[feat] remove menu bar and move menu button to title bar

This commit is contained in:
dijunkun
2024-08-01 17:28:39 +08:00
parent 7b42923418
commit d17c70c2c8
17 changed files with 5856 additions and 245 deletions

View File

@@ -7,7 +7,8 @@
#include "IconsFontAwesome6.h"
#include "OPPOSans_Regular.h"
#include "device_controller_factory.h"
#include "fa-solid-900.h"
#include "fa_regular_400.h"
#include "fa_solid_900.h"
#include "layout_style.h"
#include "localization.h"
#include "platform.h"
@@ -18,44 +19,47 @@
#define REFRESH_EVENT (SDL_USEREVENT + 1)
#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
#define MOUSE_GRAB_PADDING 10
#define MOUSE_GRAB_PADDING 5
SDL_HitTestResult HitTestCallback(SDL_Window *Window, const SDL_Point *Area,
void *Data) {
int Width, Height;
SDL_GetWindowSize(Window, &Width, &Height);
SDL_HitTestResult Render::HitTestCallback(SDL_Window *window,
const SDL_Point *area, void *data) {
Render *render = (Render *)data;
if (Area->y < 30 && Area->x < 30) {
int window_width, window_height;
SDL_GetWindowSize(window, &window_width, &window_height);
if (area->y < 30 && area->y > MOUSE_GRAB_PADDING &&
area->x < window_width - 120 && area->x > MOUSE_GRAB_PADDING) {
return SDL_HITTEST_DRAGGABLE;
} else {
}
if (!render->streaming_) {
return SDL_HITTEST_NORMAL;
}
// if (Area->y < MOUSE_GRAB_PADDING) {
// if (Area->x < MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_TOPLEFT;
// } else if (Area->x > Width - MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_TOPRIGHT;
// } else {
// return SDL_HITTEST_RESIZE_TOP;
// }
// } else if (Area->y > Height - MOUSE_GRAB_PADDING) {
// if (Area->x < MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_BOTTOMLEFT;
// } else if (Area->x > Width - MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
// } else {
// return SDL_HITTEST_RESIZE_BOTTOM;
// }
// } else if (Area->x < MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_LEFT;
// } else if (Area->x > Width - MOUSE_GRAB_PADDING) {
// return SDL_HITTEST_RESIZE_RIGHT;
// } else if (Area->y < 70) {
// return SDL_HITTEST_DRAGGABLE;
// }
if (area->y < MOUSE_GRAB_PADDING) {
if (area->x < MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_TOPLEFT;
} else if (area->x > window_width - MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_TOPRIGHT;
} else {
return SDL_HITTEST_RESIZE_TOP;
}
} else if (area->y > window_height - MOUSE_GRAB_PADDING) {
if (area->x < MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_BOTTOMLEFT;
} else if (area->x > window_width - MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
} else {
return SDL_HITTEST_RESIZE_BOTTOM;
}
} else if (area->x < MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_LEFT;
} else if (area->x > window_width - MOUSE_GRAB_PADDING) {
return SDL_HITTEST_RESIZE_RIGHT;
}
// return SDL_HITTEST_DRAGGABLE; // SDL_HITTEST_NORMAL <- Windows behaviour
return SDL_HITTEST_NORMAL;
}
Render::Render() {}
@@ -260,7 +264,7 @@ int Render::Run() {
"Remote Desk", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
main_window_width_default_, main_window_height_default_, window_flags);
SDL_SetWindowHitTest(main_window_, HitTestCallback, 0);
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
main_renderer_ = SDL_CreateRenderer(
main_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
@@ -295,11 +299,11 @@ int Render::Run() {
want_in.callback = SdlCaptureAudioIn;
want_in.userdata = this;
input_dev_ = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
if (input_dev_ == 0) {
SDL_Log("Failed to open input: %s", SDL_GetError());
// return 1;
}
// input_dev_ = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
// if (input_dev_ == 0) {
// SDL_Log("Failed to open input: %s", SDL_GetError());
// // return 1;
// }
SDL_zero(want_out);
want_out.freq = 48000;
@@ -316,7 +320,7 @@ int Render::Run() {
// return 1;
}
SDL_PauseAudioDevice(input_dev_, 0);
// SDL_PauseAudioDevice(input_dev_, 0);
SDL_PauseAudioDevice(output_dev_, 0);
// Setup Dear ImGui context
@@ -339,6 +343,8 @@ int Render::Run() {
config.GlyphMinAdvanceX =
13.0f; // Use if you want to make the icon monospaced
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
io.Fonts->AddFontFromMemoryTTF(fa_regular_400_ttf, sizeof(fa_regular_400_ttf),
30.0f, &config, icon_ranges);
io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, sizeof(fa_solid_900_ttf),
30.0f, &config, icon_ranges);
@@ -432,20 +438,20 @@ int Render::Run() {
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
// ImGui::PushStyleColor(ImGuiCol_WindowBg,
// ImVec4(1.0f, 1.0f, 1.0f, streaming_ ? 0 : 1.0f));
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::SetNextWindowSize(
ImVec2(main_window_width_,
streaming_ ? title_bar_height_ : main_window_height_default_),
streaming_ ? title_bar_height_ + control_window_height_
: main_window_height_default_),
ImGuiCond_Always);
ImGui::Begin("Render", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoBringToFrontOnFocus);
ImGui::PopStyleVar();
// ImGui::PopStyleColor();
ImGui::PopStyleColor();
TitleBar();
@@ -455,7 +461,7 @@ int Render::Run() {
SDL_SetWindowResizable(main_window_, SDL_TRUE);
}
// ControlWindow();
ControlWindow();
} else {
if (resizable_) {
resizable_ = !resizable_;
@@ -489,23 +495,26 @@ int Render::Run() {
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
SDL_GetWindowSize(main_window_, &main_window_width_,
&main_window_height_);
if (main_window_width_ * 9 < main_window_height_ * 16) {
int video_width = main_window_width_;
int video_height = main_window_height_ - title_bar_height_;
if (video_width * 9 < video_height * 16) {
stream_render_rect_.x = 0;
stream_render_rect_.y =
abs(main_window_height_ - main_window_width_ * 9 / 16) / 2;
stream_render_rect_.w = main_window_width_;
stream_render_rect_.h = main_window_width_ * 9 / 16;
} else if (main_window_width_ * 9 > main_window_height_ * 16) {
stream_render_rect_.x =
abs(main_window_width_ - main_window_height_ * 16 / 9) / 2;
stream_render_rect_.y = 0;
stream_render_rect_.w = main_window_height_ * 16 / 9;
stream_render_rect_.h = main_window_height_;
abs(video_height - video_width * 9 / 16) / 2 + title_bar_height_;
stream_render_rect_.w = video_width;
stream_render_rect_.h = video_width * 9 / 16;
} else if (video_width * 9 > video_height * 16) {
stream_render_rect_.x = abs(video_width - video_height * 16 / 9) / 2;
stream_render_rect_.y = title_bar_height_;
stream_render_rect_.w = video_height * 16 / 9;
stream_render_rect_.h = video_height;
} else {
stream_render_rect_.x = 0;
stream_render_rect_.y = 0;
stream_render_rect_.w = main_window_width_;
stream_render_rect_.h = main_window_height_;
stream_render_rect_.y = title_bar_height_;
stream_render_rect_.w = video_width;
stream_render_rect_.h = video_height;
}
} else if (event.type == SDL_WINDOWEVENT &&
event.window.event == SDL_WINDOWEVENT_CLOSE) {
@@ -566,7 +575,7 @@ int Render::Run() {
}
SDL_CloseAudioDevice(output_dev_);
SDL_CloseAudioDevice(input_dev_);
// SDL_CloseAudioDevice(input_dev_);
ImGui_ImplSDLRenderer2_Shutdown();
ImGui_ImplSDL2_Shutdown();