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[perf] reduce desktop build dependencies and binary size
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@@ -8,6 +8,7 @@
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#define _GUI_RUNTIME_H_
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#include <atomic>
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#include <cstdint>
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#include <deque>
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#include <memory>
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#include <string>
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@@ -44,8 +45,8 @@ class GuiRuntime : protected gui_detail::GuiState {
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GuiRuntime();
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~GuiRuntime();
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static void SdlCaptureAudioIn(void* userdata, Uint8* stream, int len);
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static void SdlCaptureAudioOut(void* userdata, Uint8* stream, int len);
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static void SdlCaptureAudioIn(void* userdata, uint8_t* stream, int len);
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static void SdlCaptureAudioOut(void* userdata, uint8_t* stream, int len);
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int CreateConnectionPeer();
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int ConnectTo(const std::string& remote_id, const char* password,
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