[fix] use original screen render resolution to capturing and fix cursor mapping error

This commit is contained in:
dijunkun
2024-09-13 17:08:58 +08:00
parent fed7c3b103
commit dca18762e0
4 changed files with 28 additions and 15 deletions

View File

@@ -6,6 +6,8 @@
#include "rd_log.h"
#define USE_SCALE_FACTOR 0
ScreenCapturerAvf::ScreenCapturerAvf() {}
ScreenCapturerAvf::~ScreenCapturerAvf() {
@@ -44,7 +46,7 @@ ScreenCapturerAvf::~ScreenCapturerAvf() {
packet_ = nullptr;
}
#if 1
#if USE_SCALE_FACTOR
if (img_convert_ctx_) {
sws_freeContext(img_convert_ctx_);
img_convert_ctx_ = nullptr;
@@ -122,7 +124,7 @@ int ScreenCapturerAvf::Init(const int fps, cb_desktop_data cb) {
pFrame_->width = screen_w;
pFrame_->height = screen_h;
#if 1
#if USE_SCALE_FACTOR
pFrame_resized_ = av_frame_alloc();
pFrame_resized_->width = CGDisplayPixelsWide(CGMainDisplayID());
pFrame_resized_->height = CGDisplayPixelsHigh(CGMainDisplayID());
@@ -164,17 +166,7 @@ int ScreenCapturerAvf::Start() {
got_picture_ = avcodec_receive_frame(pCodecCtx_, pFrame_);
if (!got_picture_) {
#if 0
memcpy(nv12_frame_, pFrame_->data[0],
pFrame_->linesize[0] * pFrame_->height);
memcpy(nv12_frame_ + pFrame_->linesize[0] * pFrame_->height,
pFrame_->data[1],
pFrame_->linesize[1] * pFrame_->height / 2);
LOG_ERROR("size {} {}", pFrame_->width, pFrame_->height);
_on_data((unsigned char *)nv12_frame_,
pFrame_->width * pFrame_->height * 3 / 2, pFrame_->width,
pFrame_->height);
#else
#if USE_SCALE_FACTOR
av_image_fill_arrays(pFrame_resized_->data,
pFrame_resized_->linesize, nv12_frame_,
AV_PIX_FMT_NV12, pFrame_resized_->width,
@@ -187,6 +179,15 @@ int ScreenCapturerAvf::Start() {
_on_data((unsigned char *)nv12_frame_,
pFrame_resized_->width * pFrame_resized_->height * 3 / 2,
pFrame_resized_->width, pFrame_resized_->height);
#else
memcpy(nv12_frame_, pFrame_->data[0],
pFrame_->linesize[0] * pFrame_->height);
memcpy(nv12_frame_ + pFrame_->linesize[0] * pFrame_->height,
pFrame_->data[1],
pFrame_->linesize[1] * pFrame_->height / 2);
_on_data((unsigned char *)nv12_frame_,
pFrame_->width * pFrame_->height * 3 / 2, pFrame_->width,
pFrame_->height);
#endif
}
}