[refactor] organize GUI code by responsibility

This commit is contained in:
dijunkun
2026-07-19 21:23:20 +08:00
parent 1f86c43458
commit eeb6a2a1ae
73 changed files with 7918 additions and 7229 deletions
+4 -6
View File
@@ -1,8 +1,8 @@
#include "device_controller.h"
#include <iostream>
#include <string>
#include "device_controller.h"
namespace {
bool ExpectEqual(const char* name, size_t actual, size_t expected) {
@@ -60,10 +60,8 @@ int main() {
ok &= ExpectEqual("parsed pressed_count", parsed.ks.pressed_count, 2);
ok &= ExpectEqual("parsed key 0", parsed.ks.pressed_keys[0].key_value, 65);
ok &= ExpectEqual("parsed scan 0", parsed.ks.pressed_keys[0].scan_code, 30);
ok &= ExpectTrue("parsed extended 0",
!parsed.ks.pressed_keys[0].extended);
ok &= ExpectEqual("parsed key 1", parsed.ks.pressed_keys[1].key_value,
0xA3);
ok &= ExpectTrue("parsed extended 0", !parsed.ks.pressed_keys[0].extended);
ok &= ExpectEqual("parsed key 1", parsed.ks.pressed_keys[1].key_value, 0xA3);
ok &= ExpectEqual("parsed scan 1", parsed.ks.pressed_keys[1].scan_code, 29);
ok &= ExpectTrue("parsed extended 1", parsed.ks.pressed_keys[1].extended);