mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-08-26 13:29:31 +08:00
[refactor] organize GUI code by responsibility
This commit is contained in:
@@ -0,0 +1,439 @@
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#include "runtime/gui_runtime.h"
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#include <algorithm>
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#include <chrono>
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#include <cstring>
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#include <memory>
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#include <mutex>
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#include <shared_mutex>
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#include <string>
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#include <thread>
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#include <vector>
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#include "localization.h"
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#include "rd_log.h"
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namespace crossdesk {
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namespace {
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constexpr auto kPresenceProbeTimeout = std::chrono::seconds(5);
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constexpr auto kConnectionAttemptTimeout = std::chrono::seconds(20);
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bool IsConnectionAttemptPending(ConnectionStatus status) {
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return status == ConnectionStatus::Connecting ||
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status == ConnectionStatus::Gathering;
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}
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} // namespace
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void GuiRuntime::HandleConnectionStatusChange() {
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if (signal_connected_ && peer_ && need_to_send_recent_connections_) {
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if (!recent_connection_ids_.empty()) {
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nlohmann::json j;
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j["type"] = "recent_connections_presence";
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j["user_id"] = client_id_;
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j["devices"] = nlohmann::json::array();
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for (const auto &id : recent_connection_ids_) {
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std::string pure_id = id;
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size_t pos_y = pure_id.find('Y');
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size_t pos_n = pure_id.find('N');
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size_t pos = std::string::npos;
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if (pos_y != std::string::npos &&
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(pos_n == std::string::npos || pos_y < pos_n)) {
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pos = pos_y;
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} else if (pos_n != std::string::npos) {
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pos = pos_n;
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}
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if (pos != std::string::npos) {
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pure_id = pure_id.substr(0, pos);
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}
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j["devices"].push_back(pure_id);
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}
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auto s = j.dump();
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SendSignalMessage(peer_, s.data(), s.size());
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}
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}
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need_to_send_recent_connections_ = false;
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}
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void GuiRuntime::HandlePendingPresenceProbe() {
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bool has_action = false;
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bool should_connect = false;
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bool remember_password = false;
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std::string remote_id;
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std::string password;
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{
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std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
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if (!pending_presence_probe_ || !pending_presence_result_ready_) {
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return;
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}
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has_action = true;
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should_connect = pending_presence_online_;
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remote_id = pending_presence_remote_id_;
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password = pending_presence_password_;
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remember_password = pending_presence_remember_password_;
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pending_presence_probe_ = false;
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pending_presence_result_ready_ = false;
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pending_presence_online_ = false;
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pending_presence_remote_id_.clear();
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pending_presence_password_.clear();
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pending_presence_remember_password_ = false;
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}
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if (!has_action) {
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return;
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}
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if (should_connect) {
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ConnectTo(remote_id, password.c_str(), remember_password, true);
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return;
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}
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offline_warning_text_ =
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localization::device_offline[localization_language_index_];
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show_offline_warning_window_ = true;
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}
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void GuiRuntime::HandleConnectionTimeouts() {
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const auto now = std::chrono::steady_clock::now();
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bool presence_probe_timed_out = false;
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std::string presence_remote_id;
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{
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std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
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if (pending_presence_probe_ && !pending_presence_result_ready_ &&
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now - pending_presence_probe_started_at_ >= kPresenceProbeTimeout) {
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presence_probe_timed_out = true;
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presence_remote_id = pending_presence_remote_id_;
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pending_presence_probe_ = false;
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pending_presence_result_ready_ = false;
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pending_presence_online_ = false;
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pending_presence_remote_id_.clear();
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pending_presence_password_.clear();
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pending_presence_remember_password_ = false;
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}
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}
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if (presence_probe_timed_out) {
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offline_warning_text_ =
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localization::device_offline[localization_language_index_];
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show_offline_warning_window_ = true;
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LOG_WARN("Presence probe timed out for [{}]", presence_remote_id);
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}
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bool rejoin_state_changed = false;
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for (auto &[_, props] : remote_sessions_) {
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if (!props || !props->connection_attempt_active_.load()) {
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continue;
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}
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const ConnectionStatus status = props->connection_status_.load();
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if (!IsConnectionAttemptPending(status)) {
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props->connection_attempt_active_.store(false);
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continue;
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}
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if (now - props->connection_attempt_started_at_ <
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kConnectionAttemptTimeout) {
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continue;
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}
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LOG_WARN("Connection to [{}] timed out, status={}", props->remote_id_,
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static_cast<int>(status));
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props->connection_attempt_active_.store(false);
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props->connection_established_ = false;
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props->rejoin_ = false;
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props->connection_status_.store(ConnectionStatus::Failed);
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focused_remote_id_ = props->remote_id_;
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show_connection_status_window_ = true;
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rejoin_state_changed = true;
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}
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if (rejoin_state_changed) {
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need_to_rejoin_ = false;
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for (const auto &[_, props] : remote_sessions_) {
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if (props && props->rejoin_) {
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need_to_rejoin_ = true;
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break;
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}
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}
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}
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}
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int GuiRuntime::RequestSingleDevicePresence(const std::string &remote_id,
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const char *password,
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bool remember_password) {
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if (!signal_connected_ || !peer_) {
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return -1;
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}
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{
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std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
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pending_presence_probe_ = true;
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pending_presence_result_ready_ = false;
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pending_presence_online_ = false;
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pending_presence_probe_started_at_ = std::chrono::steady_clock::now();
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pending_presence_remote_id_ = remote_id;
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pending_presence_password_ = password ? password : "";
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pending_presence_remember_password_ = remember_password;
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}
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nlohmann::json j;
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j["type"] = "recent_connections_presence";
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j["user_id"] = client_id_;
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j["devices"] = nlohmann::json::array({remote_id});
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auto s = j.dump();
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int ret = SendSignalMessage(peer_, s.data(), s.size());
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if (ret != 0) {
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std::lock_guard<std::mutex> lock(pending_presence_probe_mutex_);
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pending_presence_probe_ = false;
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pending_presence_result_ready_ = false;
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pending_presence_online_ = false;
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pending_presence_remote_id_.clear();
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pending_presence_password_.clear();
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pending_presence_remember_password_ = false;
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}
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return ret;
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}
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void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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SDL_FlushEvent(STREAM_REFRESH_EVENT);
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std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
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int video_width = 0;
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int video_height = 0;
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{
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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frame_snapshot = props->front_frame_;
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video_width = props->video_width_;
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video_height = props->video_height_;
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}
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if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
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video_height > 0) {
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std::vector<unsigned char> buffer_copy(*frame_snapshot);
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std::string remote_id = props->remote_id_;
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std::string remote_host_name = props->remote_host_name_;
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std::string password =
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props->remember_password_ ? props->remote_password_ : "";
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std::thread save_thread([buffer_copy, video_width, video_height, remote_id,
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remote_host_name, password,
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thumbnail = thumbnail_]() {
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thumbnail->SaveToThumbnail((char *)buffer_copy.data(), video_width,
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video_height, remote_id, remote_host_name,
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password);
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});
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{
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std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
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thumbnail_save_threads_.emplace_back(std::move(save_thread));
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}
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}
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if (props->peer_) {
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LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
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LeaveConnection(props->peer_, props->remote_id_.c_str());
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LOG_INFO("Destroy peer [{}]", props->local_id_);
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DestroyPeer(&props->peer_);
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}
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}
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void GuiRuntime::CloseAllRemoteSessions() {
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if (peer_) {
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LOG_INFO("[{}] Leave connection [{}]", client_id_, client_id_);
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LeaveConnection(peer_, client_id_);
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is_client_mode_ = false;
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devices_.StopMouseController();
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devices_.StopScreenCapturer();
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devices_.StopSpeakerCapturer();
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devices_.StopKeyboardCapturer();
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LOG_INFO("Destroy peer [{}]", client_id_);
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DestroyPeer(&peer_);
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}
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{
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// std::shared_lock lock(remote_sessions_mutex_);
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for (auto &it : remote_sessions_) {
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auto props = it.second;
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CloseRemoteSession(props);
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}
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}
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{
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// std::unique_lock lock(remote_sessions_mutex_);
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remote_sessions_.clear();
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}
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}
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void GuiRuntime::WaitForThumbnailSaveTasks() {
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std::vector<std::thread> threads_to_join;
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{
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std::lock_guard<std::mutex> lock(thumbnail_save_threads_mutex_);
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threads_to_join.swap(thumbnail_save_threads_);
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}
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if (threads_to_join.empty()) {
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return;
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}
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for (auto &thread : threads_to_join) {
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if (thread.joinable()) {
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thread.join();
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}
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}
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}
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void GuiRuntime::ResetRemoteSessionResources(
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std::shared_ptr<RemoteSession> props) {
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if (props->stream_texture_) {
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SDL_DestroyTexture(props->stream_texture_);
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props->stream_texture_ = nullptr;
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}
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{
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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props->front_frame_.reset();
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props->back_frame_.reset();
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props->video_width_ = 0;
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props->video_height_ = 0;
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props->video_size_ = 0;
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props->render_rect_dirty_ = true;
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props->stream_cleanup_pending_ = false;
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}
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}
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std::shared_ptr<GuiRuntime::RemoteSession>
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GuiRuntime::FindRemoteSession(
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const std::string &remote_id) {
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if (remote_id.empty()) {
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return nullptr;
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}
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std::shared_lock lock(remote_sessions_mutex_);
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auto it = remote_sessions_.find(remote_id);
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if (it == remote_sessions_.end()) {
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return nullptr;
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}
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return it->second;
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}
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int GuiRuntime::ConnectTo(const std::string &remote_id, const char *password,
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bool remember_password, bool bypass_presence_check) {
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if (!bypass_presence_check && !device_presence_cache_.IsOnline(remote_id)) {
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int ret =
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RequestSingleDevicePresence(remote_id, password, remember_password);
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if (ret != 0) {
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offline_warning_text_ =
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localization::device_offline[localization_language_index_];
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show_offline_warning_window_ = true;
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LOG_WARN("Presence probe failed for [{}], ret={}", remote_id, ret);
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} else {
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LOG_INFO("Presence probe requested for [{}] before connect", remote_id);
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}
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return -1;
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}
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LOG_INFO("Connect to [{}]", remote_id);
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focused_remote_id_ = remote_id;
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// std::shared_lock shared_lock(remote_sessions_mutex_);
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bool exists =
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(remote_sessions_.find(remote_id) != remote_sessions_.end());
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// shared_lock.unlock();
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if (!exists) {
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PeerPtr *peer_to_init = nullptr;
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std::string local_id;
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{
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// std::unique_lock unique_lock(remote_sessions_mutex_);
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if (remote_sessions_.find(remote_id) == remote_sessions_.end()) {
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remote_sessions_[remote_id] =
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std::make_shared<RemoteSession>();
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auto props = remote_sessions_[remote_id];
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props->local_id_ = "C-" + std::string(client_id_);
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props->remote_id_ = remote_id;
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memcpy(&props->params_, ¶ms_, sizeof(Params));
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props->params_.user_id = props->local_id_.c_str();
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props->peer_ = CreatePeer(&props->params_);
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props->control_window_width_ = title_bar_height_ * 10.0f;
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props->control_window_height_ = title_bar_height_ * 1.3f;
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props->control_window_min_width_ = title_bar_height_ * 0.65f;
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props->control_window_min_height_ = title_bar_height_ * 1.3f;
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props->control_window_max_width_ = title_bar_height_ * 10.0f;
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props->control_window_max_height_ = title_bar_height_ * 7.0f;
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props->connection_status_.store(ConnectionStatus::Connecting);
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show_connection_status_window_ = true;
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if (!props->peer_) {
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LOG_INFO("Create peer [{}] instance failed", props->local_id_);
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return -1;
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}
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for (const auto &display_info : devices_.display_info_list()) {
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AddVideoStream(props->peer_, display_info.name.c_str());
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}
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AddAudioStream(props->peer_, props->audio_label_.c_str());
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AddDataStream(props->peer_, props->data_label_.c_str(), false);
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AddDataStream(props->peer_, props->mouse_label_.c_str(), false);
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AddDataStream(props->peer_, props->keyboard_label_.c_str(), true);
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AddDataStream(props->peer_, props->control_data_label_.c_str(), true);
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AddDataStream(props->peer_, props->file_label_.c_str(), true);
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AddDataStream(props->peer_, props->file_feedback_label_.c_str(), true);
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AddDataStream(props->peer_, props->clipboard_label_.c_str(), true);
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props->connection_status_.store(ConnectionStatus::Connecting);
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peer_to_init = props->peer_;
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local_id = props->local_id_;
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}
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}
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if (peer_to_init) {
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LOG_INFO("[{}] Create peer instance successful", local_id);
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Init(peer_to_init);
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LOG_INFO("[{}] Peer init finish", local_id);
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}
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}
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int ret = -1;
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// std::shared_lock read_lock(remote_sessions_mutex_);
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auto props = remote_sessions_[remote_id];
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if (!props->connection_established_) {
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props->connection_status_.store(ConnectionStatus::Connecting);
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props->connection_attempt_active_.store(true);
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props->connection_attempt_started_at_ = std::chrono::steady_clock::now();
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show_connection_status_window_ = true;
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props->remember_password_ = remember_password;
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if (strcmp(password, "") != 0 &&
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strcmp(password, props->remote_password_) != 0) {
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strncpy(props->remote_password_, password,
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sizeof(props->remote_password_) - 1);
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props->remote_password_[sizeof(props->remote_password_) - 1] = '\0';
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}
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std::string remote_id_with_pwd = remote_id + "@" + password;
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if (props->peer_) {
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ret = JoinConnection(props->peer_, remote_id_with_pwd.c_str());
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if (0 == ret) {
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props->rejoin_ = false;
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} else {
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props->rejoin_ = true;
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need_to_rejoin_ = true;
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}
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}
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}
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// read_lock.unlock();
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return 0;
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}
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} // namespace crossdesk
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