[feat] add Windows privacy screen and prefer DXGI capture

This commit is contained in:
dijunkun
2026-09-11 16:11:50 +08:00
parent 4f200095f4
commit ceb0a1654a
57 changed files with 4208 additions and 217 deletions
@@ -212,8 +212,13 @@ int KeyboardController::SendKeyCommand(int key_code, bool is_down,
bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
if (is_down && !owner_.privacy_.RemoteAllowed()) return false;
#if _WIN32
if (owner_.local_service_status_received_ &&
if (owner_.privacy_.Engaged() && !IsWindowsPrivacyDesktopAvailable()) {
owner_.privacy_.Fail("Secure desktop or locked session; remote key injection paused");
return false;
}
if (!owner_.privacy_.Engaged() && owner_.local_service_status_received_ &&
IsSecureDesktopInteractionRequired(owner_.local_interactive_stage_)) {
const std::string response = SendCrossDeskSecureDesktopKeyInput(
key_code, is_down, scan_code, extended, 1000);
@@ -246,6 +251,8 @@ bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
return true;
}
#endif
// Recheck after the desktop query; key-up cleanup remains allowed while paused.
if (is_down && !owner_.privacy_.RemoteAllowed()) return false;
return owner_.devices_.SendKeyboardCommand(key_code, is_down, scan_code,
extended);
}
@@ -342,11 +349,50 @@ void KeyboardController::ReleaseRemotePressedKeys(const std::string& remote_id,
keys_to_release.size(), remote_id, reason ? reason : "unknown");
}
for (const PressedKey& key : keys_to_release) {
InjectRemoteKey(key.key_code, false, key.scan_code, key.extended);
if (!InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
#ifdef _WIN32
if (owner_.privacy_.Engaged()) {
std::lock_guard lock(remote_states_mutex_);
pending_privacy_releases_[key.key_code] = key;
}
#endif
}
}
}
void KeyboardController::ReleaseAllRemotePressedKeys(const char* reason) {
std::vector<std::string> remotes;
{
std::lock_guard lock(remote_states_mutex_);
for (const auto& [id, state] : remote_states_) remotes.push_back(id);
}
for (const auto& id : remotes) ReleaseRemotePressedKeys(id, reason);
CheckRemoteTimeouts();
}
void KeyboardController::CheckRemoteTimeouts() {
#ifdef _WIN32
bool pending = false;
{
std::lock_guard lock(remote_states_mutex_);
pending = !pending_privacy_releases_.empty();
}
// A key-up rejected on the secure desktop is retained until the ordinary
// desktop returns. Never route cleanup through the security UI helper.
if (pending && IsWindowsPrivacyDesktopAvailable()) {
std::unordered_map<int, PressedKey> releases;
{
std::lock_guard lock(remote_states_mutex_);
releases.swap(pending_privacy_releases_);
}
for (const auto& [code, key] : releases) {
if (!owner_.devices_.SendKeyboardCommand(code, false, key.scan_code, key.extended)) {
std::lock_guard lock(remote_states_mutex_);
pending_privacy_releases_[code] = key;
}
}
}
#endif
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
std::vector<std::string> timed_out_remotes;
{