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[feat] display video codecs and refine network statistics
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@@ -18,6 +18,7 @@
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#include <string>
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#include <thread>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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@@ -206,6 +207,7 @@ struct ConnectionState {
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std::shared_mutex connection_status_mutex_;
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std::unordered_map<std::string, ConnectionStatus> connection_status_;
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std::unordered_map<std::string, std::string> connection_host_names_;
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std::unordered_set<std::string> codec_status_controllers_;
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// Cursor position is sampled asynchronously after remote mouse input has
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// been injected. Remember the input source so the sampled position is not
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// immediately echoed back to that same controller as stale feedback.
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