[fix] fix wayland cursor mapping

This commit is contained in:
dijunkun
2026-04-20 18:09:13 +08:00
parent d42b6e3261
commit e4dfb61509
7 changed files with 499 additions and 252 deletions
@@ -11,8 +11,8 @@
#include <X11/Xutil.h>
#include <unistd.h>
#include <functional>
#include <cstdint>
#include <functional>
#include <string>
#include <vector>
@@ -47,9 +47,9 @@ class MouseController : public DeviceController {
bool NotifyWaylandPointerMotionAbsolute(uint32_t stream, double x, double y);
bool NotifyWaylandPointerButton(int button, uint32_t state);
bool NotifyWaylandPointerAxisDiscrete(uint32_t axis, int32_t steps);
bool SendWaylandPortalVoidCall(const char* method_name,
const std::function<void(DBusMessageIter*)>&
append_args);
bool SendWaylandPortalVoidCall(
const char* method_name,
const std::function<void(DBusMessageIter*)>& append_args);
enum class WaylandAbsoluteMode { kUnknown, kPixels, kNormalized, kDisabled };
@@ -72,6 +72,8 @@ class MouseController : public DeviceController {
WaylandAbsoluteMode wayland_absolute_mode_ = WaylandAbsoluteMode::kUnknown;
bool wayland_absolute_disabled_logged_ = false;
uint32_t wayland_absolute_stream_id_ = 0;
int wayland_portal_space_width_ = 0;
int wayland_portal_space_height_ = 0;
bool using_shared_wayland_session_ = false;
};
} // namespace crossdesk