mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-08-26 13:29:31 +08:00
[fix] capture Windows keyboard input with Raw Input, refs #94
This commit is contained in:
@@ -3042,9 +3042,8 @@ void GuiApplication::SendKeyInput(const std::string& text, bool pressed,
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controlled_remote_id_ = props->remote_id_;
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focused_remote_id_ = props->remote_id_;
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// Native hooks see the same physical key before Slint does. When a native
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// hook is active, forwarding the FocusScope callback as well would duplicate
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// the event on platforms whose hook does not consume the local key.
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// Native capture forwards the event independently. Slint keyboard events
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// are used only by platforms whose native capture backend is unavailable.
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if (keyboard_capturer_is_started_ && !keyboard_capturer_uses_window_events_) {
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return;
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}
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@@ -11,6 +11,7 @@ namespace crossdesk {
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namespace {
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constexpr uint64_t kCaptureResumeKeyFrameGapMs = 500;
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constexpr size_t kMaxCapturedKeyboardInputs = 512;
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} // namespace
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@@ -256,18 +257,18 @@ int SessionDeviceManager::StartKeyboardCapturer() {
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[](int key_code, bool is_down, uint32_t scan_code, bool extended,
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void *user_ptr) {
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if (user_ptr) {
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auto *runtime = static_cast<GuiRuntime *>(user_ptr);
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runtime->keyboard_.SendKeyCommand(key_code, is_down, scan_code,
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extended);
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auto *devices = static_cast<SessionDeviceManager *>(user_ptr);
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devices->QueueCapturedKeyboardInput(key_code, is_down, scan_code,
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extended);
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}
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},
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&owner_);
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this);
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if (hook_ret != 0) {
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owner_.keyboard_capturer_uses_window_events_ = true;
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LOG_WARN(
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"Start keyboard capturer failed, falling back to Slint keyboard events");
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} else {
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LOG_INFO("Start keyboard capturer with native hook");
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LOG_INFO("Start keyboard capturer with native input");
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}
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return 0;
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}
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@@ -281,6 +282,7 @@ int SessionDeviceManager::StopKeyboardCapturer() {
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if (keyboard_capturer_) {
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keyboard_capturer_->Unhook();
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ClearCapturedKeyboardInput();
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LOG_INFO("Stop keyboard capturer");
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}
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return 0;
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@@ -410,6 +412,7 @@ void SessionDeviceManager::UpdateInteractions() {
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owner_.keyboard_capturer_is_started_ = true;
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}
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if (owner_.keyboard_capturer_is_started_) {
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DrainCapturedKeyboardInput();
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owner_.keyboard_.SendHeartbeat(false);
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}
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} else if (owner_.keyboard_capturer_is_started_) {
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@@ -421,6 +424,36 @@ void SessionDeviceManager::UpdateInteractions() {
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owner_.keyboard_.CheckRemoteTimeouts();
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}
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void SessionDeviceManager::QueueCapturedKeyboardInput(int key_code,
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bool is_down,
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uint32_t scan_code,
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bool extended) {
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std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
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if (captured_keyboard_inputs_.size() >= kMaxCapturedKeyboardInputs) {
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captured_keyboard_inputs_.pop_front();
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LOG_WARN("Captured keyboard input queue overflow, dropping oldest event");
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}
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captured_keyboard_inputs_.push_back(
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CapturedKeyboardInput{key_code, is_down, scan_code, extended});
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}
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void SessionDeviceManager::DrainCapturedKeyboardInput() {
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std::deque<CapturedKeyboardInput> inputs;
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{
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std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
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inputs.swap(captured_keyboard_inputs_);
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}
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for (const CapturedKeyboardInput &input : inputs) {
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owner_.keyboard_.SendKeyCommand(input.key_code, input.is_down,
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input.scan_code, input.extended);
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}
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}
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void SessionDeviceManager::ClearCapturedKeyboardInput() {
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std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
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captured_keyboard_inputs_.clear();
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}
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bool SessionDeviceManager::SendKeyboardCommand(int key_code, bool is_down,
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uint32_t scan_code,
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bool extended) {
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@@ -5,6 +5,8 @@
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#include <cstddef>
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#include <cstdint>
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#include <deque>
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#include <mutex>
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#include <string>
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#include <vector>
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@@ -53,6 +55,18 @@ public:
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const std::vector<DisplayInfo> &display_info_list() const;
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private:
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struct CapturedKeyboardInput {
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int key_code = 0;
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bool is_down = false;
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uint32_t scan_code = 0;
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bool extended = false;
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};
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void QueueCapturedKeyboardInput(int key_code, bool is_down,
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uint32_t scan_code, bool extended);
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void DrainCapturedKeyboardInput();
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void ClearCapturedKeyboardInput();
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GuiRuntime &owner_;
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SDL_AudioStream *output_stream_ = nullptr;
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ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
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@@ -63,6 +77,8 @@ private:
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MouseController *mouse_controller_ = nullptr;
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KeyboardCapturer *keyboard_capturer_ = nullptr;
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std::vector<DisplayInfo> display_info_list_;
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std::deque<CapturedKeyboardInput> captured_keyboard_inputs_;
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std::mutex captured_keyboard_inputs_mutex_;
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uint64_t last_frame_time_ = 0;
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std::string last_video_frame_stream_id_;
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};
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@@ -1,14 +1,14 @@
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#include "features/input/keyboard_controller.h"
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#include <SDL3/SDL.h>
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#include <cstdint>
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#include <mutex>
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#include <nlohmann/json.hpp>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include <SDL3/SDL.h>
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#include <nlohmann/json.hpp>
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#include "minirtc.h"
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#include "rd_log.h"
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#include "runtime/gui_runtime.h"
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@@ -45,8 +45,8 @@ int NormalizeWindowsModifierVk(int key_code, uint32_t scan_code,
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#endif
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}
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void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t *scan_code_out,
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bool *extended_out) {
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void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t* scan_code_out,
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bool* extended_out) {
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if (!scan_code_out || !extended_out) {
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return;
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}
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@@ -65,7 +65,7 @@ void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t *scan_code_out,
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#if _WIN32
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constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
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void LogSecureDesktopInputBlocked(uint32_t *last_tick, const char *stage) {
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void LogSecureDesktopInputBlocked(uint32_t* last_tick, const char* stage) {
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const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
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if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
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return;
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@@ -77,8 +77,8 @@ void LogSecureDesktopInputBlocked(uint32_t *last_tick, const char *stage) {
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stage ? stage : "");
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}
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bool IsTransientSecureDesktopInputFailure(const nlohmann::json &response,
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const RemoteAction &action) {
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bool IsTransientSecureDesktopInputFailure(const nlohmann::json& response,
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const RemoteAction& action) {
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return response.is_object() &&
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response.value("error", std::string()) == "send_input_failed" &&
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response.value("code", 0u) == ERROR_ACCESS_DENIED &&
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@@ -87,9 +87,9 @@ bool IsTransientSecureDesktopInputFailure(const nlohmann::json &response,
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}
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#endif
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} // namespace
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} // namespace
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KeyboardController::KeyboardController(GuiRuntime &owner) : owner_(owner) {}
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KeyboardController::KeyboardController(GuiRuntime& owner) : owner_(owner) {}
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void KeyboardController::TrackPressedKey(int key_code, bool is_down,
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uint32_t scan_code, bool extended) {
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@@ -106,13 +106,13 @@ void KeyboardController::ForceReleasePressedKeys() {
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{
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std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
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pressed_keys.reserve(pressed_keys_.size());
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for (const auto &[_, key] : pressed_keys_) {
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for (const auto& [_, key] : pressed_keys_) {
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pressed_keys.push_back(key);
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}
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pressed_keys_.clear();
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}
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for (const PressedKey &key : pressed_keys) {
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for (const PressedKey& key : pressed_keys) {
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SendKeyCommand(key.key_code, false, key.scan_code, key.extended);
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}
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SendHeartbeat(true);
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@@ -130,7 +130,7 @@ void KeyboardController::SendHeartbeat(bool force) {
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{
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std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
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size_t index = 0;
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for (const auto &[_, key] : pressed_keys_) {
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for (const auto& [_, key] : pressed_keys_) {
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if (index >= kMaxKeyboardStateKeys) {
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LOG_WARN("Keyboard heartbeat truncated, pressed_keys={}",
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pressed_keys_.size());
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@@ -223,9 +223,10 @@ bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
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action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
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if (!json.is_discarded() &&
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IsTransientSecureDesktopInputFailure(json, action)) {
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LOG_INFO("Secure desktop keyboard injection transient failure, "
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"key_code={}, is_down={}, response={}",
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key_code, is_down, response);
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LOG_INFO(
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"Secure desktop keyboard injection transient failure, "
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"key_code={}, is_down={}, response={}",
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key_code, is_down, response);
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return true;
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}
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@@ -245,15 +246,15 @@ bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
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extended);
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}
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void KeyboardController::ApplyRemoteEvent(const std::string &remote_id,
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const RemoteAction &action) {
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void KeyboardController::ApplyRemoteEvent(const std::string& remote_id,
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const RemoteAction& action) {
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const int key_code = static_cast<int>(action.k.key_value);
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const bool is_down = action.k.flag == KeyFlag::key_down;
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const bool injected =
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InjectRemoteKey(key_code, is_down, action.k.scan_code, action.k.extended);
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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auto &state = remote_states_[remote_id];
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auto& state = remote_states_[remote_id];
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state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
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if (is_down && injected) {
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state.pressed_keys[key_code] =
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@@ -263,13 +264,13 @@ void KeyboardController::ApplyRemoteEvent(const std::string &remote_id,
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}
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}
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void KeyboardController::ApplyRemoteState(const std::string &remote_id,
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const RemoteAction &action) {
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void KeyboardController::ApplyRemoteState(const std::string& remote_id,
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const RemoteAction& action) {
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std::vector<PressedKey> keys_to_release;
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std::vector<PressedKey> keys_to_press;
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{
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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auto &state = remote_states_[remote_id];
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auto& state = remote_states_[remote_id];
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if (action.ks.seq != 0 && state.last_seq != 0 &&
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static_cast<int32_t>(action.ks.seq - state.last_seq) <= 0) {
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return;
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@@ -283,24 +284,24 @@ void KeyboardController::ApplyRemoteState(const std::string &remote_id,
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const size_t count =
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(std::min)(action.ks.pressed_count, kMaxKeyboardStateKeys);
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for (size_t index = 0; index < count; ++index) {
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const auto &key = action.ks.pressed_keys[index];
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const auto& key = action.ks.pressed_keys[index];
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const int key_code = static_cast<int>(key.key_value);
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desired_keys[key_code] =
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PressedKey{key_code, key.scan_code, key.extended};
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}
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for (const auto &[key_code, key] : state.pressed_keys) {
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for (const auto& [key_code, key] : state.pressed_keys) {
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if (desired_keys.find(key_code) == desired_keys.end()) {
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keys_to_release.push_back(key);
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}
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}
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for (const auto &[key_code, key] : desired_keys) {
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for (const auto& [key_code, key] : desired_keys) {
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if (state.pressed_keys.find(key_code) == state.pressed_keys.end()) {
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keys_to_press.push_back(key);
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}
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}
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}
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for (const PressedKey &key : keys_to_release) {
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for (const PressedKey& key : keys_to_release) {
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if (InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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const auto state_it = remote_states_.find(remote_id);
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@@ -309,7 +310,7 @@ void KeyboardController::ApplyRemoteState(const std::string &remote_id,
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}
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}
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}
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for (const PressedKey &key : keys_to_press) {
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for (const PressedKey& key : keys_to_press) {
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if (InjectRemoteKey(key.key_code, true, key.scan_code, key.extended)) {
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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remote_states_[remote_id].pressed_keys[key.key_code] = key;
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@@ -317,8 +318,8 @@ void KeyboardController::ApplyRemoteState(const std::string &remote_id,
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}
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}
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void KeyboardController::ReleaseRemotePressedKeys(const std::string &remote_id,
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const char *reason) {
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void KeyboardController::ReleaseRemotePressedKeys(const std::string& remote_id,
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const char* reason) {
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std::vector<PressedKey> keys_to_release;
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{
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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@@ -326,7 +327,7 @@ void KeyboardController::ReleaseRemotePressedKeys(const std::string &remote_id,
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if (state_it == remote_states_.end()) {
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return;
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}
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for (const auto &[_, key] : state_it->second.pressed_keys) {
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for (const auto& [_, key] : state_it->second.pressed_keys) {
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keys_to_release.push_back(key);
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}
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remote_states_.erase(state_it);
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@@ -336,7 +337,7 @@ void KeyboardController::ReleaseRemotePressedKeys(const std::string &remote_id,
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LOG_WARN("Releasing {} remote keyboard keys for remote_id={}, reason={}",
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keys_to_release.size(), remote_id, reason ? reason : "unknown");
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}
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for (const PressedKey &key : keys_to_release) {
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for (const PressedKey& key : keys_to_release) {
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InjectRemoteKey(key.key_code, false, key.scan_code, key.extended);
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}
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}
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@@ -346,7 +347,7 @@ void KeyboardController::CheckRemoteTimeouts() {
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std::vector<std::string> timed_out_remotes;
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{
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std::lock_guard<std::mutex> lock(remote_states_mutex_);
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for (const auto &[remote_id, state] : remote_states_) {
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for (const auto& [remote_id, state] : remote_states_) {
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if (state.keyboard_state_seen && !state.pressed_keys.empty() &&
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state.last_seen_tick != 0 &&
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now - state.last_seen_tick > kRemoteReleaseTimeoutMs) {
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@@ -354,9 +355,9 @@ void KeyboardController::CheckRemoteTimeouts() {
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}
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}
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}
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for (const std::string &remote_id : timed_out_remotes) {
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for (const std::string& remote_id : timed_out_remotes) {
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ReleaseRemotePressedKeys(remote_id, "keyboard_heartbeat_timeout");
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}
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}
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} // namespace crossdesk
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} // namespace crossdesk
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Reference in New Issue
Block a user