[refactor] organize GUI code by responsibility

This commit is contained in:
dijunkun
2026-07-19 21:23:20 +08:00
parent 1f86c43458
commit eeb6a2a1ae
73 changed files with 7918 additions and 7229 deletions
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#ifndef CROSSDESK_GUI_APPLICATION_STATE_H_
#define CROSSDESK_GUI_APPLICATION_STATE_H_
#include <SDL3/SDL.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include <nlohmann/json.hpp>
#include <string>
#include "imgui.h"
#if _WIN32
#include "platform/tray/win_tray.h"
#elif defined(__APPLE__)
#include "platform/tray/mac_tray.h"
#elif defined(__linux__)
#include "platform/tray/linux_tray.h"
#endif
namespace crossdesk::gui_detail {
struct MainWindowState {
float title_bar_width_ = 640;
float title_bar_height_ = 30;
float title_bar_button_width_ = 30;
float title_bar_button_height_ = 30;
SDL_Window *main_window_ = nullptr;
SDL_Renderer *main_renderer_ = nullptr;
ImGuiContext *main_ctx_ = nullptr;
ImFont *main_windows_system_chinese_font_ = nullptr;
ImFont *stream_windows_system_chinese_font_ = nullptr;
ImFont *server_windows_system_chinese_font_ = nullptr;
bool exit_ = false;
const int sdl_refresh_ms_ = 16;
#if _WIN32
std::unique_ptr<WinTray> tray_;
#elif defined(__APPLE__)
std::unique_ptr<MacTray> tray_;
#elif defined(__linux__)
std::unique_ptr<LinuxTray> tray_;
#endif
bool main_window_minimized_ = false;
uint32_t last_main_minimize_request_tick_ = 0;
uint32_t last_stream_minimize_request_tick_ = 0;
int main_window_width_real_ = 720;
int main_window_height_real_ = 540;
float main_window_dpi_scaling_w_ = 1.0f;
float main_window_dpi_scaling_h_ = 1.0f;
float dpi_scale_ = 1.0f;
float main_window_width_default_ = 640;
float main_window_height_default_ = 480;
float main_window_width_ = 640;
float main_window_height_ = 480;
float main_window_width_last_ = 640;
float main_window_height_last_ = 480;
float local_window_width_ = 320;
float local_window_height_ = 235;
float remote_window_width_ = 320;
float remote_window_height_ = 235;
float local_child_window_width_ = 266;
float local_child_window_height_ = 180;
float remote_child_window_width_ = 266;
float remote_child_window_height_ = 180;
float main_window_text_y_padding_ = 10;
float main_child_window_x_padding_ = 27;
float main_child_window_y_padding_ = 45;
float status_bar_height_ = 22;
float connection_status_window_width_ = 200;
float connection_status_window_height_ = 150;
float notification_window_width_ = 200;
float notification_window_height_ = 80;
float about_window_width_ = 300;
float about_window_height_ = 170;
float update_notification_window_width_ = 400;
float update_notification_window_height_ = 320;
uint32_t STREAM_REFRESH_EVENT = 0;
uint32_t APP_EXIT_EVENT = 0;
};
// Application-global interaction flags that coordinate SDL events with media
// and remote-control devices.
struct InteractionState {
bool start_mouse_controller_ = false;
bool mouse_controller_is_started_ = false;
bool start_screen_capturer_ = false;
bool screen_capturer_is_started_ = false;
bool start_speaker_capturer_ = false;
bool speaker_capturer_is_started_ = false;
bool start_keyboard_capturer_ = false;
bool show_cursor_ = false;
bool keyboard_capturer_is_started_ = false;
bool keyboard_capturer_uses_sdl_events_ = false;
bool foucs_on_main_window_ = false;
bool focus_on_stream_window_ = false;
bool audio_capture_ = false;
int screen_width_ = 1280;
int screen_height_ = 720;
int selected_display_ = 0;
std::string connect_button_label_ = "Connect";
char input_password_tmp_[7] = "";
char input_password_[7] = "";
std::string random_password_;
char new_password_[7] = "";
char remote_id_display_[12] = "";
unsigned char audio_buffer_[720]{};
int audio_len_ = 0;
bool audio_buffer_fresh_ = false;
bool need_to_rejoin_ = false;
std::chrono::steady_clock::time_point last_rejoin_check_time_ =
std::chrono::steady_clock::now();
bool just_created_ = false;
std::string controlled_remote_id_;
std::string focused_remote_id_;
std::string remote_client_id_;
SDL_Event last_mouse_event{};
};
struct UpdateState {
nlohmann::json latest_version_info_ = nlohmann::json{};
bool update_available_ = false;
std::string latest_version_;
std::string release_notes_;
bool show_new_version_icon_ = false;
bool show_new_version_icon_in_menu_ = true;
double new_version_icon_last_trigger_time_ = 0.0;
double new_version_icon_render_start_time_ = 0.0;
};
struct StreamWindowState {
SDL_Window *stream_window_ = nullptr;
SDL_Renderer *stream_renderer_ = nullptr;
ImGuiContext *stream_ctx_ = nullptr;
bool need_to_create_stream_window_ = false;
bool stream_window_created_ = false;
bool stream_window_inited_ = false;
bool window_maximized_ = false;
bool stream_window_grabbed_ = false;
bool control_mouse_ = false;
int stream_window_width_default_ = 1280;
int stream_window_height_default_ = 720;
float stream_window_width_ = 1280;
float stream_window_height_ = 720;
SDL_PixelFormat stream_pixformat_ = SDL_PIXELFORMAT_NV12;
int stream_window_width_real_ = 1280;
int stream_window_height_real_ = 720;
float stream_window_dpi_scaling_w_ = 1.0f;
float stream_window_dpi_scaling_h_ = 1.0f;
};
struct ServerWindowState {
SDL_Window *server_window_ = nullptr;
SDL_Renderer *server_renderer_ = nullptr;
ImGuiContext *server_ctx_ = nullptr;
bool need_to_create_server_window_ = false;
bool need_to_destroy_server_window_ = false;
bool server_window_created_ = false;
bool server_window_inited_ = false;
int server_window_width_default_ = 250;
int server_window_height_default_ = 150;
float server_window_width_ = 250;
float server_window_height_ = 150;
float server_window_title_bar_height_ = 30.0f;
SDL_PixelFormat server_pixformat_ = SDL_PIXELFORMAT_NV12;
int server_window_normal_width_ = 250;
int server_window_normal_height_ = 150;
float server_window_dpi_scaling_w_ = 1.0f;
float server_window_dpi_scaling_h_ = 1.0f;
float window_rounding_ = 6.0f;
float window_rounding_default_ = 6.0f;
bool server_window_collapsed_ = false;
bool server_window_collapsed_dragging_ = false;
float server_window_collapsed_drag_start_mouse_x_ = 0.0f;
float server_window_collapsed_drag_start_mouse_y_ = 0.0f;
int server_window_collapsed_drag_start_win_x_ = 0;
int server_window_collapsed_drag_start_win_y_ = 0;
bool server_window_dragging_ = false;
float server_window_drag_start_mouse_x_ = 0.0f;
float server_window_drag_start_mouse_y_ = 0.0f;
int server_window_drag_start_win_x_ = 0;
int server_window_drag_start_win_y_ = 0;
};
struct UiState {
bool label_inited_ = false;
bool connect_button_pressed_ = false;
bool password_validating_ = false;
uint32_t password_validating_time_ = 0;
bool show_settings_window_ = false;
bool show_self_hosted_server_config_window_ = false;
bool rejoin_ = false;
bool local_id_copied_ = false;
bool show_password_ = true;
bool show_about_window_ = false;
bool show_connection_status_window_ = false;
bool show_reset_password_window_ = false;
bool show_update_notification_window_ = false;
bool fullscreen_button_pressed_ = false;
bool focus_on_input_widget_ = true;
bool is_client_mode_ = false;
bool is_server_mode_ = false;
bool reload_recent_connections_ = true;
bool show_confirm_delete_connection_ = false;
bool show_edit_connection_alias_window_ = false;
bool show_offline_warning_window_ = false;
bool delete_connection_ = false;
bool is_tab_bar_hovered_ = false;
std::string delete_connection_name_;
std::string edit_connection_alias_remote_id_;
char edit_connection_alias_[128] = "";
std::string offline_warning_text_;
bool re_enter_remote_id_ = false;
double copy_start_time_ = 0;
};
struct ApplicationState : MainWindowState,
InteractionState,
UpdateState,
StreamWindowState,
ServerWindowState,
UiState {};
} // namespace crossdesk::gui_detail
#endif // CROSSDESK_GUI_APPLICATION_STATE_H_