mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-07-24 16:28:42 +08:00
[refactor] organize GUI code by responsibility
This commit is contained in:
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#ifndef CROSSDESK_GUI_APPLICATION_STATE_H_
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#define CROSSDESK_GUI_APPLICATION_STATE_H_
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#include <SDL3/SDL.h>
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#include <chrono>
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#include <cstdint>
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#include <memory>
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#include <nlohmann/json.hpp>
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#include <string>
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#include "imgui.h"
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#if _WIN32
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#include "platform/tray/win_tray.h"
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#elif defined(__APPLE__)
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#include "platform/tray/mac_tray.h"
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#elif defined(__linux__)
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#include "platform/tray/linux_tray.h"
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#endif
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namespace crossdesk::gui_detail {
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struct MainWindowState {
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float title_bar_width_ = 640;
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float title_bar_height_ = 30;
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float title_bar_button_width_ = 30;
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float title_bar_button_height_ = 30;
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SDL_Window *main_window_ = nullptr;
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SDL_Renderer *main_renderer_ = nullptr;
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ImGuiContext *main_ctx_ = nullptr;
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ImFont *main_windows_system_chinese_font_ = nullptr;
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ImFont *stream_windows_system_chinese_font_ = nullptr;
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ImFont *server_windows_system_chinese_font_ = nullptr;
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bool exit_ = false;
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const int sdl_refresh_ms_ = 16;
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#if _WIN32
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std::unique_ptr<WinTray> tray_;
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#elif defined(__APPLE__)
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std::unique_ptr<MacTray> tray_;
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#elif defined(__linux__)
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std::unique_ptr<LinuxTray> tray_;
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#endif
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bool main_window_minimized_ = false;
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uint32_t last_main_minimize_request_tick_ = 0;
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uint32_t last_stream_minimize_request_tick_ = 0;
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int main_window_width_real_ = 720;
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int main_window_height_real_ = 540;
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float main_window_dpi_scaling_w_ = 1.0f;
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float main_window_dpi_scaling_h_ = 1.0f;
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float dpi_scale_ = 1.0f;
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float main_window_width_default_ = 640;
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float main_window_height_default_ = 480;
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float main_window_width_ = 640;
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float main_window_height_ = 480;
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float main_window_width_last_ = 640;
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float main_window_height_last_ = 480;
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float local_window_width_ = 320;
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float local_window_height_ = 235;
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float remote_window_width_ = 320;
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float remote_window_height_ = 235;
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float local_child_window_width_ = 266;
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float local_child_window_height_ = 180;
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float remote_child_window_width_ = 266;
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float remote_child_window_height_ = 180;
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float main_window_text_y_padding_ = 10;
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float main_child_window_x_padding_ = 27;
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float main_child_window_y_padding_ = 45;
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float status_bar_height_ = 22;
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float connection_status_window_width_ = 200;
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float connection_status_window_height_ = 150;
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float notification_window_width_ = 200;
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float notification_window_height_ = 80;
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float about_window_width_ = 300;
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float about_window_height_ = 170;
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float update_notification_window_width_ = 400;
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float update_notification_window_height_ = 320;
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uint32_t STREAM_REFRESH_EVENT = 0;
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uint32_t APP_EXIT_EVENT = 0;
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};
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// Application-global interaction flags that coordinate SDL events with media
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// and remote-control devices.
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struct InteractionState {
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bool start_mouse_controller_ = false;
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bool mouse_controller_is_started_ = false;
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bool start_screen_capturer_ = false;
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bool screen_capturer_is_started_ = false;
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bool start_speaker_capturer_ = false;
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bool speaker_capturer_is_started_ = false;
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bool start_keyboard_capturer_ = false;
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bool show_cursor_ = false;
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bool keyboard_capturer_is_started_ = false;
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bool keyboard_capturer_uses_sdl_events_ = false;
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bool foucs_on_main_window_ = false;
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bool focus_on_stream_window_ = false;
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bool audio_capture_ = false;
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int screen_width_ = 1280;
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int screen_height_ = 720;
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int selected_display_ = 0;
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std::string connect_button_label_ = "Connect";
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char input_password_tmp_[7] = "";
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char input_password_[7] = "";
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std::string random_password_;
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char new_password_[7] = "";
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char remote_id_display_[12] = "";
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unsigned char audio_buffer_[720]{};
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int audio_len_ = 0;
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bool audio_buffer_fresh_ = false;
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bool need_to_rejoin_ = false;
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std::chrono::steady_clock::time_point last_rejoin_check_time_ =
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std::chrono::steady_clock::now();
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bool just_created_ = false;
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std::string controlled_remote_id_;
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std::string focused_remote_id_;
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std::string remote_client_id_;
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SDL_Event last_mouse_event{};
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};
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struct UpdateState {
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nlohmann::json latest_version_info_ = nlohmann::json{};
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bool update_available_ = false;
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std::string latest_version_;
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std::string release_notes_;
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bool show_new_version_icon_ = false;
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bool show_new_version_icon_in_menu_ = true;
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double new_version_icon_last_trigger_time_ = 0.0;
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double new_version_icon_render_start_time_ = 0.0;
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};
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struct StreamWindowState {
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SDL_Window *stream_window_ = nullptr;
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SDL_Renderer *stream_renderer_ = nullptr;
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ImGuiContext *stream_ctx_ = nullptr;
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bool need_to_create_stream_window_ = false;
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bool stream_window_created_ = false;
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bool stream_window_inited_ = false;
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bool window_maximized_ = false;
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bool stream_window_grabbed_ = false;
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bool control_mouse_ = false;
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int stream_window_width_default_ = 1280;
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int stream_window_height_default_ = 720;
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float stream_window_width_ = 1280;
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float stream_window_height_ = 720;
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SDL_PixelFormat stream_pixformat_ = SDL_PIXELFORMAT_NV12;
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int stream_window_width_real_ = 1280;
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int stream_window_height_real_ = 720;
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float stream_window_dpi_scaling_w_ = 1.0f;
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float stream_window_dpi_scaling_h_ = 1.0f;
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};
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struct ServerWindowState {
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SDL_Window *server_window_ = nullptr;
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SDL_Renderer *server_renderer_ = nullptr;
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ImGuiContext *server_ctx_ = nullptr;
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bool need_to_create_server_window_ = false;
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bool need_to_destroy_server_window_ = false;
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bool server_window_created_ = false;
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bool server_window_inited_ = false;
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int server_window_width_default_ = 250;
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int server_window_height_default_ = 150;
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float server_window_width_ = 250;
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float server_window_height_ = 150;
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float server_window_title_bar_height_ = 30.0f;
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SDL_PixelFormat server_pixformat_ = SDL_PIXELFORMAT_NV12;
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int server_window_normal_width_ = 250;
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int server_window_normal_height_ = 150;
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float server_window_dpi_scaling_w_ = 1.0f;
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float server_window_dpi_scaling_h_ = 1.0f;
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float window_rounding_ = 6.0f;
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float window_rounding_default_ = 6.0f;
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bool server_window_collapsed_ = false;
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bool server_window_collapsed_dragging_ = false;
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float server_window_collapsed_drag_start_mouse_x_ = 0.0f;
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float server_window_collapsed_drag_start_mouse_y_ = 0.0f;
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int server_window_collapsed_drag_start_win_x_ = 0;
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int server_window_collapsed_drag_start_win_y_ = 0;
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bool server_window_dragging_ = false;
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float server_window_drag_start_mouse_x_ = 0.0f;
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float server_window_drag_start_mouse_y_ = 0.0f;
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int server_window_drag_start_win_x_ = 0;
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int server_window_drag_start_win_y_ = 0;
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};
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struct UiState {
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bool label_inited_ = false;
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bool connect_button_pressed_ = false;
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bool password_validating_ = false;
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uint32_t password_validating_time_ = 0;
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bool show_settings_window_ = false;
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bool show_self_hosted_server_config_window_ = false;
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bool rejoin_ = false;
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bool local_id_copied_ = false;
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bool show_password_ = true;
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bool show_about_window_ = false;
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bool show_connection_status_window_ = false;
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bool show_reset_password_window_ = false;
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bool show_update_notification_window_ = false;
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bool fullscreen_button_pressed_ = false;
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bool focus_on_input_widget_ = true;
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bool is_client_mode_ = false;
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bool is_server_mode_ = false;
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bool reload_recent_connections_ = true;
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bool show_confirm_delete_connection_ = false;
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bool show_edit_connection_alias_window_ = false;
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bool show_offline_warning_window_ = false;
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bool delete_connection_ = false;
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bool is_tab_bar_hovered_ = false;
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std::string delete_connection_name_;
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std::string edit_connection_alias_remote_id_;
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char edit_connection_alias_[128] = "";
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std::string offline_warning_text_;
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bool re_enter_remote_id_ = false;
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double copy_start_time_ = 0;
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};
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struct ApplicationState : MainWindowState,
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InteractionState,
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UpdateState,
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StreamWindowState,
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ServerWindowState,
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UiState {};
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} // namespace crossdesk::gui_detail
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#endif // CROSSDESK_GUI_APPLICATION_STATE_H_
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@@ -0,0 +1,295 @@
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#include "application/gui_application.h"
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#include <cstdlib>
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#include <cstring>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <vector>
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#include "localization.h"
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#include "rd_log.h"
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#include "version_checker.h"
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namespace crossdesk {
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GuiApplication::GuiApplication() = default;
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GuiApplication::~GuiApplication() = default;
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int GuiApplication::Run() {
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path_manager_ = std::make_unique<PathManager>("CrossDesk");
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if (path_manager_) {
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exec_log_path_ = path_manager_->GetLogPath().string();
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dll_log_path_ = path_manager_->GetLogPath().string();
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cache_path_ = path_manager_->GetCachePath().string();
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config_center_ =
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std::make_unique<ConfigCenter>(cache_path_ + "/config.ini");
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strncpy(signal_server_ip_self_,
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config_center_->GetSignalServerHost().c_str(),
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sizeof(signal_server_ip_self_) - 1);
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signal_server_ip_self_[sizeof(signal_server_ip_self_) - 1] = '\0';
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int signal_port_init = config_center_->GetSignalServerPort();
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if (signal_port_init > 0) {
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strncpy(signal_server_port_self_,
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std::to_string(signal_port_init).c_str(),
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sizeof(signal_server_port_self_) - 1);
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signal_server_port_self_[sizeof(signal_server_port_self_) - 1] = '\0';
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} else {
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signal_server_port_self_[0] = '\0';
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}
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} else {
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std::cerr << "Failed to create PathManager" << std::endl;
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return -1;
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}
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InitializeLogger();
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LOG_INFO("CrossDesk version: {}", CROSSDESK_VERSION);
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latest_version_info_ = CheckUpdate();
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if (!latest_version_info_.empty()) {
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std::string version;
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if (latest_version_info_.contains("latest_version") &&
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latest_version_info_["latest_version"].is_string()) {
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version = latest_version_info_["latest_version"].get<std::string>();
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} else if (latest_version_info_.contains("version") &&
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latest_version_info_["version"].is_string()) {
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version = latest_version_info_["version"].get<std::string>();
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}
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if (!version.empty()) {
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latest_version_ = 'v' + version;
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} else {
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latest_version_ = "";
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}
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if (latest_version_info_.contains("releaseNotes") &&
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latest_version_info_["releaseNotes"].is_string()) {
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release_notes_ = latest_version_info_["releaseNotes"].get<std::string>();
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} else {
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release_notes_ = "";
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}
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update_available_ =
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!version.empty() && IsNewerVersion(CROSSDESK_VERSION, latest_version_);
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LOG_INFO("Update check: current={}, latest={}, available={}",
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CROSSDESK_VERSION, latest_version_, update_available_);
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if (update_available_) {
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show_update_notification_window_ = true;
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}
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} else {
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latest_version_ = "";
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update_available_ = false;
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LOG_WARN("Update check skipped: version.json is empty or missing "
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"latest_version");
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}
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InitializeSettings();
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InitializeSDL();
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InitializeModules();
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InitializeMainWindow();
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#if _WIN32 && CROSSDESK_PORTABLE
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CheckPortableWindowsService();
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#endif
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const int scaled_video_width_ = 160;
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const int scaled_video_height_ = 90;
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MainLoop();
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Cleanup();
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return 0;
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}
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void GuiApplication::InitializeLogger() { InitLogger(exec_log_path_); }
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void GuiApplication::InitializeSettings() {
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settings_.Load();
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settings_.LoadRecentConnectionAliases();
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localization_language_index_ =
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localization::detail::ClampLanguageIndex(language_button_value_);
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language_button_value_ = localization_language_index_;
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if (localization_language_index_ == 0) {
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localization_language_ = ConfigCenter::LANGUAGE::CHINESE;
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} else if (localization_language_index_ == 1) {
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localization_language_ = ConfigCenter::LANGUAGE::ENGLISH;
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} else {
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localization_language_ = ConfigCenter::LANGUAGE::RUSSIAN;
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}
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}
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void GuiApplication::InitializeSDL() {
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#if defined(__linux__) && !defined(__APPLE__)
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if (!getenv("SDL_AUDIODRIVER")) {
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// Prefer PulseAudio first on Linux to avoid hard ALSA plugin dependency.
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setenv("SDL_AUDIODRIVER", "pulseaudio", 0);
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}
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#endif
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if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
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LOG_ERROR("Error: {}", SDL_GetError());
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return;
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}
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const SDL_DisplayMode *dm = SDL_GetCurrentDisplayMode(0);
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if (dm) {
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screen_width_ = dm->w;
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screen_height_ = dm->h;
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}
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const uint32_t custom_event_base = SDL_RegisterEvents(3);
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if (custom_event_base == static_cast<uint32_t>(-1)) {
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LOG_ERROR("Failed to register custom SDL events");
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} else {
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STREAM_REFRESH_EVENT = custom_event_base;
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APP_EXIT_EVENT = custom_event_base + 1;
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clipboard_.SetEventType(custom_event_base + 2);
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}
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LOG_INFO("Screen resolution: [{}x{}]", screen_width_, screen_height_);
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}
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void GuiApplication::InitializeModules() {
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if (!modules_inited_) {
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devices_.Initialize();
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CreateConnectionPeer();
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modules_inited_ = true;
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}
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}
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void GuiApplication::InitializeMainWindow() {
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CreateMainWindow();
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clipboard_.Initialize();
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if (SDL_WINDOW_HIDDEN & SDL_GetWindowFlags(main_window_)) {
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SDL_ShowWindow(main_window_);
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}
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}
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void GuiApplication::MainLoop() {
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while (!exit_) {
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if (!peer_) {
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CreateConnectionPeer();
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}
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SDL_Event event;
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if (SDL_WaitEventTimeout(&event, sdl_refresh_ms_)) {
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ProcessSdlEvent(event);
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}
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// Also drain the pending value after a timeout so a full SDL event queue
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// cannot indefinitely delay a clipboard update received from the network.
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clipboard_.ApplyPendingRemoteText();
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#if _WIN32
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MSG msg;
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while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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#elif defined(__linux__) && !defined(__APPLE__)
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if (tray_) {
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tray_->ProcessEvents();
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}
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#endif
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UpdateLabels();
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HandleRecentConnections();
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HandleConnectionStatusChange();
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HandlePendingPresenceProbe();
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HandleConnectionTimeouts();
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HandleStreamWindow();
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HandleServerWindow();
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HandleWindowsServiceIntegration();
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const bool main_window_visible =
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main_window_ && !(SDL_GetWindowFlags(main_window_) & SDL_WINDOW_HIDDEN);
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if (main_window_visible) {
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DrawMainWindow();
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}
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if (stream_window_inited_) {
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DrawStreamWindow();
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}
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if (is_server_mode_) {
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DrawServerWindow();
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}
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devices_.UpdateInteractions();
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}
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}
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void GuiApplication::HandleStreamWindow() {
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if (need_to_create_stream_window_) {
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CreateStreamWindow();
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need_to_create_stream_window_ = false;
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}
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if (stream_window_inited_) {
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if (!stream_window_grabbed_ && control_mouse_) {
|
||||
SDL_SetWindowMouseGrab(stream_window_, true);
|
||||
stream_window_grabbed_ = true;
|
||||
} else if (stream_window_grabbed_ && !control_mouse_) {
|
||||
SDL_SetWindowMouseGrab(stream_window_, false);
|
||||
stream_window_grabbed_ = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GuiApplication::HandleServerWindow() {
|
||||
if (need_to_create_server_window_) {
|
||||
CreateServerWindow();
|
||||
need_to_create_server_window_ = false;
|
||||
}
|
||||
|
||||
if (need_to_destroy_server_window_) {
|
||||
DestroyServerWindow();
|
||||
DestroyServerWindowContext();
|
||||
need_to_destroy_server_window_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
void GuiApplication::Cleanup() {
|
||||
clipboard_.Shutdown();
|
||||
|
||||
devices_.DestroyDevices();
|
||||
devices_.DestroyFactories();
|
||||
CloseAllRemoteSessions();
|
||||
|
||||
#if _WIN32 && CROSSDESK_PORTABLE
|
||||
JoinPortableWindowsServiceInstallThread();
|
||||
#endif
|
||||
|
||||
WaitForThumbnailSaveTasks();
|
||||
|
||||
devices_.DestroyAudioOutput();
|
||||
#if defined(_WIN32) || defined(__APPLE__) || defined(__linux__)
|
||||
tray_.reset();
|
||||
#endif
|
||||
|
||||
if (stream_window_created_) {
|
||||
if (stream_window_) {
|
||||
SDL_SetWindowMouseGrab(stream_window_, false);
|
||||
}
|
||||
DestroyStreamWindow();
|
||||
}
|
||||
if (stream_ctx_) {
|
||||
DestroyStreamWindowContext();
|
||||
}
|
||||
|
||||
if (server_window_created_) {
|
||||
DestroyServerWindow();
|
||||
}
|
||||
if (server_ctx_) {
|
||||
DestroyServerWindowContext();
|
||||
}
|
||||
|
||||
DestroyMainWindowContext();
|
||||
DestroyMainWindow();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
|
||||
} // namespace crossdesk
|
||||
@@ -0,0 +1,112 @@
|
||||
#ifndef CROSSDESK_GUI_APPLICATION_H_
|
||||
#define CROSSDESK_GUI_APPLICATION_H_
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "IconsFontAwesome6.h"
|
||||
#include "imgui_impl_sdl3.h"
|
||||
#include "imgui_impl_sdlrenderer3.h"
|
||||
#include "imgui_internal.h"
|
||||
#include "runtime/gui_runtime.h"
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
// SDL/ImGui application shell. Feature state and protocol behavior live in
|
||||
// GuiRuntime and its composed controllers.
|
||||
class GuiApplication final : private GuiRuntime {
|
||||
public:
|
||||
GuiApplication();
|
||||
~GuiApplication();
|
||||
|
||||
int Run();
|
||||
|
||||
private:
|
||||
// Native window integration.
|
||||
static SDL_HitTestResult HitTestCallback(SDL_Window *window,
|
||||
const SDL_Point *area, void *data);
|
||||
|
||||
// Application lifecycle.
|
||||
void InitializeLogger();
|
||||
void InitializeSettings();
|
||||
void InitializeSDL();
|
||||
void InitializeModules();
|
||||
void InitializeMainWindow();
|
||||
void MainLoop();
|
||||
void HandleStreamWindow();
|
||||
void HandleServerWindow();
|
||||
void Cleanup();
|
||||
|
||||
// Window lifecycle and rendering.
|
||||
int CreateMainWindow();
|
||||
int DestroyMainWindow();
|
||||
int CreateStreamWindow();
|
||||
int DestroyStreamWindow();
|
||||
int CreateServerWindow();
|
||||
int DestroyServerWindow();
|
||||
int SetupFontAndStyle(ImFont **system_chinese_font_out);
|
||||
int DestroyMainWindowContext();
|
||||
int DestroyStreamWindowContext();
|
||||
int DestroyServerWindowContext();
|
||||
int DrawMainWindow();
|
||||
int DrawStreamWindow();
|
||||
int DrawServerWindow();
|
||||
|
||||
// Views and dialogs.
|
||||
int TitleBar(bool main_window);
|
||||
int MainWindow();
|
||||
int UpdateNotificationWindow();
|
||||
int StreamWindow();
|
||||
int ServerWindow();
|
||||
int RemoteClientInfoWindow();
|
||||
int LocalWindow();
|
||||
int RemoteWindow();
|
||||
int RecentConnectionsWindow();
|
||||
int SettingWindow();
|
||||
int SelfHostedServerWindow();
|
||||
int ControlWindow(std::shared_ptr<RemoteSession> &props);
|
||||
int ControlBar(std::shared_ptr<RemoteSession> &props);
|
||||
int AboutWindow();
|
||||
int StatusBar();
|
||||
bool
|
||||
ConnectionStatusWindow(std::shared_ptr<RemoteSession> &props);
|
||||
int ShowRecentConnections();
|
||||
int ConfirmDeleteConnection();
|
||||
int EditRecentConnectionAliasWindow();
|
||||
int OfflineWarningWindow();
|
||||
int NetTrafficStats(std::shared_ptr<RemoteSession> &props);
|
||||
int FileTransferWindow(std::shared_ptr<RemoteSession> &props);
|
||||
void
|
||||
DrawConnectionStatusText(std::shared_ptr<RemoteSession> &props);
|
||||
void
|
||||
DrawReceivingScreenText(std::shared_ptr<RemoteSession> &props);
|
||||
bool OpenUrl(const std::string &url);
|
||||
void Hyperlink(const std::string &label, const std::string &url,
|
||||
float window_width);
|
||||
std::string OpenFileDialog(std::string title);
|
||||
bool MinimizeMainWindowToTray();
|
||||
|
||||
// SDL event dispatch and input translation.
|
||||
void UpdateRenderRect();
|
||||
void ProcessSdlEvent(const SDL_Event &event);
|
||||
int ProcessKeyboardEvent(const SDL_Event &event);
|
||||
int ProcessMouseEvent(const SDL_Event &event);
|
||||
void CloseTab(decltype(remote_sessions_)::iterator &it);
|
||||
|
||||
#if _WIN32 && CROSSDESK_PORTABLE
|
||||
void CheckPortableWindowsService();
|
||||
int PortableServiceInstallWindow();
|
||||
void StartPortableWindowsServiceInstall();
|
||||
void JoinPortableWindowsServiceInstallThread();
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
int RequestPermissionWindow();
|
||||
bool DrawToggleSwitch(const char *id, bool active, bool enabled);
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace crossdesk
|
||||
|
||||
#endif // CROSSDESK_GUI_APPLICATION_H_
|
||||
@@ -0,0 +1,320 @@
|
||||
#include "application/gui_application.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "rd_log.h"
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
void GuiApplication::ProcessSdlEvent(const SDL_Event &event) {
|
||||
if (main_ctx_) {
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
ImGui_ImplSDL3_ProcessEvent(&event);
|
||||
} else {
|
||||
LOG_ERROR("Main context is null");
|
||||
return;
|
||||
}
|
||||
|
||||
if (stream_window_inited_) {
|
||||
if (stream_ctx_) {
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
ImGui_ImplSDL3_ProcessEvent(&event);
|
||||
} else {
|
||||
LOG_ERROR("Stream context is null");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (server_window_inited_) {
|
||||
if (server_ctx_) {
|
||||
ImGui::SetCurrentContext(server_ctx_);
|
||||
ImGui_ImplSDL3_ProcessEvent(&event);
|
||||
} else {
|
||||
LOG_ERROR("Server context is null");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (APP_EXIT_EVENT != 0 && event.type == APP_EXIT_EVENT) {
|
||||
LOG_INFO("Quit program from system tray");
|
||||
if (stream_window_) {
|
||||
SDL_SetWindowMouseGrab(stream_window_, false);
|
||||
}
|
||||
#if defined(__linux__) && !defined(__APPLE__)
|
||||
if (tray_) {
|
||||
tray_->RemoveTrayIcon();
|
||||
}
|
||||
#endif
|
||||
exit_ = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (clipboard_.event_type() != 0 && event.type == clipboard_.event_type()) {
|
||||
clipboard_.ApplyPendingRemoteText();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_QUIT:
|
||||
if (stream_window_inited_) {
|
||||
LOG_INFO("Destroy stream window");
|
||||
SDL_SetWindowMouseGrab(stream_window_, false);
|
||||
DestroyStreamWindow();
|
||||
DestroyStreamWindowContext();
|
||||
|
||||
{
|
||||
// std::shared_lock lock(remote_sessions_mutex_);
|
||||
for (auto &[host_name, props] : remote_sessions_) {
|
||||
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
|
||||
int video_width = 0;
|
||||
int video_height = 0;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
|
||||
frame_snapshot = props->front_frame_;
|
||||
video_width = props->video_width_;
|
||||
video_height = props->video_height_;
|
||||
}
|
||||
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
|
||||
video_height > 0) {
|
||||
thumbnail_->SaveToThumbnail(
|
||||
(char *)frame_snapshot->data(), video_width, video_height,
|
||||
host_name, props->remote_host_name_,
|
||||
props->remember_password_ ? props->remote_password_ : "");
|
||||
}
|
||||
|
||||
if (props->peer_) {
|
||||
std::string client_id = (host_name == client_id_)
|
||||
? "C-" + std::string(client_id_)
|
||||
: client_id_;
|
||||
LOG_INFO("[{}] Leave connection [{}]", client_id, host_name);
|
||||
LeaveConnection(props->peer_, host_name.c_str());
|
||||
LOG_INFO("Destroy peer [{}]", client_id);
|
||||
DestroyPeer(&props->peer_);
|
||||
}
|
||||
|
||||
props->streaming_ = false;
|
||||
props->remember_password_ = false;
|
||||
props->connection_established_ = false;
|
||||
props->audio_capture_button_pressed_ = false;
|
||||
|
||||
memset(&props->net_traffic_stats_, 0,
|
||||
sizeof(props->net_traffic_stats_));
|
||||
SDL_SetWindowFullscreen(main_window_, false);
|
||||
SDL_FlushEvents(STREAM_REFRESH_EVENT, STREAM_REFRESH_EVENT);
|
||||
memset(audio_buffer_, 0, 720);
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// std::unique_lock lock(remote_sessions_mutex_);
|
||||
remote_sessions_.clear();
|
||||
}
|
||||
|
||||
rejoin_ = false;
|
||||
is_client_mode_ = false;
|
||||
reload_recent_connections_ = true;
|
||||
fullscreen_button_pressed_ = false;
|
||||
start_keyboard_capturer_ = false;
|
||||
just_created_ = false;
|
||||
recent_connection_image_save_time_ = SDL_GetTicks();
|
||||
} else {
|
||||
LOG_INFO("Quit program");
|
||||
exit_ = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
||||
if (stream_window_ &&
|
||||
event.window.windowID == SDL_GetWindowID(stream_window_)) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (main_window_ &&
|
||||
event.window.windowID == SDL_GetWindowID(main_window_) &&
|
||||
MinimizeMainWindowToTray()) {
|
||||
break;
|
||||
}
|
||||
|
||||
exit_ = true;
|
||||
break;
|
||||
|
||||
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
|
||||
if (stream_window_created_ &&
|
||||
event.window.windowID == SDL_GetWindowID(stream_window_)) {
|
||||
UpdateRenderRect();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
if (stream_window_ &&
|
||||
SDL_GetWindowID(stream_window_) == event.window.windowID) {
|
||||
focus_on_stream_window_ = true;
|
||||
} else if (main_window_ &&
|
||||
SDL_GetWindowID(main_window_) == event.window.windowID) {
|
||||
foucs_on_main_window_ = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
||||
if (stream_window_ &&
|
||||
SDL_GetWindowID(stream_window_) == event.window.windowID) {
|
||||
keyboard_.ForceReleasePressedKeys();
|
||||
focus_on_stream_window_ = false;
|
||||
} else if (main_window_ &&
|
||||
SDL_GetWindowID(main_window_) == event.window.windowID) {
|
||||
foucs_on_main_window_ = false;
|
||||
}
|
||||
break;
|
||||
case SDL_EVENT_DROP_FILE:
|
||||
transfers_.HandleDropEvent(event);
|
||||
break;
|
||||
|
||||
case SDL_EVENT_CLIPBOARD_UPDATE:
|
||||
clipboard_.HandleLocalUpdate();
|
||||
break;
|
||||
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
case SDL_EVENT_MOUSE_WHEEL: {
|
||||
Uint32 mouse_window_id = 0;
|
||||
if (event.type == SDL_EVENT_MOUSE_MOTION) {
|
||||
mouse_window_id = event.motion.windowID;
|
||||
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
|
||||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
|
||||
mouse_window_id = event.button.windowID;
|
||||
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
|
||||
mouse_window_id = event.wheel.windowID;
|
||||
}
|
||||
|
||||
if (focus_on_stream_window_ && stream_window_ &&
|
||||
SDL_GetWindowID(stream_window_) == mouse_window_id) {
|
||||
ProcessMouseEvent(event);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
case SDL_EVENT_KEY_UP:
|
||||
if (keyboard_capturer_is_started_ && keyboard_capturer_uses_sdl_events_ &&
|
||||
focus_on_stream_window_ && stream_window_ &&
|
||||
SDL_GetWindowID(stream_window_) == event.key.windowID) {
|
||||
ProcessKeyboardEvent(event);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if (event.type == STREAM_REFRESH_EVENT) {
|
||||
auto *props = static_cast<RemoteSession *>(event.user.data1);
|
||||
if (!props) {
|
||||
break;
|
||||
}
|
||||
std::shared_ptr<std::vector<unsigned char>> frame_snapshot;
|
||||
int video_width = 0;
|
||||
int video_height = 0;
|
||||
bool render_rect_dirty = false;
|
||||
bool cleanup_pending = false;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
|
||||
cleanup_pending = props->stream_cleanup_pending_;
|
||||
if (!cleanup_pending) {
|
||||
frame_snapshot = props->front_frame_;
|
||||
video_width = props->video_width_;
|
||||
video_height = props->video_height_;
|
||||
}
|
||||
render_rect_dirty = props->render_rect_dirty_;
|
||||
}
|
||||
|
||||
if (cleanup_pending) {
|
||||
if (props->stream_texture_) {
|
||||
SDL_DestroyTexture(props->stream_texture_);
|
||||
props->stream_texture_ = nullptr;
|
||||
}
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
|
||||
props->stream_cleanup_pending_ = false;
|
||||
}
|
||||
|
||||
if (render_rect_dirty) {
|
||||
UpdateRenderRect();
|
||||
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
|
||||
props->render_rect_dirty_ = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (video_width <= 0 || video_height <= 0) {
|
||||
break;
|
||||
}
|
||||
if (!frame_snapshot || frame_snapshot->empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (props->stream_texture_) {
|
||||
if (video_width != props->texture_width_ ||
|
||||
video_height != props->texture_height_) {
|
||||
props->texture_width_ = video_width;
|
||||
props->texture_height_ = video_height;
|
||||
|
||||
SDL_DestroyTexture(props->stream_texture_);
|
||||
// props->stream_texture_ = SDL_CreateTexture(
|
||||
// stream_renderer_, stream_pixformat_,
|
||||
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
|
||||
// props->texture_height_);
|
||||
|
||||
SDL_PropertiesID nvProps = SDL_CreateProperties();
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
|
||||
props->texture_width_);
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
|
||||
props->texture_height_);
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
|
||||
SDL_PIXELFORMAT_NV12);
|
||||
SDL_SetNumberProperty(nvProps,
|
||||
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
|
||||
SDL_COLORSPACE_BT601_LIMITED);
|
||||
props->stream_texture_ =
|
||||
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
|
||||
SDL_DestroyProperties(nvProps);
|
||||
}
|
||||
} else {
|
||||
props->texture_width_ = video_width;
|
||||
props->texture_height_ = video_height;
|
||||
// props->stream_texture_ = SDL_CreateTexture(
|
||||
// stream_renderer_, stream_pixformat_,
|
||||
// SDL_TEXTUREACCESS_STREAMING, props->texture_width_,
|
||||
// props->texture_height_);
|
||||
|
||||
SDL_PropertiesID nvProps = SDL_CreateProperties();
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER,
|
||||
props->texture_width_);
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER,
|
||||
props->texture_height_);
|
||||
SDL_SetNumberProperty(nvProps, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER,
|
||||
SDL_PIXELFORMAT_NV12);
|
||||
SDL_SetNumberProperty(nvProps,
|
||||
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER,
|
||||
SDL_COLORSPACE_BT601_LIMITED);
|
||||
props->stream_texture_ =
|
||||
SDL_CreateTextureWithProperties(stream_renderer_, nvProps);
|
||||
SDL_DestroyProperties(nvProps);
|
||||
}
|
||||
|
||||
SDL_UpdateTexture(props->stream_texture_, NULL, frame_snapshot->data(),
|
||||
props->texture_width_);
|
||||
|
||||
if (render_rect_dirty) {
|
||||
UpdateRenderRect();
|
||||
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
|
||||
props->render_rect_dirty_ = false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace crossdesk
|
||||
@@ -0,0 +1,415 @@
|
||||
#include "application/gui_application.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <string>
|
||||
|
||||
#include "device_controller.h"
|
||||
#include "rd_log.h"
|
||||
|
||||
namespace crossdesk {
|
||||
namespace {
|
||||
int TranslateSdlKeypadScancodeToVk(const SDL_KeyboardEvent &event) {
|
||||
const bool numlock_enabled = (event.mod & SDL_KMOD_NUM) != 0;
|
||||
|
||||
switch (event.scancode) {
|
||||
case SDL_SCANCODE_NUMLOCKCLEAR:
|
||||
return 0x90;
|
||||
case SDL_SCANCODE_KP_ENTER:
|
||||
return 0x0D;
|
||||
case SDL_SCANCODE_KP_0:
|
||||
if (!numlock_enabled) {
|
||||
return 0x2D;
|
||||
}
|
||||
return 0x60;
|
||||
case SDL_SCANCODE_KP_1:
|
||||
if (!numlock_enabled) {
|
||||
return 0x23;
|
||||
}
|
||||
return 0x61;
|
||||
case SDL_SCANCODE_KP_2:
|
||||
if (!numlock_enabled) {
|
||||
return 0x28;
|
||||
}
|
||||
return 0x62;
|
||||
case SDL_SCANCODE_KP_3:
|
||||
if (!numlock_enabled) {
|
||||
return 0x22;
|
||||
}
|
||||
return 0x63;
|
||||
case SDL_SCANCODE_KP_4:
|
||||
if (!numlock_enabled) {
|
||||
return 0x25;
|
||||
}
|
||||
return 0x64;
|
||||
case SDL_SCANCODE_KP_5:
|
||||
return 0x65;
|
||||
case SDL_SCANCODE_KP_6:
|
||||
if (!numlock_enabled) {
|
||||
return 0x27;
|
||||
}
|
||||
return 0x66;
|
||||
case SDL_SCANCODE_KP_7:
|
||||
if (!numlock_enabled) {
|
||||
return 0x24;
|
||||
}
|
||||
return 0x67;
|
||||
case SDL_SCANCODE_KP_8:
|
||||
if (!numlock_enabled) {
|
||||
return 0x26;
|
||||
}
|
||||
return 0x68;
|
||||
case SDL_SCANCODE_KP_9:
|
||||
if (!numlock_enabled) {
|
||||
return 0x21;
|
||||
}
|
||||
return 0x69;
|
||||
case SDL_SCANCODE_KP_PERIOD:
|
||||
case SDL_SCANCODE_KP_COMMA:
|
||||
if (!numlock_enabled) {
|
||||
return 0x2E;
|
||||
}
|
||||
return 0x6E;
|
||||
case SDL_SCANCODE_KP_DIVIDE:
|
||||
return 0x6F;
|
||||
case SDL_SCANCODE_KP_MULTIPLY:
|
||||
return 0x6A;
|
||||
case SDL_SCANCODE_KP_MINUS:
|
||||
return 0x6D;
|
||||
case SDL_SCANCODE_KP_PLUS:
|
||||
return 0x6B;
|
||||
case SDL_SCANCODE_KP_EQUALS:
|
||||
return 0xBB;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int TranslateSdlKeyboardEventToVk(const SDL_KeyboardEvent &event) {
|
||||
const int keypad_key_code = TranslateSdlKeypadScancodeToVk(event);
|
||||
if (keypad_key_code >= 0) {
|
||||
return keypad_key_code;
|
||||
}
|
||||
|
||||
const int key = static_cast<int>(event.key);
|
||||
if (key >= 'a' && key <= 'z') {
|
||||
return key - 'a' + 0x41;
|
||||
}
|
||||
if (key >= 'A' && key <= 'Z') {
|
||||
return key;
|
||||
}
|
||||
if (key >= '0' && key <= '9') {
|
||||
return key;
|
||||
}
|
||||
|
||||
switch (key) {
|
||||
case ';':
|
||||
return 0xBA;
|
||||
case '\'':
|
||||
return 0xDE;
|
||||
case '`':
|
||||
return 0xC0;
|
||||
case ',':
|
||||
return 0xBC;
|
||||
case '.':
|
||||
return 0xBE;
|
||||
case '/':
|
||||
return 0xBF;
|
||||
case '\\':
|
||||
return 0xDC;
|
||||
case '[':
|
||||
return 0xDB;
|
||||
case ']':
|
||||
return 0xDD;
|
||||
case '-':
|
||||
return 0xBD;
|
||||
case '=':
|
||||
return 0xBB;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch (event.scancode) {
|
||||
case SDL_SCANCODE_ESCAPE:
|
||||
return 0x1B;
|
||||
case SDL_SCANCODE_RETURN:
|
||||
return 0x0D;
|
||||
case SDL_SCANCODE_SPACE:
|
||||
return 0x20;
|
||||
case SDL_SCANCODE_BACKSPACE:
|
||||
return 0x08;
|
||||
case SDL_SCANCODE_TAB:
|
||||
return 0x09;
|
||||
case SDL_SCANCODE_PRINTSCREEN:
|
||||
return 0x2C;
|
||||
case SDL_SCANCODE_SCROLLLOCK:
|
||||
return 0x91;
|
||||
case SDL_SCANCODE_PAUSE:
|
||||
return 0x13;
|
||||
case SDL_SCANCODE_INSERT:
|
||||
return 0x2D;
|
||||
case SDL_SCANCODE_DELETE:
|
||||
return 0x2E;
|
||||
case SDL_SCANCODE_HOME:
|
||||
return 0x24;
|
||||
case SDL_SCANCODE_END:
|
||||
return 0x23;
|
||||
case SDL_SCANCODE_PAGEUP:
|
||||
return 0x21;
|
||||
case SDL_SCANCODE_PAGEDOWN:
|
||||
return 0x22;
|
||||
case SDL_SCANCODE_LEFT:
|
||||
return 0x25;
|
||||
case SDL_SCANCODE_RIGHT:
|
||||
return 0x27;
|
||||
case SDL_SCANCODE_UP:
|
||||
return 0x26;
|
||||
case SDL_SCANCODE_DOWN:
|
||||
return 0x28;
|
||||
case SDL_SCANCODE_F1:
|
||||
return 0x70;
|
||||
case SDL_SCANCODE_F2:
|
||||
return 0x71;
|
||||
case SDL_SCANCODE_F3:
|
||||
return 0x72;
|
||||
case SDL_SCANCODE_F4:
|
||||
return 0x73;
|
||||
case SDL_SCANCODE_F5:
|
||||
return 0x74;
|
||||
case SDL_SCANCODE_F6:
|
||||
return 0x75;
|
||||
case SDL_SCANCODE_F7:
|
||||
return 0x76;
|
||||
case SDL_SCANCODE_F8:
|
||||
return 0x77;
|
||||
case SDL_SCANCODE_F9:
|
||||
return 0x78;
|
||||
case SDL_SCANCODE_F10:
|
||||
return 0x79;
|
||||
case SDL_SCANCODE_F11:
|
||||
return 0x7A;
|
||||
case SDL_SCANCODE_F12:
|
||||
return 0x7B;
|
||||
case SDL_SCANCODE_CAPSLOCK:
|
||||
return 0x14;
|
||||
case SDL_SCANCODE_LSHIFT:
|
||||
return 0xA0;
|
||||
case SDL_SCANCODE_RSHIFT:
|
||||
return 0xA1;
|
||||
case SDL_SCANCODE_LCTRL:
|
||||
return 0xA2;
|
||||
case SDL_SCANCODE_RCTRL:
|
||||
return 0xA3;
|
||||
case SDL_SCANCODE_LALT:
|
||||
return 0xA4;
|
||||
case SDL_SCANCODE_RALT:
|
||||
return 0xA5;
|
||||
case SDL_SCANCODE_LGUI:
|
||||
return 0x5B;
|
||||
case SDL_SCANCODE_RGUI:
|
||||
return 0x5C;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int GuiApplication::ProcessKeyboardEvent(const SDL_Event &event) {
|
||||
if (event.type != SDL_EVENT_KEY_DOWN && event.type != SDL_EVENT_KEY_UP) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const int key_code = TranslateSdlKeyboardEventToVk(event.key);
|
||||
if (key_code < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return keyboard_.SendKeyCommand(key_code, event.type == SDL_EVENT_KEY_DOWN);
|
||||
}
|
||||
|
||||
int GuiApplication::ProcessMouseEvent(const SDL_Event &event) {
|
||||
controlled_remote_id_ = "";
|
||||
RemoteAction remote_action{};
|
||||
float cursor_x = last_mouse_event.motion.x;
|
||||
float cursor_y = last_mouse_event.motion.y;
|
||||
|
||||
auto normalize_cursor_to_window_space = [&](float *x, float *y) {
|
||||
if (!x || !y || !stream_window_) {
|
||||
return;
|
||||
}
|
||||
|
||||
int window_width = 0;
|
||||
int window_height = 0;
|
||||
int pixel_width = 0;
|
||||
int pixel_height = 0;
|
||||
SDL_GetWindowSize(stream_window_, &window_width, &window_height);
|
||||
SDL_GetWindowSizeInPixels(stream_window_, &pixel_width, &pixel_height);
|
||||
|
||||
if (window_width <= 0 || window_height <= 0 || pixel_width <= 0 ||
|
||||
pixel_height <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ((window_width != pixel_width || window_height != pixel_height) &&
|
||||
(*x > static_cast<float>(window_width) + 1.0f ||
|
||||
*y > static_cast<float>(window_height) + 1.0f)) {
|
||||
const float scale_x =
|
||||
static_cast<float>(window_width) / static_cast<float>(pixel_width);
|
||||
const float scale_y =
|
||||
static_cast<float>(window_height) / static_cast<float>(pixel_height);
|
||||
*x *= scale_x;
|
||||
*y *= scale_y;
|
||||
|
||||
static bool logged_pixel_to_window_conversion = false;
|
||||
if (!logged_pixel_to_window_conversion) {
|
||||
LOG_INFO(
|
||||
"Mouse coordinate space converted from pixels to window units: "
|
||||
"window={}x{}, pixels={}x{}, scale=({:.4f},{:.4f})",
|
||||
window_width, window_height, pixel_width, pixel_height, scale_x,
|
||||
scale_y);
|
||||
logged_pixel_to_window_conversion = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (event.type == SDL_EVENT_MOUSE_MOTION) {
|
||||
cursor_x = event.motion.x;
|
||||
cursor_y = event.motion.y;
|
||||
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
|
||||
} else if (event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
|
||||
event.type == SDL_EVENT_MOUSE_BUTTON_UP) {
|
||||
cursor_x = event.button.x;
|
||||
cursor_y = event.button.y;
|
||||
normalize_cursor_to_window_space(&cursor_x, &cursor_y);
|
||||
} else if (event.type == SDL_EVENT_MOUSE_WHEEL) {
|
||||
cursor_x = last_mouse_event.motion.x;
|
||||
cursor_y = last_mouse_event.motion.y;
|
||||
}
|
||||
|
||||
const bool is_pointer_position_event =
|
||||
(event.type == SDL_EVENT_MOUSE_MOTION ||
|
||||
event.type == SDL_EVENT_MOUSE_BUTTON_DOWN ||
|
||||
event.type == SDL_EVENT_MOUSE_BUTTON_UP);
|
||||
|
||||
// std::shared_lock lock(remote_sessions_mutex_);
|
||||
for (auto &it : remote_sessions_) {
|
||||
auto props = it.second;
|
||||
if (!props->control_mouse_) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const bool file_transfer_window_hovered =
|
||||
props->file_transfer_.file_transfer_window_hovered_;
|
||||
const bool overlay_hovered =
|
||||
props->control_bar_hovered_ || props->display_selectable_hovered_ ||
|
||||
props->shortcut_selectable_hovered_ || file_transfer_window_hovered;
|
||||
|
||||
const SDL_FRect render_rect = props->stream_render_rect_f_;
|
||||
if (render_rect.w <= 1.0f || render_rect.h <= 1.0f) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (is_pointer_position_event && cursor_x >= render_rect.x &&
|
||||
cursor_x <= render_rect.x + render_rect.w &&
|
||||
cursor_y >= render_rect.y &&
|
||||
cursor_y <= render_rect.y + render_rect.h) {
|
||||
controlled_remote_id_ = it.first;
|
||||
last_mouse_event.motion.x = cursor_x;
|
||||
last_mouse_event.motion.y = cursor_y;
|
||||
last_mouse_event.button.x = cursor_x;
|
||||
last_mouse_event.button.y = cursor_y;
|
||||
|
||||
remote_action.m.x = (cursor_x - render_rect.x) / render_rect.w;
|
||||
remote_action.m.y = (cursor_y - render_rect.y) / render_rect.h;
|
||||
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
|
||||
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
|
||||
|
||||
if (SDL_EVENT_MOUSE_BUTTON_DOWN == event.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
if (SDL_BUTTON_LEFT == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::left_down;
|
||||
} else if (SDL_BUTTON_RIGHT == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::right_down;
|
||||
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::middle_down;
|
||||
}
|
||||
} else if (SDL_EVENT_MOUSE_BUTTON_UP == event.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
if (SDL_BUTTON_LEFT == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::left_up;
|
||||
} else if (SDL_BUTTON_RIGHT == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::right_up;
|
||||
} else if (SDL_BUTTON_MIDDLE == event.button.button) {
|
||||
remote_action.m.flag = MouseFlag::middle_up;
|
||||
}
|
||||
} else if (SDL_EVENT_MOUSE_MOTION == event.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
remote_action.m.flag = MouseFlag::move;
|
||||
}
|
||||
|
||||
if (overlay_hovered) {
|
||||
break;
|
||||
}
|
||||
if (props->peer_) {
|
||||
std::string msg = remote_action.to_json();
|
||||
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
|
||||
props->mouse_label_.c_str());
|
||||
}
|
||||
} else if (SDL_EVENT_MOUSE_WHEEL == event.type &&
|
||||
last_mouse_event.button.x >= render_rect.x &&
|
||||
last_mouse_event.button.x <= render_rect.x + render_rect.w &&
|
||||
last_mouse_event.button.y >= render_rect.y &&
|
||||
last_mouse_event.button.y <= render_rect.y + render_rect.h) {
|
||||
float scroll_x = event.wheel.x;
|
||||
float scroll_y = event.wheel.y;
|
||||
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED) {
|
||||
scroll_x = -scroll_x;
|
||||
scroll_y = -scroll_y;
|
||||
}
|
||||
|
||||
remote_action.type = ControlType::mouse;
|
||||
|
||||
auto roundUp = [](float value) -> int {
|
||||
if (value > 0) {
|
||||
return static_cast<int>(std::ceil(value));
|
||||
} else if (value < 0) {
|
||||
return static_cast<int>(std::floor(value));
|
||||
}
|
||||
return 0;
|
||||
};
|
||||
|
||||
if (std::abs(scroll_y) >= std::abs(scroll_x)) {
|
||||
remote_action.m.flag = MouseFlag::wheel_vertical;
|
||||
remote_action.m.s = roundUp(scroll_y);
|
||||
} else {
|
||||
remote_action.m.flag = MouseFlag::wheel_horizontal;
|
||||
remote_action.m.s = roundUp(scroll_x);
|
||||
}
|
||||
|
||||
remote_action.m.x = (last_mouse_event.button.x - render_rect.x) /
|
||||
(std::max)(render_rect.w, 1.0f);
|
||||
remote_action.m.y = (last_mouse_event.button.y - render_rect.y) /
|
||||
(std::max)(render_rect.h, 1.0f);
|
||||
remote_action.m.x = std::clamp(remote_action.m.x, 0.0f, 1.0f);
|
||||
remote_action.m.y = std::clamp(remote_action.m.y, 0.0f, 1.0f);
|
||||
|
||||
if (overlay_hovered) {
|
||||
continue;
|
||||
}
|
||||
if (props->peer_) {
|
||||
std::string msg = remote_action.to_json();
|
||||
SendDataFrame(props->peer_, msg.c_str(), msg.size(),
|
||||
props->mouse_label_.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace crossdesk
|
||||
@@ -0,0 +1,687 @@
|
||||
#include "application/gui_application.h"
|
||||
|
||||
#include <libyuv.h>
|
||||
|
||||
#if defined(__linux__) && !defined(__APPLE__)
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/Xlib.h>
|
||||
#endif
|
||||
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <shared_mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include "fa_regular_400.h"
|
||||
#include "fa_solid_900.h"
|
||||
#include "layout_relative.h"
|
||||
#include "localization.h"
|
||||
#include "rd_log.h"
|
||||
#include "version_checker.h"
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include "window_util_mac.h"
|
||||
#endif
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
namespace {
|
||||
const ImWchar *GetMultilingualGlyphRanges() {
|
||||
static std::vector<ImWchar> glyph_ranges;
|
||||
if (glyph_ranges.empty()) {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
ImFontGlyphRangesBuilder builder;
|
||||
builder.AddRanges(io.Fonts->GetGlyphRangesDefault());
|
||||
builder.AddRanges(io.Fonts->GetGlyphRangesChineseFull());
|
||||
builder.AddRanges(io.Fonts->GetGlyphRangesCyrillic());
|
||||
|
||||
ImVector<ImWchar> built_ranges;
|
||||
builder.BuildRanges(&built_ranges);
|
||||
glyph_ranges.assign(built_ranges.Data,
|
||||
built_ranges.Data + built_ranges.Size);
|
||||
}
|
||||
return glyph_ranges.empty() ? nullptr : glyph_ranges.data();
|
||||
}
|
||||
|
||||
bool CanReadFontFile(const char *font_path) {
|
||||
if (!font_path) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::ifstream font_file(font_path, std::ios::binary);
|
||||
return font_file.good();
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
HICON LoadTrayIcon() {
|
||||
HMODULE module = GetModuleHandleW(nullptr);
|
||||
HICON icon = reinterpret_cast<HICON>(
|
||||
LoadImageW(module, L"IDI_ICON1", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE));
|
||||
if (icon) {
|
||||
return icon;
|
||||
}
|
||||
|
||||
return LoadIconW(nullptr, IDI_APPLICATION);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__linux__) && !defined(__APPLE__)
|
||||
inline bool X11GetDisplayAndWindow(SDL_Window *window, Display **display_out,
|
||||
::Window *x11_window_out) {
|
||||
if (!window || !display_out || !x11_window_out) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#if !defined(SDL_PROP_WINDOW_X11_DISPLAY_POINTER) || \
|
||||
!defined(SDL_PROP_WINDOW_X11_WINDOW_NUMBER)
|
||||
// SDL build does not expose X11 window properties.
|
||||
return false;
|
||||
#else
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(window);
|
||||
Display *display = (Display *)SDL_GetPointerProperty(
|
||||
props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, NULL);
|
||||
const Sint64 x11_window_num =
|
||||
SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0);
|
||||
const ::Window x11_window = (::Window)x11_window_num;
|
||||
|
||||
if (!display || !x11_window) {
|
||||
return false;
|
||||
}
|
||||
|
||||
*display_out = display;
|
||||
*x11_window_out = x11_window;
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void X11SendNetWmState(Display *display, ::Window x11_window,
|
||||
long action, Atom state1, Atom state2 = 0) {
|
||||
if (!display || !x11_window) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Atom wm_state = XInternAtom(display, "_NET_WM_STATE", False);
|
||||
|
||||
XEvent event;
|
||||
memset(&event, 0, sizeof(event));
|
||||
event.xclient.type = ClientMessage;
|
||||
event.xclient.serial = 0;
|
||||
event.xclient.send_event = True;
|
||||
event.xclient.message_type = wm_state;
|
||||
event.xclient.window = x11_window;
|
||||
event.xclient.format = 32;
|
||||
event.xclient.data.l[0] = action;
|
||||
event.xclient.data.l[1] = (long)state1;
|
||||
event.xclient.data.l[2] = (long)state2;
|
||||
event.xclient.data.l[3] = 1; // normal source indication
|
||||
event.xclient.data.l[4] = 0;
|
||||
|
||||
XSendEvent(display, DefaultRootWindow(display), False,
|
||||
SubstructureRedirectMask | SubstructureNotifyMask, &event);
|
||||
}
|
||||
|
||||
inline void X11SetWindowTypeUtility(Display *display, ::Window x11_window) {
|
||||
if (!display || !x11_window) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Atom wm_window_type =
|
||||
XInternAtom(display, "_NET_WM_WINDOW_TYPE", False);
|
||||
const Atom wm_window_type_utility =
|
||||
XInternAtom(display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
|
||||
|
||||
XChangeProperty(display, x11_window, wm_window_type, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char *)&wm_window_type_utility, 1);
|
||||
}
|
||||
|
||||
inline void X11SetWindowAlwaysOnTop(SDL_Window *window) {
|
||||
Display *display = nullptr;
|
||||
::Window x11_window = 0;
|
||||
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Atom state_above = XInternAtom(display, "_NET_WM_STATE_ABOVE", False);
|
||||
const Atom state_stays_on_top =
|
||||
XInternAtom(display, "_NET_WM_STATE_STAYS_ON_TOP", False);
|
||||
|
||||
// Request _NET_WM_STATE_ADD for ABOVE + STAYS_ON_TOP.
|
||||
X11SendNetWmState(display, x11_window, 1, state_above, state_stays_on_top);
|
||||
XFlush(display);
|
||||
}
|
||||
|
||||
inline void X11SetWindowSkipTaskbar(SDL_Window *window) {
|
||||
Display *display = nullptr;
|
||||
::Window x11_window = 0;
|
||||
if (!X11GetDisplayAndWindow(window, &display, &x11_window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Atom skip_taskbar =
|
||||
XInternAtom(display, "_NET_WM_STATE_SKIP_TASKBAR", False);
|
||||
const Atom skip_pager =
|
||||
XInternAtom(display, "_NET_WM_STATE_SKIP_PAGER", False);
|
||||
|
||||
// Request _NET_WM_STATE_ADD for SKIP_TASKBAR + SKIP_PAGER.
|
||||
X11SendNetWmState(display, x11_window, 1, skip_taskbar, skip_pager);
|
||||
|
||||
// Hint the WM that this is an auxiliary/utility window.
|
||||
X11SetWindowTypeUtility(display, x11_window);
|
||||
|
||||
XFlush(display);
|
||||
}
|
||||
#endif
|
||||
} // namespace
|
||||
|
||||
SDL_HitTestResult GuiApplication::HitTestCallback(SDL_Window *window,
|
||||
const SDL_Point *area,
|
||||
void *data) {
|
||||
GuiApplication *application = (GuiApplication *)data;
|
||||
if (!application) {
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
|
||||
if (application->fullscreen_button_pressed_) {
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
|
||||
// Server window: OS-level dragging for the title bar, but keep the left-side
|
||||
// collapse/expand button clickable.
|
||||
if (application->server_window_ && window == application->server_window_) {
|
||||
const float title_h = application->server_window_title_bar_height_;
|
||||
const float button_w = title_h;
|
||||
if (area->y >= 0 && area->y < title_h) {
|
||||
if (area->x >= 0 && area->x < button_w) {
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
return SDL_HITTEST_DRAGGABLE;
|
||||
}
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
|
||||
int window_width, window_height;
|
||||
SDL_GetWindowSize(window, &window_width, &window_height);
|
||||
|
||||
// check if curosor is in tab bar
|
||||
if (application->stream_window_inited_ && application->stream_window_created_ &&
|
||||
!application->fullscreen_button_pressed_ && application->stream_ctx_) {
|
||||
ImGuiContext *prev_ctx = ImGui::GetCurrentContext();
|
||||
ImGui::SetCurrentContext(application->stream_ctx_);
|
||||
|
||||
ImGuiWindow *tab_bar_window = ImGui::FindWindowByName("TabBar");
|
||||
if (tab_bar_window && tab_bar_window->Active) {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
float scale_x = io.DisplayFramebufferScale.x;
|
||||
float scale_y = io.DisplayFramebufferScale.y;
|
||||
|
||||
float tab_bar_x = tab_bar_window->Pos.x * scale_x;
|
||||
float tab_bar_y = tab_bar_window->Pos.y * scale_y;
|
||||
float tab_bar_width = tab_bar_window->Size.x * scale_x;
|
||||
float tab_bar_height = tab_bar_window->Size.y * scale_y;
|
||||
|
||||
ImGui::SetCurrentContext(prev_ctx);
|
||||
|
||||
if (area->x >= tab_bar_x && area->x <= tab_bar_x + tab_bar_width &&
|
||||
area->y >= tab_bar_y && area->y <= tab_bar_y + tab_bar_height) {
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
} else {
|
||||
ImGui::SetCurrentContext(prev_ctx);
|
||||
}
|
||||
}
|
||||
|
||||
float mouse_grab_padding = application->title_bar_button_width_ * 0.16f;
|
||||
if (area->y < application->title_bar_button_width_ &&
|
||||
area->y > mouse_grab_padding &&
|
||||
area->x < window_width - application->title_bar_button_width_ * 3.0f &&
|
||||
area->x > mouse_grab_padding) {
|
||||
return SDL_HITTEST_DRAGGABLE;
|
||||
}
|
||||
|
||||
// if (!application->streaming_) {
|
||||
// return SDL_HITTEST_NORMAL;
|
||||
// }
|
||||
|
||||
if (area->y < mouse_grab_padding) {
|
||||
if (area->x < mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_TOPLEFT;
|
||||
} else if (area->x > window_width - mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_TOPRIGHT;
|
||||
} else {
|
||||
return SDL_HITTEST_RESIZE_TOP;
|
||||
}
|
||||
} else if (area->y > window_height - mouse_grab_padding) {
|
||||
if (area->x < mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
|
||||
} else if (area->x > window_width - mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
|
||||
} else {
|
||||
return SDL_HITTEST_RESIZE_BOTTOM;
|
||||
}
|
||||
} else if (area->x < mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_LEFT;
|
||||
} else if (area->x > window_width - mouse_grab_padding) {
|
||||
return SDL_HITTEST_RESIZE_RIGHT;
|
||||
}
|
||||
|
||||
return SDL_HITTEST_NORMAL;
|
||||
}
|
||||
|
||||
int GuiApplication::CreateMainWindow() {
|
||||
main_ctx_ = ImGui::CreateContext();
|
||||
if (!main_ctx_) {
|
||||
LOG_ERROR("Main context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
|
||||
if (!SDL_CreateWindowAndRenderer(
|
||||
"CrossDesk Main Window", (int)main_window_width_,
|
||||
(int)main_window_height_,
|
||||
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
|
||||
SDL_WINDOW_HIDDEN | SDL_WINDOW_TRANSPARENT,
|
||||
&main_window_, &main_renderer_)) {
|
||||
LOG_ERROR("Error creating MainWindow and MainRenderer: {}", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
float dpi_scale = SDL_GetDisplayContentScale(SDL_GetPrimaryDisplay());
|
||||
if (std::abs(dpi_scale_ - dpi_scale) > 0.01f) {
|
||||
dpi_scale_ = dpi_scale;
|
||||
|
||||
main_window_width_ = (int)(main_window_width_default_ * dpi_scale_);
|
||||
main_window_height_ = (int)(main_window_height_default_ * dpi_scale_);
|
||||
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
|
||||
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
|
||||
server_window_width_ = (int)(server_window_width_default_ * dpi_scale_);
|
||||
server_window_height_ = (int)(server_window_height_default_ * dpi_scale_);
|
||||
server_window_normal_width_ =
|
||||
(int)(server_window_width_default_ * dpi_scale_);
|
||||
server_window_normal_height_ =
|
||||
(int)(server_window_height_default_ * dpi_scale_);
|
||||
window_rounding_ = window_rounding_default_ * dpi_scale_;
|
||||
|
||||
SDL_SetWindowSize(main_window_, (int)main_window_width_,
|
||||
(int)main_window_height_);
|
||||
}
|
||||
|
||||
SDL_SetWindowResizable(main_window_, false);
|
||||
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
|
||||
|
||||
SDL_SetRenderDrawBlendMode(main_renderer_, SDL_BLENDMODE_BLEND);
|
||||
|
||||
SetupFontAndStyle(&main_windows_system_chinese_font_);
|
||||
|
||||
ImGuiStyle &style = ImGui::GetStyle();
|
||||
style.ScaleAllSizes(dpi_scale_);
|
||||
style.FontScaleDpi = dpi_scale_;
|
||||
|
||||
#if _WIN32
|
||||
SDL_PropertiesID props = SDL_GetWindowProperties(main_window_);
|
||||
HWND main_hwnd = (HWND)SDL_GetPointerProperty(
|
||||
props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
|
||||
|
||||
HICON tray_icon = LoadTrayIcon();
|
||||
tray_ = std::make_unique<WinTray>(main_hwnd, tray_icon, L"CrossDesk",
|
||||
localization_language_index_);
|
||||
#elif defined(__APPLE__)
|
||||
tray_ = std::make_unique<MacTray>(main_window_, "CrossDesk",
|
||||
localization_language_index_);
|
||||
#elif defined(__linux__) && !defined(__APPLE__)
|
||||
tray_ = std::make_unique<LinuxTray>(
|
||||
main_window_, "CrossDesk", localization_language_index_, APP_EXIT_EVENT);
|
||||
#endif
|
||||
|
||||
ImGui_ImplSDL3_InitForSDLRenderer(main_window_, main_renderer_);
|
||||
ImGui_ImplSDLRenderer3_Init(main_renderer_);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyMainWindow() {
|
||||
if (main_ctx_) {
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
}
|
||||
|
||||
if (main_renderer_) {
|
||||
SDL_DestroyRenderer(main_renderer_);
|
||||
}
|
||||
|
||||
if (main_window_) {
|
||||
SDL_DestroyWindow(main_window_);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::CreateStreamWindow() {
|
||||
if (stream_window_created_) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
stream_window_width_ = (int)(stream_window_width_default_ * dpi_scale_);
|
||||
stream_window_height_ = (int)(stream_window_height_default_ * dpi_scale_);
|
||||
|
||||
stream_ctx_ = ImGui::CreateContext();
|
||||
if (!stream_ctx_) {
|
||||
LOG_ERROR("Stream context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
|
||||
if (!SDL_CreateWindowAndRenderer(
|
||||
"CrossDesk Stream Window", (int)stream_window_width_,
|
||||
(int)stream_window_height_,
|
||||
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
|
||||
SDL_WINDOW_TRANSPARENT,
|
||||
&stream_window_, &stream_renderer_)) {
|
||||
LOG_ERROR("Error creating stream_window_ and stream_renderer_: {}",
|
||||
SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
|
||||
|
||||
SDL_SetWindowResizable(stream_window_, true);
|
||||
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
|
||||
|
||||
SDL_SetRenderDrawBlendMode(stream_renderer_, SDL_BLENDMODE_BLEND);
|
||||
|
||||
SetupFontAndStyle(&stream_windows_system_chinese_font_);
|
||||
|
||||
ImGuiStyle &style = ImGui::GetStyle();
|
||||
style.ScaleAllSizes(dpi_scale_);
|
||||
style.FontScaleDpi = dpi_scale_;
|
||||
|
||||
ImGui_ImplSDL3_InitForSDLRenderer(stream_window_, stream_renderer_);
|
||||
ImGui_ImplSDLRenderer3_Init(stream_renderer_);
|
||||
|
||||
// change props->stream_render_rect_
|
||||
SDL_Event event;
|
||||
event.type = SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED;
|
||||
event.window.windowID = SDL_GetWindowID(stream_window_);
|
||||
SDL_PushEvent(&event);
|
||||
|
||||
stream_window_created_ = true;
|
||||
just_created_ = true;
|
||||
|
||||
stream_window_inited_ = true;
|
||||
LOG_INFO("Stream window inited");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyStreamWindow() {
|
||||
stream_window_width_ = (float)stream_window_width_default_;
|
||||
stream_window_height_ = (float)stream_window_height_default_;
|
||||
|
||||
if (stream_ctx_) {
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
}
|
||||
|
||||
if (stream_renderer_) {
|
||||
SDL_DestroyRenderer(stream_renderer_);
|
||||
stream_renderer_ = nullptr;
|
||||
}
|
||||
|
||||
if (stream_window_) {
|
||||
SDL_DestroyWindow(stream_window_);
|
||||
stream_window_ = nullptr;
|
||||
}
|
||||
|
||||
stream_window_created_ = false;
|
||||
focus_on_stream_window_ = false;
|
||||
stream_window_grabbed_ = false;
|
||||
control_mouse_ = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::CreateServerWindow() {
|
||||
if (server_window_created_) {
|
||||
return 0;
|
||||
}
|
||||
server_ctx_ = ImGui::CreateContext();
|
||||
if (!server_ctx_) {
|
||||
LOG_ERROR("Server context is null");
|
||||
return -1;
|
||||
}
|
||||
ImGui::SetCurrentContext(server_ctx_);
|
||||
if (!SDL_CreateWindowAndRenderer(
|
||||
"CrossDesk Server Window", (int)server_window_width_,
|
||||
(int)server_window_height_,
|
||||
SDL_WINDOW_HIGH_PIXEL_DENSITY | SDL_WINDOW_BORDERLESS |
|
||||
SDL_WINDOW_TRANSPARENT,
|
||||
&server_window_, &server_renderer_)) {
|
||||
LOG_ERROR("Error creating server_window_ and server_renderer_: {}",
|
||||
SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
#if _WIN32
|
||||
// Hide server window from the taskbar by making it a tool window.
|
||||
{
|
||||
SDL_PropertiesID server_props = SDL_GetWindowProperties(server_window_);
|
||||
HWND server_hwnd = (HWND)SDL_GetPointerProperty(
|
||||
server_props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, NULL);
|
||||
|
||||
if (server_hwnd) {
|
||||
LONG_PTR ex_style = GetWindowLongPtr(server_hwnd, GWL_EXSTYLE);
|
||||
ex_style |= WS_EX_TOOLWINDOW;
|
||||
ex_style &= ~WS_EX_APPWINDOW;
|
||||
SetWindowLongPtr(server_hwnd, GWL_EXSTYLE, ex_style);
|
||||
|
||||
// Keep the server window above normal windows.
|
||||
SetWindowPos(server_hwnd, HWND_TOPMOST, 0, 0, 0, 0,
|
||||
SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED | SWP_NOACTIVATE);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__linux__) && !defined(__APPLE__)
|
||||
// Best-effort keep above other windows on X11.
|
||||
X11SetWindowAlwaysOnTop(server_window_);
|
||||
// Best-effort hide from taskbar on X11.
|
||||
X11SetWindowSkipTaskbar(server_window_);
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// Best-effort keep above other windows on macOS.
|
||||
MacSetWindowAlwaysOnTop(server_window_, true);
|
||||
// Best-effort exclude from Window menu / window cycling.
|
||||
MacSetWindowExcludedFromWindowMenu(server_window_, true);
|
||||
#endif
|
||||
|
||||
// Set window position to bottom-right corner
|
||||
SDL_Rect display_bounds;
|
||||
if (SDL_GetDisplayUsableBounds(SDL_GetDisplayForWindow(server_window_),
|
||||
&display_bounds)) {
|
||||
int window_x =
|
||||
display_bounds.x + display_bounds.w - (int)server_window_width_;
|
||||
int window_y =
|
||||
display_bounds.y + display_bounds.h - (int)server_window_height_;
|
||||
SDL_SetWindowPosition(server_window_, window_x, window_y);
|
||||
}
|
||||
|
||||
SDL_SetWindowResizable(server_window_, false);
|
||||
|
||||
SDL_SetRenderDrawBlendMode(server_renderer_, SDL_BLENDMODE_BLEND);
|
||||
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(server_window_, HitTestCallback, this);
|
||||
|
||||
SetupFontAndStyle(&server_windows_system_chinese_font_);
|
||||
|
||||
ImGuiStyle &style = ImGui::GetStyle();
|
||||
style.ScaleAllSizes(dpi_scale_);
|
||||
style.FontScaleDpi = dpi_scale_;
|
||||
|
||||
ImGui_ImplSDL3_InitForSDLRenderer(server_window_, server_renderer_);
|
||||
ImGui_ImplSDLRenderer3_Init(server_renderer_);
|
||||
|
||||
server_window_created_ = true;
|
||||
server_window_inited_ = true;
|
||||
|
||||
LOG_INFO("Server window inited");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyServerWindow() {
|
||||
if (server_ctx_) {
|
||||
ImGui::SetCurrentContext(server_ctx_);
|
||||
}
|
||||
|
||||
if (server_renderer_) {
|
||||
SDL_DestroyRenderer(server_renderer_);
|
||||
server_renderer_ = nullptr;
|
||||
}
|
||||
|
||||
if (server_window_) {
|
||||
SDL_DestroyWindow(server_window_);
|
||||
server_window_ = nullptr;
|
||||
}
|
||||
|
||||
server_window_created_ = false;
|
||||
server_window_inited_ = false;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::SetupFontAndStyle(ImFont **system_chinese_font_out) {
|
||||
float font_size = 32.0f;
|
||||
|
||||
// Setup Dear ImGui style
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
|
||||
io.IniFilename = NULL; // disable imgui.ini
|
||||
|
||||
// Build one merged atlas: UI font + icon font + multilingual fallback fonts.
|
||||
ImFontConfig config;
|
||||
config.FontDataOwnedByAtlas = false;
|
||||
config.MergeMode = false;
|
||||
|
||||
if (system_chinese_font_out) {
|
||||
*system_chinese_font_out = nullptr;
|
||||
}
|
||||
|
||||
ImFont *ui_font = nullptr;
|
||||
const ImWchar *multilingual_ranges = GetMultilingualGlyphRanges();
|
||||
|
||||
#if defined(_WIN32)
|
||||
const char *base_font_paths[] = {
|
||||
"C:/Windows/Fonts/msyh.ttc", "C:/Windows/Fonts/msyhbd.ttc",
|
||||
"C:/Windows/Fonts/segoeui.ttf", "C:/Windows/Fonts/arial.ttf",
|
||||
"C:/Windows/Fonts/simsun.ttc", nullptr};
|
||||
#elif defined(__APPLE__)
|
||||
const char *base_font_paths[] = {
|
||||
"/System/Library/Fonts/PingFang.ttc",
|
||||
"/System/Library/Fonts/Supplemental/Arial Unicode.ttf",
|
||||
"/System/Library/Fonts/Supplemental/Arial.ttf",
|
||||
"/System/Library/Fonts/SFNS.ttf", nullptr};
|
||||
#else
|
||||
const char *base_font_paths[] = {
|
||||
"/usr/share/fonts/opentype/noto/NotoSansCJK-Regular.ttc",
|
||||
"/usr/share/fonts/opentype/noto/NotoSans-Regular.ttf",
|
||||
"/usr/share/fonts/truetype/wqy/wqy-microhei.ttc",
|
||||
"/usr/share/fonts/truetype/wqy/wqy-zenhei.ttc",
|
||||
"/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf",
|
||||
nullptr};
|
||||
#endif
|
||||
|
||||
for (int i = 0; base_font_paths[i] != nullptr && ui_font == nullptr; ++i) {
|
||||
if (!CanReadFontFile(base_font_paths[i])) {
|
||||
continue;
|
||||
}
|
||||
ui_font = io.Fonts->AddFontFromFileTTF(base_font_paths[i], font_size,
|
||||
&config, multilingual_ranges);
|
||||
if (ui_font != nullptr) {
|
||||
LOG_INFO("Loaded base UI font: {}", base_font_paths[i]);
|
||||
}
|
||||
}
|
||||
if (!ui_font) {
|
||||
ui_font = io.Fonts->AddFontDefault(&config);
|
||||
}
|
||||
|
||||
if (!ui_font) {
|
||||
LOG_WARN("Failed to initialize base UI font");
|
||||
ImGui::StyleColorsLight();
|
||||
return 0;
|
||||
}
|
||||
|
||||
ImFontConfig icon_config = config;
|
||||
icon_config.MergeMode = true;
|
||||
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
|
||||
io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, fa_solid_900_ttf_len,
|
||||
font_size, &icon_config, icon_ranges);
|
||||
|
||||
io.FontDefault = ui_font;
|
||||
if (system_chinese_font_out) {
|
||||
*system_chinese_font_out = ui_font;
|
||||
}
|
||||
|
||||
ImGui::StyleColorsLight();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyMainWindowContext() {
|
||||
if (!main_ctx_) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
ImGui_ImplSDLRenderer3_Shutdown();
|
||||
ImGui_ImplSDL3_Shutdown();
|
||||
ImGui::DestroyContext(main_ctx_);
|
||||
main_ctx_ = nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyStreamWindowContext() {
|
||||
if (!stream_ctx_) {
|
||||
stream_window_inited_ = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
stream_window_inited_ = false;
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
ImGui_ImplSDLRenderer3_Shutdown();
|
||||
ImGui_ImplSDL3_Shutdown();
|
||||
ImGui::DestroyContext(stream_ctx_);
|
||||
stream_ctx_ = nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DestroyServerWindowContext() {
|
||||
if (!server_ctx_) {
|
||||
server_window_inited_ = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
server_window_inited_ = false;
|
||||
ImGui::SetCurrentContext(server_ctx_);
|
||||
ImGui_ImplSDLRenderer3_Shutdown();
|
||||
ImGui_ImplSDL3_Shutdown();
|
||||
ImGui::DestroyContext(server_ctx_);
|
||||
server_ctx_ = nullptr;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace crossdesk
|
||||
@@ -0,0 +1,236 @@
|
||||
#include "application/gui_application.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "rd_log.h"
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
int GuiApplication::DrawMainWindow() {
|
||||
if (!main_ctx_) {
|
||||
LOG_ERROR("Main context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
ImGui_ImplSDLRenderer3_NewFrame();
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, io.DisplaySize.y),
|
||||
ImGuiCond_Always);
|
||||
ImGui::Begin("MainRender", nullptr,
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus |
|
||||
ImGuiWindowFlags_NoDocking);
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
TitleBar(true);
|
||||
|
||||
MainWindow();
|
||||
|
||||
UpdateNotificationWindow();
|
||||
|
||||
#if _WIN32 && CROSSDESK_PORTABLE
|
||||
PortableServiceInstallWindow();
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
if (show_request_permission_window_) {
|
||||
RequestPermissionWindow();
|
||||
}
|
||||
#endif
|
||||
|
||||
ImGui::End();
|
||||
|
||||
// Rendering
|
||||
(void)io;
|
||||
ImGui::Render();
|
||||
SDL_SetRenderScale(main_renderer_, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
SDL_SetRenderDrawColor(main_renderer_, 0, 0, 0, 0);
|
||||
SDL_RenderClear(main_renderer_);
|
||||
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
|
||||
SDL_RenderPresent(main_renderer_);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DrawStreamWindow() {
|
||||
if (!stream_ctx_) {
|
||||
LOG_ERROR("Stream context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
ImGui_ImplSDLRenderer3_NewFrame();
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
StreamWindow();
|
||||
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
float stream_title_window_height =
|
||||
fullscreen_button_pressed_ ? 0 : title_bar_height_;
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
// Set minimum window size to 0 to allow exact height control
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize(ImVec2(io.DisplaySize.x, stream_title_window_height),
|
||||
ImGuiCond_Always);
|
||||
ImGui::Begin("StreamTitleWindow", nullptr,
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus |
|
||||
ImGuiWindowFlags_NoDocking);
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
if (!fullscreen_button_pressed_) {
|
||||
TitleBar(false);
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
|
||||
// Rendering
|
||||
(void)io;
|
||||
ImGui::Render();
|
||||
SDL_SetRenderScale(stream_renderer_, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
SDL_SetRenderDrawColor(stream_renderer_, 0, 0, 0, 255);
|
||||
SDL_RenderClear(stream_renderer_);
|
||||
|
||||
// std::shared_lock lock(remote_sessions_mutex_);
|
||||
for (auto &it : remote_sessions_) {
|
||||
auto props = it.second;
|
||||
if (props->tab_selected_) {
|
||||
SDL_FRect render_rect_f = {
|
||||
props->stream_render_rect_f_.x, props->stream_render_rect_f_.y,
|
||||
props->stream_render_rect_f_.w, props->stream_render_rect_f_.h};
|
||||
SDL_RenderTexture(stream_renderer_, props->stream_texture_, NULL,
|
||||
&render_rect_f);
|
||||
}
|
||||
}
|
||||
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), stream_renderer_);
|
||||
SDL_RenderPresent(stream_renderer_);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GuiApplication::DrawServerWindow() {
|
||||
if (!server_ctx_) {
|
||||
LOG_ERROR("Server context is null");
|
||||
return -1;
|
||||
}
|
||||
ImGui::SetCurrentContext(server_ctx_);
|
||||
ImGui_ImplSDLRenderer3_NewFrame();
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
server_window_width_ = io.DisplaySize.x;
|
||||
server_window_height_ = io.DisplaySize.y;
|
||||
|
||||
ServerWindow();
|
||||
ImGui::Render();
|
||||
SDL_SetRenderScale(server_renderer_, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
SDL_SetRenderDrawColor(server_renderer_, 0, 0, 0, 0);
|
||||
SDL_RenderClear(server_renderer_);
|
||||
ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), server_renderer_);
|
||||
SDL_RenderPresent(server_renderer_);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool GuiApplication::MinimizeMainWindowToTray() {
|
||||
if (!enable_minimize_to_tray_ || !main_window_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#if defined(_WIN32) || defined(__APPLE__)
|
||||
if (!tray_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
tray_->MinimizeToTray();
|
||||
return true;
|
||||
#elif defined(__linux__) && !defined(__APPLE__)
|
||||
if (!tray_) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return tray_->MinimizeToTray();
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GuiApplication::UpdateRenderRect() {
|
||||
// std::shared_lock lock(remote_sessions_mutex_);
|
||||
for (auto &[_, props] : remote_sessions_) {
|
||||
if (!props->reset_control_bar_pos_) {
|
||||
props->mouse_diff_control_bar_pos_x_ = 0;
|
||||
props->mouse_diff_control_bar_pos_y_ = 0;
|
||||
}
|
||||
|
||||
if (!just_created_) {
|
||||
props->reset_control_bar_pos_ = true;
|
||||
}
|
||||
|
||||
int stream_window_width, stream_window_height;
|
||||
SDL_GetWindowSize(stream_window_, &stream_window_width,
|
||||
&stream_window_height);
|
||||
stream_window_width_ = (float)stream_window_width;
|
||||
stream_window_height_ = (float)stream_window_height;
|
||||
|
||||
float video_ratio =
|
||||
(float)props->video_width_ / (float)props->video_height_;
|
||||
float video_ratio_reverse =
|
||||
(float)props->video_height_ / (float)props->video_width_;
|
||||
|
||||
float render_area_width = props->render_window_width_;
|
||||
float render_area_height = props->render_window_height_;
|
||||
|
||||
props->stream_render_rect_last_ = props->stream_render_rect_;
|
||||
|
||||
SDL_FRect rect_f{props->render_window_x_, props->render_window_y_,
|
||||
render_area_width, render_area_height};
|
||||
if (render_area_width < render_area_height * video_ratio) {
|
||||
rect_f.x = props->render_window_x_;
|
||||
rect_f.y = std::abs(render_area_height -
|
||||
render_area_width * video_ratio_reverse) /
|
||||
2.0f +
|
||||
props->render_window_y_;
|
||||
rect_f.w = render_area_width;
|
||||
rect_f.h = render_area_width * video_ratio_reverse;
|
||||
} else if (render_area_width > render_area_height * video_ratio) {
|
||||
rect_f.x =
|
||||
std::abs(render_area_width - render_area_height * video_ratio) /
|
||||
2.0f +
|
||||
props->render_window_x_;
|
||||
rect_f.y = props->render_window_y_;
|
||||
rect_f.w = render_area_height * video_ratio;
|
||||
rect_f.h = render_area_height;
|
||||
} else {
|
||||
rect_f.x = props->render_window_x_;
|
||||
rect_f.y = props->render_window_y_;
|
||||
rect_f.w = render_area_width;
|
||||
rect_f.h = render_area_height;
|
||||
}
|
||||
|
||||
props->stream_render_rect_f_ = rect_f;
|
||||
props->stream_render_rect_ = {static_cast<int>(std::lround(rect_f.x)),
|
||||
static_cast<int>(std::lround(rect_f.y)),
|
||||
static_cast<int>(std::lround(rect_f.w)),
|
||||
static_cast<int>(std::lround(rect_f.h))};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace crossdesk
|
||||
Reference in New Issue
Block a user