote_host_name.empty() &&
connection.remote_host_name != "unknown") {
return connection.remote_host_name;
}
return connection.remote_id;
}
void SettingsManager::BeginEditRecentConnectionAlias(
const Thumbnail::RecentConnection &connection) {
owner_.edit_connection_alias_remote_id_ = connection.remote_id;
std::memset(owner_.edit_connection_alias_, 0,
sizeof(owner_.edit_connection_alias_));
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
const std::string alias = alias_it != recent_connection_aliases_.end()
? alias_it->second
: RecentConnectionDisplayName(connection);
CopyString(owner_.edit_connection_alias_, alias.c_str());
owner_.focus_on_input_widget_ = true;
owner_.show_edit_connection_alias_window_ = true;
}
void SettingsManager::SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias) {
if (!remote_id.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
void SettingsManager::EraseRecentConnectionAlias(const std::string &remote_id) {
recent_connection_aliases_.erase(remote_id);
}
} // namespace crossdesk
@@ -0,0 +1,78 @@
#ifndef CROSSDESK_GUI_SETTINGS_MANAGER_H_
#define CROSSDESK_GUI_SETTINGS_MANAGER_H_
#include <mutex>
#include <string>
#include <unordered_map>
#include "thumbnail.h"
namespace crossdesk {
class GuiRuntime;
// Owns persistent GUI settings and recent-connection aliases. GuiRuntime keeps
// only the runtime/UI state that consumes these values.
class SettingsManager {
public:
explicit SettingsManager(GuiRuntime &owner);
int Save();
int Load();
int LoadRecentConnectionAliases();
int SaveRecentConnectionAliases() const;
std::string RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const;
void
BeginEditRecentConnectionAlias(const Thumbnail::RecentConnection &connection);
void SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias);
void EraseRecentConnectionAlias(const std::string &remote_id);
// Loads the cached self-hosted identity into the owner's active connection
// fields. Returns true only when a non-empty identity was restored.
bool LoadCachedSelfHostedIdentity();
void PersistSelfHostedIdentity(const char *client_id);
private:
struct CacheV1 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
};
struct CacheV2 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
char self_hosted_id[17];
};
int SaveLocked();
bool ReadV2Locked();
GuiRuntime &owner_;
CacheV1 cache_v1_{};
CacheV2 cache_v2_{};
mutable std::mutex cache_mutex_;
std::unordered_map<std::string, std::string> recent_connection_aliases_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SETTINGS_MANAGER_H_
+4 -3511
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@@ -1,857 +1,28 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef CROSSDESK_GUI_RENDER_H_
#define CROSSDESK_GUI_RENDER_H_
#ifndef _MAIN_WINDOW_H_
#define _MAIN_WINDOW_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <chrono>
#include <filesystem>
#include <fstream>
#include <mutex>
#include <nlohmann/json.hpp>
#include <optional>
#include <queue>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "IconsFontAwesome6.h"
#include "config_center.h"
#include "device_controller_factory.h"
#include "device_presence.h"
#include "imgui.h"
#include "imgui_impl_sdl3.h"
#include "imgui_impl_sdlrenderer3.h"
#include "imgui_internal.h"
#include "minirtc.h"
#include "path_manager.h"
#include "screen_capturer_factory.h"
#include "speaker_capturer_factory.h"
#include "thumbnail.h"
#if _WIN32
#include "win_tray.h"
#elif defined(__APPLE__)
#include "mac_tray.h"
#elif defined(__linux__)
#include "linux_tray.h"
#endif
#include <memory>
namespace crossdesk {
class GuiApplication;
// Stable application-facing facade. The SDL application and feature
// controllers remain private implementation details.
class Render {
public:
enum class RemoteUnlockState {
none,
service_unavailable,
lock_screen,
credential_ui,
secure_desktop,
};
struct FileTransferState {
std::atomic<bool> file_sending_ = false;
std::atomic<uint64_t> file_sent_bytes_ = 0;
std::atomic<uint64_t> file_total_bytes_ = 0;
std::atomic<uint32_t> file_send_rate_bps_ = 0;
std::mutex file_transfer_mutex_;
std::chrono::steady_clock::time_point file_send_start_time_;
std::chrono::steady_clock::time_point file_send_last_update_time_;
uint64_t file_send_last_bytes_ = 0;
bool file_transfer_window_visible_ = false;
bool file_transfer_window_hovered_ = false;
std::atomic<uint32_t> current_file_id_{0};
struct QueuedFile {
std::filesystem::path file_path;
std::string file_label;
std::string remote_id;
};
std::queue<QueuedFile> file_send_queue_;
std::mutex file_queue_mutex_;
enum class FileTransferStatus { Queued, Sending, Completed, Failed };
struct FileTransferInfo {
std::string file_name;
std::filesystem::path file_path;
uint64_t file_size = 0;
FileTransferStatus status = FileTransferStatus::Queued;
uint64_t sent_bytes = 0;
uint32_t file_id = 0;
uint32_t rate_bps = 0;
};
std::vector<FileTransferInfo> file_transfer_list_;
std::mutex file_transfer_list_mutex_;
};
struct SubStreamWindowProperties {
Params params_;
PeerPtr* peer_ = nullptr;
std::string audio_label_ = "control_audio";
std::string data_label_ = "data";
std::string mouse_label_ = "mouse";
std::string keyboard_label_ = "keyboard";
std::string file_label_ = "file";
std::string control_data_label_ = "control_data";
std::string file_feedback_label_ = "file_feedback";
std::string clipboard_label_ = "clipboard";
std::string local_id_ = "";
std::string remote_id_ = "";
bool exit_ = false;
bool signal_connected_ = false;
SignalStatus signal_status_ = SignalStatus::SignalClosed;
bool connection_established_ = false;
bool rejoin_ = false;
std::atomic<bool> connection_attempt_active_ = false;
std::chrono::steady_clock::time_point connection_attempt_started_at_;
bool net_traffic_stats_button_pressed_ = false;
bool enable_mouse_control_ = true;
bool mouse_controller_is_started_ = false;
bool audio_capture_button_pressed_ = true;
bool control_mouse_ = true;
bool streaming_ = false;
bool is_control_bar_in_left_ = true;
bool control_bar_hovered_ = false;
bool display_selectable_hovered_ = false;
bool shortcut_selectable_hovered_ = false;
bool control_bar_expand_ = true;
bool reset_control_bar_pos_ = false;
bool control_window_width_is_changing_ = false;
bool control_window_height_is_changing_ = false;
bool p2p_mode_ = true;
bool remember_password_ = false;
char remote_password_[7] = "";
float sub_stream_window_width_ = 1280;
float sub_stream_window_height_ = 720;
float control_window_min_width_ = 20;
float control_window_max_width_ = 300;
float control_window_min_height_ = 38;
float control_window_max_height_ = 180;
float control_window_width_ = 300;
float control_window_height_ = 38;
float control_bar_pos_x_ = 0;
float control_bar_pos_y_ = 30;
float mouse_diff_control_bar_pos_x_ = 0;
float mouse_diff_control_bar_pos_y_ = 0;
double control_bar_button_pressed_time_ = 0;
double net_traffic_stats_button_pressed_time_ = 0;
// Double-buffered NV12 frame storage. Written by decode callback thread,
// consumed by SDL main thread.
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;
float mouse_pos_y_ = 0;
float mouse_pos_x_last_ = 0;
float mouse_pos_y_last_ = 0;
int texture_width_ = 1280;
int texture_height_ = 720;
int video_width_ = 0;
int video_height_ = 0;
int video_width_last_ = 0;
int video_height_last_ = 0;
int selected_display_ = 0;
size_t video_size_ = 0;
bool tab_selected_ = false;
bool tab_opened_ = true;
std::optional<float> pos_x_before_docked_;
std::optional<float> pos_y_before_docked_;
float render_window_x_ = 0;
float render_window_y_ = 0;
float render_window_width_ = 0;
float render_window_height_ = 0;
std::string fullscreen_button_label_ = "Fullscreen";
std::string net_traffic_stats_button_label_ = "Show Net Traffic Stats";
std::string mouse_control_button_label_ = "Mouse Control";
std::string audio_capture_button_label_ = "Audio Capture";
std::string remote_host_name_ = "";
bool remote_service_status_received_ = false;
bool remote_service_available_ = false;
std::string remote_interactive_stage_ = "";
std::vector<DisplayInfo> display_info_list_;
SDL_Texture* stream_texture_ = nullptr;
uint8_t* argb_buffer_ = nullptr;
int argb_buffer_size_ = 0;
SDL_FRect stream_render_rect_f_ = {0.0f, 0.0f, 0.0f, 0.0f};
SDL_Rect stream_render_rect_;
SDL_Rect stream_render_rect_last_;
ImVec2 control_window_pos_;
// Written from the minirtc/libnice callback thread (OnConnectionStatusCb)
// and the SDL main thread (remote_peer_panel connect button); read from
// the SDL main render thread (stream/control windows) and the SDL audio
// thread (SdlCaptureAudioIn). Atomic so those reads/writes are defined.
std::atomic<ConnectionStatus> connection_status_ = ConnectionStatus::Closed;
TraversalMode traversal_mode_ = TraversalMode::UnknownMode;
int fps_ = 0;
int frame_count_ = 0;
std::chrono::steady_clock::time_point last_time_;
XNetTrafficStats net_traffic_stats_;
using QueuedFile = FileTransferState::QueuedFile;
using FileTransferStatus = FileTransferState::FileTransferStatus;
using FileTransferInfo = FileTransferState::FileTransferInfo;
FileTransferState file_transfer_;
};
public:
Render();
~Render();
public:
Render(const Render &) = delete;
Render &operator=(const Render &) = delete;
int Run();
private:
void InitializeLogger();
void InitializeSettings();
void InitializeSDL();
void InitializeModules();
void InitializeMainWindow();
void MainLoop();
void UpdateLabels();
void UpdateInteractions();
void HandleRecentConnections();
void HandleConnectionStatusChange();
void HandlePendingPresenceProbe();
void HandleConnectionTimeouts();
void HandleStreamWindow();
void HandleServerWindow();
void Cleanup();
void CleanupFactories();
void CleanupPeer(std::shared_ptr<SubStreamWindowProperties> props);
void CleanupPeers();
void CleanSubStreamWindowProperties(
std::shared_ptr<SubStreamWindowProperties> props);
void UpdateRenderRect();
void ProcessSdlEvent(const SDL_Event& event);
void InitializeClipboard();
void ShutdownClipboard();
void QueueRemoteClipboardText(const char* data, size_t size);
void ApplyPendingRemoteClipboardText();
void HandleClipboardUpdate();
int SendClipboardTextToPeers(const std::string& text);
void ProcessFileDropEvent(const SDL_Event& event);
void ProcessSelectedFile(
const std::string& path,
const std::shared_ptr<SubStreamWindowProperties>& props,
const std::string& file_label, const std::string& remote_id = "");
std::shared_ptr<SubStreamWindowProperties>
GetSubStreamWindowPropertiesByRemoteId(const std::string& remote_id);
private:
int CreateStreamRenderWindow();
int TitleBar(bool main_window);
int MainWindow();
int UpdateNotificationWindow();
int StreamWindow();
int ServerWindow();
int RemoteClientInfoWindow();
int LocalWindow();
int RemoteWindow();
int RecentConnectionsWindow();
int SettingWindow();
int SelfHostedServerWindow();
int ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props);
int ControlBar(std::shared_ptr<SubStreamWindowProperties>& props);
int AboutWindow();
int StatusBar();
bool ConnectionStatusWindow(
std::shared_ptr<SubStreamWindowProperties>& props);
int ShowRecentConnections();
bool OpenUrl(const std::string& url);
void Hyperlink(const std::string& label, const std::string& url,
const float window_width);
int FileTransferWindow(std::shared_ptr<SubStreamWindowProperties>& props);
std::string OpenFileDialog(std::string title);
private:
int ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check = false);
int RequestSingleDevicePresence(const std::string& remote_id,
const char* password, bool remember_password);
int CreateMainWindow();
int DestroyMainWindow();
int CreateStreamWindow();
int DestroyStreamWindow();
int CreateServerWindow();
int DestroyServerWindow();
int SetupFontAndStyle(ImFont** system_chinese_font_out);
int DestroyMainWindowContext();
int DestroyStreamWindowContext();
int DestroyServerWindowContext();
int DrawMainWindow();
int DrawStreamWindow();
int DrawServerWindow();
int ConfirmDeleteConnection();
int EditRecentConnectionAliasWindow();
int OfflineWarningWindow();
int NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props);
void DrawConnectionStatusText(
std::shared_ptr<SubStreamWindowProperties>& props);
void DrawReceivingScreenText(
std::shared_ptr<SubStreamWindowProperties>& props);
void ResetRemoteServiceStatus(SubStreamWindowProperties& props);
void ApplyRemoteServiceStatus(SubStreamWindowProperties& props,
const ServiceStatus& status);
RemoteUnlockState GetRemoteUnlockState(
const SubStreamWindowProperties& props) const;
#ifdef __APPLE__
int RequestPermissionWindow();
bool CheckScreenRecordingPermission();
bool CheckAccessibilityPermission();
void OpenScreenRecordingPreferences();
void OpenAccessibilityPreferences();
bool DrawToggleSwitch(const char* id, bool active, bool enabled);
void RefreshMacPermissionStatus(bool force);
bool EnsureMacScreenRecordingPermission();
bool EnsureMacAccessibilityPermission();
#endif
public:
static void OnReceiveVideoBufferCb(const XVideoFrame* video_frame,
const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size,
void* user_data);
static void OnReceiveAudioBufferCb(const char* data, size_t size,
const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size,
void* user_data);
static void OnReceiveDataBufferCb(const char* data, size_t size,
const char* user_id, size_t user_id_size,
const char* src_id, size_t src_id_size,
void* user_data);
static void OnSignalStatusCb(SignalStatus status, const char* user_id,
size_t user_id_size, void* user_data);
static void OnSignalMessageCb(const char* message, size_t size,
void* user_data);
static void OnConnectionStatusCb(ConnectionStatus status, const char* user_id,
size_t user_id_size, void* user_data);
static void OnNetStatusReport(const char* client_id, size_t client_id_size,
TraversalMode mode,
const XNetTrafficStats* net_traffic_stats,
const char* user_id, const size_t user_id_size,
void* user_data);
static SDL_HitTestResult HitTestCallback(SDL_Window* window,
const SDL_Point* area, void* data);
static std::vector<char> SerializeRemoteAction(const RemoteAction& action);
static bool DeserializeRemoteAction(const char* data, size_t size,
RemoteAction& out);
static void FreeRemoteAction(RemoteAction& action);
private:
struct PressedKeyboardKey {
int key_code = 0;
uint32_t scan_code = 0;
bool extended = false;
std::unique_ptr<GuiApplication> application_;
};
struct RemoteKeyboardState {
std::unordered_map<int, PressedKeyboardKey> pressed_keys;
uint32_t last_seq = 0;
uint32_t last_seen_tick = 0;
bool keyboard_state_seen = false;
};
int SendKeyCommand(int key_code, bool is_down, uint32_t scan_code = 0,
bool extended = false);
static bool IsModifierVkKey(int key_code);
void TrackPressedKeyState(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void ForceReleasePressedKeys();
void SendKeyboardHeartbeat(bool force);
void ApplyRemoteKeyboardEvent(const std::string& remote_id,
const RemoteAction& remote_action);
void ApplyRemoteKeyboardState(const std::string& remote_id,
const RemoteAction& remote_action);
bool InjectRemoteKeyboardKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void ReleaseRemotePressedKeys(const std::string& remote_id,
const char* reason);
void CheckRemoteKeyboardTimeouts();
int ProcessKeyboardEvent(const SDL_Event& event);
int ProcessMouseEvent(const SDL_Event& event);
static void SdlCaptureAudioIn(void* userdata, Uint8* stream, int len);
static void SdlCaptureAudioOut(void* userdata, Uint8* stream, int len);
private:
int SaveSettingsIntoCacheFile();
int LoadSettingsFromCacheFile();
int LoadRecentConnectionAliases();
int SaveRecentConnectionAliases() const;
std::string GetRecentConnectionDisplayName(
const Thumbnail::RecentConnection& connection) const;
void BeginEditRecentConnectionAlias(
const Thumbnail::RecentConnection& connection);
int ScreenCapturerInit();
int StartScreenCapturer();
int StopScreenCapturer();
int StartSpeakerCapturer();
int StopSpeakerCapturer();
int StartMouseController();
int StopMouseController();
int StartKeyboardCapturer();
int StopKeyboardCapturer();
int CreateConnectionPeer();
// File transfer helper functions
void StartFileTransfer(std::shared_ptr<SubStreamWindowProperties> props,
const std::filesystem::path& file_path,
const std::string& file_label,
const std::string& remote_id = "");
void ProcessFileQueue(std::shared_ptr<SubStreamWindowProperties> props);
int AudioDeviceInit();
int AudioDeviceDestroy();
void HandleWindowsServiceIntegration();
bool MinimizeMainWindowToTray();
#if _WIN32
void ResetLocalWindowsServiceState(bool clear_pending_sas);
#if CROSSDESK_PORTABLE
enum class PortableServiceInstallState {
idle,
installing,
succeeded,
failed,
};
void CheckPortableWindowsService();
int PortableServiceInstallWindow();
void StartPortableWindowsServiceInstall();
void JoinPortableWindowsServiceInstallThread();
#endif
#endif
private:
struct CDCache {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
};
struct CDCacheV2 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
char self_hosted_id[17];
};
private:
CDCache cd_cache_;
CDCacheV2 cd_cache_v2_;
std::mutex cd_cache_mutex_;
std::unique_ptr<ConfigCenter> config_center_;
ConfigCenter::LANGUAGE localization_language_ =
ConfigCenter::LANGUAGE::CHINESE;
std::unique_ptr<PathManager> path_manager_;
std::string exec_log_path_;
std::string dll_log_path_;
std::string cache_path_;
int localization_language_index_ = -1;
int localization_language_index_last_ = -1;
bool modules_inited_ = false;
/* ------ all windows property start ------ */
float title_bar_width_ = 640;
float title_bar_height_ = 30;
float title_bar_button_width_ = 30;
float title_bar_button_height_ = 30;
/* ------ all windows property end ------ */
/* ------ main window property start ------ */
// thumbnail
unsigned char aes128_key_[16];
unsigned char aes128_iv_[16];
std::shared_ptr<Thumbnail> thumbnail_;
// recent connections
std::vector<std::pair<std::string, Thumbnail::RecentConnection>>
recent_connections_;
std::vector<std::string> recent_connection_ids_;
int recent_connection_image_width_ = 160;
int recent_connection_image_height_ = 90;
uint32_t recent_connection_image_save_time_ = 0;
DevicePresence device_presence_;
bool need_to_send_recent_connections_ = true;
// main window render
SDL_Window* main_window_ = nullptr;
SDL_Renderer* main_renderer_ = nullptr;
ImGuiContext* main_ctx_ = nullptr;
ImFont* main_windows_system_chinese_font_ = nullptr;
ImFont* stream_windows_system_chinese_font_ = nullptr;
ImFont* server_windows_system_chinese_font_ = nullptr;
bool exit_ = false;
const int sdl_refresh_ms_ = 16; // ~60 FPS
#if _WIN32
std::unique_ptr<WinTray> tray_;
#elif defined(__APPLE__)
std::unique_ptr<MacTray> tray_;
#elif defined(__linux__)
std::unique_ptr<LinuxTray> tray_;
#endif
// main window properties
nlohmann::json latest_version_info_ = nlohmann::json{};
bool update_available_ = false;
std::string latest_version_ = "";
std::string release_notes_ = "";
bool start_mouse_controller_ = false;
bool mouse_controller_is_started_ = false;
bool start_screen_capturer_ = false;
bool screen_capturer_is_started_ = false;
bool start_speaker_capturer_ = false;
bool speaker_capturer_is_started_ = false;
bool start_keyboard_capturer_ = false;
bool show_cursor_ = false;
bool keyboard_capturer_is_started_ = false;
bool keyboard_capturer_uses_sdl_events_ = false;
bool foucs_on_main_window_ = false;
bool focus_on_stream_window_ = false;
bool main_window_minimized_ = false;
uint32_t last_main_minimize_request_tick_ = 0;
uint32_t last_stream_minimize_request_tick_ = 0;
bool audio_capture_ = false;
int main_window_width_real_ = 720;
int main_window_height_real_ = 540;
float main_window_dpi_scaling_w_ = 1.0f;
float main_window_dpi_scaling_h_ = 1.0f;
float dpi_scale_ = 1.0f;
float main_window_width_default_ = 640;
float main_window_height_default_ = 480;
float main_window_width_ = 640;
float main_window_height_ = 480;
float main_window_width_last_ = 640;
float main_window_height_last_ = 480;
float local_window_width_ = 320;
float local_window_height_ = 235;
float remote_window_width_ = 320;
float remote_window_height_ = 235;
float local_child_window_width_ = 266;
float local_child_window_height_ = 180;
float remote_child_window_width_ = 266;
float remote_child_window_height_ = 180;
float main_window_text_y_padding_ = 10;
float main_child_window_x_padding_ = 27;
float main_child_window_y_padding_ = 45;
float status_bar_height_ = 22;
float connection_status_window_width_ = 200;
float connection_status_window_height_ = 150;
float notification_window_width_ = 200;
float notification_window_height_ = 80;
float about_window_width_ = 300;
float about_window_height_ = 170;
float update_notification_window_width_ = 400;
float update_notification_window_height_ = 320;
int screen_width_ = 1280;
int screen_height_ = 720;
int selected_display_ = 0;
std::string connect_button_label_ = "Connect";
char input_password_tmp_[7] = "";
char input_password_[7] = "";
std::string random_password_ = "";
char new_password_[7] = "";
char remote_id_display_[12] = "";
unsigned char audio_buffer_[720];
int audio_len_ = 0;
bool audio_buffer_fresh_ = false;
bool need_to_rejoin_ = false;
std::chrono::steady_clock::time_point last_rejoin_check_time_;
bool just_created_ = false;
std::string controlled_remote_id_ = "";
std::string focused_remote_id_ = "";
std::string remote_client_id_ = "";
std::unordered_map<int, PressedKeyboardKey> pressed_keyboard_keys_;
std::mutex pressed_keyboard_keys_mutex_;
uint32_t keyboard_state_seq_ = 0;
uint32_t last_keyboard_heartbeat_tick_ = 0;
std::unordered_map<std::string, RemoteKeyboardState> remote_keyboard_states_;
std::mutex remote_keyboard_states_mutex_;
SDL_Event last_mouse_event{};
SDL_AudioStream* output_stream_ = nullptr;
uint32_t STREAM_REFRESH_EVENT = 0;
uint32_t APP_EXIT_EVENT = 0;
uint32_t REMOTE_CLIPBOARD_EVENT = 0;
std::atomic<bool> clipboard_events_enabled_{false};
std::mutex pending_clipboard_mutex_;
std::optional<std::string> pending_remote_clipboard_text_;
std::string last_clipboard_text_;
#if _WIN32
std::atomic<bool> pending_windows_service_sas_{false};
bool local_service_status_received_ = false;
bool local_service_available_ = false;
std::string local_interactive_stage_;
uint32_t last_local_secure_input_block_log_tick_ = 0;
uint32_t last_windows_service_status_tick_ = 0;
uint32_t optimistic_windows_secure_desktop_until_tick_ = 0;
#if CROSSDESK_PORTABLE
bool portable_service_prompt_checked_ = false;
bool show_portable_service_install_window_ = false;
bool show_portable_service_prompt_suppressed_window_ = false;
bool portable_service_do_not_remind_ = false;
bool portable_service_prompt_suppressed_ = false;
std::atomic<PortableServiceInstallState> portable_service_install_state_{
PortableServiceInstallState::idle};
std::thread portable_service_install_thread_;
#endif
#endif
// stream window render
SDL_Window* stream_window_ = nullptr;
SDL_Renderer* stream_renderer_ = nullptr;
ImGuiContext* stream_ctx_ = nullptr;
// stream window properties
bool need_to_create_stream_window_ = false;
bool stream_window_created_ = false;
bool stream_window_inited_ = false;
bool window_maximized_ = false;
bool stream_window_grabbed_ = false;
bool control_mouse_ = false;
int stream_window_width_default_ = 1280;
int stream_window_height_default_ = 720;
float stream_window_width_ = 1280;
float stream_window_height_ = 720;
SDL_PixelFormat stream_pixformat_ = SDL_PIXELFORMAT_NV12;
int stream_window_width_real_ = 1280;
int stream_window_height_real_ = 720;
float stream_window_dpi_scaling_w_ = 1.0f;
float stream_window_dpi_scaling_h_ = 1.0f;
// server window render
SDL_Window* server_window_ = nullptr;
SDL_Renderer* server_renderer_ = nullptr;
ImGuiContext* server_ctx_ = nullptr;
// server window properties
bool need_to_create_server_window_ = false;
bool need_to_destroy_server_window_ = false;
bool server_window_created_ = false;
bool server_window_inited_ = false;
int server_window_width_default_ = 250;
int server_window_height_default_ = 150;
float server_window_width_ = 250;
float server_window_height_ = 150;
float server_window_title_bar_height_ = 30.0f;
SDL_PixelFormat server_pixformat_ = SDL_PIXELFORMAT_NV12;
int server_window_normal_width_ = 250;
int server_window_normal_height_ = 150;
float server_window_dpi_scaling_w_ = 1.0f;
float server_window_dpi_scaling_h_ = 1.0f;
float window_rounding_ = 6.0f;
float window_rounding_default_ = 6.0f;
// server window collapsed mode
bool server_window_collapsed_ = false;
bool server_window_collapsed_dragging_ = false;
float server_window_collapsed_drag_start_mouse_x_ = 0.0f;
float server_window_collapsed_drag_start_mouse_y_ = 0.0f;
int server_window_collapsed_drag_start_win_x_ = 0;
int server_window_collapsed_drag_start_win_y_ = 0;
// server window drag normal mode
bool server_window_dragging_ = false;
float server_window_drag_start_mouse_x_ = 0.0f;
float server_window_drag_start_mouse_y_ = 0.0f;
int server_window_drag_start_win_x_ = 0;
int server_window_drag_start_win_y_ = 0;
bool label_inited_ = false;
bool connect_button_pressed_ = false;
bool password_validating_ = false;
uint32_t password_validating_time_ = 0;
bool show_settings_window_ = false;
bool show_self_hosted_server_config_window_ = false;
bool rejoin_ = false;
bool local_id_copied_ = false;
bool show_password_ = true;
bool show_about_window_ = false;
bool show_connection_status_window_ = false;
bool show_reset_password_window_ = false;
bool show_update_notification_window_ = false;
bool fullscreen_button_pressed_ = false;
bool focus_on_input_widget_ = true;
bool is_client_mode_ = false;
bool is_server_mode_ = false;
bool reload_recent_connections_ = true;
bool show_confirm_delete_connection_ = false;
bool show_edit_connection_alias_window_ = false;
bool show_offline_warning_window_ = false;
bool delete_connection_ = false;
bool is_tab_bar_hovered_ = false;
std::string delete_connection_name_ = "";
std::unordered_map<std::string, std::string> recent_connection_aliases_;
std::string edit_connection_alias_remote_id_ = "";
char edit_connection_alias_[128] = "";
std::string offline_warning_text_ = "";
bool re_enter_remote_id_ = false;
double copy_start_time_ = 0;
SignalStatus signal_status_ = SignalStatus::SignalClosed;
std::string signal_status_str_ = "";
bool signal_connected_ = false;
PeerPtr* peer_ = nullptr;
PeerPtr* peer_reserved_ = nullptr;
std::string video_primary_label_ = "primary_display";
std::string video_secondary_label_ = "secondary_display";
std::string audio_label_ = "audio";
std::string data_label_ = "data";
std::string mouse_label_ = "mouse";
std::string keyboard_label_ = "keyboard";
std::string info_label_ = "info";
std::string control_data_label_ = "control_data";
std::string file_label_ = "file";
std::string file_feedback_label_ = "file_feedback";
std::string clipboard_label_ = "clipboard";
Params params_;
// Map file_id to props for tracking file transfer progress via ACK
std::unordered_map<uint32_t, std::weak_ptr<SubStreamWindowProperties>>
file_id_to_props_;
std::shared_mutex file_id_to_props_mutex_;
// Map file_id to FileTransferState for global file transfer (props == null)
std::unordered_map<uint32_t, FileTransferState*> file_id_to_transfer_state_;
std::shared_mutex file_id_to_transfer_state_mutex_;
SDL_AudioDeviceID input_dev_ = 0;
SDL_AudioDeviceID output_dev_ = 0;
ScreenCapturerFactory* screen_capturer_factory_ = nullptr;
ScreenCapturer* screen_capturer_ = nullptr;
SpeakerCapturerFactory* speaker_capturer_factory_ = nullptr;
SpeakerCapturer* speaker_capturer_ = nullptr;
DeviceControllerFactory* device_controller_factory_ = nullptr;
MouseController* mouse_controller_ = nullptr;
KeyboardCapturer* keyboard_capturer_ = nullptr;
std::vector<DisplayInfo> display_info_list_;
uint64_t last_frame_time_ = 0;
std::string last_video_frame_stream_id_;
bool show_new_version_icon_ = false;
bool show_new_version_icon_in_menu_ = true;
double new_version_icon_last_trigger_time_ = 0.0;
double new_version_icon_render_start_time_ = 0.0;
#ifdef __APPLE__
bool show_request_permission_window_ = true;
bool mac_permission_status_initialized_ = false;
uint32_t mac_permission_last_check_tick_ = 0;
bool mac_screen_recording_permission_granted_ = false;
bool mac_accessibility_permission_granted_ = false;
bool mac_screen_recording_permission_requested_ = false;
bool mac_accessibility_permission_requested_ = false;
#endif
char client_id_[10] = "";
char client_id_display_[12] = "";
char client_id_with_password_[17] = "";
char password_saved_[7] = "";
char self_hosted_id_[17] = "";
char self_hosted_user_id_[17] = "";
int language_button_value_ = 0;
int video_quality_button_value_ = 2;
int video_frame_rate_button_value_ = 1;
int video_encode_format_button_value_ = 0;
bool enable_hardware_video_codec_ = true;
bool enable_turn_ = true;
bool enable_srtp_ = false;
char signal_server_ip_[256] = "api.crossdesk.cn";
char signal_server_port_[6] = "9099";
char coturn_server_port_[6] = "3478";
bool enable_self_hosted_ = false;
int language_button_value_last_ = 0;
int video_quality_button_value_last_ = 0;
int video_frame_rate_button_value_last_ = 0;
int video_encode_format_button_value_last_ = 0;
bool enable_hardware_video_codec_last_ = false;
bool enable_turn_last_ = true;
bool enable_srtp_last_ = false;
bool enable_self_hosted_last_ = false;
bool enable_autostart_ = false;
bool enable_autostart_last_ = false;
bool enable_daemon_ = false;
bool enable_daemon_last_ = false;
bool enable_minimize_to_tray_ = false;
bool enable_minimize_to_tray_last_ = false;
char file_transfer_save_path_buf_[512] = "";
std::string file_transfer_save_path_last_ = "";
char signal_server_ip_self_[256] = "";
char signal_server_port_self_[6] = "";
char coturn_server_port_self_[6] = "";
bool settings_window_pos_reset_ = true;
bool self_hosted_server_config_window_pos_reset_ = true;
std::string selected_current_file_path_ = "";
bool show_file_browser_ = true;
/* ------ main window property end ------ */
/* ------ sub stream window property start ------ */
std::unordered_map<std::string, std::shared_ptr<SubStreamWindowProperties>>
client_properties_;
std::shared_mutex client_properties_mutex_;
void CloseTab(decltype(client_properties_)::iterator& it);
/* ------ stream window property end ------ */
/* ------ async thumbnail save tasks ------ */
std::vector<std::thread> thumbnail_save_threads_;
std::mutex thumbnail_save_threads_mutex_;
void WaitForThumbnailSaveTasks();
/* ------ server mode ------ */
// connection_status_ / connection_host_names_ are read on the main
// render thread (DrawServerWindow, HandleWindowsServiceIntegration) and
// written from minirtc/libnice callback threads (OnConnectionStatusCb,
// OnReceiveDataBufferCb). Guard every access with this shared mutex.
std::shared_mutex connection_status_mutex_;
std::unordered_map<std::string, ConnectionStatus> connection_status_;
std::unordered_map<std::string, std::string> connection_host_names_;
std::string selected_server_remote_id_ = "";
std::string selected_server_remote_hostname_ = "";
std::mutex pending_presence_probe_mutex_;
bool pending_presence_probe_ = false;
bool pending_presence_result_ready_ = false;
bool pending_presence_online_ = false;
std::chrono::steady_clock::time_point pending_presence_probe_started_at_;
std::string pending_presence_remote_id_ = "";
std::string pending_presence_password_ = "";
bool pending_presence_remember_password_ = false;
FileTransferState file_transfer_;
};
} // namespace crossdesk
#endif
#endif // CROSSDESK_GUI_RENDER_H_
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@@ -0,0 +1,439 @@
#include "runtime/gui_runtime.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <vector>
#include "localization.h"
#include "rd_log.h"
namespace crossdesk {
namespace {
constexpr auto kPresenceProbeTimeout = std::chrono::seconds(5);
constexpr auto kConnectionAttemptTimeout = std::chrono::seconds(20);
bool IsConnectionAttemptPending(ConnectionStatus status) {
return status == ConnectionStatus::Connecting ||
status == ConnectionStatus::Gathering;
}
} // namespace
void GuiRuntime::HandleConnectionStatusChange() {
if (signal_connected_ && peer_ && need_to_send_recent_connections_) {
if (!recent_connection_ids_.empty()) {
nlohmann::json j;
j["type"] = "recent_connections_presence";
j["user_id"] = client_id_;
j["devices"] = nlohmann::json::array();
for (const auto &id : recent_connection_ids_) {
std::string pure_id = id;
size_t pos_y = pure_id.find('Y');
size_t pos_n = pure_id.find('N');
size_t pos = std::string::npos;
if (pos_y != std::string::npos &&
(pos_n == std::string::npos || pos_y < pos_n)) {
pos = pos_y;
} else if (pos_n != std::string::npos) {
pos = pos_n;
}
if (pos != std::string::npos) {
pure_id = pure_id.substr(0, pos);
}
j["devices"].push_back(pure_id);
}
auto s = j.dump();
SendSignalMessage(peer_, s.data(), s.size());
}
}
need_to_send_recent_connections_ = false;
}
void GuiRuntime::HandlePendingPresenceProbe() {
bool has_action = false;
bool should_connect = false;
bool remember_password = false;
std::string remote_id;
std::string password;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (!pending_presence_probe_ || !pending_presence_result_ready_) {
return;
}
has_action = true;
should_connect = pending_presence_online_;
remote_id = pending_presence_remote_id_;
password = pending_presence_password_;
remember_password = pending_presence_remember_password_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
if (!has_action) {
return;
}
if (should_connect) {
ConnectTo(remote_id, password.c_str(), remember_password, true);
return;
}
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
}
void GuiRuntime::HandleConnectionTimeouts() {
const auto now = std::chrono::steady_clock::now();
bool presence_probe_timed_out = false;
std::string presence_remote_id;
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
if (pending_presence_probe_ && !pending_presence_result_ready_ &&
now - pending_presence_probe_started_at_ >= kPresenceProbeTimeout) {
presence_probe_timed_out = true;
presence_remote_id = pending_presence_remote_id_;
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
}
if (presence_probe_timed_out) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe timed out for [{}]", presence_remote_id);
}
bool rejoin_state_changed = false;
for (auto &[_, props] : remote_sessions_) {
if (!props || !props->connection_attempt_active_.load()) {
continue;
}
const ConnectionStatus status = props->connection_status_.load();
if (!IsConnectionAttemptPending(status)) {
props->connection_attempt_active_.store(false);
continue;
}
if (now - props->connection_attempt_started_at_ <
kConnectionAttemptTimeout) {
continue;
}
LOG_WARN("Connection to [{}] timed out, status={}", props->remote_id_,
static_cast<int>(status));
props->connection_attempt_active_.store(false);
props->connection_established_ = false;
props->rejoin_ = false;
props->connection_status_.store(ConnectionStatus::Failed);
focused_remote_id_ = props->remote_id_;
show_connection_status_window_ = true;
rejoin_state_changed = true;
}
if (rejoin_state_changed) {
need_to_rejoin_ = false;
for (const auto &[_, props] : remote_sessions_) {
if (props && props->rejoin_) {
need_to_rejoin_ = true;
break;
}
}
}
}
int GuiRuntime::RequestSingleDevicePresence(const std::string &remote_id,
const char *password,
bool remember_password) {
if (!signal_connected_ || !peer_) {
return -1;
}
{
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = true;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_probe_started_at_ = std::chrono::steady_clock::now();
pending_presence_remote_id_ = remote_id;
pending_presence_password_ = password ? password : "";
pending_presence_remember_password_ = remember_password;
}
nlohmann::json j;
j["type"] = "recent_connections_presence";
j["user_id"] = client_id_;
j["devices"] = nlohmann::json::array({remote_id});
auto s = j.dump();
int ret = SendSignalMessage(peer_, s.data(), s.size());
if (ret != 0) {
std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
pending_presence_probe_ = false;
pending_presence_result_ready_ = false;
pending_presence_online_ = false;
pending_presence_remote_id_.clear();
pending_presence_password_.clear();
pending_presence_remember_password_ = false;
}
return ret;
}
void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
SDL_FlushEvent(STREAM_REFRESH_EVENT);
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
int video_width = 0;
int video_height = 0;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
}
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
std::vector<unsigned char> buffer_copy(*frame_snapshot);
std::string remote_id = props->remote_id_;
std::string remote_host_name = props->remote_host_name_;
std::string password =
props->remember_password_ ? props->remote_password_ : "";
std::thread save_thread([buffer_copy, video_width, video_height, remote_id,
remote_host_name, password,
thumbnail = thumbnail_]() {
thumbnail->SaveToThumbnail((char *)buffer_copy.data(), video_width,
video_height, remote_id, remote_host_name,
password);
});
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
thumbnail_save_threads_.emplace_back(std::move(save_thread));
}
}
if (props->peer_) {
LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
LeaveConnection(props->peer_, props->remote_id_.c_str());
LOG_INFO("Destroy peer [{}]", props->local_id_);
DestroyPeer(&props->peer_);
}
}
void GuiRuntime::CloseAllRemoteSessions() {
if (peer_) {
LOG_INFO("[{}] Leave connection [{}]", client_id_, client_id_);
LeaveConnection(peer_, client_id_);
is_client_mode_ = false;
devices_.StopMouseController();
devices_.StopScreenCapturer();
devices_.StopSpeakerCapturer();
devices_.StopKeyboardCapturer();
LOG_INFO("Destroy peer [{}]", client_id_);
DestroyPeer(&peer_);
}
{
// std::shared_lock lock(remote_sessions_mutex_);
for (auto &it : remote_sessions_) {
auto props = it.second;
CloseRemoteSession(props);
}
}
{
// std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.clear();
}
}
void GuiRuntime::WaitForThumbnailSaveTasks() {
std::vector<std::thread> threads_to_join;
{
std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
threads_to_join.swap(thumbnail_save_threads_);
}
if (threads_to_join.empty()) {
return;
}
for (auto &thread : threads_to_join) {
if (thread.joinable()) {
thread.join();
}
}
}
void GuiRuntime::ResetRemoteSessionResources(
std::shared_ptr<RemoteSession> props) {
if (props->stream_texture_) {
SDL_DestroyTexture(props->stream_texture_);
props->stream_texture_ = nullptr;
}
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = false;
}
}
std::shared_ptr<GuiRuntime::RemoteSession>
GuiRuntime::FindRemoteSession(
const std::string &remote_id) {
if (remote_id.empty()) {
return nullptr;
}
std::shared_lock lock(remote_sessions_mutex_);
auto it = remote_sessions_.find(remote_id);
if (it == remote_sessions_.end()) {
return nullptr;
}
return it->second;
}
int GuiRuntime::ConnectTo(const std::string &remote_id, const char *password,
bool remember_password, bool bypass_presence_check) {
if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
int ret =
RequestSingleDevicePresence(remote_id, password, remember_password);
if (ret != 0) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe failed for [{}], ret={}", remote_id, ret);
} else {
LOG_INFO("Presence probe requested for [{}] before connect", remote_id);
}
return -1;
}
LOG_INFO("Connect to [{}]", remote_id);
focused_remote_id_ = remote_id;
// std::shared_lock shared_lock(remote_sessions_mutex_);
bool exists =
(remote_sessions_.find(remote_id) != remote_sessions_.end());
// shared_lock.unlock();
if (!exists) {
PeerPtr *peer_to_init = nullptr;
std::string local_id;
{
// std::unique_lock unique_lock(remote_sessions_mutex_);
if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
remote_sessions_[remote_id] =
std::make_shared<RemoteSession>();
auto props = remote_sessions_[remote_id];
props->local_id_ = "C-" + std::string(client_id_);
props->remote_id_ = remote_id;
memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str();
props->peer_ = CreatePeer(&props->params_);
props->control_window_width_ = title_bar_height_ * 10.0f;
props->control_window_height_ = title_bar_height_ * 1.3f;
props->control_window_min_width_ = title_bar_height_ * 0.65f;
props->control_window_min_height_ = title_bar_height_ * 1.3f;
props->control_window_max_width_ = title_bar_height_ * 10.0f;
props->control_window_max_height_ = title_bar_height_ * 7.0f;
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
if (!props->peer_) {
LOG_INFO("Create peer [{}] instance failed", props->local_id_);
return -1;
}
for (const auto &display_info : devices_.display_info_list()) {
AddVideoStream(props->peer_, display_info.name.c_str());
}
AddAudioStream(props->peer_, props->audio_label_.c_str());
AddDataStream(props->peer_, props->data_label_.c_str(), false);
AddDataStream(props->peer_, props->mouse_label_.c_str(), false);
AddDataStream(props->peer_, props->keyboard_label_.c_str(), true);
AddDataStream(props->peer_, props->control_data_label_.c_str(), true);
AddDataStream(props->peer_, props->file_label_.c_str(), true);
AddDataStream(props->peer_, props->file_feedback_label_.c_str(), true);
AddDataStream(props->peer_, props->clipboard_label_.c_str(), true);
props->connection_status_.store(ConnectionStatus::Connecting);
peer_to_init = props->peer_;
local_id = props->local_id_;
}
}
if (peer_to_init) {
LOG_INFO("[{}] Create peer instance successful", local_id);
Init(peer_to_init);
LOG_INFO("[{}] Peer init finish", local_id);
}
}
int ret = -1;
// std::shared_lock read_lock(remote_sessions_mutex_);
auto props = remote_sessions_[remote_id];
if (!props->connection_established_) {
props->connection_status_.store(ConnectionStatus::Connecting);
props->connection_attempt_active_.store(true);
props->connection_attempt_started_at_ = std::chrono::steady_clock::now();
show_connection_status_window_ = true;
props->remember_password_ = remember_password;
if (strcmp(password, "") != 0 &&
strcmp(password, props->remote_password_) != 0) {
strncpy(props->remote_password_, password,
sizeof(props->remote_password_) - 1);
props->remote_password_[sizeof(props->remote_password_) - 1] = '\0';
}
std::string remote_id_with_pwd = remote_id + "@" + password;
if (props->peer_) {
ret = JoinConnection(props->peer_, remote_id_with_pwd.c_str());
if (0 == ret) {
props->rejoin_ = false;
} else {
props->rejoin_ = true;
need_to_rejoin_ = true;
}
}
}
// read_lock.unlock();
return 0;
}
} // namespace crossdesk
@@ -4,14 +4,16 @@
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _DEVICE_PRESENCE_H_
#define _DEVICE_PRESENCE_H_
#ifndef CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
#define CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
#include <mutex>
#include <string>
#include <unordered_map>
class DevicePresence {
namespace crossdesk {
class DevicePresenceCache {
public:
void SetOnline(const std::string &device_id, bool online) {
std::lock_guard<std::mutex> lock(mutex_);
@@ -20,7 +22,8 @@ class DevicePresence {
bool IsOnline(const std::string &device_id) const {
std::lock_guard<std::mutex> lock(mutex_);
return cache_.count(device_id) > 0 && cache_.at(device_id);
const auto it = cache_.find(device_id);
return it != cache_.end() && it->second;
}
void Clear() {
@@ -33,4 +36,6 @@ class DevicePresence {
mutable std::mutex mutex_;
};
#endif
} // namespace crossdesk
#endif // CROSSDESK_GUI_DEVICE_PRESENCE_CACHE_H_
+246
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@@ -0,0 +1,246 @@
#include "runtime/gui_runtime.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <vector>
#include "localization.h"
#include "rd_log.h"
namespace crossdesk {
GuiRuntime::GuiRuntime()
: clipboard_(*this), devices_(*this), transfers_(*this), settings_(*this),
keyboard_(*this), peer_events_(*this) {}
GuiRuntime::~GuiRuntime() = default;
int GuiRuntime::CreateConnectionPeer() {
params_.use_cfg_file = false;
std::string signal_server_ip;
int signal_server_port;
int coturn_server_port;
if (config_center_->IsSelfHosted()) {
signal_server_ip = config_center_->GetSignalServerHost();
signal_server_port = config_center_->GetSignalServerPort();
coturn_server_port = config_center_->GetCoturnServerPort();
std::string current_self_hosted_ip = config_center_->GetSignalServerHost();
const bool use_cached_id = settings_.LoadCachedSelfHostedIdentity();
if (!use_cached_id) {
LOG_INFO(
"secure_cache_v2.enc not found, will use empty id to get new id from "
"server");
}
if (use_cached_id && strlen(self_hosted_id_) > 0) {
memset(&self_hosted_user_id_, 0, sizeof(self_hosted_user_id_));
strncpy(self_hosted_user_id_, self_hosted_id_,
sizeof(self_hosted_user_id_) - 1);
self_hosted_user_id_[sizeof(self_hosted_user_id_) - 1] = '\0';
params_.user_id = self_hosted_user_id_;
} else {
memset(&self_hosted_user_id_, 0, sizeof(self_hosted_user_id_));
params_.user_id = self_hosted_user_id_;
LOG_INFO(
"Using empty id for self-hosted server, server will assign new id");
}
} else {
signal_server_ip = config_center_->GetDefaultServerHost();
signal_server_port = config_center_->GetDefaultSignalServerPort();
coturn_server_port = config_center_->GetDefaultCoturnServerPort();
params_.user_id = client_id_with_password_;
}
// self hosted server config
strncpy(signal_server_ip_self_, config_center_->GetSignalServerHost().c_str(),
sizeof(signal_server_ip_self_) - 1);
signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0';
int signal_port = config_center_->GetSignalServerPort();
if (signal_port > 0) {
strncpy(signal_server_port_self_, std::to_string(signal_port).c_str(),
sizeof(signal_server_port_self_) - 1);
signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
} else {
signal_server_port_self_[0] = '\0';
}
int coturn_port = config_center_->GetCoturnServerPort();
if (coturn_port > 0) {
strncpy(coturn_server_port_self_, std::to_string(coturn_port).c_str(),
sizeof(coturn_server_port_self_) - 1);
coturn_server_port_self_[sizeof(coturn_server_port_self_) - 1] = '\0';
} else {
coturn_server_port_self_[0] = '\0';
}
// peer config
strncpy((char *)params_.signal_server_ip, signal_server_ip.c_str(),
sizeof(params_.signal_server_ip) - 1);
params_.signal_server_ip[sizeof(params_.signal_server_ip) - 1] = '\0';
params_.signal_server_port = signal_server_port;
strncpy((char *)params_.stun_server_ip, signal_server_ip.c_str(),
sizeof(params_.stun_server_ip) - 1);
params_.stun_server_ip[sizeof(params_.stun_server_ip) - 1] = '\0';
params_.stun_server_port = coturn_server_port;
strncpy((char *)params_.turn_server_ip, signal_server_ip.c_str(),
sizeof(params_.turn_server_ip) - 1);
params_.turn_server_ip[sizeof(params_.turn_server_ip) - 1] = '\0';
params_.turn_server_port = coturn_server_port;
strncpy((char *)params_.turn_server_username, "crossdesk",
sizeof(params_.turn_server_username) - 1);
params_.turn_server_username[sizeof(params_.turn_server_username) - 1] = '\0';
strncpy((char *)params_.turn_server_password, "crossdeskpw",
sizeof(params_.turn_server_password) - 1);
params_.turn_server_password[sizeof(params_.turn_server_password) - 1] = '\0';
strncpy(params_.log_path, dll_log_path_.c_str(),
sizeof(params_.log_path) - 1);
params_.log_path[sizeof(params_.log_path) - 1] = '\0';
params_.hardware_acceleration = config_center_->IsHardwareVideoCodec();
params_.av1_encoding = config_center_->GetVideoEncodeFormat() ==
ConfigCenter::VIDEO_ENCODE_FORMAT::AV1
? true
: false;
params_.turn_mode = static_cast<TurnMode>(config_center_->GetTurnMode());
params_.enable_srtp = config_center_->IsEnableSrtp();
params_.video_quality =
static_cast<VideoQuality>(config_center_->GetVideoQuality());
params_.on_receive_video_buffer = nullptr;
params_.on_receive_audio_buffer = PeerEventHandler::OnReceiveAudioBuffer;
params_.on_receive_data_buffer = PeerEventHandler::OnReceiveDataBuffer;
params_.on_receive_video_frame = PeerEventHandler::OnReceiveVideoBuffer;
params_.on_signal_status = PeerEventHandler::OnSignalStatus;
params_.on_signal_message = PeerEventHandler::OnSignalMessage;
params_.on_connection_status = PeerEventHandler::OnConnectionStatus;
params_.on_net_status_report = PeerEventHandler::OnNetStatusReport;
params_.user_data = &peer_events_;
peer_ = CreatePeer(&params_);
if (peer_) {
LOG_INFO("Create peer instance [{}] successful", client_id_);
Init(peer_);
LOG_INFO("Peer [{}] init finish", client_id_);
} else {
LOG_INFO("Create peer [{}] instance failed", client_id_);
}
if (0 == devices_.InitializeScreenCapturer()) {
for (const auto &display_info : devices_.display_info_list()) {
AddVideoStream(peer_, display_info.name.c_str());
}
AddAudioStream(peer_, audio_label_.c_str());
AddDataStream(peer_, data_label_.c_str(), false);
AddDataStream(peer_, mouse_label_.c_str(), false);
AddDataStream(peer_, keyboard_label_.c_str(), true);
AddDataStream(peer_, control_data_label_.c_str(), true);
AddDataStream(peer_, file_label_.c_str(), true);
AddDataStream(peer_, file_feedback_label_.c_str(), true);
AddDataStream(peer_, clipboard_label_.c_str(), true);
return 0;
} else {
return -1;
}
}
void GuiRuntime::UpdateLabels() {
if (!label_inited_ ||
localization_language_index_last_ != localization_language_index_) {
connect_button_label_ =
connect_button_pressed_
? localization::disconnect[localization_language_index_]
: localization::connect[localization_language_index_];
label_inited_ = true;
localization_language_index_last_ = localization_language_index_;
}
}
void GuiRuntime::HandleRecentConnections() {
if (reload_recent_connections_ && main_renderer_) {
uint32_t now_time = SDL_GetTicks();
if (now_time - recent_connection_image_save_time_ >= 50) {
int ret = thumbnail_->LoadThumbnail(main_renderer_, recent_connections_,
&recent_connection_image_width_,
&recent_connection_image_height_);
if (!ret) {
LOG_INFO("Load recent connection thumbnails");
}
reload_recent_connections_ = false;
recent_connection_ids_.clear();
for (const auto &conn : recent_connections_) {
recent_connection_ids_.push_back(conn.first);
}
need_to_send_recent_connections_ = true;
}
}
}
void GuiRuntime::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
GuiRuntime *runtime = static_cast<GuiRuntime *>(userdata);
if (!runtime) {
return;
}
if (1) {
std::shared_lock lock(runtime->remote_sessions_mutex_);
for (const auto &it : runtime->remote_sessions_) {
auto props = it.second;
if (props->connection_status_.load() == ConnectionStatus::Connected) {
if (props->peer_) {
SendAudioFrame(props->peer_, (const char *)stream, len,
runtime->audio_label_.c_str());
}
}
}
} else {
memcpy(runtime->audio_buffer_, stream, len);
runtime->audio_len_ = len;
SDL_Delay(10);
runtime->audio_buffer_fresh_ = true;
}
}
void GuiRuntime::SdlCaptureAudioOut([[maybe_unused]] void *userdata,
[[maybe_unused]] Uint8 *stream,
[[maybe_unused]] int len) {
// GuiApplication *runtime = (GuiApplication *)userdata;
// for (auto it : runtime->remote_sessions_) {
// auto props = it.second;
// if (props->connection_status_ == SignalStatus::SignalConnected) {
// SendAudioFrame(props->peer_, (const char *)stream, len);
// }
// }
// if (!runtime->audio_buffer_fresh_) {
// return;
// }
// SDL_memset(stream, 0, len);
// if (runtime->audio_len_ == 0) {
// return;
// } else {
// }
// len = (len > runtime->audio_len_ ? runtime->audio_len_ : len);
// SDL_MixAudioFormat(stream, runtime->audio_buffer_, AUDIO_S16LSB, len,
// SDL_MIX_MAXVOLUME);
// runtime->audio_buffer_fresh_ = false;
}
} // namespace crossdesk
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#ifndef CROSSDESK_GUI_RUNTIME_H_
#define CROSSDESK_GUI_RUNTIME_H_
#include <memory>
#include <string>
#include "features/clipboard/clipboard_controller.h"
#include "features/devices/session_device_manager.h"
#include "features/file_transfer/file_transfer_manager.h"
#include "features/input/keyboard_controller.h"
#include "runtime/gui_state.h"
#include "runtime/peer_event_handler.h"
#include "features/settings/settings_manager.h"
namespace crossdesk {
// Shared GUI runtime. It owns subsystem controllers and cross-cutting session
// state, but no window lifecycle, ImGui view, or transport callback methods.
class GuiRuntime : protected gui_detail::GuiState {
protected:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
enum class RemoteUnlockState {
none,
service_unavailable,
lock_screen,
credential_ui,
secure_desktop,
};
GuiRuntime();
~GuiRuntime();
static void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len);
static void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len);
int CreateConnectionPeer();
int ConnectTo(const std::string &remote_id, const char *password,
bool remember_password, bool bypass_presence_check = false);
int RequestSingleDevicePresence(const std::string &remote_id,
const char *password, bool remember_password);
void UpdateLabels();
void HandleRecentConnections();
void HandleConnectionStatusChange();
void HandlePendingPresenceProbe();
void HandleConnectionTimeouts();
void HandleWindowsServiceIntegration();
void CloseRemoteSession(std::shared_ptr<RemoteSession> props);
void CloseAllRemoteSessions();
void ResetRemoteSessionResources(
std::shared_ptr<RemoteSession> props);
void WaitForThumbnailSaveTasks();
std::shared_ptr<RemoteSession>
FindRemoteSession(const std::string &remote_id);
void ResetRemoteServiceStatus(RemoteSession &props);
void ApplyRemoteServiceStatus(RemoteSession &props,
const ServiceStatus &status);
RemoteUnlockState
GetRemoteUnlockState(const RemoteSession &props) const;
#if _WIN32
void ResetLocalWindowsServiceState(bool clear_pending_sas);
#endif
#ifdef __APPLE__
bool CheckScreenRecordingPermission();
bool CheckAccessibilityPermission();
void OpenScreenRecordingPreferences();
void OpenAccessibilityPreferences();
void RefreshMacPermissionStatus(bool force);
bool EnsureMacScreenRecordingPermission();
bool EnsureMacAccessibilityPermission();
#endif
ClipboardController clipboard_;
SessionDeviceManager devices_;
FileTransferManager transfers_;
SettingsManager settings_;
KeyboardController keyboard_;
PeerEventHandler peer_events_;
private:
friend class ClipboardController;
friend class SessionDeviceManager;
friend class FileTransferManager;
friend class SettingsManager;
friend class KeyboardController;
friend class PeerEventHandler;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_RUNTIME_H_
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/*
* Aggregate state visible to GuiRuntime and GuiApplication.
*
* Definitions live beside their owners: SDL/window state in application and
* connection/session state in runtime. This header is intentionally only the
* composition point.
*/
#ifndef CROSSDESK_GUI_STATE_H_
#define CROSSDESK_GUI_STATE_H_
#include "application/application_state.h"
#include "runtime/runtime_state.h"
namespace crossdesk::gui_detail {
struct GuiState : ApplicationState, RuntimeState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_STATE_H_
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#include "runtime/gui_runtime.h"
#include "rd_log.h"
#include <ApplicationServices/ApplicationServices.h>
#include <CoreGraphics/CoreGraphics.h>
#import <Foundation/Foundation.h>
#include <cstdlib>
#include <string>
namespace crossdesk {
namespace {
constexpr uint32_t kPermissionRefreshIntervalVisibleMs = 500;
void OpenPrivacyPreferences(const char *pane) {
if (pane == nullptr || pane[0] == '\0') {
return;
}
std::string command =
"open \"x-apple.systempreferences:com.apple.preference.security?";
command += pane;
command += "\"";
system(command.c_str());
}
} // namespace
bool GuiRuntime::CheckScreenRecordingPermission() {
// CGPreflightScreenCaptureAccess is available on macOS 10.15+
if (@available(macOS 10.15, *)) {
bool granted = CGPreflightScreenCaptureAccess();
return granted;
}
// for older macOS versions, assume permission is granted
return true;
}
bool GuiRuntime::CheckAccessibilityPermission() {
NSDictionary *options = @{(__bridge id)kAXTrustedCheckOptionPrompt : @NO};
bool trusted =
AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)options);
return trusted;
}
void GuiRuntime::OpenAccessibilityPreferences() {
if (!mac_accessibility_permission_requested_) {
NSDictionary *options = @{(__bridge id)kAXTrustedCheckOptionPrompt : @YES};
AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)options);
} else {
OpenPrivacyPreferences("Privacy_Accessibility");
}
}
void GuiRuntime::OpenScreenRecordingPreferences() {
if (@available(macOS 10.15, *)) {
if (!mac_screen_recording_permission_requested_) {
CGRequestScreenCaptureAccess();
} else {
OpenPrivacyPreferences("Privacy_ScreenCapture");
}
} else {
OpenPrivacyPreferences("Privacy_ScreenCapture");
}
}
void GuiRuntime::RefreshMacPermissionStatus(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && mac_permission_status_initialized_ &&
now - mac_permission_last_check_tick_ <
kPermissionRefreshIntervalVisibleMs) {
return;
}
const bool old_screen_recording_granted =
mac_screen_recording_permission_granted_;
const bool old_accessibility_granted = mac_accessibility_permission_granted_;
mac_screen_recording_permission_granted_ = CheckScreenRecordingPermission();
mac_accessibility_permission_granted_ = CheckAccessibilityPermission();
mac_permission_last_check_tick_ = now;
mac_permission_status_initialized_ = true;
if (old_screen_recording_granted !=
mac_screen_recording_permission_granted_ ||
old_accessibility_granted != mac_accessibility_permission_granted_) {
LOG_INFO("macOS permission status: screen_recording={}, accessibility={}",
mac_screen_recording_permission_granted_,
mac_accessibility_permission_granted_);
}
}
bool GuiRuntime::EnsureMacScreenRecordingPermission() {
RefreshMacPermissionStatus(false);
if (mac_screen_recording_permission_granted_) {
return true;
}
show_request_permission_window_ = true;
return false;
}
bool GuiRuntime::EnsureMacAccessibilityPermission() {
RefreshMacPermissionStatus(false);
if (mac_accessibility_permission_granted_) {
return true;
}
show_request_permission_window_ = true;
return false;
}
} // namespace crossdesk
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#include "runtime/peer_event_handler.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
bool BuildAbsoluteMousePosition(const std::vector<DisplayInfo> &displays,
int display_index, float normalized_x,
float normalized_y, int *absolute_x_out,
int *absolute_y_out) {
if (absolute_x_out == nullptr || absolute_y_out == nullptr ||
display_index < 0 || display_index >= static_cast<int>(displays.size())) {
return false;
}
const DisplayInfo &display = displays[display_index];
if (display.width <= 0 || display.height <= 0) {
return false;
}
const float clamped_x = std::clamp(normalized_x, 0.0f, 1.0f);
const float clamped_y = std::clamp(normalized_y, 0.0f, 1.0f);
*absolute_x_out = static_cast<int>(clamped_x * display.width) + display.left;
*absolute_y_out = static_cast<int>(clamped_y * display.height) + display.top;
return true;
}
void LogSecureDesktopInputBlocked(uint32_t *last_tick, const char *side,
const char *stage) {
if (last_tick == nullptr) {
return;
}
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN("{} secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
side != nullptr ? side : "unknown", stage != nullptr ? stage : "");
}
#endif
} // namespace
void PeerEventHandler::OnReceiveDataBuffer(
const char *data, size_t size, const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string source_id = std::string(src_id, src_id_size);
if (source_id == runtime->file_label_) {
std::string remote_user_id = std::string(user_id, user_id_size);
static FileReceiver receiver;
// Update output directory from config
std::string configured_path =
runtime->config_center_->GetFileTransferSavePath();
if (!configured_path.empty()) {
receiver.SetOutputDir(std::filesystem::u8path(configured_path));
} else if (receiver.OutputDir().empty()) {
receiver = FileReceiver(); // re-init with default desktop path
}
receiver.SetOnSendAck([runtime,
remote_user_id](const FileTransferAck &ack) -> int {
bool is_server_sending = remote_user_id.rfind("C-", 0) != 0;
if (is_server_sending) {
auto props =
runtime->FindRemoteSession(remote_user_id);
if (props) {
PeerPtr *peer = props->peer_;
return SendReliableDataFrame(
peer, reinterpret_cast<const char *>(&ack),
sizeof(FileTransferAck), runtime->file_feedback_label_.c_str());
}
}
return SendReliableDataFrame(
runtime->peer_, reinterpret_cast<const char *>(&ack),
sizeof(FileTransferAck), runtime->file_feedback_label_.c_str());
});
receiver.OnData(data, size);
return;
} else if (source_id == runtime->clipboard_label_) {
if (size > 0) {
std::string remote_user_id(user_id, user_id_size);
auto props =
runtime->FindRemoteSession(remote_user_id);
if (props && !props->enable_mouse_control_) {
return;
}
runtime->clipboard_.QueueRemoteText(data, size);
}
return;
} else if (source_id == runtime->file_feedback_label_) {
runtime->transfers_.HandleAck(data, size);
return;
}
std::string json_str(data, size);
RemoteAction remote_action{};
if (!remote_action.from_json(json_str)) {
LOG_ERROR("Failed to parse RemoteAction JSON payload");
return;
}
std::string remote_id(user_id, user_id_size);
if (remote_action.type == ControlType::service_status) {
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
runtime->ApplyRemoteServiceStatus(*props_it->second, remote_action.ss);
}
return;
}
if (remote_action.type == ControlType::service_command) {
#if _WIN32
if (remote_action.c.flag == ServiceCommandFlag::send_sas) {
runtime->pending_windows_service_sas_.store(true,
std::memory_order_relaxed);
} else if (remote_action.c.flag == ServiceCommandFlag::lock_workstation) {
if (!LockWorkStation()) {
LOG_WARN("Remote lock workstation request failed, error={}",
GetLastError());
}
}
#endif
return;
}
if (remote_action.type == ControlType::host_infomation) {
bool is_client_mode = false;
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto props_it = runtime->remote_sessions_.find(remote_id);
if (props_it != runtime->remote_sessions_.end()) {
is_client_mode = true;
props = props_it->second;
}
}
if (is_client_mode) {
// client mode
if (props && props->remote_host_name_.empty()) {
props->remote_host_name_ = std::string(remote_action.i.host_name,
remote_action.i.host_name_size);
LOG_INFO("Remote hostname: [{}]", props->remote_host_name_);
for (int i = 0; i < remote_action.i.display_num; i++) {
props->display_info_list_.push_back(
DisplayInfo(remote_action.i.display_list[i],
remote_action.i.left[i], remote_action.i.top[i],
remote_action.i.right[i], remote_action.i.bottom[i]));
}
}
remote_action_codec::Free(remote_action);
} else {
// server mode
std::string host_name(remote_action.i.host_name,
remote_action.i.host_name_size);
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_host_names_[remote_id] = host_name;
}
LOG_INFO("Remote hostname: [{}]", host_name);
remote_action_codec::Free(remote_action);
}
} else {
// remote
#if _WIN32
if (runtime->local_service_status_received_ &&
IsSecureDesktopInteractionRequired(runtime->local_interactive_stage_) &&
remote_action.type != ControlType::keyboard &&
remote_action.type != ControlType::keyboard_state) {
if (remote_action.type == ControlType::mouse) {
int absolute_x = 0;
int absolute_y = 0;
if (!BuildAbsoluteMousePosition(runtime->devices_.display_info_list(),
runtime->selected_display_,
remote_action.m.x, remote_action.m.y,
&absolute_x, &absolute_y)) {
LOG_WARN("Secure desktop mouse injection skipped, invalid display "
"mapping: display_index={}, x={}, y={}",
runtime->selected_display_, remote_action.m.x,
remote_action.m.y);
return;
}
const std::string response = SendCrossDeskSecureDesktopMouseInput(
absolute_x, absolute_y, remote_action.m.s,
static_cast<int>(remote_action.m.flag), 1000);
auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
LogSecureDesktopInputBlocked(
&runtime->last_local_secure_input_block_log_tick_, "local",
runtime->local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop mouse injection failed, x={}, y={}, wheel={}, "
"flag={}, response={}",
absolute_x, absolute_y, remote_action.m.s,
static_cast<int>(remote_action.m.flag), response);
}
return;
}
}
#endif
if (remote_action.type == ControlType::mouse) {
runtime->devices_.SendMouseCommand(remote_action,
runtime->selected_display_);
} else if (remote_action.type == ControlType::audio_capture) {
if (remote_action.a && !runtime->start_speaker_capturer_)
runtime->devices_.StartSpeakerCapturer();
else if (!remote_action.a && runtime->start_speaker_capturer_)
runtime->devices_.StopSpeakerCapturer();
} else if (remote_action.type == ControlType::keyboard) {
runtime->keyboard_.ApplyRemoteEvent(remote_id, remote_action);
} else if (remote_action.type == ControlType::keyboard_state) {
runtime->keyboard_.ApplyRemoteState(remote_id, remote_action);
} else if (remote_action.type == ControlType::display_id) {
const int ret = runtime->devices_.SwitchDisplay(remote_action.d);
if (ret == 0) {
runtime->selected_display_ = remote_action.d;
} else {
LOG_WARN("Display switch skipped, invalid display_id={}",
remote_action.d);
}
}
}
}
} // namespace crossdesk
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#include "runtime/peer_event_handler.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
PeerEventHandler::PeerEventHandler(GuiRuntime &owner) : owner_(owner) {}
void PeerEventHandler::OnSignalMessage(const char *message, size_t size,
void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime || !message || size == 0) {
return;
}
std::string s(message, size);
auto j = nlohmann::json::parse(s, nullptr, false);
if (j.is_discarded() || !j.contains("type") || !j["type"].is_string()) {
return;
}
std::string type = j["type"].get<std::string>();
if (type == "presence") {
if (j.contains("devices") && j["devices"].is_array()) {
for (auto &dev : j["devices"]) {
if (!dev.is_object()) {
continue;
}
if (!dev.contains("id") || !dev["id"].is_string()) {
continue;
}
if (!dev.contains("online") || !dev["online"].is_boolean()) {
continue;
}
std::string id = dev["id"].get<std::string>();
bool online = dev["online"].get<bool>();
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
} else if (type == "presence_update") {
if (j.contains("id") && j["id"].is_string() && j.contains("online") &&
j["online"].is_boolean()) {
std::string id = j["id"].get<std::string>();
bool online = j["online"].get<bool>();
if (!id.empty()) {
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
}
}
void PeerEventHandler::OnSignalStatus(SignalStatus status, const char *user_id,
size_t user_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string client_id(user_id, user_id_size);
if (client_id == runtime->client_id_) {
runtime->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
runtime->signal_connected_ = true;
runtime->need_to_send_recent_connections_ = true;
LOG_INFO("[{}] connected to signal server", client_id);
} else if (SignalStatus::SignalFailed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
runtime->signal_connected_ = false;
}
} else {
if (client_id.rfind("C-", 0) != 0) {
return;
}
std::string remote_id(client_id.begin() + 2, client_id.end());
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
props->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
props->signal_connected_ = true;
LOG_INFO("[{}] connected to signal server", remote_id);
} else if (SignalStatus::SignalFailed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
props->signal_connected_ = false;
}
}
}
void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
const char *user_id,
const size_t user_id_size,
void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime)
return;
std::string remote_id(user_id, user_id_size);
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto it = runtime->remote_sessions_.find(remote_id);
if (it != runtime->remote_sessions_.end()) {
props = it->second;
}
}
if (props) {
runtime->is_client_mode_ = true;
runtime->show_connection_status_window_ = true;
props->connection_status_.store(status);
if (status != ConnectionStatus::Connecting &&
status != ConnectionStatus::Gathering) {
props->connection_attempt_active_.store(false);
}
switch (status) {
case ConnectionStatus::Connected: {
runtime->ResetRemoteServiceStatus(*props);
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char **)malloc(remote_action.i.display_num * sizeof(char *));
remote_action.i.left =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int *)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char *)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i.display_list
[i][runtime->devices_.display_info_list()[i].name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] = runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(), host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(props->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
if (!runtime->need_to_create_stream_window_ &&
!runtime->remote_sessions_.empty()) {
runtime->need_to_create_stream_window_ = true;
}
props->connection_established_ = true;
props->stream_render_rect_ = {
0, (int)runtime->title_bar_height_, (int)runtime->stream_window_width_,
(int)(runtime->stream_window_height_ - runtime->title_bar_height_)};
props->stream_render_rect_f_ = {
0.0f, runtime->title_bar_height_, runtime->stream_window_width_,
runtime->stream_window_height_ - runtime->title_bar_height_};
runtime->start_keyboard_capturer_ = true;
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
props->connection_established_ = false;
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = true;
}
SDL_Event event;
event.type = runtime->STREAM_REFRESH_EVENT;
event.user.data1 = props.get();
SDL_PushEvent(&event);
runtime->focus_on_stream_window_ = false;
break;
}
case ConnectionStatus::IncorrectPassword: {
runtime->password_validating_ = false;
runtime->password_validating_time_++;
if (runtime->connect_button_pressed_) {
runtime->connect_button_pressed_ = false;
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
case ConnectionStatus::NoSuchTransmissionId:
case ConnectionStatus::RemoteUnavailable: {
if (runtime->connect_button_pressed_) {
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
default:
break;
}
} else {
runtime->is_client_mode_ = false;
runtime->show_connection_status_window_ = true;
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_status_[remote_id] = status;
}
switch (status) {
case ConnectionStatus::Connected: {
#if _WIN32
runtime->last_windows_service_status_tick_ = 0;
#endif
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char **)malloc(remote_action.i.display_num * sizeof(char *));
remote_action.i.left =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int *)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char *)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i.display_list
[i][runtime->devices_.display_info_list()[i].name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] = runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(), host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(runtime->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
runtime->need_to_create_server_window_ = true;
runtime->is_server_mode_ = true;
runtime->start_screen_capturer_ = true;
runtime->start_speaker_capturer_ = true;
runtime->remote_client_id_ = remote_id;
runtime->start_mouse_controller_ = true;
{
std::shared_lock lock(runtime->connection_status_mutex_);
if (std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.first.find("web") != std::string::npos;
})) {
runtime->show_cursor_ = true;
}
}
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
bool all_disconnected = false;
{
std::shared_lock lock(runtime->connection_status_mutex_);
all_disconnected =
std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.second == ConnectionStatus::Closed ||
kv.second == ConnectionStatus::Failed ||
kv.second == ConnectionStatus::Disconnected;
});
}
if (all_disconnected) {
runtime->need_to_destroy_server_window_ = true;
runtime->is_server_mode_ = false;
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
// Keep Wayland capture session warm to avoid black screen on
// subsequent reconnects.
runtime->start_screen_capturer_ = true;
LOG_INFO("Keeping Wayland screen capturer running after "
"disconnect to preserve reconnect stability");
} else {
runtime->start_screen_capturer_ = false;
}
#else
runtime->start_screen_capturer_ = false;
#endif
runtime->start_speaker_capturer_ = false;
runtime->start_mouse_controller_ = false;
runtime->start_keyboard_capturer_ = false;
runtime->remote_client_id_ = "";
if (props)
props->connection_established_ = false;
if (runtime->audio_capture_) {
runtime->devices_.StopSpeakerCapturer();
runtime->audio_capture_ = false;
}
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_status_.erase(remote_id);
runtime->connection_host_names_.erase(remote_id);
}
runtime->devices_.ResetToInitialDisplay();
}
{
std::shared_lock lock(runtime->connection_status_mutex_);
if (std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.first.find("web") == std::string::npos;
})) {
runtime->show_cursor_ = false;
}
}
break;
}
default:
break;
}
}
}
void PeerEventHandler::OnNetStatusReport(
const char *client_id, size_t client_id_size, TraversalMode mode,
const XNetTrafficStats *net_traffic_stats, const char *user_id,
const size_t user_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
if (strchr(client_id, '@') != nullptr && strchr(user_id, '-') == nullptr) {
std::string id, password;
const char *at_pos = strchr(client_id, '@');
if (at_pos == nullptr) {
id = client_id;
password.clear();
} else {
id.assign(client_id, at_pos - client_id);
password = at_pos + 1;
}
bool is_self_hosted = runtime->config_center_->IsSelfHosted();
if (is_self_hosted) {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->self_hosted_id_, 0, sizeof(runtime->self_hosted_id_));
strncpy(runtime->self_hosted_id_, client_id,
sizeof(runtime->self_hosted_id_) - 1);
runtime->self_hosted_id_[sizeof(runtime->self_hosted_id_) - 1] = '\0';
LOG_INFO("Use self-hosted client id [{}] and save to cache file", id);
runtime->settings_.PersistSelfHostedIdentity(client_id);
} else {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->client_id_with_password_, 0,
sizeof(runtime->client_id_with_password_));
strncpy(runtime->client_id_with_password_, client_id,
sizeof(runtime->client_id_with_password_) - 1);
runtime
->client_id_with_password_[sizeof(runtime->client_id_with_password_) -
1] = '\0';
LOG_INFO("Use client id [{}] and save id into cache file", id);
runtime->settings_.Save();
}
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
if (props->traversal_mode_ != mode) {
props->traversal_mode_ = mode;
LOG_INFO("Net mode: [{}]", int(props->traversal_mode_));
}
if (!net_traffic_stats) {
return;
}
// only display client side net status if connected to itself
if (!(runtime->peer_reserved_ && !strstr(client_id, "C-"))) {
props->net_traffic_stats_ = *net_traffic_stats;
}
}
} // namespace crossdesk
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#ifndef CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
#define CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
#include <cstddef>
#include "minirtc.h"
namespace crossdesk {
class GuiRuntime;
// Adapts MiniRTC C callbacks to the GUI runtime.
class PeerEventHandler {
public:
explicit PeerEventHandler(GuiRuntime &owner);
static void OnReceiveVideoBuffer(const XVideoFrame *video_frame,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnReceiveAudioBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnReceiveDataBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size,
void *user_data);
static void OnSignalStatus(SignalStatus status, const char *user_id,
size_t user_id_size, void *user_data);
static void OnSignalMessage(const char *message, size_t size,
void *user_data);
static void OnConnectionStatus(ConnectionStatus status, const char *user_id,
size_t user_id_size, void *user_data);
static void OnNetStatusReport(const char *client_id, size_t client_id_size,
TraversalMode mode,
const XNetTrafficStats *net_traffic_stats,
const char *user_id, size_t user_id_size,
void *user_data);
private:
GuiRuntime &owner_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_PEER_EVENT_HANDLER_H_
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#include "runtime/peer_event_handler.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
void PeerEventHandler::OnReceiveVideoBuffer(
const XVideoFrame *video_frame, const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
GuiRuntime::RemoteSession *props =
runtime->remote_sessions_.find(remote_id)->second.get();
if (props->connection_established_) {
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
if (!props->back_frame_) {
props->back_frame_ =
std::make_shared<std::vector<unsigned char>>(video_frame->size);
}
if (props->back_frame_->size() != video_frame->size) {
props->back_frame_->resize(video_frame->size);
}
std::memcpy(props->back_frame_->data(), video_frame->data,
video_frame->size);
const bool size_changed = (props->video_width_ != video_frame->width) ||
(props->video_height_ != video_frame->height);
if (size_changed) {
props->render_rect_dirty_ = true;
}
props->video_width_ = video_frame->width;
props->video_height_ = video_frame->height;
props->video_size_ = video_frame->size;
props->front_frame_.swap(props->back_frame_);
}
SDL_Event event;
event.type = runtime->STREAM_REFRESH_EVENT;
event.user.data1 = props;
SDL_PushEvent(&event);
props->streaming_ = true;
if (props->net_traffic_stats_button_pressed_) {
props->frame_count_++;
auto now = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
now - props->last_time_)
.count();
if (elapsed >= 1000) {
props->fps_ = props->frame_count_ * 1000 / elapsed;
props->frame_count_ = 0;
props->last_time_ = now;
}
}
}
}
void PeerEventHandler::OnReceiveAudioBuffer(
const char *data, size_t size, const char *user_id, size_t user_id_size,
const char *src_id, size_t src_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
runtime->audio_buffer_fresh_ = true;
runtime->devices_.PushAudio(data, size);
}
} // namespace crossdesk
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#include "runtime/remote_action_codec.h"
#include <cstdlib>
#include <cstring>
namespace crossdesk::remote_action_codec {
std::vector<char> Serialize(const RemoteAction &action) {
std::vector<char> buffer;
buffer.push_back(static_cast<char>(action.type));
auto insert_bytes = [&](const void *ptr, size_t len) {
buffer.insert(buffer.end(), static_cast<const char *>(ptr),
static_cast<const char *>(ptr) + len);
};
if (action.type == ControlType::host_infomation) {
insert_bytes(&action.i.host_name_size, sizeof(size_t));
insert_bytes(action.i.host_name, action.i.host_name_size);
size_t num = action.i.display_num;
insert_bytes(&num, sizeof(size_t));
for (size_t i = 0; i < num; ++i) {
const size_t len = std::strlen(action.i.display_list[i]);
insert_bytes(&len, sizeof(size_t));
insert_bytes(action.i.display_list[i], len);
}
insert_bytes(action.i.left, sizeof(int) * num);
insert_bytes(action.i.top, sizeof(int) * num);
insert_bytes(action.i.right, sizeof(int) * num);
insert_bytes(action.i.bottom, sizeof(int) * num);
}
return buffer;
}
bool Deserialize(const char *data, size_t size, RemoteAction &out) {
size_t offset = 0;
auto read = [&](void *dst, size_t len) -> bool {
if (offset + len > size) {
return false;
}
std::memcpy(dst, data + offset, len);
offset += len;
return true;
};
if (size < 1) {
return false;
}
out.type = static_cast<ControlType>(data[offset++]);
if (out.type == ControlType::host_infomation) {
size_t name_len;
if (!read(&name_len, sizeof(size_t)) ||
name_len >= sizeof(out.i.host_name)) {
return false;
}
if (!read(out.i.host_name, name_len)) {
return false;
}
out.i.host_name[name_len] = '\0';
out.i.host_name_size = name_len;
size_t num;
if (!read(&num, sizeof(size_t))) {
return false;
}
out.i.display_num = num;
out.i.display_list =
static_cast<char **>(std::malloc(num * sizeof(char *)));
for (size_t i = 0; i < num; ++i) {
size_t len;
if (!read(&len, sizeof(size_t)) || offset + len > size) {
return false;
}
out.i.display_list[i] = static_cast<char *>(std::malloc(len + 1));
std::memcpy(out.i.display_list[i], data + offset, len);
out.i.display_list[i][len] = '\0';
offset += len;
}
auto alloc_int_array = [&](int *&array) {
array = static_cast<int *>(std::malloc(num * sizeof(int)));
return read(array, num * sizeof(int));
};
return alloc_int_array(out.i.left) && alloc_int_array(out.i.top) &&
alloc_int_array(out.i.right) && alloc_int_array(out.i.bottom);
}
return true;
}
void Free(RemoteAction &action) {
if (action.type != ControlType::host_infomation) {
return;
}
for (size_t i = 0; i < action.i.display_num; ++i) {
std::free(action.i.display_list[i]);
}
std::free(action.i.display_list);
std::free(action.i.left);
std::free(action.i.top);
std::free(action.i.right);
std::free(action.i.bottom);
action.i.display_list = nullptr;
action.i.left = action.i.top = action.i.right = action.i.bottom = nullptr;
action.i.display_num = 0;
}
} // namespace crossdesk::remote_action_codec
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#ifndef CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
#define CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
#include <cstddef>
#include <vector>
#include "device_controller.h"
namespace crossdesk::remote_action_codec {
std::vector<char> Serialize(const RemoteAction &action);
bool Deserialize(const char *data, size_t size, RemoteAction &out);
void Free(RemoteAction &action);
} // namespace crossdesk::remote_action_codec
#endif // CROSSDESK_GUI_REMOTE_ACTION_CODEC_H_
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#ifndef CROSSDESK_GUI_REMOTE_SESSION_H_
#define CROSSDESK_GUI_REMOTE_SESSION_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <mutex>
#include <optional>
#include <queue>
#include <string>
#include <vector>
#include "display_info.h"
#include "imgui.h"
#include "minirtc.h"
namespace crossdesk::gui_detail {
struct FileTransferState {
std::atomic<bool> file_sending_ = false;
std::atomic<uint64_t> file_sent_bytes_ = 0;
std::atomic<uint64_t> file_total_bytes_ = 0;
std::atomic<uint32_t> file_send_rate_bps_ = 0;
std::mutex file_transfer_mutex_;
std::chrono::steady_clock::time_point file_send_start_time_;
std::chrono::steady_clock::time_point file_send_last_update_time_;
uint64_t file_send_last_bytes_ = 0;
bool file_transfer_window_visible_ = false;
bool file_transfer_window_hovered_ = false;
std::atomic<uint32_t> current_file_id_{0};
struct QueuedFile {
std::filesystem::path file_path;
std::string file_label;
std::string remote_id;
};
std::queue<QueuedFile> file_send_queue_;
std::mutex file_queue_mutex_;
enum class FileTransferStatus { Queued, Sending, Completed, Failed };
struct FileTransferInfo {
std::string file_name;
std::filesystem::path file_path;
uint64_t file_size = 0;
FileTransferStatus status = FileTransferStatus::Queued;
uint64_t sent_bytes = 0;
uint32_t file_id = 0;
uint32_t rate_bps = 0;
};
std::vector<FileTransferInfo> file_transfer_list_;
std::mutex file_transfer_list_mutex_;
};
// Runtime state for one connected or connecting remote endpoint. It groups the
// connection, media, input, window and transfer data that share one lifetime.
struct RemoteSession {
Params params_;
PeerPtr *peer_ = nullptr;
std::string audio_label_ = "control_audio";
std::string data_label_ = "data";
std::string mouse_label_ = "mouse";
std::string keyboard_label_ = "keyboard";
std::string file_label_ = "file";
std::string control_data_label_ = "control_data";
std::string file_feedback_label_ = "file_feedback";
std::string clipboard_label_ = "clipboard";
std::string local_id_;
std::string remote_id_;
bool exit_ = false;
bool signal_connected_ = false;
SignalStatus signal_status_ = SignalStatus::SignalClosed;
bool connection_established_ = false;
bool rejoin_ = false;
std::atomic<bool> connection_attempt_active_ = false;
std::chrono::steady_clock::time_point connection_attempt_started_at_;
bool net_traffic_stats_button_pressed_ = false;
bool enable_mouse_control_ = true;
bool mouse_controller_is_started_ = false;
bool audio_capture_button_pressed_ = true;
bool control_mouse_ = true;
bool streaming_ = false;
bool is_control_bar_in_left_ = true;
bool control_bar_hovered_ = false;
bool display_selectable_hovered_ = false;
bool shortcut_selectable_hovered_ = false;
bool control_bar_expand_ = true;
bool reset_control_bar_pos_ = false;
bool control_window_width_is_changing_ = false;
bool control_window_height_is_changing_ = false;
bool p2p_mode_ = true;
bool remember_password_ = false;
char remote_password_[7] = "";
float sub_stream_window_width_ = 1280;
float sub_stream_window_height_ = 720;
float control_window_min_width_ = 20;
float control_window_max_width_ = 300;
float control_window_min_height_ = 38;
float control_window_max_height_ = 180;
float control_window_width_ = 300;
float control_window_height_ = 38;
float control_bar_pos_x_ = 0;
float control_bar_pos_y_ = 30;
float mouse_diff_control_bar_pos_x_ = 0;
float mouse_diff_control_bar_pos_y_ = 0;
double control_bar_button_pressed_time_ = 0;
double net_traffic_stats_button_pressed_time_ = 0;
// Written by the decode callback thread and consumed by the SDL thread.
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;
float mouse_pos_y_ = 0;
float mouse_pos_x_last_ = 0;
float mouse_pos_y_last_ = 0;
int texture_width_ = 1280;
int texture_height_ = 720;
int video_width_ = 0;
int video_height_ = 0;
int video_width_last_ = 0;
int video_height_last_ = 0;
int selected_display_ = 0;
size_t video_size_ = 0;
bool tab_selected_ = false;
bool tab_opened_ = true;
std::optional<float> pos_x_before_docked_;
std::optional<float> pos_y_before_docked_;
float render_window_x_ = 0;
float render_window_y_ = 0;
float render_window_width_ = 0;
float render_window_height_ = 0;
std::string fullscreen_button_label_ = "Fullscreen";
std::string net_traffic_stats_button_label_ = "Show Net Traffic Stats";
std::string mouse_control_button_label_ = "Mouse Control";
std::string audio_capture_button_label_ = "Audio Capture";
std::string remote_host_name_;
bool remote_service_status_received_ = false;
bool remote_service_available_ = false;
std::string remote_interactive_stage_;
std::vector<DisplayInfo> display_info_list_;
SDL_Texture *stream_texture_ = nullptr;
uint8_t *argb_buffer_ = nullptr;
int argb_buffer_size_ = 0;
SDL_FRect stream_render_rect_f_ = {0.0f, 0.0f, 0.0f, 0.0f};
SDL_Rect stream_render_rect_{};
SDL_Rect stream_render_rect_last_{};
ImVec2 control_window_pos_{};
// Shared by minirtc callbacks, SDL rendering and SDL audio callbacks.
std::atomic<ConnectionStatus> connection_status_ = ConnectionStatus::Closed;
TraversalMode traversal_mode_ = TraversalMode::UnknownMode;
int fps_ = 0;
int frame_count_ = 0;
std::chrono::steady_clock::time_point last_time_;
XNetTrafficStats net_traffic_stats_{};
using QueuedFile = FileTransferState::QueuedFile;
using FileTransferStatus = FileTransferState::FileTransferStatus;
using FileTransferInfo = FileTransferState::FileTransferInfo;
FileTransferState file_transfer_;
};
using RemoteSessionPtr = std::shared_ptr<RemoteSession>;
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_REMOTE_SESSION_H_
+186
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@@ -0,0 +1,186 @@
#ifndef CROSSDESK_GUI_RUNTIME_STATE_H_
#define CROSSDESK_GUI_RUNTIME_STATE_H_
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <utility>
#include <vector>
#include "config_center.h"
#include "path_manager.h"
#include "runtime/device_presence_cache.h"
#include "runtime/remote_session.h"
#include "thumbnail.h"
namespace crossdesk::gui_detail {
struct InfrastructureState {
std::unique_ptr<ConfigCenter> config_center_;
ConfigCenter::LANGUAGE localization_language_ =
ConfigCenter::LANGUAGE::CHINESE;
std::unique_ptr<PathManager> path_manager_;
std::string exec_log_path_;
std::string dll_log_path_;
std::string cache_path_;
int localization_language_index_ = -1;
int localization_language_index_last_ = -1;
bool modules_inited_ = false;
unsigned char aes128_key_[16]{};
unsigned char aes128_iv_[16]{};
};
struct RecentConnectionsState {
std::shared_ptr<Thumbnail> thumbnail_;
std::vector<std::pair<std::string, Thumbnail::RecentConnection>>
recent_connections_;
std::vector<std::string> recent_connection_ids_;
int recent_connection_image_width_ = 160;
int recent_connection_image_height_ = 90;
uint32_t recent_connection_image_save_time_ = 0;
DevicePresenceCache device_presence_cache_;
bool need_to_send_recent_connections_ = true;
};
struct PeerState {
SignalStatus signal_status_ = SignalStatus::SignalClosed;
std::string signal_status_str_;
bool signal_connected_ = false;
PeerPtr *peer_ = nullptr;
PeerPtr *peer_reserved_ = nullptr;
std::string video_primary_label_ = "primary_display";
std::string video_secondary_label_ = "secondary_display";
std::string audio_label_ = "audio";
std::string data_label_ = "data";
std::string mouse_label_ = "mouse";
std::string keyboard_label_ = "keyboard";
std::string info_label_ = "info";
std::string control_data_label_ = "control_data";
std::string file_label_ = "file";
std::string file_feedback_label_ = "file_feedback";
std::string clipboard_label_ = "clipboard";
Params params_;
};
// OS-specific service and permission state is kept separate from transport
// state so platform code does not appear to be part of the peer protocol.
struct PlatformIntegrationState {
#if _WIN32
std::atomic<bool> pending_windows_service_sas_{false};
bool local_service_status_received_ = false;
bool local_service_available_ = false;
std::string local_interactive_stage_;
uint32_t last_local_secure_input_block_log_tick_ = 0;
uint32_t last_windows_service_status_tick_ = 0;
uint32_t optimistic_windows_secure_desktop_until_tick_ = 0;
#if CROSSDESK_PORTABLE
enum class PortableServiceInstallState {
idle,
installing,
succeeded,
failed,
};
bool portable_service_prompt_checked_ = false;
bool show_portable_service_install_window_ = false;
bool show_portable_service_prompt_suppressed_window_ = false;
bool portable_service_do_not_remind_ = false;
bool portable_service_prompt_suppressed_ = false;
std::atomic<PortableServiceInstallState> portable_service_install_state_{
PortableServiceInstallState::idle};
std::thread portable_service_install_thread_;
#endif
#endif
#ifdef __APPLE__
bool show_request_permission_window_ = true;
bool mac_permission_status_initialized_ = false;
uint32_t mac_permission_last_check_tick_ = 0;
bool mac_screen_recording_permission_granted_ = false;
bool mac_accessibility_permission_granted_ = false;
bool mac_screen_recording_permission_requested_ = false;
bool mac_accessibility_permission_requested_ = false;
#endif
};
struct UserSettingsState {
char client_id_[10] = "";
char client_id_display_[12] = "";
char client_id_with_password_[17] = "";
char password_saved_[7] = "";
char self_hosted_id_[17] = "";
char self_hosted_user_id_[17] = "";
int language_button_value_ = 0;
int video_quality_button_value_ = 2;
int video_frame_rate_button_value_ = 1;
int video_encode_format_button_value_ = 0;
bool enable_hardware_video_codec_ = true;
bool enable_turn_ = true;
bool enable_srtp_ = false;
char signal_server_ip_[256] = "api.crossdesk.cn";
char signal_server_port_[6] = "9099";
char coturn_server_port_[6] = "3478";
bool enable_self_hosted_ = false;
int language_button_value_last_ = 0;
int video_quality_button_value_last_ = 0;
int video_frame_rate_button_value_last_ = 0;
int video_encode_format_button_value_last_ = 0;
bool enable_hardware_video_codec_last_ = false;
bool enable_turn_last_ = true;
bool enable_srtp_last_ = false;
bool enable_self_hosted_last_ = false;
bool enable_autostart_ = false;
bool enable_autostart_last_ = false;
bool enable_daemon_ = false;
bool enable_daemon_last_ = false;
bool enable_minimize_to_tray_ = false;
bool enable_minimize_to_tray_last_ = false;
char file_transfer_save_path_buf_[512] = "";
std::string file_transfer_save_path_last_;
char signal_server_ip_self_[256] = "";
char signal_server_port_self_[6] = "";
char coturn_server_port_self_[6] = "";
bool settings_window_pos_reset_ = true;
bool self_hosted_server_config_window_pos_reset_ = true;
std::string selected_current_file_path_;
bool show_file_browser_ = true;
};
struct ConnectionState {
using RemoteSessionMap =
std::unordered_map<std::string, RemoteSessionPtr>;
RemoteSessionMap remote_sessions_;
std::shared_mutex remote_sessions_mutex_;
std::vector<std::thread> thumbnail_save_threads_;
std::mutex thumbnail_save_threads_mutex_;
std::shared_mutex connection_status_mutex_;
std::unordered_map<std::string, ConnectionStatus> connection_status_;
std::unordered_map<std::string, std::string> connection_host_names_;
std::string selected_server_remote_id_;
std::string selected_server_remote_hostname_;
std::mutex pending_presence_probe_mutex_;
bool pending_presence_probe_ = false;
bool pending_presence_result_ready_ = false;
bool pending_presence_online_ = false;
std::chrono::steady_clock::time_point pending_presence_probe_started_at_;
std::string pending_presence_remote_id_;
std::string pending_presence_password_;
bool pending_presence_remember_password_ = false;
};
struct RuntimeState : InfrastructureState,
RecentConnectionsState,
PeerState,
PlatformIntegrationState,
UserSettingsState,
ConnectionState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_RUNTIME_STATE_H_
+262
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@@ -0,0 +1,262 @@
#include "runtime/gui_runtime.h"
#include <algorithm>
#include <cstring>
#include <shared_mutex>
#include <string>
#include "rd_log.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
#if _WIN32
struct WindowsServiceInteractiveStatus {
bool available = false;
bool sas_secure_desktop_grace_active = false;
unsigned int error_code = 0;
std::string interactive_stage;
std::string error;
};
constexpr uint32_t kWindowsServiceStatusIntervalMs = 1000;
constexpr uint32_t kWindowsServiceSasSecureDesktopGraceMs = 2000;
constexpr DWORD kWindowsServiceQueryTimeoutMs = 500;
constexpr DWORD kWindowsServiceSasTimeoutMs = 500;
bool IsTransientWindowsServiceStatusError(const std::string &error) {
return error == "pipe_unavailable" || error == "pipe_connect_failed" ||
error == "pipe_read_failed";
}
RemoteAction
BuildWindowsServiceStatusAction(const WindowsServiceInteractiveStatus &status) {
RemoteAction action{};
action.type = ControlType::service_status;
action.ss.available = status.available;
std::strncpy(action.ss.interactive_stage, status.interactive_stage.c_str(),
sizeof(action.ss.interactive_stage) - 1);
action.ss.interactive_stage[sizeof(action.ss.interactive_stage) - 1] = '\0';
return action;
}
bool QueryWindowsServiceInteractiveStatus(
WindowsServiceInteractiveStatus *status) {
if (status == nullptr) {
return false;
}
*status = WindowsServiceInteractiveStatus{};
const std::string response =
QueryCrossDeskService("status", kWindowsServiceQueryTimeoutMs);
auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.is_object()) {
status->error = "invalid_service_status_json";
return false;
}
status->available = json.value("ok", false);
if (!status->available) {
status->error = json.value("error", std::string("service_unavailable"));
status->error_code = json.value("code", 0u);
return true;
}
status->interactive_stage = json.value("interactive_stage", std::string());
status->sas_secure_desktop_grace_active =
json.value("sas_secure_desktop_grace_active", false);
if (ShouldNormalizeUnlockToUserDesktop(
json.value("interactive_lock_screen_visible", false),
status->interactive_stage, json.value("session_locked", false),
json.value("interactive_logon_ui_visible", false),
json.value("interactive_secure_desktop_active",
json.value("secure_desktop_active", false)),
json.value("credential_ui_visible", false),
json.value("password_box_visible", false),
json.value("unlock_ui_visible", false),
json.value("last_session_event", std::string()))) {
status->interactive_stage = "user-desktop";
}
return true;
}
#endif
} // namespace
void GuiRuntime::ResetRemoteServiceStatus(RemoteSession &props) {
props.remote_service_status_received_ = false;
props.remote_service_available_ = false;
props.remote_interactive_stage_.clear();
}
void GuiRuntime::ApplyRemoteServiceStatus(RemoteSession &props,
const ServiceStatus &status) {
props.remote_service_status_received_ = true;
props.remote_service_available_ = status.available;
props.remote_interactive_stage_ = status.interactive_stage;
}
GuiRuntime::RemoteUnlockState
GuiRuntime::GetRemoteUnlockState(const RemoteSession &props) const {
if (!props.remote_service_status_received_) {
return RemoteUnlockState::none;
}
if (!props.remote_service_available_) {
return RemoteUnlockState::service_unavailable;
}
if (props.remote_interactive_stage_ == "credential-ui") {
return RemoteUnlockState::credential_ui;
}
if (props.remote_interactive_stage_ == "lock-screen") {
return RemoteUnlockState::lock_screen;
}
if (props.remote_interactive_stage_ == "secure-desktop") {
return RemoteUnlockState::secure_desktop;
}
return RemoteUnlockState::none;
}
void GuiRuntime::HandleWindowsServiceIntegration() {
#if _WIN32
static bool last_logged_service_available = true;
static unsigned int last_logged_service_error_code = 0;
static std::string last_logged_service_error;
if (!is_server_mode_ || peer_ == nullptr) {
ResetLocalWindowsServiceState(true);
return;
}
const bool has_connected_remote = [&] {
std::shared_lock lock(connection_status_mutex_);
return std::any_of(connection_status_.begin(), connection_status_.end(),
[](const auto &entry) {
return entry.second == ConnectionStatus::Connected;
});
}();
if (!has_connected_remote) {
ResetLocalWindowsServiceState(false);
return;
}
bool force_broadcast = false;
if (pending_windows_service_sas_.exchange(false, std::memory_order_relaxed)) {
const std::string response =
QueryCrossDeskService("sas", kWindowsServiceSasTimeoutMs);
auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
LOG_WARN("Remote SAS request failed: {}", response);
} else {
LOG_INFO("Remote SAS request forwarded to local Windows service");
optimistic_windows_secure_desktop_until_tick_ =
static_cast<uint32_t>(SDL_GetTicks()) +
kWindowsServiceSasSecureDesktopGraceMs;
local_service_status_received_ = true;
local_service_available_ = true;
local_interactive_stage_ = "secure-desktop";
}
last_windows_service_status_tick_ = 0;
force_broadcast = true;
}
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force_broadcast && last_windows_service_status_tick_ != 0 &&
now - last_windows_service_status_tick_ <
kWindowsServiceStatusIntervalMs) {
return;
}
last_windows_service_status_tick_ = now;
WindowsServiceInteractiveStatus status;
const bool status_ok = QueryWindowsServiceInteractiveStatus(&status);
WindowsServiceInteractiveStatus broadcast_status = status;
const bool previous_secure_desktop_interaction =
IsSecureDesktopInteractionRequired(local_interactive_stage_);
const bool optimistic_secure_desktop_active =
optimistic_windows_secure_desktop_until_tick_ != 0 &&
static_cast<int32_t>(optimistic_windows_secure_desktop_until_tick_ -
now) > 0;
const bool keep_optimistic_secure_desktop =
status_ok && status.available && optimistic_secure_desktop_active &&
status.sas_secure_desktop_grace_active &&
status.interactive_stage == "user-desktop";
local_service_status_received_ =
status_ok || previous_secure_desktop_interaction;
local_service_available_ = status.available;
if (status.available) {
if (keep_optimistic_secure_desktop) {
local_interactive_stage_ = "secure-desktop";
broadcast_status.interactive_stage = local_interactive_stage_;
} else {
local_interactive_stage_ = status.interactive_stage;
optimistic_windows_secure_desktop_until_tick_ = 0;
}
} else if (!previous_secure_desktop_interaction) {
local_interactive_stage_.clear();
optimistic_windows_secure_desktop_until_tick_ = 0;
}
if (status_ok) {
const bool availability_changed =
status.available != last_logged_service_available;
const bool error_changed =
!status.available &&
(status.error != last_logged_service_error ||
status.error_code != last_logged_service_error_code);
if (availability_changed || error_changed) {
if (status.available) {
LOG_INFO(
"Local Windows service available for secure desktop integration");
} else if (IsTransientWindowsServiceStatusError(status.error)) {
LOG_INFO("Local Windows service temporarily unavailable, keeping last "
"secure desktop state: error={}, code={}",
status.error, status.error_code);
} else {
LOG_WARN(
"Local Windows service unavailable, secure desktop integration "
"disabled: error={}, code={}",
status.error, status.error_code);
}
last_logged_service_available = status.available;
last_logged_service_error = status.error;
last_logged_service_error_code = status.error_code;
}
} else if (last_logged_service_available ||
last_logged_service_error != "invalid_service_status_json") {
LOG_WARN(
"Local Windows service status query failed, secure desktop integration "
"disabled");
last_logged_service_available = false;
last_logged_service_error = "invalid_service_status_json";
last_logged_service_error_code = 0;
}
RemoteAction remote_action =
BuildWindowsServiceStatusAction(broadcast_status);
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(peer_, msg.data(), msg.size(),
control_data_label_.c_str());
if (ret != 0) {
LOG_WARN("Broadcast Windows service status failed, ret={}", ret);
}
#endif
}
#if _WIN32
void GuiRuntime::ResetLocalWindowsServiceState(bool clear_pending_sas) {
last_windows_service_status_tick_ = 0;
if (clear_pending_sas) {
pending_windows_service_sas_.store(false, std::memory_order_relaxed);
}
local_service_status_received_ = false;
local_service_available_ = false;
local_interactive_stage_.clear();
optimistic_windows_secure_desktop_until_tick_ = 0;
}
#endif
} // namespace crossdesk
@@ -1,13 +1,13 @@
#include <random>
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
int Render::LocalWindow() {
int GuiApplication::LocalWindow() {
ImGuiIO &io = ImGui::GetIO();
float local_window_width = io.DisplaySize.x * 0.5f;
float local_window_height =
@@ -266,7 +266,7 @@ int Render::LocalWindow() {
'\0';
}
SaveSettingsIntoCacheFile();
settings_.Save();
memset(new_password_, 0, sizeof(new_password_));
@@ -1,10 +1,10 @@
#include <algorithm>
#include <cctype>
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
namespace {
@@ -33,7 +33,7 @@ void SetDarkTextTooltip(const char* text) {
} // namespace
int Render::RecentConnectionsWindow() {
int GuiApplication::RecentConnectionsWindow() {
ImGuiIO &io = ImGui::GetIO();
float recent_connection_window_width = io.DisplaySize.x;
float recent_connection_window_height =
@@ -66,7 +66,7 @@ int Render::RecentConnectionsWindow() {
return 0;
}
int Render::ShowRecentConnections() {
int GuiApplication::ShowRecentConnections() {
ImGuiIO &io = ImGui::GetIO();
float recent_connection_panel_width = io.DisplaySize.x * 0.912f;
float recent_connection_panel_height = io.DisplaySize.y * 0.29f;
@@ -173,8 +173,8 @@ int Render::ShowRecentConnections() {
it.second.remember_password = false;
}
std::string display_name = GetRecentConnectionDisplayName(it.second);
bool online = device_presence_.IsOnline(it.second.remote_id);
std::string display_name = settings_.RecentConnectionDisplayName(it.second);
bool online = device_presence_cache_.IsOnline(it.second.remote_id);
ImVec2 image_pos =
ImVec2(ImGui::GetCursorPosX() + recent_connection_image_width * 0.05f,
@@ -314,10 +314,10 @@ int Render::ShowRecentConnections() {
ImVec2 text_min =
ImVec2(status_block_end_x + status_gap, footer_screen_pos.y);
ImVec2 text_max = ImVec2(
card_hovered
? toolbar_screen_pos.x - status_gap
: footer_screen_end.x - recent_connection_name_width * 0.05f,
ImVec2 text_max =
ImVec2(card_hovered ? toolbar_screen_pos.x - status_gap
: footer_screen_end.x -
recent_connection_name_width * 0.05f,
footer_screen_end.y);
ImGui::SetWindowFontScale(0.52f);
@@ -367,7 +367,7 @@ int Render::ShowRecentConnections() {
if (ImGui::Button(recent_connection_edit_button_name.c_str(),
ImVec2(recent_connection_button_width,
recent_connection_button_height))) {
BeginEditRecentConnectionAlias(it.second);
settings_.BeginEditRecentConnectionAlias(it.second);
}
if (ImGui::IsItemHovered()) {
@@ -433,8 +433,8 @@ int Render::ShowRecentConnections() {
if (delete_connection_ && delete_connection_name_ == it.first) {
if (!thumbnail_->DeleteThumbnail(it.first)) {
recent_connection_aliases_.erase(it.second.remote_id);
SaveRecentConnectionAliases();
settings_.EraseRecentConnectionAlias(it.second.remote_id);
settings_.SaveRecentConnectionAliases();
reload_recent_connections_ = true;
delete_connection_ = false;
}
@@ -475,7 +475,7 @@ int Render::ShowRecentConnections() {
return 0;
}
int Render::ConfirmDeleteConnection() {
int GuiApplication::ConfirmDeleteConnection() {
ImGuiIO &io = ImGui::GetIO();
ImGui::SetNextWindowPos(
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
@@ -529,7 +529,7 @@ int Render::ConfirmDeleteConnection() {
return 0;
}
int Render::EditRecentConnectionAliasWindow() {
int GuiApplication::EditRecentConnectionAliasWindow() {
ImGuiIO &io = ImGui::GetIO();
ImGui::SetNextWindowPos(
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
@@ -582,12 +582,13 @@ int Render::EditRecentConnectionAliasWindow() {
enter_pressed) {
std::string alias = TrimConnectionAlias(edit_connection_alias_);
if (alias.empty()) {
recent_connection_aliases_.erase(edit_connection_alias_remote_id_);
settings_.EraseRecentConnectionAlias(edit_connection_alias_remote_id_);
} else {
recent_connection_aliases_[edit_connection_alias_remote_id_] = alias;
settings_.SetRecentConnectionAlias(edit_connection_alias_remote_id_,
alias);
}
SaveRecentConnectionAliases();
settings_.SaveRecentConnectionAliases();
show_edit_connection_alias_window_ = false;
focus_on_input_widget_ = true;
memset(edit_connection_alias_, 0, sizeof(edit_connection_alias_));
@@ -612,7 +613,7 @@ int Render::EditRecentConnectionAliasWindow() {
return 0;
}
int Render::OfflineWarningWindow() {
int GuiApplication::OfflineWarningWindow() {
ImGuiIO &io = ImGui::GetIO();
ImGui::SetNextWindowPos(
ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
@@ -1,13 +1,13 @@
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
static int InputTextCallback(ImGuiInputTextCallbackData *data);
int Render::RemoteWindow() {
int GuiApplication::RemoteWindow() {
ImGuiIO &io = ImGui::GetIO();
float remote_window_width = io.DisplaySize.x * 0.5f;
float remote_window_height =
@@ -98,10 +98,10 @@ int Render::RemoteWindow() {
target_remote_id = props.remote_id;
target_password = props.password;
{
// std::shared_lock lock(client_properties_mutex_);
if (client_properties_.find(remote_id) !=
client_properties_.end()) {
if (!client_properties_[remote_id]->connection_established_) {
// std::shared_lock lock(remote_sessions_mutex_);
if (remote_sessions_.find(remote_id) !=
remote_sessions_.end()) {
if (!remote_sessions_[remote_id]->connection_established_) {
should_connect = true;
} else {
already_connected = true;
@@ -134,8 +134,8 @@ int Render::RemoteWindow() {
if (elapsed >= 1000) {
last_rejoin_check_time_ = now;
need_to_rejoin_ = false;
// std::shared_lock lock(client_properties_mutex_);
for (const auto& [_, props] : client_properties_) {
// std::shared_lock lock(remote_sessions_mutex_);
for (const auto &[_, props] : remote_sessions_) {
if (props->rejoin_) {
ConnectTo(props->remote_id_, props->remote_password_,
props->remember_password_);
@@ -164,117 +164,4 @@ static int InputTextCallback(ImGuiInputTextCallbackData* data) {
return 0;
}
int Render::ConnectTo(const std::string& remote_id, const char* password,
bool remember_password, bool bypass_presence_check) {
if (!bypass_presence_check && !device_presence_.IsOnline(remote_id)) {
int ret =
RequestSingleDevicePresence(remote_id, password, remember_password);
if (ret != 0) {
offline_warning_text_ =
localization::device_offline[localization_language_index_];
show_offline_warning_window_ = true;
LOG_WARN("Presence probe failed for [{}], ret={}", remote_id, ret);
} else {
LOG_INFO("Presence probe requested for [{}] before connect", remote_id);
}
return -1;
}
LOG_INFO("Connect to [{}]", remote_id);
focused_remote_id_ = remote_id;
// std::shared_lock shared_lock(client_properties_mutex_);
bool exists =
(client_properties_.find(remote_id) != client_properties_.end());
// shared_lock.unlock();
if (!exists) {
PeerPtr* peer_to_init = nullptr;
std::string local_id;
{
// std::unique_lock unique_lock(client_properties_mutex_);
if (client_properties_.find(remote_id) == client_properties_.end()) {
client_properties_[remote_id] =
std::make_shared<SubStreamWindowProperties>();
auto props = client_properties_[remote_id];
props->local_id_ = "C-" + std::string(client_id_);
props->remote_id_ = remote_id;
memcpy(&props->params_, &params_, sizeof(Params));
props->params_.user_id = props->local_id_.c_str();
props->peer_ = CreatePeer(&props->params_);
props->control_window_width_ = title_bar_height_ * 10.0f;
props->control_window_height_ = title_bar_height_ * 1.3f;
props->control_window_min_width_ = title_bar_height_ * 0.65f;
props->control_window_min_height_ = title_bar_height_ * 1.3f;
props->control_window_max_width_ = title_bar_height_ * 10.0f;
props->control_window_max_height_ = title_bar_height_ * 7.0f;
props->connection_status_.store(ConnectionStatus::Connecting);
show_connection_status_window_ = true;
if (!props->peer_) {
LOG_INFO("Create peer [{}] instance failed", props->local_id_);
return -1;
}
for (auto& display_info : display_info_list_) {
AddVideoStream(props->peer_, display_info.name.c_str());
}
AddAudioStream(props->peer_, props->audio_label_.c_str());
AddDataStream(props->peer_, props->data_label_.c_str(), false);
AddDataStream(props->peer_, props->mouse_label_.c_str(), false);
AddDataStream(props->peer_, props->keyboard_label_.c_str(), true);
AddDataStream(props->peer_, props->control_data_label_.c_str(), true);
AddDataStream(props->peer_, props->file_label_.c_str(), true);
AddDataStream(props->peer_, props->file_feedback_label_.c_str(), true);
AddDataStream(props->peer_, props->clipboard_label_.c_str(), true);
props->connection_status_.store(ConnectionStatus::Connecting);
peer_to_init = props->peer_;
local_id = props->local_id_;
}
}
if (peer_to_init) {
LOG_INFO("[{}] Create peer instance successful", local_id);
Init(peer_to_init);
LOG_INFO("[{}] Peer init finish", local_id);
}
}
int ret = -1;
// std::shared_lock read_lock(client_properties_mutex_);
auto props = client_properties_[remote_id];
if (!props->connection_established_) {
props->connection_status_.store(ConnectionStatus::Connecting);
props->connection_attempt_active_.store(true);
props->connection_attempt_started_at_ = std::chrono::steady_clock::now();
show_connection_status_window_ = true;
props->remember_password_ = remember_password;
if (strcmp(password, "") != 0 &&
strcmp(password, props->remote_password_) != 0) {
strncpy(props->remote_password_, password,
sizeof(props->remote_password_) - 1);
props->remote_password_[sizeof(props->remote_password_) - 1] = '\0';
}
std::string remote_id_with_pwd = remote_id + "@" + password;
if (props->peer_) {
ret = JoinConnection(props->peer_, remote_id_with_pwd.c_str());
if (0 == ret) {
props->rejoin_ = false;
} else {
props->rejoin_ = true;
need_to_rejoin_ = true;
}
}
}
// read_lock.unlock();
return 0;
}
} // namespace crossdesk
@@ -6,11 +6,11 @@
#include <thread>
#include <vector>
#include "application/gui_application.h"
#include "file_transfer.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "tinyfiledialogs.h"
namespace crossdesk {
@@ -32,7 +32,8 @@ void ShowControlBarTooltip(const std::string& text) {
} // namespace
int CountDigits(int number) {
if (number == 0) return 1;
if (number == 0)
return 1;
return (int)std::floor(std::log10(std::abs(number))) + 1;
}
@@ -57,7 +58,7 @@ int LossRateDisplay(float loss_rate) {
return 0;
}
std::string Render::OpenFileDialog(std::string title) {
std::string GuiApplication::OpenFileDialog(std::string title) {
const char *path = tinyfd_openFileDialog(title.c_str(),
"", // default path
0, // number of filters
@@ -69,86 +70,8 @@ std::string Render::OpenFileDialog(std::string title) {
return path ? path : "";
}
void Render::ProcessSelectedFile(
const std::string& path,
const std::shared_ptr<SubStreamWindowProperties>& props,
const std::string& file_label, const std::string& remote_id) {
if (path.empty()) {
return;
}
FileTransferState* file_transfer_state =
props ? &props->file_transfer_ : &file_transfer_;
LOG_INFO("Selected file: {}", path.c_str());
std::filesystem::path file_path = std::filesystem::u8path(path);
// Get file size
std::error_code ec;
uint64_t file_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message().c_str());
file_size = 0;
}
// Add file to transfer list
{
std::lock_guard<std::mutex> lock(
file_transfer_state->file_transfer_list_mutex_);
FileTransferState::FileTransferInfo info;
info.file_name = file_path.filename().u8string();
info.file_path = file_path; // Store full path for precise matching
info.file_size = file_size;
info.status = FileTransferState::FileTransferStatus::Queued;
info.sent_bytes = 0;
info.file_id = 0;
info.rate_bps = 0;
file_transfer_state->file_transfer_list_.push_back(info);
}
file_transfer_state->file_transfer_window_visible_ = true;
if (file_transfer_state->file_sending_.load()) {
// Add to queue
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(file_transfer_state->file_queue_mutex_);
FileTransferState::QueuedFile queued_file;
queued_file.file_path = file_path;
queued_file.file_label = file_label;
queued_file.remote_id = remote_id;
file_transfer_state->file_send_queue_.push(queued_file);
queue_size = file_transfer_state->file_send_queue_.size();
}
LOG_INFO("File added to queue: {} ({} files in queue)",
file_path.filename().string().c_str(), queue_size);
} else {
StartFileTransfer(props, file_path, file_label, remote_id);
if (file_transfer_state->file_sending_.load()) {
} else {
// Failed to start (race condition: another file started between
// check and call) Add to queue
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(
file_transfer_state->file_queue_mutex_);
FileTransferState::QueuedFile queued_file;
queued_file.file_path = file_path;
queued_file.file_label = file_label;
queued_file.remote_id = remote_id;
file_transfer_state->file_send_queue_.push(queued_file);
queue_size = file_transfer_state->file_send_queue_.size();
}
LOG_INFO(
"File added to queue after race condition: {} ({} files in "
"queue)",
file_path.filename().string().c_str(), queue_size);
}
}
}
int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
int GuiApplication::ControlBar(
std::shared_ptr<RemoteSession> &props) {
float button_width = title_bar_height_ * 0.8f;
float button_height = title_bar_height_ * 0.8f;
float line_padding = title_bar_height_ * 0.12f;
@@ -290,9 +213,9 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
draw_list->AddLine(
ImVec2(disable_mouse_x - line_thickness * 0.7f,
disable_mouse_y + line_thickness * 0.7f),
ImVec2(
mouse_x + button_width - line_padding - line_thickness * 0.7f,
mouse_y + button_height - line_padding + line_thickness * 0.7f),
ImVec2(mouse_x + button_width - line_padding - line_thickness * 0.7f,
mouse_y + button_height - line_padding +
line_thickness * 0.7f),
mouse_button_hovered ? IM_COL32(66, 150, 250, 255)
: IM_COL32(179, 213, 253, 255),
line_thickness);
@@ -341,9 +264,9 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
draw_list->AddLine(
ImVec2(disable_audio_x - line_thickness * 0.7f,
disable_audio_y + line_thickness * 0.7f),
ImVec2(
audio_x + button_width - line_padding - line_thickness * 0.7f,
audio_y + button_height - line_padding + line_thickness * 0.7f),
ImVec2(audio_x + button_width - line_padding - line_thickness * 0.7f,
audio_y + button_height - line_padding +
line_thickness * 0.7f),
audio_button_hovered ? IM_COL32(66, 150, 250, 255)
: IM_COL32(179, 213, 253, 255),
line_thickness);
@@ -356,7 +279,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
std::string title =
localization::select_file[localization_language_index_];
std::string path = OpenFileDialog(title);
ProcessSelectedFile(path, props, file_label_);
transfers_.ProcessSelectedFile(path, props, file_label_);
}
ShowControlBarTooltip(
localization::select_file[localization_language_index_]);
@@ -428,7 +351,7 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
ImGui::SetWindowFontScale(0.5f);
if (ImGui::Button(close_button.c_str(),
ImVec2(button_width, button_height))) {
CleanupPeer(props);
CloseRemoteSession(props);
}
ShowControlBarTooltip(
localization::disconnect[localization_language_index_]);
@@ -487,7 +410,8 @@ int Render::ControlBar(std::shared_ptr<SubStreamWindowProperties>& props) {
return 0;
}
int Render::NetTrafficStats(std::shared_ptr<SubStreamWindowProperties>& props) {
int GuiApplication::NetTrafficStats(
std::shared_ptr<RemoteSession> &props) {
ImGui::SetCursorPos(ImVec2(props->control_window_width_ * 0.048f,
props->control_window_min_height_));
ImGui::SetWindowFontScale(0.5f);
@@ -1,10 +1,10 @@
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "render.h"
namespace crossdesk {
int Render::StatusBar() {
int GuiApplication::StatusBar() {
ImGuiIO &io = ImGui::GetIO();
float status_bar_width = io.DisplaySize.x;
float status_bar_height = io.DisplaySize.y * STATUS_BAR_HEIGHT;
@@ -26,14 +26,12 @@ int Render::StatusBar() {
ImDrawList *draw_list = ImGui::GetWindowDrawList();
draw_list->AddCircleFilled(dot_pos, status_bar_height * 0.25f,
ImColor(1.0f, 1.0f, 1.0f), 100);
bool tls_cert_error =
signal_status_ == SignalStatus::SignalTlsCertError;
draw_list->AddCircleFilled(dot_pos, status_bar_height * 0.2f,
tls_cert_error
? ImColor(1.0f, 0.65f, 0.0f)
bool tls_cert_error = signal_status_ == SignalStatus::SignalTlsCertError;
draw_list->AddCircleFilled(
dot_pos, status_bar_height * 0.2f,
tls_cert_error ? ImColor(1.0f, 0.65f, 0.0f)
: ImColor(signal_connected_ ? 0.0f : 1.0f,
signal_connected_ ? 1.0f : 0.0f,
0.0f),
signal_connected_ ? 1.0f : 0.0f, 0.0f),
100);
ImGui::SetWindowFontScale(0.6f);
@@ -47,8 +45,7 @@ int Render::StatusBar() {
: localization::signal_disconnected
[localization_language_index_]
.c_str());
draw_list->AddText(
ImVec2(status_bar_width * 0.045f,
draw_list->AddText(ImVec2(status_bar_width * 0.045f,
io.DisplaySize.y * (1 - STATUS_BAR_HEIGHT * 0.9f)),
ImColor(0.0f, 0.0f, 0.0f), signal_status_text);
ImGui::SetWindowFontScale(1.0f);
@@ -1,7 +1,7 @@
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "rounded_corner_button.h"
constexpr double kNewVersionIconBlinkIntervalSec = 2.0;
@@ -9,7 +9,7 @@ constexpr double kNewVersionIconBlinkOnTimeSec = 1.0;
namespace crossdesk {
int Render::TitleBar(bool main_window) {
int GuiApplication::TitleBar(bool main_window) {
ImGuiIO &io = ImGui::GetIO();
float title_bar_width = title_bar_width_;
float title_bar_height = title_bar_height_;
@@ -259,8 +259,7 @@ int Render::TitleBar(bool main_window) {
float maximize_pos_x = title_bar_width - title_bar_button_width * 1.5f -
title_bar_button_height * 0.165f;
float maximize_pos_y = title_bar_button_height * 0.33f;
std::string window_maximize_button =
"##maximize"; // ICON_FA_SQUARE_FULL;
std::string window_maximize_button = "##maximize"; // ICON_FA_SQUARE_FULL;
if (ImGui::Button(
window_maximize_button.c_str(),
ImVec2(title_bar_button_width, title_bar_button_height))) {
@@ -5,14 +5,14 @@
#include <windows.h>
#endif
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
bool Render::OpenUrl(const std::string& url) {
bool GuiApplication::OpenUrl(const std::string &url) {
#if defined(_WIN32)
int wide_len = MultiByteToWideChar(CP_UTF8, 0, url.c_str(), -1, nullptr, 0);
if (wide_len <= 0) {
@@ -46,7 +46,7 @@ bool Render::OpenUrl(const std::string& url) {
#endif
}
void Render::Hyperlink(const std::string& label, const std::string& url,
void GuiApplication::Hyperlink(const std::string &label, const std::string &url,
const float window_width) {
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(0, 0, 255, 255));
ImGui::TextUnformatted(label.c_str());
@@ -65,7 +65,7 @@ void Render::Hyperlink(const std::string& label, const std::string& url,
}
}
int Render::AboutWindow() {
int GuiApplication::AboutWindow() {
if (show_about_window_) {
float about_window_width = title_bar_button_width_ * 7.5f;
float about_window_height = latest_version_.empty()
@@ -1,12 +1,12 @@
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
bool Render::ConnectionStatusWindow(
std::shared_ptr<SubStreamWindowProperties>& props) {
bool GuiApplication::ConnectionStatusWindow(
std::shared_ptr<RemoteSession> &props) {
ImGuiIO &io = ImGui::GetIO();
bool ret_flag = false;
@@ -1,9 +1,10 @@
#include "application/gui_application.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
int GuiApplication::ControlWindow(
std::shared_ptr<RemoteSession> &props) {
double time_duration =
ImGui::GetTime() - props->control_bar_button_pressed_time_;
if (props->control_window_width_is_changing_) {
@@ -77,8 +78,10 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
ImVec2 delta = ImGui::GetIO().MouseDelta;
pos_x = current_x_rel + delta.x;
pos_y = current_y_rel + delta.y;
if (pos_x < 0.0f) pos_x = 0.0f;
if (pos_y < 0.0f) pos_y = 0.0f;
if (pos_x < 0.0f)
pos_x = 0.0f;
if (pos_y < 0.0f)
pos_y = 0.0f;
if (pos_x + props->control_window_width_ > container_w)
pos_x = container_w - props->control_window_width_;
if (pos_y + props->control_window_height_ > container_h)
@@ -185,8 +188,10 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
float current_y_rel = props->control_window_pos_.y - container_pos.y;
pos_x = current_x_rel;
pos_y = current_y_rel;
if (pos_x < 0.0f) pos_x = 0.0f;
if (pos_y < 0.0f) pos_y = 0.0f;
if (pos_x < 0.0f)
pos_x = 0.0f;
if (pos_y < 0.0f)
pos_y = 0.0f;
if (pos_x + props->control_window_width_ > container_w)
pos_x = container_w - props->control_window_width_;
if (pos_y + props->control_window_height_ > container_h)
@@ -2,16 +2,17 @@
#include <cmath>
#include "IconsFontAwesome6.h"
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
namespace {
int CountDigits(int number) {
if (number == 0) return 1;
if (number == 0)
return 1;
return (int)std::floor(std::log10(std::abs(number))) + 1;
}
@@ -28,14 +29,14 @@ int BitrateDisplay(int bitrate) {
}
} // namespace
int Render::FileTransferWindow(
std::shared_ptr<SubStreamWindowProperties>& props) {
FileTransferState* state = props ? &props->file_transfer_ : &file_transfer_;
int GuiApplication::FileTransferWindow(
std::shared_ptr<RemoteSession> &props) {
FileTransferState *state = &transfers_.state_for(props);
state->file_transfer_window_hovered_ = false;
// Only show window if there are files in transfer list or currently
// transferring
std::vector<SubStreamWindowProperties::FileTransferInfo> file_list;
std::vector<RemoteSession::FileTransferInfo> file_list;
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
file_list = state->file_transfer_list_;
@@ -44,19 +45,19 @@ int Render::FileTransferWindow(
// Sort file list: Sending first, then Completed, then Queued, then Failed
std::sort(
file_list.begin(), file_list.end(),
[](const SubStreamWindowProperties::FileTransferInfo& a,
const SubStreamWindowProperties::FileTransferInfo& b) {
[](const RemoteSession::FileTransferInfo &a,
const RemoteSession::FileTransferInfo &b) {
// Priority: Sending > Completed > Queued > Failed
auto get_priority =
[](SubStreamWindowProperties::FileTransferStatus status) {
[](RemoteSession::FileTransferStatus status) {
switch (status) {
case SubStreamWindowProperties::FileTransferStatus::Sending:
case RemoteSession::FileTransferStatus::Sending:
return 0;
case SubStreamWindowProperties::FileTransferStatus::Completed:
case RemoteSession::FileTransferStatus::Completed:
return 1;
case SubStreamWindowProperties::FileTransferStatus::Queued:
case RemoteSession::FileTransferStatus::Queued:
return 2;
case SubStreamWindowProperties::FileTransferStatus::Failed:
case RemoteSession::FileTransferStatus::Failed:
return 3;
}
return 3;
@@ -67,8 +68,8 @@ int Render::FileTransferWindow(
// Only show window if file_transfer_window_visible_ is true
// Window can be closed by user even during transfer
// It will be reopened automatically when:
// 1. A file transfer completes (in render_callback.cpp)
// 2. A new file starts sending from queue (in render.cpp)
// 1. A file transfer completes (via FileTransferManager)
// 2. FileTransferManager starts the next queued file.
if (!state->file_transfer_window_visible_) {
return 0;
}
@@ -156,26 +157,26 @@ int Render::FileTransferWindow(
const char *status_text = "";
switch (info.status) {
case SubStreamWindowProperties::FileTransferStatus::Queued:
case RemoteSession::FileTransferStatus::Queued:
status_icon = ICON_FA_CLOCK;
status_color =
ImVec4(0.5f, 0.6f, 0.7f, 1.0f); // Common blue-gray for queued
status_text =
localization::queued[localization_language_index_].c_str();
break;
case SubStreamWindowProperties::FileTransferStatus::Sending:
case RemoteSession::FileTransferStatus::Sending:
status_icon = ICON_FA_ARROW_UP;
status_color = ImVec4(0.2f, 0.6f, 1.0f, 1.0f);
status_text =
localization::sending[localization_language_index_].c_str();
break;
case SubStreamWindowProperties::FileTransferStatus::Completed:
case RemoteSession::FileTransferStatus::Completed:
status_icon = ICON_FA_CHECK;
status_color = ImVec4(0.0f, 0.8f, 0.0f, 1.0f);
status_text =
localization::completed[localization_language_index_].c_str();
break;
case SubStreamWindowProperties::FileTransferStatus::Failed:
case RemoteSession::FileTransferStatus::Failed:
status_icon = ICON_FA_XMARK;
status_color = ImVec4(1.0f, 0.2f, 0.2f, 1.0f);
status_text =
@@ -191,7 +192,7 @@ int Render::FileTransferWindow(
// Progress bar for sending files
if (info.status ==
SubStreamWindowProperties::FileTransferStatus::Sending &&
RemoteSession::FileTransferStatus::Sending &&
info.file_size > 0) {
float progress = static_cast<float>(info.sent_bytes) /
static_cast<float>(info.file_size);
@@ -210,7 +211,7 @@ int Render::FileTransferWindow(
ImGui::SetCursorPosX(speed_x_pos);
BitrateDisplay(static_cast<int>(info.rate_bps));
} else if (info.status ==
SubStreamWindowProperties::FileTransferStatus::Completed) {
RemoteSession::FileTransferStatus::Completed) {
// Show completed size
char size_str[64];
if (info.file_size < 1024) {
@@ -1,7 +1,7 @@
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "tinyfiledialogs.h"
#if _WIN32 && CROSSDESK_PORTABLE
@@ -10,7 +10,7 @@
namespace crossdesk {
int Render::SettingWindow() {
int GuiApplication::SettingWindow() {
ImGuiIO &io = ImGui::GetIO();
float portable_y_padding = 0.0f;
#if _WIN32 && CROSSDESK_PORTABLE
@@ -632,12 +632,12 @@ int Render::SettingWindow() {
settings_window_pos_reset_ = true;
// Recreate peer instance
LoadSettingsFromCacheFile();
settings_.Load();
// Recreate peer instance
if (!stream_window_inited_) {
LOG_INFO("Recreate peer instance");
CleanupPeers();
CloseAllRemoteSessions();
CreateConnectionPeer();
}
}
@@ -1,11 +1,11 @@
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
int Render::MainWindow() {
int GuiApplication::MainWindow() {
ImGuiIO &io = ImGui::GetIO();
float local_remote_window_width = io.DisplaySize.x;
float local_remote_window_height =
@@ -39,13 +39,13 @@ int Render::MainWindow() {
StatusBar();
if (show_connection_status_window_) {
// std::unique_lock lock(client_properties_mutex_);
for (auto it = client_properties_.begin();
it != client_properties_.end();) {
// std::unique_lock lock(remote_sessions_mutex_);
for (auto it = remote_sessions_.begin();
it != remote_sessions_.end();) {
auto &props = it->second;
if (focused_remote_id_ == props->remote_id_) {
if (ConnectionStatusWindow(props)) {
it = client_properties_.erase(it);
it = remote_sessions_.erase(it);
} else {
++it;
}
@@ -1,4 +1,4 @@
#include "render.h"
#include "application/gui_application.h"
#if _WIN32 && CROSSDESK_PORTABLE
@@ -45,8 +45,7 @@ bool InstallServiceWithElevation() {
executable_path.parent_path() / L"crossdesk_session_helper.exe";
if (!std::filesystem::exists(service_path) ||
!std::filesystem::exists(helper_path)) {
LOG_ERROR(
"Portable service install failed: service binaries missing, "
LOG_ERROR("Portable service install failed: service binaries missing, "
"service={}, "
"helper={}",
service_path.string(), helper_path.string());
@@ -97,7 +96,7 @@ bool InstallServiceWithElevation() {
} // namespace
void Render::CheckPortableWindowsService() {
void GuiApplication::CheckPortableWindowsService() {
if (portable_service_prompt_checked_) {
return;
}
@@ -116,7 +115,7 @@ void Render::CheckPortableWindowsService() {
show_portable_service_install_window_ = true;
}
void Render::StartPortableWindowsServiceInstall() {
void GuiApplication::StartPortableWindowsServiceInstall() {
portable_service_do_not_remind_ = false;
PortableServiceInstallState expected = PortableServiceInstallState::idle;
if (!portable_service_install_state_.compare_exchange_strong(
@@ -139,13 +138,13 @@ void Render::StartPortableWindowsServiceInstall() {
});
}
void Render::JoinPortableWindowsServiceInstallThread() {
void GuiApplication::JoinPortableWindowsServiceInstallThread() {
if (portable_service_install_thread_.joinable()) {
portable_service_install_thread_.join();
}
}
int Render::PortableServiceInstallWindow() {
int GuiApplication::PortableServiceInstallWindow() {
if (!show_portable_service_install_window_ &&
!show_portable_service_prompt_suppressed_window_) {
return 0;
@@ -162,8 +161,8 @@ int Render::PortableServiceInstallWindow() {
const float notice_height = (std::min)(viewport->WorkSize.y * 0.35f,
title_bar_button_width_ * 4.6f);
ImGui::SetNextWindowPos(
ImVec2(
viewport->WorkPos.x + (viewport->WorkSize.x - notice_width) / 2.0f,
ImVec2(viewport->WorkPos.x +
(viewport->WorkSize.x - notice_width) / 2.0f,
viewport->WorkPos.y +
(viewport->WorkSize.y - notice_height) / 2.0f),
ImGuiCond_Appearing);
@@ -219,9 +218,9 @@ int Render::PortableServiceInstallWindow() {
}
ImGui::SetNextWindowPos(
ImVec2(
viewport->WorkPos.x + (viewport->WorkSize.x - window_width) / 2.0f,
viewport->WorkPos.y + (viewport->WorkSize.y - window_height) / 2.0f),
ImVec2(viewport->WorkPos.x + (viewport->WorkSize.x - window_width) / 2.0f,
viewport->WorkPos.y +
(viewport->WorkSize.y - window_height) / 2.0f),
ImGuiCond_Appearing);
ImGui::SetNextWindowSize(ImVec2(window_width, window_height),
ImGuiCond_Always);
@@ -0,0 +1,187 @@
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
namespace crossdesk {
bool GuiApplication::DrawToggleSwitch(const char *id, bool active,
bool enabled) {
const float TRACK_HEIGHT = ImGui::GetFrameHeight();
const float TRACK_WIDTH = TRACK_HEIGHT * 1.8f;
const float TRACK_RADIUS = TRACK_HEIGHT * 0.5f;
const float KNOB_PADDING = 2.0f;
const float KNOB_HEIGHT = TRACK_HEIGHT - 4.0f;
const float KNOB_WIDTH = KNOB_HEIGHT * 1.2f;
const float KNOB_RADIUS = KNOB_HEIGHT * 0.5f;
const float DISABLED_ALPHA = 0.6f;
const float KNOB_ALPHA_DISABLED = 0.9f;
const ImVec4 COLOR_ACTIVE = ImVec4(0.0f, 0.0f, 1.0f, 1.0f);
const ImVec4 COLOR_ACTIVE_HOVER = ImVec4(0.26f, 0.59f, 0.98f, 1.0f);
const ImVec4 COLOR_INACTIVE = ImVec4(0.60f, 0.60f, 0.60f, 1.0f);
const ImVec4 COLOR_INACTIVE_HOVER = ImVec4(0.70f, 0.70f, 0.70f, 1.0f);
const ImVec4 COLOR_KNOB = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
ImDrawList *draw_list = ImGui::GetWindowDrawList();
ImVec2 track_pos = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton(id, ImVec2(TRACK_WIDTH, TRACK_HEIGHT));
bool hovered = ImGui::IsItemHovered();
bool clicked = ImGui::IsItemClicked() && enabled;
ImVec4 track_color =
active ? (hovered && enabled ? COLOR_ACTIVE_HOVER : COLOR_ACTIVE)
: (hovered && enabled ? COLOR_INACTIVE_HOVER : COLOR_INACTIVE);
if (!enabled) {
track_color.w *= DISABLED_ALPHA;
}
ImVec2 track_min = ImVec2(track_pos.x, track_pos.y + 0.5f);
ImVec2 track_max =
ImVec2(track_pos.x + TRACK_WIDTH, track_pos.y + TRACK_HEIGHT - 0.5f);
draw_list->AddRectFilled(track_min, track_max,
ImGui::GetColorU32(track_color), TRACK_RADIUS);
float knob_position = active ? 1.0f : 0.0f;
float knob_min_x = track_pos.x + KNOB_PADDING;
float knob_max_x = track_pos.x + TRACK_WIDTH - KNOB_WIDTH - KNOB_PADDING;
float knob_x = knob_min_x + knob_position * (knob_max_x - knob_min_x);
float knob_y = track_pos.y + (TRACK_HEIGHT - KNOB_HEIGHT) * 0.5f;
ImVec4 knob_color = COLOR_KNOB;
if (!enabled) {
knob_color.w = KNOB_ALPHA_DISABLED;
}
ImVec2 knob_min = ImVec2(knob_x, knob_y);
ImVec2 knob_max = ImVec2(knob_x + KNOB_WIDTH, knob_y + KNOB_HEIGHT);
draw_list->AddRectFilled(knob_min, knob_max, ImGui::GetColorU32(knob_color),
KNOB_RADIUS);
return clicked;
}
int GuiApplication::RequestPermissionWindow() {
RefreshMacPermissionStatus(false);
const bool screen_recording_granted =
mac_screen_recording_permission_granted_;
const bool accessibility_granted = mac_accessibility_permission_granted_;
show_request_permission_window_ =
!screen_recording_granted || !accessibility_granted;
if (!show_request_permission_window_) {
return 0;
}
const ImGuiViewport *viewport = ImGui::GetMainViewport();
float window_width = localization_language_index_ == 0
? REQUEST_PERMISSION_WINDOW_WIDTH_CN
: REQUEST_PERMISSION_WINDOW_WIDTH_EN;
float window_height = localization_language_index_ == 0
? REQUEST_PERMISSION_WINDOW_HEIGHT_CN
: REQUEST_PERMISSION_WINDOW_HEIGHT_EN;
float checkbox_padding = localization_language_index_ == 0
? REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_CN
: REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_EN;
ImVec2 center_pos = ImVec2(
(viewport->WorkSize.x - window_width) * 0.5f + viewport->WorkPos.x,
(viewport->WorkSize.y - window_height) * 0.5f + viewport->WorkPos.y);
ImGui::SetNextWindowPos(center_pos, ImGuiCond_Once);
ImGui::SetNextWindowSize(ImVec2(window_width, window_height),
ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::Begin(
localization::request_permissions[localization_language_index_].c_str(),
nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoSavedSettings);
ImGui::SetWindowFontScale(0.3f);
// use system font
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PushFont(main_windows_system_chinese_font_);
}
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetTextLineHeight() +
5.0f);
ImGui::SetCursorPosX(10.0f);
ImGui::TextWrapped(
"%s",
localization::permission_required_message[localization_language_index_]
.c_str());
ImGui::Spacing();
ImGui::Spacing();
ImGui::Spacing();
// accessibility permission
ImGui::SetCursorPosX(10.0f);
ImGui::AlignTextToFramePadding();
ImGui::Text(
"1. %s:",
localization::accessibility_permission[localization_language_index_]
.c_str());
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
ImGui::SetCursorPosX(checkbox_padding);
if (accessibility_granted) {
DrawToggleSwitch("accessibility_toggle_on", true, false);
} else {
if (DrawToggleSwitch("accessibility_toggle", false, true)) {
OpenAccessibilityPreferences();
mac_accessibility_permission_requested_ = true;
RefreshMacPermissionStatus(true);
}
}
ImGui::Spacing();
// screen recording permission
ImGui::SetCursorPosX(10.0f);
ImGui::AlignTextToFramePadding();
ImGui::Text(
"2. %s:",
localization::screen_recording_permission[localization_language_index_]
.c_str());
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
ImGui::SetCursorPosX(checkbox_padding);
if (screen_recording_granted) {
DrawToggleSwitch("screen_recording_toggle_on", true, false);
} else {
if (DrawToggleSwitch("screen_recording_toggle", false, true)) {
OpenScreenRecordingPreferences();
mac_screen_recording_permission_requested_ = true;
RefreshMacPermissionStatus(true);
}
}
ImGui::SetWindowFontScale(1.0f);
ImGui::SetWindowFontScale(0.45f);
// pop system font
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PopFont();
}
ImGui::End();
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleVar(4);
ImGui::PopStyleColor();
return 0;
}
} // namespace crossdesk
@@ -5,10 +5,10 @@
#include <windows.h>
#endif
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
@@ -28,7 +28,7 @@ std::vector<std::string> GetRootEntries() {
return roots;
}
int Render::SelfHostedServerWindow() {
int GuiApplication::SelfHostedServerWindow() {
ImGuiIO &io = ImGui::GetIO();
if (show_self_hosted_server_config_window_) {
if (self_hosted_server_config_window_pos_reset_) {
@@ -6,17 +6,18 @@
#include <string>
#include <vector>
#include "application/gui_application.h"
#include "layout_relative.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include "rounded_corner_button.h"
namespace crossdesk {
namespace {
int CountDigits(int number) {
if (number == 0) return 1;
if (number == 0)
return 1;
return (int)std::floor(std::log10(std::abs(number))) + 1;
}
@@ -47,7 +48,7 @@ std::string FormatBytes(uint64_t bytes) {
}
} // namespace
int Render::ServerWindow() {
int GuiApplication::ServerWindow() {
ImGui::SetNextWindowSize(ImVec2(server_window_width_, server_window_height_),
ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
@@ -132,7 +133,7 @@ int Render::ServerWindow() {
return 0;
}
int Render::RemoteClientInfoWindow() {
int GuiApplication::RemoteClientInfoWindow() {
float remote_client_info_window_width = server_window_width_ * 0.8f;
float remote_client_info_window_height =
(server_window_height_ - server_window_title_bar_height_) * 0.9f;
@@ -251,24 +252,21 @@ int Render::RemoteClientInfoWindow() {
localization::p2p_connecting[localization_language_index_].c_str());
break;
case ConnectionStatus::Disconnected:
ImGui::Text("%s",
localization::p2p_disconnected[localization_language_index_]
.c_str());
ImGui::Text(
"%s",
localization::p2p_disconnected[localization_language_index_].c_str());
break;
case ConnectionStatus::Failed:
ImGui::Text(
"%s",
localization::p2p_failed[localization_language_index_].c_str());
"%s", localization::p2p_failed[localization_language_index_].c_str());
break;
case ConnectionStatus::Closed:
ImGui::Text(
"%s",
localization::p2p_closed[localization_language_index_].c_str());
"%s", localization::p2p_closed[localization_language_index_].c_str());
break;
default:
ImGui::Text(
"%s",
localization::p2p_failed[localization_language_index_].c_str());
"%s", localization::p2p_failed[localization_language_index_].c_str());
break;
}
}
@@ -287,12 +285,14 @@ int Render::RemoteClientInfoWindow() {
std::string path = OpenFileDialog(title);
LOG_INFO("Selected file path: {}", path.c_str());
ProcessSelectedFile(path, nullptr, file_label_, selected_server_remote_id_);
transfers_.ProcessSelectedFile(path, nullptr, file_label_,
selected_server_remote_id_);
}
if (file_transfer_.file_transfer_window_visible_) {
auto &file_transfer = transfers_.global_state();
if (file_transfer.file_transfer_window_visible_) {
ImGui::SameLine();
const bool is_sending = file_transfer_.file_sending_.load();
const bool is_sending = file_transfer.file_sending_.load();
if (is_sending) {
// Simple animation: cycle icon every 0.5s while sending.
@@ -308,9 +308,9 @@ int Render::RemoteClientInfoWindow() {
}
if (ImGui::IsItemHovered()) {
const uint64_t sent_bytes = file_transfer_.file_sent_bytes_.load();
const uint64_t total_bytes = file_transfer_.file_total_bytes_.load();
const uint32_t rate_bps = file_transfer_.file_send_rate_bps_.load();
const uint64_t sent_bytes = file_transfer.file_sent_bytes_.load();
const uint64_t total_bytes = file_transfer.file_total_bytes_.load();
const uint32_t rate_bps = file_transfer.file_send_rate_bps_.load();
float progress = 0.0f;
if (total_bytes > 0) {
@@ -320,11 +320,11 @@ int Render::RemoteClientInfoWindow() {
}
std::string current_file_name;
const uint32_t current_file_id = file_transfer_.current_file_id_.load();
const uint32_t current_file_id = file_transfer.current_file_id_.load();
if (current_file_id != 0) {
std::lock_guard<std::mutex> lock(
file_transfer_.file_transfer_list_mutex_);
for (const auto& info : file_transfer_.file_transfer_list_) {
file_transfer.file_transfer_list_mutex_);
for (const auto &info : file_transfer.file_transfer_list_) {
if (info.file_id == current_file_id) {
current_file_name = info.file_name;
break;
@@ -1,11 +1,11 @@
#include "application/gui_application.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
void Render::DrawConnectionStatusText(
std::shared_ptr<SubStreamWindowProperties>& props) {
void GuiApplication::DrawConnectionStatusText(
std::shared_ptr<RemoteSession> &props) {
std::string text;
switch (props->connection_status_.load()) {
case ConnectionStatus::Disconnected:
@@ -31,8 +31,8 @@ void Render::DrawConnectionStatusText(
}
}
void Render::DrawReceivingScreenText(
std::shared_ptr<SubStreamWindowProperties>& props) {
void GuiApplication::DrawReceivingScreenText(
std::shared_ptr<RemoteSession> &props) {
if (!props->connection_established_ ||
props->connection_status_.load() != ConnectionStatus::Connected) {
return;
@@ -59,12 +59,12 @@ void Render::DrawReceivingScreenText(
ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 0.92f), "%s", text.c_str());
}
void Render::CloseTab(decltype(client_properties_)::iterator& it) {
// std::unique_lock lock(client_properties_mutex_);
if (it != client_properties_.end()) {
CleanupPeer(it->second);
it = client_properties_.erase(it);
if (client_properties_.empty()) {
void GuiApplication::CloseTab(decltype(remote_sessions_)::iterator &it) {
// std::unique_lock lock(remote_sessions_mutex_);
if (it != remote_sessions_.end()) {
CloseRemoteSession(it->second);
it = remote_sessions_.erase(it);
if (remote_sessions_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
@@ -72,7 +72,7 @@ void Render::CloseTab(decltype(client_properties_)::iterator& it) {
}
}
int Render::StreamWindow() {
int GuiApplication::StreamWindow() {
ImGui::SetNextWindowPos(
ImVec2(0, fullscreen_button_pressed_ ? 0 : title_bar_height_),
ImGuiCond_Always);
@@ -117,22 +117,22 @@ int Render::StreamWindow() {
ImGuiTabBarFlags_AutoSelectNewTabs)) {
is_tab_bar_hovered_ = ImGui::IsWindowHovered();
// std::shared_lock lock(client_properties_mutex_);
for (auto it = client_properties_.begin();
it != client_properties_.end();) {
// std::shared_lock lock(remote_sessions_mutex_);
for (auto it = remote_sessions_.begin();
it != remote_sessions_.end();) {
auto &props = it->second;
if (!props->tab_opened_) {
std::string remote_id_to_close = props->remote_id_;
// lock.unlock();
{
// std::unique_lock unique_lock(client_properties_mutex_);
auto close_it = client_properties_.find(remote_id_to_close);
if (close_it != client_properties_.end()) {
// std::unique_lock unique_lock(remote_sessions_mutex_);
auto close_it = remote_sessions_.find(remote_id_to_close);
if (close_it != remote_sessions_.end()) {
CloseTab(close_it);
}
}
// lock.lock();
it = client_properties_.begin();
it = remote_sessions_.begin();
continue;
}
@@ -180,13 +180,13 @@ int Render::StreamWindow() {
std::string remote_id_to_erase = props->remote_id_;
// lock.unlock();
{
// std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) {
// std::unique_lock unique_lock(remote_sessions_mutex_);
auto erase_it = remote_sessions_.find(remote_id_to_erase);
if (erase_it != remote_sessions_.end()) {
// Ensure we flush pending STREAM_REFRESH_EVENT events and
// clean up peer resources before erasing the entry, otherwise
// SDL events may still hold raw pointers to freed
// SubStreamWindowProperties (including video_frame_mutex_),
// RemoteSession (including video_frame_mutex_),
// leading to std::system_error when locking.
CloseTab(erase_it);
}
@@ -194,7 +194,7 @@ int Render::StreamWindow() {
// lock.lock();
ImGui::End();
ImGui::EndTabItem();
it = client_properties_.begin();
it = remote_sessions_.begin();
continue;
} else {
DrawConnectionStatusText(props);
@@ -209,14 +209,14 @@ int Render::StreamWindow() {
std::string remote_id_to_close = props->remote_id_;
// lock.unlock();
{
// std::unique_lock unique_lock(client_properties_mutex_);
auto close_it = client_properties_.find(remote_id_to_close);
if (close_it != client_properties_.end()) {
// std::unique_lock unique_lock(remote_sessions_mutex_);
auto close_it = remote_sessions_.find(remote_id_to_close);
if (close_it != remote_sessions_.end()) {
CloseTab(close_it);
}
}
// lock.lock();
it = client_properties_.begin();
it = remote_sessions_.begin();
continue;
}
++it;
@@ -228,22 +228,22 @@ int Render::StreamWindow() {
ImGui::End(); // End TabBar
} else {
// std::shared_lock lock(client_properties_mutex_);
for (auto it = client_properties_.begin();
it != client_properties_.end();) {
// std::shared_lock lock(remote_sessions_mutex_);
for (auto it = remote_sessions_.begin();
it != remote_sessions_.end();) {
auto &props = it->second;
if (!props->tab_opened_) {
std::string remote_id_to_close = props->remote_id_;
// lock.unlock();
{
// std::unique_lock unique_lock(client_properties_mutex_);
auto close_it = client_properties_.find(remote_id_to_close);
if (close_it != client_properties_.end()) {
// std::unique_lock unique_lock(remote_sessions_mutex_);
auto close_it = remote_sessions_.find(remote_id_to_close);
if (close_it != remote_sessions_.end()) {
CloseTab(close_it);
}
}
// lock.lock();
it = client_properties_.begin();
it = remote_sessions_.begin();
continue;
}
@@ -284,14 +284,14 @@ int Render::StreamWindow() {
std::string remote_id_to_erase = props->remote_id_;
// lock.unlock();
{
// std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) {
// std::unique_lock unique_lock(remote_sessions_mutex_);
auto erase_it = remote_sessions_.find(remote_id_to_erase);
if (erase_it != remote_sessions_.end()) {
CloseTab(erase_it);
}
}
// lock.lock();
it = client_properties_.begin();
it = remote_sessions_.begin();
continue;
} else {
DrawConnectionStatusText(props);
@@ -1,10 +1,10 @@
#include <algorithm>
#include <string>
#include "application/gui_application.h"
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
namespace crossdesk {
@@ -50,7 +50,7 @@ std::string CleanMarkdown(const std::string& markdown) {
return result;
}
int Render::UpdateNotificationWindow() {
int GuiApplication::UpdateNotificationWindow() {
if (show_update_notification_window_ && update_available_) {
const ImGuiViewport *viewport = ImGui::GetMainViewport();
@@ -1,280 +0,0 @@
#include "layout.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
#include <ApplicationServices/ApplicationServices.h>
#include <CoreGraphics/CoreGraphics.h>
#import <Foundation/Foundation.h>
#include <cstdlib>
#include <string>
namespace crossdesk {
namespace {
constexpr uint32_t kPermissionRefreshIntervalVisibleMs = 500;
void OpenPrivacyPreferences(const char* pane) {
if (pane == nullptr || pane[0] == '\0') {
return;
}
std::string command =
"open \"x-apple.systempreferences:com.apple.preference.security?";
command += pane;
command += "\"";
system(command.c_str());
}
} // namespace
bool Render::DrawToggleSwitch(const char* id, bool active, bool enabled) {
const float TRACK_HEIGHT = ImGui::GetFrameHeight();
const float TRACK_WIDTH = TRACK_HEIGHT * 1.8f;
const float TRACK_RADIUS = TRACK_HEIGHT * 0.5f;
const float KNOB_PADDING = 2.0f;
const float KNOB_HEIGHT = TRACK_HEIGHT - 4.0f;
const float KNOB_WIDTH = KNOB_HEIGHT * 1.2f;
const float KNOB_RADIUS = KNOB_HEIGHT * 0.5f;
const float DISABLED_ALPHA = 0.6f;
const float KNOB_ALPHA_DISABLED = 0.9f;
const ImVec4 COLOR_ACTIVE = ImVec4(0.0f, 0.0f, 1.0f, 1.0f);
const ImVec4 COLOR_ACTIVE_HOVER = ImVec4(0.26f, 0.59f, 0.98f, 1.0f);
const ImVec4 COLOR_INACTIVE = ImVec4(0.60f, 0.60f, 0.60f, 1.0f);
const ImVec4 COLOR_INACTIVE_HOVER = ImVec4(0.70f, 0.70f, 0.70f, 1.0f);
const ImVec4 COLOR_KNOB = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImVec2 track_pos = ImGui::GetCursorScreenPos();
ImGui::InvisibleButton(id, ImVec2(TRACK_WIDTH, TRACK_HEIGHT));
bool hovered = ImGui::IsItemHovered();
bool clicked = ImGui::IsItemClicked() && enabled;
ImVec4 track_color =
active ? (hovered && enabled ? COLOR_ACTIVE_HOVER : COLOR_ACTIVE)
: (hovered && enabled ? COLOR_INACTIVE_HOVER : COLOR_INACTIVE);
if (!enabled) {
track_color.w *= DISABLED_ALPHA;
}
ImVec2 track_min = ImVec2(track_pos.x, track_pos.y + 0.5f);
ImVec2 track_max = ImVec2(track_pos.x + TRACK_WIDTH,
track_pos.y + TRACK_HEIGHT - 0.5f);
draw_list->AddRectFilled(track_min, track_max,
ImGui::GetColorU32(track_color), TRACK_RADIUS);
float knob_position = active ? 1.0f : 0.0f;
float knob_min_x = track_pos.x + KNOB_PADDING;
float knob_max_x = track_pos.x + TRACK_WIDTH - KNOB_WIDTH - KNOB_PADDING;
float knob_x = knob_min_x + knob_position * (knob_max_x - knob_min_x);
float knob_y = track_pos.y + (TRACK_HEIGHT - KNOB_HEIGHT) * 0.5f;
ImVec4 knob_color = COLOR_KNOB;
if (!enabled) {
knob_color.w = KNOB_ALPHA_DISABLED;
}
ImVec2 knob_min = ImVec2(knob_x, knob_y);
ImVec2 knob_max = ImVec2(knob_x + KNOB_WIDTH, knob_y + KNOB_HEIGHT);
draw_list->AddRectFilled(knob_min, knob_max,
ImGui::GetColorU32(knob_color), KNOB_RADIUS);
return clicked;
}
bool Render::CheckScreenRecordingPermission() {
// CGPreflightScreenCaptureAccess is available on macOS 10.15+
if (@available(macOS 10.15, *)) {
bool granted = CGPreflightScreenCaptureAccess();
return granted;
}
// for older macOS versions, assume permission is granted
return true;
}
bool Render::CheckAccessibilityPermission() {
NSDictionary* options = @{(__bridge id)kAXTrustedCheckOptionPrompt : @NO};
bool trusted = AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)options);
return trusted;
}
void Render::OpenAccessibilityPreferences() {
if (!mac_accessibility_permission_requested_) {
NSDictionary* options = @{(__bridge id)kAXTrustedCheckOptionPrompt : @YES};
AXIsProcessTrustedWithOptions((__bridge CFDictionaryRef)options);
} else {
OpenPrivacyPreferences("Privacy_Accessibility");
}
}
void Render::OpenScreenRecordingPreferences() {
if (@available(macOS 10.15, *)) {
if (!mac_screen_recording_permission_requested_) {
CGRequestScreenCaptureAccess();
} else {
OpenPrivacyPreferences("Privacy_ScreenCapture");
}
} else {
OpenPrivacyPreferences("Privacy_ScreenCapture");
}
}
void Render::RefreshMacPermissionStatus(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && mac_permission_status_initialized_ &&
now - mac_permission_last_check_tick_ <
kPermissionRefreshIntervalVisibleMs) {
return;
}
const bool old_screen_recording_granted =
mac_screen_recording_permission_granted_;
const bool old_accessibility_granted = mac_accessibility_permission_granted_;
mac_screen_recording_permission_granted_ =
CheckScreenRecordingPermission();
mac_accessibility_permission_granted_ = CheckAccessibilityPermission();
mac_permission_last_check_tick_ = now;
mac_permission_status_initialized_ = true;
if (old_screen_recording_granted !=
mac_screen_recording_permission_granted_ ||
old_accessibility_granted != mac_accessibility_permission_granted_) {
LOG_INFO("macOS permission status: screen_recording={}, accessibility={}",
mac_screen_recording_permission_granted_,
mac_accessibility_permission_granted_);
}
}
bool Render::EnsureMacScreenRecordingPermission() {
RefreshMacPermissionStatus(false);
if (mac_screen_recording_permission_granted_) {
return true;
}
show_request_permission_window_ = true;
return false;
}
bool Render::EnsureMacAccessibilityPermission() {
RefreshMacPermissionStatus(false);
if (mac_accessibility_permission_granted_) {
return true;
}
show_request_permission_window_ = true;
return false;
}
int Render::RequestPermissionWindow() {
RefreshMacPermissionStatus(false);
const bool screen_recording_granted =
mac_screen_recording_permission_granted_;
const bool accessibility_granted = mac_accessibility_permission_granted_;
show_request_permission_window_ =
!screen_recording_granted || !accessibility_granted;
if (!show_request_permission_window_) {
return 0;
}
const ImGuiViewport* viewport = ImGui::GetMainViewport();
float window_width = localization_language_index_ == 0 ? REQUEST_PERMISSION_WINDOW_WIDTH_CN
: REQUEST_PERMISSION_WINDOW_WIDTH_EN;
float window_height = localization_language_index_ == 0 ? REQUEST_PERMISSION_WINDOW_HEIGHT_CN
: REQUEST_PERMISSION_WINDOW_HEIGHT_EN;
float checkbox_padding = localization_language_index_ == 0
? REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_CN
: REQUEST_PERMISSION_WINDOW_CHECKBOX_PADDING_EN;
ImVec2 center_pos = ImVec2((viewport->WorkSize.x - window_width) * 0.5f + viewport->WorkPos.x,
(viewport->WorkSize.y - window_height) * 0.5f + viewport->WorkPos.y);
ImGui::SetNextWindowPos(center_pos, ImGuiCond_Once);
ImGui::SetNextWindowSize(ImVec2(window_width, window_height), ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::Begin(
localization::request_permissions[localization_language_index_].c_str(), nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoSavedSettings);
ImGui::SetWindowFontScale(0.3f);
// use system font
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PushFont(main_windows_system_chinese_font_);
}
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + ImGui::GetTextLineHeight() + 5.0f);
ImGui::SetCursorPosX(10.0f);
ImGui::TextWrapped(
"%s", localization::permission_required_message[localization_language_index_].c_str());
ImGui::Spacing();
ImGui::Spacing();
ImGui::Spacing();
// accessibility permission
ImGui::SetCursorPosX(10.0f);
ImGui::AlignTextToFramePadding();
ImGui::Text("1. %s:",
localization::accessibility_permission[localization_language_index_].c_str());
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
ImGui::SetCursorPosX(checkbox_padding);
if (accessibility_granted) {
DrawToggleSwitch("accessibility_toggle_on", true, false);
} else {
if (DrawToggleSwitch("accessibility_toggle", false, true)) {
OpenAccessibilityPreferences();
mac_accessibility_permission_requested_ = true;
RefreshMacPermissionStatus(true);
}
}
ImGui::Spacing();
// screen recording permission
ImGui::SetCursorPosX(10.0f);
ImGui::AlignTextToFramePadding();
ImGui::Text("2. %s:",
localization::screen_recording_permission[localization_language_index_].c_str());
ImGui::SameLine();
ImGui::AlignTextToFramePadding();
ImGui::SetCursorPosX(checkbox_padding);
if (screen_recording_granted) {
DrawToggleSwitch("screen_recording_toggle_on", true, false);
} else {
if (DrawToggleSwitch("screen_recording_toggle", false, true)) {
OpenScreenRecordingPreferences();
mac_screen_recording_permission_requested_ = true;
RefreshMacPermissionStatus(true);
}
}
ImGui::SetWindowFontScale(1.0f);
ImGui::SetWindowFontScale(0.45f);
// pop system font
if (main_windows_system_chinese_font_ != nullptr) {
ImGui::PopFont();
}
ImGui::End();
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleVar(4);
ImGui::PopStyleColor();
return 0;
}
} // namespace crossdesk
+17 -15
View File
@@ -10,7 +10,8 @@ std::filesystem::path FindRepoRoot() {
std::filesystem::path current = std::filesystem::current_path();
while (!current.empty()) {
if (std::filesystem::exists(current / "xmake.lua") &&
std::filesystem::exists(current / "submodules/minirtc/src/api/minirtc.h")) {
std::filesystem::exists(current /
"submodules/minirtc/src/api/minirtc.h")) {
return current;
}
current = current.parent_path();
@@ -62,12 +63,14 @@ int main() {
ReadFile(repo_root / "submodules/minirtc/src/api/minirtc.h");
const std::string peer_connection =
ReadFile(repo_root / "submodules/minirtc/src/pc/peer_connection.cpp");
const std::string connection_status_window =
ReadFile(repo_root / "src/gui/windows/connection_status_window.cpp");
const std::string render_h = ReadFile(repo_root / "src/gui/render.h");
const std::string render_cpp = ReadFile(repo_root / "src/gui/render.cpp");
const std::string remote_peer_panel =
ReadFile(repo_root / "src/gui/panels/remote_peer_panel.cpp");
const std::string connection_status_window = ReadFile(
repo_root / "src/gui/views/windows/connection_status_window.cpp");
const std::string runtime_state_h =
ReadFile(repo_root / "src/gui/runtime/runtime_state.h");
const std::string remote_session_h =
ReadFile(repo_root / "src/gui/runtime/remote_session.h");
const std::string connection_runtime_cpp =
ReadFile(repo_root / "src/gui/runtime/connection_runtime.cpp");
bool ok = true;
ok &= ExpectContains("minirtc.h", minirtc_api, "RemoteUnavailable");
@@ -80,20 +83,19 @@ int main() {
"\"Device offline\"");
ok &= ExpectNotContains("peer_connection.cpp", peer_connection,
"ConnectionStatus::DeviceOffline");
ok &= ExpectContains("connection_status_window.cpp",
connection_status_window,
ok &= ExpectContains("connection_status_window.cpp", connection_status_window,
"localization::device_offline");
ok &= ExpectContains("render.h", render_h,
ok &= ExpectContains("runtime_state.h", runtime_state_h,
"pending_presence_probe_started_at_");
ok &= ExpectContains("render.h", render_h,
ok &= ExpectContains("remote_session.h", remote_session_h,
"connection_attempt_started_at_");
ok &= ExpectContains("render.cpp", render_cpp,
ok &= ExpectContains("connection_runtime.cpp", connection_runtime_cpp,
"HandleConnectionTimeouts");
ok &= ExpectContains("render.cpp", render_cpp,
ok &= ExpectContains("connection_runtime.cpp", connection_runtime_cpp,
"kPresenceProbeTimeout");
ok &= ExpectContains("render.cpp", render_cpp,
ok &= ExpectContains("connection_runtime.cpp", connection_runtime_cpp,
"kConnectionAttemptTimeout");
ok &= ExpectContains("remote_peer_panel.cpp", remote_peer_panel,
ok &= ExpectContains("connection_runtime.cpp", connection_runtime_cpp,
"connection_attempt_started_at_");
return ok ? 0 : 1;
+4 -4
View File
@@ -10,7 +10,8 @@ std::filesystem::path FindRepoRoot() {
std::filesystem::path current = std::filesystem::current_path();
while (!current.empty()) {
if (std::filesystem::exists(current / "xmake.lua") &&
std::filesystem::exists(current / "src/gui/toolbars/control_bar.cpp")) {
std::filesystem::exists(current /
"src/gui/views/toolbars/control_bar.cpp")) {
return current;
}
current = current.parent_path();
@@ -63,8 +64,7 @@ bool ExpectContainsAtLeast(const char* name, const std::string& value,
}
std::cerr << name << " expected at least " << min_count
<< " occurrences of: " << expected << ", found " << count
<< "\n";
<< " occurrences of: " << expected << ", found " << count << "\n";
return false;
}
@@ -110,7 +110,7 @@ int main() {
}
const std::string control_bar =
ReadFile(repo_root / "src/gui/toolbars/control_bar.cpp");
ReadFile(repo_root / "src/gui/views/toolbars/control_bar.cpp");
bool ok = true;
ok &= ExpectContains("control_bar.cpp", control_bar,
+4 -6
View File
@@ -1,8 +1,8 @@
#include "device_controller.h"
#include <iostream>
#include <string>
#include "device_controller.h"
namespace {
bool ExpectEqual(const char* name, size_t actual, size_t expected) {
@@ -60,10 +60,8 @@ int main() {
ok &= ExpectEqual("parsed pressed_count", parsed.ks.pressed_count, 2);
ok &= ExpectEqual("parsed key 0", parsed.ks.pressed_keys[0].key_value, 65);
ok &= ExpectEqual("parsed scan 0", parsed.ks.pressed_keys[0].scan_code, 30);
ok &= ExpectTrue("parsed extended 0",
!parsed.ks.pressed_keys[0].extended);
ok &= ExpectEqual("parsed key 1", parsed.ks.pressed_keys[1].key_value,
0xA3);
ok &= ExpectTrue("parsed extended 0", !parsed.ks.pressed_keys[0].extended);
ok &= ExpectEqual("parsed key 1", parsed.ks.pressed_keys[1].key_value, 0xA3);
ok &= ExpectEqual("parsed scan 1", parsed.ks.pressed_keys[1].scan_code, 29);
ok &= ExpectTrue("parsed extended 1", parsed.ks.pressed_keys[1].extended);
+6 -8
View File
@@ -25,18 +25,17 @@ int main() {
ok &= ExpectEqual("initial flags", state.flags(), 0);
ok &= ExpectEqual("left shift down", state.Update(0xA0, true),
crossdesk::kMacInjectedModifierShift);
ok &= ExpectEqual("shifted semicolon keeps shift",
state.Update(0xBA, true),
ok &= ExpectEqual("shifted semicolon keeps shift", state.Update(0xBA, true),
crossdesk::kMacInjectedModifierShift);
ok &= ExpectEqual("semicolon up keeps shift", state.Update(0xBA, false),
crossdesk::kMacInjectedModifierShift);
ok &= ExpectEqual("right shift down while left held",
state.Update(0xA1, true),
ok &=
ExpectEqual("right shift down while left held", state.Update(0xA1, true),
crossdesk::kMacInjectedModifierShift);
ok &= ExpectEqual("left shift up while right held", state.Update(0xA0, false),
crossdesk::kMacInjectedModifierShift);
ok &= ExpectEqual("right shift up clears shift", state.Update(0xA1, false),
0);
ok &=
ExpectEqual("right shift up clears shift", state.Update(0xA1, false), 0);
ok &= ExpectEqual("left control down", state.Update(0xA2, true),
crossdesk::kMacInjectedModifierControl);
@@ -53,8 +52,7 @@ int main() {
crossdesk::kMacInjectedModifierCommand);
ok &= ExpectEqual("right alt up leaves command", state.Update(0xA5, false),
crossdesk::kMacInjectedModifierCommand);
ok &= ExpectEqual("left command up clears all", state.Update(0x5B, false),
0);
ok &= ExpectEqual("left command up clears all", state.Update(0x5B, false), 0);
return ok ? 0 : 1;
}
+4 -5
View File
@@ -1,15 +1,15 @@
#include "path_manager.h"
#include <cstdint>
#include <filesystem>
#include <iostream>
#include <string>
#include "path_manager.h"
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#include <mach-o/dyld.h>
#include <limits.h>
#include <mach-o/dyld.h>
#else
#include <limits.h>
#include <unistd.h>
@@ -43,8 +43,7 @@ std::filesystem::path GetExecutableDirectory() {
#endif
}
bool ExpectEqual(const char* name,
const std::filesystem::path& actual,
bool ExpectEqual(const char* name, const std::filesystem::path& actual,
const std::filesystem::path& expected) {
if (actual.lexically_normal() == expected.lexically_normal()) {
return true;
+6 -5
View File
@@ -130,11 +130,12 @@ int main() {
ok &= ExpectNotContains("crossdesk_portable.manifest", portable_manifest,
"processorArchitecture=\"*\"");
#ifdef _WIN32
ok &= ExpectActivationContext(repo_root / "scripts/windows/crossdesk.manifest");
ok &= ExpectActivationContext(
repo_root / "scripts/windows/crossdesk_debug.manifest");
ok &= ExpectActivationContext(
repo_root / "scripts/windows/crossdesk_portable.manifest");
ok &=
ExpectActivationContext(repo_root / "scripts/windows/crossdesk.manifest");
ok &= ExpectActivationContext(repo_root /
"scripts/windows/crossdesk_debug.manifest");
ok &= ExpectActivationContext(repo_root /
"scripts/windows/crossdesk_portable.manifest");
#endif
return ok ? 0 : 1;
}
@@ -11,7 +11,8 @@ std::filesystem::path FindRepoRoot() {
while (!current.empty()) {
if (std::filesystem::exists(current / "xmake.lua") &&
std::filesystem::exists(
current / "src/device_controller/mouse/windows/mouse_controller.cpp")) {
current /
"src/device_controller/mouse/windows/mouse_controller.cpp")) {
return current;
}
current = current.parent_path();
+21 -16
View File
@@ -12,8 +12,8 @@ std::filesystem::path FindRepoRoot() {
std::filesystem::path current = std::filesystem::current_path();
while (!current.empty()) {
if (std::filesystem::exists(current / "xmake.lua") &&
std::filesystem::exists(
current / "src/service/windows/service_host.cpp")) {
std::filesystem::exists(current /
"src/service/windows/service_host.cpp")) {
return current;
}
current = current.parent_path();
@@ -71,9 +71,11 @@ int main() {
}
const std::string control_bar =
ReadFile(repo_root / "src/gui/toolbars/control_bar.cpp");
const std::string render = ReadFile(repo_root / "src/gui/render.cpp");
const std::string render_h = ReadFile(repo_root / "src/gui/render.h");
ReadFile(repo_root / "src/gui/views/toolbars/control_bar.cpp");
const std::string windows_service_runtime =
ReadFile(repo_root / "src/gui/runtime/windows_service_runtime.cpp");
const std::string runtime_state_h =
ReadFile(repo_root / "src/gui/runtime/runtime_state.h");
const std::string service_host =
ReadFile(repo_root / "src/service/windows/service_host.cpp");
const std::string service_host_h =
@@ -82,9 +84,9 @@ int main() {
ReadFile(repo_root / "src/service/windows/session_helper_main.cpp");
bool ok = true;
ok &= ExpectTrue("secure desktop input routing",
crossdesk::IsSecureDesktopInteractionRequired(
"secure-desktop"));
ok &= ExpectTrue(
"secure desktop input routing",
crossdesk::IsSecureDesktopInteractionRequired("secure-desktop"));
ok &= ExpectNotContains("control_bar.cpp", control_bar,
"CanSendSecureAttentionSequence("
"props->remote_interactive_stage_)");
@@ -92,18 +94,20 @@ int main() {
"ImGui::BeginDisabled();\n"
" }\n"
" if (ImGui::Selectable(sas_label.c_str()))");
ok &= ExpectNotContains("render.cpp", render, "sas_requires_lock_screen");
ok &= ExpectContains("render.h", render_h,
ok &= ExpectNotContains("windows_service_runtime.cpp",
windows_service_runtime, "sas_requires_lock_screen");
ok &= ExpectContains("runtime_state.h", runtime_state_h,
"optimistic_windows_secure_desktop_until_tick_");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"kWindowsServiceSasSecureDesktopGraceMs");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"status->sas_secure_desktop_grace_active");
ok &= ExpectContains("render.cpp", render,
ok &=
ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"json.value(\"sas_secure_desktop_grace_active\", false)");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"status.sas_secure_desktop_grace_active");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"local_interactive_stage_ = \"secure-desktop\"");
ok &= ExpectContains("service_host.h", service_host_h,
"sas_secure_desktop_until_tick_");
@@ -126,7 +130,8 @@ int main() {
"now + kSasSecureDesktopGraceMs");
ok &= ExpectContains("service_host.cpp", service_host,
"\\\"sas_secure_desktop_grace_active\\\"");
ok &= ExpectContains("service_host.cpp", service_host,
ok &=
ExpectContains("service_host.cpp", service_host,
"raw_interactive_stage = ResolveInteractiveStageLocked()");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"kSessionHelperStatePollMs = 1000");
+49 -35
View File
@@ -10,7 +10,8 @@ std::filesystem::path FindRepoRoot() {
std::filesystem::path current = std::filesystem::current_path();
while (!current.empty()) {
if (std::filesystem::exists(current / "xmake.lua") &&
std::filesystem::exists(current / "src/service/windows/service_host.cpp")) {
std::filesystem::exists(current /
"src/service/windows/service_host.cpp")) {
return current;
}
current = current.parent_path();
@@ -64,17 +65,18 @@ int main() {
ReadFile(repo_root / "src/service/windows/service_host.h");
const std::string session_helper =
ReadFile(repo_root / "src/service/windows/session_helper_main.cpp");
const std::string targets =
ReadFile(repo_root / "xmake/targets.lua");
const std::string targets = ReadFile(repo_root / "xmake/targets.lua");
const std::string interactive_state =
ReadFile(repo_root / "src/service/windows/interactive_state.h");
const std::string render_callback =
ReadFile(repo_root / "src/gui/render_callback.cpp");
const std::string render = ReadFile(repo_root / "src/gui/render.cpp");
const std::string gui_input_sources =
ReadFile(repo_root / "src/gui/runtime/peer_data_callbacks.cpp") + "\n" +
ReadFile(repo_root / "src/gui/features/input/keyboard_controller.cpp");
const std::string windows_service_runtime =
ReadFile(repo_root / "src/gui/runtime/windows_service_runtime.cpp");
const std::string screen_capturer_h =
ReadFile(repo_root / "src/screen_capturer/windows/screen_capturer_win.h");
const std::string screen_capturer_cpp =
ReadFile(repo_root / "src/screen_capturer/windows/screen_capturer_win.cpp");
const std::string screen_capturer_cpp = ReadFile(
repo_root / "src/screen_capturer/windows/screen_capturer_win.cpp");
bool ok = true;
ok &= ExpectContains("service_host.cpp", service_host,
@@ -93,7 +95,8 @@ int main() {
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"EnablePerMonitorDpiAwareness();\n\n"
" InitializeHelperLogger();");
ok &= ExpectContains("service_host.cpp", service_host,
ok &= ExpectContains(
"service_host.cpp", service_host,
"const ULONGLONG deadline_tick = GetTickCount64() + timeout_ms");
ok &= ExpectContains("service_host.cpp", service_host,
"while (GetTickCount64() <= deadline_tick)");
@@ -103,7 +106,8 @@ int main() {
"BuildSecureInputHelperKeyboardCommand(");
ok &= ExpectContains("service_host.cpp", service_host,
"const std::string& interactive_stage");
ok &= ExpectContains("service_host.h", service_host_h,
ok &= ExpectContains(
"service_host.h", service_host_h,
"bool LaunchSecureInputHelper(DWORD session_id,\n"
" const std::string& interactive_stage,\n"
" const std::string& interactive_desktop)");
@@ -113,8 +117,7 @@ int main() {
"SecureInputHelperDesktopForStage");
ok &= ExpectContains("service_host.cpp", service_host,
"IsConsentUiRunningInSession");
ok &= ExpectContains("service_host.cpp", service_host,
"L\"Consent.exe\"");
ok &= ExpectContains("service_host.cpp", service_host, "L\"Consent.exe\"");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"IsConsentUiRunningInCurrentSession");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
@@ -136,13 +139,16 @@ int main() {
"return L\"winsta0\\\\Winlogon\"");
ok &= ExpectContains("service_host.cpp", service_host,
"return L\"winsta0\\\\default\"");
ok &= ExpectContains("service_host.cpp", service_host,
ok &= ExpectContains(
"service_host.cpp", service_host,
"secure_input_helper_interactive_stage_ == interactive_stage");
ok &= ExpectContains("service_host.cpp", service_host,
ok &= ExpectContains(
"service_host.cpp", service_host,
"secure_input_helper_interactive_stage_ = interactive_stage");
ok &= ExpectContains("service_host.cpp", service_host,
"secure_input_helper_interactive_stage_.clear()");
ok &= ExpectContains("service_host.cpp", service_host,
ok &= ExpectContains(
"service_host.cpp", service_host,
"LaunchSecureInputHelper(target_session_id, interactive_stage,\n"
" interactive_desktop)");
ok &= ExpectContains("service_host.cpp", service_host,
@@ -151,26 +157,29 @@ int main() {
"session_helper_report_interactive_stage_");
ok &= ExpectContains("service_host.cpp", service_host,
"return SendSecureDesktopMouseInput");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"constexpr DWORD kWindowsServiceQueryTimeoutMs = 500");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
ok &=
ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
"constexpr DWORD kSecureDesktopStatusPipeTimeoutMs = 500");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"IsTransientWindowsServiceStatusError(status.error)");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
"IsTransientWindowsServiceStatusError(status.error)");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"Local Windows service temporarily unavailable");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
ok &= ExpectContains(
"screen_capturer_win.cpp", screen_capturer_cpp,
"Windows capturer secure desktop service temporarily unavailable");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
ok &= ExpectContains(
"screen_capturer_win.cpp", screen_capturer_cpp,
"Windows capturer secure desktop transient frame query failed");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
"if (transient_error) {\n"
" LOG_INFO(");
ok &= ExpectContains("render_callback.cpp", render_callback,
ok &= ExpectContains("gui_input_sources.cpp", gui_input_sources,
"IsTransientSecureDesktopInputFailure");
ok &= ExpectContains("render_callback.cpp", render_callback,
ok &= ExpectContains("gui_input_sources.cpp", gui_input_sources,
"Secure desktop keyboard injection transient failure");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE");
@@ -210,31 +219,36 @@ int main() {
"json[\"current_desktop\"]");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"json[\"stage\"]");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"ParseSecureInputKeyboardCommand(command, &key_code, &is_down, &scan_code,\n"
ok &= ExpectContains(
"session_helper_main.cpp", session_helper,
"ParseSecureInputKeyboardCommand(command, &key_code, &is_down, "
"&scan_code,\n"
" &extended, &interactive_stage,\n"
" &interactive_desktop)");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
ok &= ExpectContains(
"session_helper_main.cpp", session_helper,
"InjectKeyboardInput(key_code, is_down, scan_code, extended,\n"
" interactive_stage, interactive_desktop)");
ok &= ExpectContains("session_helper_main.cpp", session_helper,
"InjectMouseInput(mouse_request)");
ok &= ExpectNotContains("session_helper_main.cpp", session_helper,
ok &=
ExpectNotContains("session_helper_main.cpp", session_helper,
"EnsureThreadDesktop(L\"Winlogon\", &secure_desktop)");
ok &= ExpectContains("service_host.cpp", service_host,
"winsta0\\\\default");
ok &= ExpectNotContains("service_host.cpp", service_host,
ok &= ExpectContains("service_host.cpp", service_host, "winsta0\\\\default");
ok &= ExpectNotContains(
"service_host.cpp", service_host,
"startup_info.lpDesktop = const_cast<LPWSTR>(L\"winsta0\\\\Winlogon\")");
ok &= ExpectContains("interactive_state.h", interactive_state,
"interactive_stage == \"lock-screen\"");
ok &= ExpectContains("render_callback.cpp", render_callback,
ok &= ExpectContains("gui_input_sources.cpp", gui_input_sources,
"RemoteAction remote_action{};");
ok &= ExpectContains("render.cpp", render,
ok &= ExpectContains("windows_service_runtime.cpp", windows_service_runtime,
"previous_secure_desktop_interaction");
ok &= ExpectNotContains(
"render_callback.cpp", render_callback,
"render->local_service_available_ &&\n"
" IsSecureDesktopInteractionRequired(render->local_interactive_stage_)");
"gui_input_sources.cpp", gui_input_sources,
"runtime->local_service_available_ &&\n"
" "
"IsSecureDesktopInteractionRequired(runtime->local_interactive_stage_)");
ok &= ExpectContains("screen_capturer_win.h", screen_capturer_h,
"std::string secure_shared_stage_;");
ok &= ExpectContains("screen_capturer_win.cpp", screen_capturer_cpp,
+12 -11
View File
@@ -214,20 +214,21 @@ function setup_targets()
add_deps("rd_log", "common", "assets", "config_center", "minirtc",
"path_manager", "screen_capturer", "speaker_capturer",
"device_controller", "thumbnail", "version_checker", "tools")
add_files("src/gui/*.cpp", "src/gui/panels/*.cpp", "src/gui/toolbars/*.cpp",
"src/gui/windows/*.cpp")
add_includedirs("src/gui", "src/gui/panels", "src/gui/toolbars",
"src/gui/windows", {public = true})
add_files("src/gui/render.cpp", "src/gui/application/*.cpp",
"src/gui/runtime/*.cpp",
"src/gui/features/devices/*.cpp", "src/gui/features/input/*.cpp",
"src/gui/features/clipboard/*.cpp", "src/gui/features/file_transfer/*.cpp",
"src/gui/features/settings/*.cpp", "src/gui/views/panels/*.cpp",
"src/gui/views/toolbars/*.cpp", "src/gui/views/windows/*.cpp")
add_includedirs("src/gui", {public = true})
if is_os("windows") then
add_files("src/gui/tray/win_tray.cpp")
add_includedirs("src/gui/tray", "src/service/windows",
{public = true})
add_files("src/gui/platform/tray/win_tray.cpp")
add_includedirs("src/service/windows", {public = true})
elseif is_os("macosx") then
add_files("src/gui/windows/*.mm", "src/gui/tray/*.mm")
add_includedirs("src/gui/tray", {public = true})
add_files("src/gui/runtime/*.mm", "src/gui/views/windows/*.mm",
"src/gui/platform/tray/*.mm")
elseif is_os("linux") then
add_files("src/gui/tray/linux_tray.cpp")
add_includedirs("src/gui/tray", {public = true})
add_files("src/gui/platform/tray/linux_tray.cpp")
end
if is_os("windows") then