[fix] correct WGC and GDI cursor capture and positioning

This commit is contained in:
dijunkun
2026-09-16 23:03:36 +08:00
parent d9116200fe
commit ce7a3c178e
20 changed files with 309 additions and 56 deletions
@@ -271,6 +271,15 @@ int SessionDeviceManager::InitializeScreenCapturer() {
return -1;
}
bool SessionDeviceManager::ShouldCaptureCursor() const {
std::shared_lock lock(owner_.connection_status_mutex_);
return std::any_of(owner_.connection_status_.begin(),
owner_.connection_status_.end(), [](const auto& entry) {
return entry.second == ConnectionStatus::Connected &&
entry.first.find("web") != std::string::npos;
});
}
int SessionDeviceManager::StartScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
@@ -286,8 +295,11 @@ int SessionDeviceManager::StartScreenCapturer() {
}
}
LOG_INFO("Start screen capturer, show cursor: {}", owner_.show_cursor_);
const int ret = screen_capturer_->Start(owner_.show_cursor_);
// Clear before sampling, so a change arriving after the sample remains pending.
cursor_capture_dirty_.store(false, std::memory_order_relaxed);
const bool show_cursor = ShouldCaptureCursor();
LOG_INFO("Start screen capturer, show cursor: {}", show_cursor);
const int ret = screen_capturer_->Start(show_cursor);
if (ret != 0) {
LOG_ERROR("Start screen capturer failed: {}", ret);
}
@@ -503,6 +515,15 @@ void SessionDeviceManager::PushAudio(const char *data, size_t size) {
}
void SessionDeviceManager::UpdateInteractions() {
#ifdef _WIN32
if (owner_.screen_capturer_is_started_ &&
cursor_capture_dirty_.load(std::memory_order_relaxed)) {
if (auto* windows = dynamic_cast<ScreenCapturerWin*>(screen_capturer_)) {
cursor_capture_dirty_.store(false, std::memory_order_relaxed);
windows->SetCursorCapture(ShouldCaptureCursor());
}
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
const bool is_wayland_session = IsWaylandSession();
const bool stop_wayland_mouse_before_screen =
@@ -10,6 +10,7 @@
#include <SDL3/SDL.h>
#include <atomic>
#include <chrono>
#include <cstddef>
#include <cstdint>
@@ -40,6 +41,11 @@ public:
void Initialize();
void UpdateInteractions();
// Call after changing the controller map. UpdateInteractions consumes this
// notification on the UI thread before reading the map under its mutex.
void OnControllerConnectionsChanged() {
cursor_capture_dirty_.store(true, std::memory_order_relaxed);
}
void DestroyDevices();
void DestroyFactories();
@@ -84,6 +90,7 @@ private:
void ClearCapturedKeyboardInput();
bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
int fps);
bool ShouldCaptureCursor() const;
void RecordCaptureCadence(std::chrono::steady_clock::time_point now, int fps,
bool from_secure_desktop);
@@ -91,6 +98,7 @@ private:
SDL_AudioStream *output_stream_ = nullptr;
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
ScreenCapturer *screen_capturer_ = nullptr;
std::atomic<bool> cursor_capture_dirty_{true};
SpeakerCaptureController speaker_capture_;
DeviceControllerFactory *device_controller_factory_ = nullptr;
MouseController *mouse_controller_ = nullptr;