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[fix] close remote stream tabs after host disconnects
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@@ -1971,6 +1971,7 @@ void GuiApplication::Tick() {
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devices_.UpdateInteractions();
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ShareLocalCursorState();
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CloseRemoteClosedTabs();
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UpdateLocalization();
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SyncMainWindow();
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SyncConnectionDialog();
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@@ -2761,6 +2762,7 @@ void GuiApplication::SyncStreamWindow() {
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std::shared_lock lock(remote_sessions_mutex_);
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has_sessions = !remote_sessions_.empty();
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}
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if (!has_sessions) need_to_create_stream_window_ = false;
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if (need_to_create_stream_window_ && !ui_->stream) {
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ui_->stream.emplace(ui::StreamWindow::create());
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#if defined(__linux__)
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@@ -3688,6 +3690,21 @@ void GuiApplication::ReorderStreamTab(int from, float drop_x, float tab_width) {
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SelectStreamTab(target);
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}
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void GuiApplication::CloseRemoteClosedTabs() {
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std::vector<std::string> closed;
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{
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std::shared_lock lock(remote_sessions_mutex_);
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for (const auto& [id, props] : remote_sessions_) {
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if (props && props->remote_close_pending_.exchange(false)) {
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closed.push_back(id);
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}
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}
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}
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// CloseRemoteSession drains transport callbacks and takes the session map
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// lock. Do this on the UI thread, outside both the callback and map lock.
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for (const auto& id : closed) CloseStreamTab(id);
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}
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void GuiApplication::CloseStreamTab(const std::string& remote_id) {
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std::shared_ptr<RemoteSession> props;
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{
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