[refactor] organize GUI code by responsibility

This commit is contained in:
dijunkun
2026-07-19 21:43:19 +08:00
parent 1f86c43458
commit eeb6a2a1ae
73 changed files with 7918 additions and 7229 deletions
+524
View File
@@ -0,0 +1,524 @@
#include "runtime/peer_event_handler.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <filesystem>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include "device_controller.h"
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
PeerEventHandler::PeerEventHandler(GuiRuntime &owner) : owner_(owner) {}
void PeerEventHandler::OnSignalMessage(const char *message, size_t size,
void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime || !message || size == 0) {
return;
}
std::string s(message, size);
auto j = nlohmann::json::parse(s, nullptr, false);
if (j.is_discarded() || !j.contains("type") || !j["type"].is_string()) {
return;
}
std::string type = j["type"].get<std::string>();
if (type == "presence") {
if (j.contains("devices") && j["devices"].is_array()) {
for (auto &dev : j["devices"]) {
if (!dev.is_object()) {
continue;
}
if (!dev.contains("id") || !dev["id"].is_string()) {
continue;
}
if (!dev.contains("online") || !dev["online"].is_boolean()) {
continue;
}
std::string id = dev["id"].get<std::string>();
bool online = dev["online"].get<bool>();
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
} else if (type == "presence_update") {
if (j.contains("id") && j["id"].is_string() && j.contains("online") &&
j["online"].is_boolean()) {
std::string id = j["id"].get<std::string>();
bool online = j["online"].get<bool>();
if (!id.empty()) {
runtime->device_presence_cache_.SetOnline(id, online);
{
std::lock_guard<std::mutex> lock(
runtime->pending_presence_probe_mutex_);
if (runtime->pending_presence_probe_ &&
runtime->pending_presence_remote_id_ == id) {
runtime->pending_presence_result_ready_ = true;
runtime->pending_presence_online_ = online;
}
}
}
}
}
}
void PeerEventHandler::OnSignalStatus(SignalStatus status, const char *user_id,
size_t user_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
std::string client_id(user_id, user_id_size);
if (client_id == runtime->client_id_) {
runtime->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
runtime->signal_connected_ = true;
runtime->need_to_send_recent_connections_ = true;
LOG_INFO("[{}] connected to signal server", client_id);
} else if (SignalStatus::SignalFailed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
runtime->signal_connected_ = false;
}
} else {
if (client_id.rfind("C-", 0) != 0) {
return;
}
std::string remote_id(client_id.begin() + 2, client_id.end());
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
props->signal_status_ = status;
if (SignalStatus::SignalConnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {
props->signal_connected_ = true;
LOG_INFO("[{}] connected to signal server", remote_id);
} else if (SignalStatus::SignalFailed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalReconnecting == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalServerClosed == status) {
props->signal_connected_ = false;
} else if (SignalStatus::SignalTlsCertError == status) {
props->signal_connected_ = false;
}
}
}
void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
const char *user_id,
const size_t user_id_size,
void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime)
return;
std::string remote_id(user_id, user_id_size);
std::shared_ptr<GuiRuntime::RemoteSession> props;
{
std::shared_lock lock(runtime->remote_sessions_mutex_);
auto it = runtime->remote_sessions_.find(remote_id);
if (it != runtime->remote_sessions_.end()) {
props = it->second;
}
}
if (props) {
runtime->is_client_mode_ = true;
runtime->show_connection_status_window_ = true;
props->connection_status_.store(status);
if (status != ConnectionStatus::Connecting &&
status != ConnectionStatus::Gathering) {
props->connection_attempt_active_.store(false);
}
switch (status) {
case ConnectionStatus::Connected: {
runtime->ResetRemoteServiceStatus(*props);
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char **)malloc(remote_action.i.display_num * sizeof(char *));
remote_action.i.left =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int *)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char *)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i.display_list
[i][runtime->devices_.display_info_list()[i].name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] = runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(), host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(props->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
if (!runtime->need_to_create_stream_window_ &&
!runtime->remote_sessions_.empty()) {
runtime->need_to_create_stream_window_ = true;
}
props->connection_established_ = true;
props->stream_render_rect_ = {
0, (int)runtime->title_bar_height_, (int)runtime->stream_window_width_,
(int)(runtime->stream_window_height_ - runtime->title_bar_height_)};
props->stream_render_rect_f_ = {
0.0f, runtime->title_bar_height_, runtime->stream_window_width_,
runtime->stream_window_height_ - runtime->title_bar_height_};
runtime->start_keyboard_capturer_ = true;
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
props->connection_established_ = false;
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = true;
}
SDL_Event event;
event.type = runtime->STREAM_REFRESH_EVENT;
event.user.data1 = props.get();
SDL_PushEvent(&event);
runtime->focus_on_stream_window_ = false;
break;
}
case ConnectionStatus::IncorrectPassword: {
runtime->password_validating_ = false;
runtime->password_validating_time_++;
if (runtime->connect_button_pressed_) {
runtime->connect_button_pressed_ = false;
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
case ConnectionStatus::NoSuchTransmissionId:
case ConnectionStatus::RemoteUnavailable: {
if (runtime->connect_button_pressed_) {
props->connection_established_ = false;
runtime->connect_button_label_ =
localization::connect[runtime->localization_language_index_];
}
break;
}
default:
break;
}
} else {
runtime->is_client_mode_ = false;
runtime->show_connection_status_window_ = true;
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_status_[remote_id] = status;
}
switch (status) {
case ConnectionStatus::Connected: {
#if _WIN32
runtime->last_windows_service_status_tick_ = 0;
#endif
{
RemoteAction remote_action;
remote_action.i.display_num =
runtime->devices_.display_info_list().size();
remote_action.i.display_list =
(char **)malloc(remote_action.i.display_num * sizeof(char *));
remote_action.i.left =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.top =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.right =
(int *)malloc(remote_action.i.display_num * sizeof(int));
remote_action.i.bottom =
(int *)malloc(remote_action.i.display_num * sizeof(int));
for (int i = 0; i < remote_action.i.display_num; i++) {
LOG_INFO("Local display [{}:{}]", i + 1,
runtime->devices_.display_info_list()[i].name);
remote_action.i.display_list[i] = (char *)malloc(
runtime->devices_.display_info_list()[i].name.length() + 1);
strncpy(remote_action.i.display_list[i],
runtime->devices_.display_info_list()[i].name.c_str(),
runtime->devices_.display_info_list()[i].name.length());
remote_action.i.display_list
[i][runtime->devices_.display_info_list()[i].name.length()] = '\0';
remote_action.i.left[i] =
runtime->devices_.display_info_list()[i].left;
remote_action.i.top[i] = runtime->devices_.display_info_list()[i].top;
remote_action.i.right[i] =
runtime->devices_.display_info_list()[i].right;
remote_action.i.bottom[i] =
runtime->devices_.display_info_list()[i].bottom;
}
std::string host_name = GetHostName();
remote_action.type = ControlType::host_infomation;
memcpy(&remote_action.i.host_name, host_name.data(), host_name.size());
remote_action.i.host_name[host_name.size()] = '\0';
remote_action.i.host_name_size = host_name.size();
std::string msg = remote_action.to_json();
int ret = SendReliableDataFrame(runtime->peer_, msg.data(), msg.size(),
runtime->control_data_label_.c_str());
remote_action_codec::Free(remote_action);
}
runtime->need_to_create_server_window_ = true;
runtime->is_server_mode_ = true;
runtime->start_screen_capturer_ = true;
runtime->start_speaker_capturer_ = true;
runtime->remote_client_id_ = remote_id;
runtime->start_mouse_controller_ = true;
{
std::shared_lock lock(runtime->connection_status_mutex_);
if (std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.first.find("web") != std::string::npos;
})) {
runtime->show_cursor_ = true;
}
}
break;
}
case ConnectionStatus::Disconnected:
case ConnectionStatus::Failed:
case ConnectionStatus::Closed: {
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
bool all_disconnected = false;
{
std::shared_lock lock(runtime->connection_status_mutex_);
all_disconnected =
std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.second == ConnectionStatus::Closed ||
kv.second == ConnectionStatus::Failed ||
kv.second == ConnectionStatus::Disconnected;
});
}
if (all_disconnected) {
runtime->need_to_destroy_server_window_ = true;
runtime->is_server_mode_ = false;
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
// Keep Wayland capture session warm to avoid black screen on
// subsequent reconnects.
runtime->start_screen_capturer_ = true;
LOG_INFO("Keeping Wayland screen capturer running after "
"disconnect to preserve reconnect stability");
} else {
runtime->start_screen_capturer_ = false;
}
#else
runtime->start_screen_capturer_ = false;
#endif
runtime->start_speaker_capturer_ = false;
runtime->start_mouse_controller_ = false;
runtime->start_keyboard_capturer_ = false;
runtime->remote_client_id_ = "";
if (props)
props->connection_established_ = false;
if (runtime->audio_capture_) {
runtime->devices_.StopSpeakerCapturer();
runtime->audio_capture_ = false;
}
{
std::unique_lock lock(runtime->connection_status_mutex_);
runtime->connection_status_.erase(remote_id);
runtime->connection_host_names_.erase(remote_id);
}
runtime->devices_.ResetToInitialDisplay();
}
{
std::shared_lock lock(runtime->connection_status_mutex_);
if (std::all_of(runtime->connection_status_.begin(),
runtime->connection_status_.end(), [](const auto &kv) {
return kv.first.find("web") == std::string::npos;
})) {
runtime->show_cursor_ = false;
}
}
break;
}
default:
break;
}
}
}
void PeerEventHandler::OnNetStatusReport(
const char *client_id, size_t client_id_size, TraversalMode mode,
const XNetTrafficStats *net_traffic_stats, const char *user_id,
const size_t user_id_size, void *user_data) {
auto *handler = static_cast<PeerEventHandler *>(user_data);
GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
if (!runtime) {
return;
}
if (strchr(client_id, '@') != nullptr && strchr(user_id, '-') == nullptr) {
std::string id, password;
const char *at_pos = strchr(client_id, '@');
if (at_pos == nullptr) {
id = client_id;
password.clear();
} else {
id.assign(client_id, at_pos - client_id);
password = at_pos + 1;
}
bool is_self_hosted = runtime->config_center_->IsSelfHosted();
if (is_self_hosted) {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->self_hosted_id_, 0, sizeof(runtime->self_hosted_id_));
strncpy(runtime->self_hosted_id_, client_id,
sizeof(runtime->self_hosted_id_) - 1);
runtime->self_hosted_id_[sizeof(runtime->self_hosted_id_) - 1] = '\0';
LOG_INFO("Use self-hosted client id [{}] and save to cache file", id);
runtime->settings_.PersistSelfHostedIdentity(client_id);
} else {
memset(&runtime->client_id_, 0, sizeof(runtime->client_id_));
strncpy(runtime->client_id_, id.c_str(), sizeof(runtime->client_id_) - 1);
runtime->client_id_[sizeof(runtime->client_id_) - 1] = '\0';
memset(&runtime->password_saved_, 0, sizeof(runtime->password_saved_));
strncpy(runtime->password_saved_, password.c_str(),
sizeof(runtime->password_saved_) - 1);
runtime->password_saved_[sizeof(runtime->password_saved_) - 1] = '\0';
memset(&runtime->client_id_with_password_, 0,
sizeof(runtime->client_id_with_password_));
strncpy(runtime->client_id_with_password_, client_id,
sizeof(runtime->client_id_with_password_) - 1);
runtime
->client_id_with_password_[sizeof(runtime->client_id_with_password_) -
1] = '\0';
LOG_INFO("Use client id [{}] and save id into cache file", id);
runtime->settings_.Save();
}
}
std::string remote_id(user_id, user_id_size);
// std::shared_lock lock(runtime->remote_sessions_mutex_);
if (runtime->remote_sessions_.find(remote_id) ==
runtime->remote_sessions_.end()) {
return;
}
auto props = runtime->remote_sessions_.find(remote_id)->second;
if (props->traversal_mode_ != mode) {
props->traversal_mode_ = mode;
LOG_INFO("Net mode: [{}]", int(props->traversal_mode_));
}
if (!net_traffic_stats) {
return;
}
// only display client side net status if connected to itself
if (!(runtime->peer_reserved_ && !strstr(client_id, "C-"))) {
props->net_traffic_stats_ = *net_traffic_stats;
}
}
} // namespace crossdesk