[refactor] organize GUI code by responsibility

This commit is contained in:
dijunkun
2026-07-19 21:23:20 +08:00
parent 1f86c43458
commit eeb6a2a1ae
73 changed files with 7918 additions and 7229 deletions
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/*
* @Author: DI JUNKUN
* @Date: 2026-06-23
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _LINUX_TRAY_H_
#define _LINUX_TRAY_H_
#if defined(__linux__) && !defined(__APPLE__)
#include <cstdint>
#include <memory>
#include <string>
struct SDL_Window;
namespace crossdesk {
struct LinuxTrayImpl;
class LinuxTray {
public:
LinuxTray(::SDL_Window* app_window, const std::string& tooltip,
int language_index, uint32_t exit_event_type);
~LinuxTray();
bool MinimizeToTray();
void RemoveTrayIcon();
void ProcessEvents();
private:
std::unique_ptr<LinuxTrayImpl> impl_;
};
} // namespace crossdesk
#endif // defined(__linux__) && !defined(__APPLE__)
#endif // _LINUX_TRAY_H_