mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-10-18 01:46:47 +08:00
[fix] restore remote cursors on Windows without a physical mouse
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@@ -438,6 +438,7 @@ void GuiRuntime::ResetRemoteSessionResources(
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std::lock_guard<std::mutex> lock(props->remote_cursor_state_mutex_);
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props->remote_cursor_state_ = {};
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props->remote_cursor_state_received_ = false;
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props->cursor_presentation_ = {};
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}
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}
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@@ -0,0 +1,77 @@
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-09-16
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _CURSOR_PRESENTATION_H_
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#define _CURSOR_PRESENTATION_H_
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#include <remote_action.h>
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#include <cstdint>
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#include <optional>
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namespace crossdesk {
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// All times use one monotonic millisecond clock. The owning session's cursor
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// mutex protects this policy from the transport and UI threads.
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class CursorPresentation {
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public:
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static constexpr uint64_t kStateTimeoutMs = 1500; // Three 500ms heartbeats.
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static constexpr uint64_t kInputActivityMs = 1500;
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void Observe(const CursorState& state, uint64_t now) {
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if (state.render_mode == CursorRenderMode::unknown) {
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// Repeated unavailable samples must not extend the recovery deadline.
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if (!sample_unavailable_) stale_at_ = now + kStateTimeoutMs;
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sample_unavailable_ = true;
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return;
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}
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sample_unavailable_ = false;
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stale_at_ = now + kStateTimeoutMs;
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const bool separate =
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state.render_mode == CursorRenderMode::separate ||
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(state.render_mode == CursorRenderMode::legacy && state.visible);
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// Old senders cannot distinguish embedded from hidden. Only explicit
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// metadata from a new sender can establish the no-device compatibility
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// case.
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no_device_ = state.render_mode == CursorRenderMode::hidden &&
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state.hidden_reason == CursorHiddenReason::no_pointing_device;
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held_shape_ = separate ? state.shape : RemoteCursorShape::none;
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if (held_shape_ != RemoteCursorShape::none) {
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last_visible_shape_ = held_shape_;
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}
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if (!no_device_) fallback_engaged_ = false;
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}
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void NoteInput(uint64_t now) { last_input_ = now; }
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RemoteCursorShape Resolve(uint64_t now) {
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if (!stale_at_) return RemoteCursorShape::default_cursor;
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const bool recent_input =
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last_input_ && now - *last_input_ < kInputActivityMs;
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const bool can_recover =
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now >= *stale_at_ || (!sample_unavailable_ && no_device_);
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if (can_recover && recent_input) {
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fallback_engaged_ = true;
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}
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// Once needed, retain the locator while idle until a good non-compatibility
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// sample arrives. Otherwise it would blink off whenever input pauses.
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return fallback_engaged_ ? last_visible_shape_ : held_shape_;
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}
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private:
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bool sample_unavailable_ = false;
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bool no_device_ = false;
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bool fallback_engaged_ = false;
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std::optional<uint64_t> stale_at_;
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std::optional<uint64_t> last_input_;
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RemoteCursorShape held_shape_ = RemoteCursorShape::default_cursor;
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RemoteCursorShape last_visible_shape_ = RemoteCursorShape::default_cursor;
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};
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} // namespace crossdesk
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#endif
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@@ -6,14 +6,16 @@
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#include <windows.h>
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#include "platform/windows/input/windows_cursor_shape.h"
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#include "platform/windows/input/windows_cursor_state.h"
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#include "platform/windows/screen_capturer/dxgi_cursor_state.h"
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#include "platform/windows/screen_capturer/secure_desktop_cursor_state.h"
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#include "runtime/cursor_position.h"
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namespace crossdesk {
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struct CursorStateProvider::Impl {};
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struct CursorStateProvider::Impl {
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WindowsCursorState cursor;
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};
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CursorStateProvider::CursorStateProvider() : impl_(std::make_unique<Impl>()) {}
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CursorStateProvider::~CursorStateProvider() = default;
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@@ -24,11 +26,17 @@ bool CursorStateProvider::Sample(const std::vector<DisplayInfo>& displays,
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SecureDesktopCursorSnapshot secure_cursor{};
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if (SharedSecureDesktopCursorState().Get(&secure_cursor)) {
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if (!secure_cursor.valid) return false;
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if (!secure_cursor.valid) {
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state->hidden_reason = CursorHiddenReason::secure_desktop_pending;
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return false;
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}
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state->seq = 0;
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NormalizeCursorPosition(secure_cursor.x, secure_cursor.y, displays,
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preferred_display, state);
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state->visible = secure_cursor.visible != 0;
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state->render_mode = static_cast<CursorRenderMode>(secure_cursor.render_mode);
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state->hidden_reason =
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static_cast<CursorHiddenReason>(secure_cursor.hidden_reason);
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state->shape = state->visible
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? static_cast<RemoteCursorShape>(secure_cursor.shape)
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: RemoteCursorShape::none;
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@@ -45,10 +53,9 @@ bool CursorStateProvider::Sample(const std::vector<DisplayInfo>& displays,
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void* cursor_monitor = state->position_valid
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? displays[state->display_id].handle
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: nullptr;
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state->visible = SharedDxgiCursorState().ShouldDrawCursor(
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(info.flags & CURSOR_SHOWING) != 0, cursor_monitor);
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state->shape = state->visible ? ShapeFromWindowsCursor(info.hCursor)
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: RemoteCursorShape::none;
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const bool embedded = (info.flags & CURSOR_SHOWING) != 0 &&
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!SharedDxgiCursorState().ShouldDrawCursor(true, cursor_monitor);
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impl_->cursor.Sample(info, embedded, state);
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return true;
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}
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@@ -234,7 +234,11 @@ void PeerEventHandler::OnReceiveDataBuffer(
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const bool changed =
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!props->remote_cursor_state_received_ ||
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props->remote_cursor_state_.visible != remote_action.cs.visible ||
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props->remote_cursor_state_.shape != remote_action.cs.shape;
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props->remote_cursor_state_.shape != remote_action.cs.shape ||
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props->remote_cursor_state_.render_mode !=
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remote_action.cs.render_mode ||
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props->remote_cursor_state_.hidden_reason !=
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remote_action.cs.hidden_reason;
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CursorState merged = remote_action.cs;
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if (!remote_action.cs.position_update &&
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props->remote_cursor_state_received_) {
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@@ -245,10 +249,14 @@ void PeerEventHandler::OnReceiveDataBuffer(
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}
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props->remote_cursor_state_ = merged;
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props->remote_cursor_state_received_ = true;
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props->cursor_presentation_.Observe(merged, SDL_GetTicks());
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if (changed) {
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LOG_INFO("Received cursor state: seq={}, visible={}, shape={}",
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LOG_INFO("Received cursor state: seq={}, visible={}, shape={}, "
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"mode={}, reason={}",
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remote_action.cs.seq, remote_action.cs.visible,
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static_cast<int>(remote_action.cs.shape));
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static_cast<int>(remote_action.cs.shape),
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static_cast<int>(remote_action.cs.render_mode),
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static_cast<int>(remote_action.cs.hidden_reason));
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}
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}
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return;
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@@ -262,6 +262,7 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
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std::lock_guard lock(props->remote_cursor_state_mutex_);
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props->remote_cursor_state_ = {};
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props->remote_cursor_state_received_ = false;
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props->cursor_presentation_ = {};
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}
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{
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RemoteAction remote_action{};
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@@ -331,6 +332,7 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
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std::lock_guard lock(props->remote_cursor_state_mutex_);
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props->remote_cursor_state_ = {};
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props->remote_cursor_state_received_ = false;
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props->cursor_presentation_ = {};
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}
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std::shared_ptr<std::vector<unsigned char>> native_snapshot;
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@@ -22,6 +22,7 @@
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#include <remote_action.h>
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#include <stream_names.h>
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#include "display_info.h"
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#include "cursor_presentation.h"
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#include "minirtc.h"
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namespace crossdesk { class PeerEventHandler; }
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@@ -173,6 +174,7 @@ struct RemoteSession {
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std::mutex remote_cursor_state_mutex_;
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CursorState remote_cursor_state_{};
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bool remote_cursor_state_received_ = false;
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CursorPresentation cursor_presentation_;
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// Shared by minirtc callbacks, Slint rendering and SDL audio callbacks.
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std::atomic<ConnectionStatus> connection_status_ = ConnectionStatus::Closed;
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TraversalMode traversal_mode_ = TraversalMode::UnknownMode;
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