[fix] fix display errors when stream window resized

This commit is contained in:
dijunkun
2024-11-27 16:14:14 +08:00
parent 10cdc440a0
commit e0457213ea
4 changed files with 37 additions and 31 deletions

View File

@@ -507,10 +507,10 @@ int Render::CreateStreamWindow() {
SDL_WindowFlags window_flags =
(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS);
stream_window_ = SDL_CreateWindow(
"Stream window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
(int)stream_window_width_default_, (int)stream_window_height_default_,
window_flags);
stream_window_ =
SDL_CreateWindow("Stream window", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, stream_window_width_default_,
stream_window_height_default_, window_flags);
stream_renderer_ = SDL_CreateRenderer(
stream_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
@@ -529,12 +529,22 @@ int Render::CreateStreamWindow() {
// for window region action
SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
// change stream_render_rect_
SDL_Event event;
event.type = SDL_WINDOWEVENT;
event.window.windowID = SDL_GetWindowID(stream_window_);
event.window.event = SDL_WINDOWEVENT_SIZE_CHANGED;
SDL_PushEvent(&event);
stream_window_created_ = true;
return 0;
}
int Render::DestroyStreamWindow() {
stream_window_width_ = (float)stream_window_width_default_;
stream_window_height_ = (float)stream_window_height_default_;
if (stream_ctx_) {
ImGui::SetCurrentContext(stream_ctx_);
}
@@ -626,10 +636,12 @@ int Render::SetupStreamWindow() {
SDL_GL_GetDrawableSize(stream_window_, &main_window_width_real_,
&main_window_height_real_);
stream_window_dpi_scaling_w_ =
stream_window_width_real_ / stream_window_width_;
stream_window_dpi_scaling_h_ =
stream_window_width_real_ / stream_window_width_;
SDL_RenderSetScale(stream_renderer_, stream_window_dpi_scaling_w_,
stream_window_dpi_scaling_h_);
LOG_INFO("Use dpi scaling [{}x{}] for stream window",
@@ -874,7 +886,6 @@ int Render::Run() {
streaming_ = false;
rejoin_ = false;
connection_established_ = false;
received_frame_ = false;
is_client_mode_ = false;
audio_capture_button_pressed_ = false;
fullscreen_button_pressed_ = false;
@@ -884,14 +895,6 @@ int Render::Run() {
memset(&net_traffic_stats_, 0, sizeof(net_traffic_stats_));
SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
memset(audio_buffer_, 0, 720);
SDL_SetWindowSize(main_window_, (int)main_window_width_default_,
(int)main_window_height_default_);
// SDL_Rect display_bounds;
// SDL_GetDisplayBounds(0, &display_bounds);
// int center_x = (display_bounds.w - main_window_width_default_) / 2;
// int center_y = (display_bounds.h - main_window_height_default_) /
// 2; SDL_SetWindowPosition(main_window_, center_x, center_y);
continue;
} else {
@@ -902,10 +905,15 @@ int Render::Run() {
} else if (event.window.event == SDL_WINDOWEVENT_MINIMIZED) {
} else if (event.window.event == SDL_WINDOWEVENT_RESTORED) {
window_maximized_ = false;
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
stream_window_created_ &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
reset_control_bar_pos_ = true;
SDL_GetWindowSize(stream_window_, (int*)&stream_window_width_,
(int*)&stream_window_height_);
int stream_window_width, stream_window_height;
SDL_GetWindowSize(stream_window_, &stream_window_width,
&stream_window_height);
stream_window_width_ = (float)stream_window_width;
stream_window_height_ = (float)stream_window_height;
float video_ratio = (float)video_width_ / (float)video_height_;
float video_ratio_reverse = (float)video_height_ / (float)video_width_;