mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-07-24 16:28:42 +08:00
[refactor] organize GUI code by responsibility
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@@ -0,0 +1,262 @@
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#include "runtime/gui_runtime.h"
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#include <algorithm>
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#include <cstring>
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#include <shared_mutex>
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#include <string>
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#include "rd_log.h"
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#if _WIN32
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#include "interactive_state.h"
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#include "service_host.h"
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#endif
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namespace crossdesk {
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namespace {
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#if _WIN32
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struct WindowsServiceInteractiveStatus {
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bool available = false;
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bool sas_secure_desktop_grace_active = false;
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unsigned int error_code = 0;
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std::string interactive_stage;
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std::string error;
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};
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constexpr uint32_t kWindowsServiceStatusIntervalMs = 1000;
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constexpr uint32_t kWindowsServiceSasSecureDesktopGraceMs = 2000;
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constexpr DWORD kWindowsServiceQueryTimeoutMs = 500;
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constexpr DWORD kWindowsServiceSasTimeoutMs = 500;
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bool IsTransientWindowsServiceStatusError(const std::string &error) {
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return error == "pipe_unavailable" || error == "pipe_connect_failed" ||
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error == "pipe_read_failed";
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}
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RemoteAction
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BuildWindowsServiceStatusAction(const WindowsServiceInteractiveStatus &status) {
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RemoteAction action{};
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action.type = ControlType::service_status;
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action.ss.available = status.available;
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std::strncpy(action.ss.interactive_stage, status.interactive_stage.c_str(),
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sizeof(action.ss.interactive_stage) - 1);
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action.ss.interactive_stage[sizeof(action.ss.interactive_stage) - 1] = '\0';
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return action;
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}
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bool QueryWindowsServiceInteractiveStatus(
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WindowsServiceInteractiveStatus *status) {
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if (status == nullptr) {
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return false;
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}
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*status = WindowsServiceInteractiveStatus{};
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const std::string response =
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QueryCrossDeskService("status", kWindowsServiceQueryTimeoutMs);
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auto json = nlohmann::json::parse(response, nullptr, false);
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if (json.is_discarded() || !json.is_object()) {
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status->error = "invalid_service_status_json";
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return false;
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}
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status->available = json.value("ok", false);
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if (!status->available) {
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status->error = json.value("error", std::string("service_unavailable"));
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status->error_code = json.value("code", 0u);
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return true;
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}
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status->interactive_stage = json.value("interactive_stage", std::string());
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status->sas_secure_desktop_grace_active =
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json.value("sas_secure_desktop_grace_active", false);
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if (ShouldNormalizeUnlockToUserDesktop(
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json.value("interactive_lock_screen_visible", false),
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status->interactive_stage, json.value("session_locked", false),
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json.value("interactive_logon_ui_visible", false),
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json.value("interactive_secure_desktop_active",
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json.value("secure_desktop_active", false)),
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json.value("credential_ui_visible", false),
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json.value("password_box_visible", false),
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json.value("unlock_ui_visible", false),
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json.value("last_session_event", std::string()))) {
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status->interactive_stage = "user-desktop";
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}
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return true;
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}
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#endif
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} // namespace
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void GuiRuntime::ResetRemoteServiceStatus(RemoteSession &props) {
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props.remote_service_status_received_ = false;
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props.remote_service_available_ = false;
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props.remote_interactive_stage_.clear();
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}
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void GuiRuntime::ApplyRemoteServiceStatus(RemoteSession &props,
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const ServiceStatus &status) {
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props.remote_service_status_received_ = true;
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props.remote_service_available_ = status.available;
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props.remote_interactive_stage_ = status.interactive_stage;
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}
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GuiRuntime::RemoteUnlockState
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GuiRuntime::GetRemoteUnlockState(const RemoteSession &props) const {
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if (!props.remote_service_status_received_) {
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return RemoteUnlockState::none;
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}
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if (!props.remote_service_available_) {
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return RemoteUnlockState::service_unavailable;
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}
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if (props.remote_interactive_stage_ == "credential-ui") {
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return RemoteUnlockState::credential_ui;
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}
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if (props.remote_interactive_stage_ == "lock-screen") {
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return RemoteUnlockState::lock_screen;
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}
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if (props.remote_interactive_stage_ == "secure-desktop") {
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return RemoteUnlockState::secure_desktop;
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}
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return RemoteUnlockState::none;
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}
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void GuiRuntime::HandleWindowsServiceIntegration() {
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#if _WIN32
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static bool last_logged_service_available = true;
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static unsigned int last_logged_service_error_code = 0;
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static std::string last_logged_service_error;
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if (!is_server_mode_ || peer_ == nullptr) {
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ResetLocalWindowsServiceState(true);
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return;
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}
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const bool has_connected_remote = [&] {
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std::shared_lock lock(connection_status_mutex_);
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return std::any_of(connection_status_.begin(), connection_status_.end(),
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[](const auto &entry) {
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return entry.second == ConnectionStatus::Connected;
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});
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}();
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if (!has_connected_remote) {
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ResetLocalWindowsServiceState(false);
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return;
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}
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bool force_broadcast = false;
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if (pending_windows_service_sas_.exchange(false, std::memory_order_relaxed)) {
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const std::string response =
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QueryCrossDeskService("sas", kWindowsServiceSasTimeoutMs);
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auto json = nlohmann::json::parse(response, nullptr, false);
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if (json.is_discarded() || !json.value("ok", false)) {
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LOG_WARN("Remote SAS request failed: {}", response);
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} else {
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LOG_INFO("Remote SAS request forwarded to local Windows service");
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optimistic_windows_secure_desktop_until_tick_ =
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static_cast<uint32_t>(SDL_GetTicks()) +
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kWindowsServiceSasSecureDesktopGraceMs;
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local_service_status_received_ = true;
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local_service_available_ = true;
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local_interactive_stage_ = "secure-desktop";
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}
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last_windows_service_status_tick_ = 0;
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force_broadcast = true;
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}
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const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
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if (!force_broadcast && last_windows_service_status_tick_ != 0 &&
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now - last_windows_service_status_tick_ <
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kWindowsServiceStatusIntervalMs) {
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return;
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}
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last_windows_service_status_tick_ = now;
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WindowsServiceInteractiveStatus status;
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const bool status_ok = QueryWindowsServiceInteractiveStatus(&status);
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WindowsServiceInteractiveStatus broadcast_status = status;
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const bool previous_secure_desktop_interaction =
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IsSecureDesktopInteractionRequired(local_interactive_stage_);
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const bool optimistic_secure_desktop_active =
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optimistic_windows_secure_desktop_until_tick_ != 0 &&
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static_cast<int32_t>(optimistic_windows_secure_desktop_until_tick_ -
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now) > 0;
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const bool keep_optimistic_secure_desktop =
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status_ok && status.available && optimistic_secure_desktop_active &&
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status.sas_secure_desktop_grace_active &&
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status.interactive_stage == "user-desktop";
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local_service_status_received_ =
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status_ok || previous_secure_desktop_interaction;
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local_service_available_ = status.available;
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if (status.available) {
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if (keep_optimistic_secure_desktop) {
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local_interactive_stage_ = "secure-desktop";
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broadcast_status.interactive_stage = local_interactive_stage_;
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} else {
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local_interactive_stage_ = status.interactive_stage;
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optimistic_windows_secure_desktop_until_tick_ = 0;
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}
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} else if (!previous_secure_desktop_interaction) {
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local_interactive_stage_.clear();
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optimistic_windows_secure_desktop_until_tick_ = 0;
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}
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if (status_ok) {
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const bool availability_changed =
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status.available != last_logged_service_available;
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const bool error_changed =
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!status.available &&
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(status.error != last_logged_service_error ||
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status.error_code != last_logged_service_error_code);
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if (availability_changed || error_changed) {
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if (status.available) {
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LOG_INFO(
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"Local Windows service available for secure desktop integration");
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} else if (IsTransientWindowsServiceStatusError(status.error)) {
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LOG_INFO("Local Windows service temporarily unavailable, keeping last "
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"secure desktop state: error={}, code={}",
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status.error, status.error_code);
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} else {
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LOG_WARN(
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"Local Windows service unavailable, secure desktop integration "
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"disabled: error={}, code={}",
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status.error, status.error_code);
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}
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last_logged_service_available = status.available;
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last_logged_service_error = status.error;
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last_logged_service_error_code = status.error_code;
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}
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} else if (last_logged_service_available ||
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last_logged_service_error != "invalid_service_status_json") {
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LOG_WARN(
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"Local Windows service status query failed, secure desktop integration "
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"disabled");
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last_logged_service_available = false;
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last_logged_service_error = "invalid_service_status_json";
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last_logged_service_error_code = 0;
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}
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RemoteAction remote_action =
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BuildWindowsServiceStatusAction(broadcast_status);
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std::string msg = remote_action.to_json();
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int ret = SendReliableDataFrame(peer_, msg.data(), msg.size(),
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control_data_label_.c_str());
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if (ret != 0) {
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LOG_WARN("Broadcast Windows service status failed, ret={}", ret);
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}
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#endif
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}
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#if _WIN32
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void GuiRuntime::ResetLocalWindowsServiceState(bool clear_pending_sas) {
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last_windows_service_status_tick_ = 0;
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if (clear_pending_sas) {
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pending_windows_service_sas_.store(false, std::memory_order_relaxed);
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}
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local_service_status_received_ = false;
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local_service_available_ = false;
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local_interactive_stage_.clear();
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optimistic_windows_secure_desktop_until_tick_ = 0;
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}
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#endif
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} // namespace crossdesk
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