Separate stream window from main window

This commit is contained in:
dijunkun
2024-06-25 14:47:54 +08:00
parent a3f745d441
commit be78496992
4 changed files with 86 additions and 82 deletions

View File

@@ -48,9 +48,7 @@ int Render::RemoteWindow() {
if (ImGui::Button(ICON_FA_ARROW_RIGHT_LONG, ImVec2(55, 35)) || rejoin_) {
int ret = -1;
if ("SignalConnected" == signal_status_str_) {
if (connect_button_label_ ==
localization::connect[localization_language_index_] &&
!connection_established_ && strlen(remote_id_)) {
if (!connection_established_ && strlen(remote_id_)) {
if (remote_id_ == local_id_ && !peer_reserved_) {
peer_reserved_ = CreatePeer(&params_);
if (peer_reserved_) {
@@ -72,27 +70,6 @@ int Render::RemoteWindow() {
} else {
rejoin_ = true;
}
} else if (connect_button_label_ ==
localization::disconnect[localization_language_index_] &&
connection_established_) {
ret = LeaveConnection(peer_reserved_ ? peer_reserved_ : peer_);
if (0 == ret) {
rejoin_ = false;
memset(audio_buffer_, 0, 960);
connection_established_ = false;
received_frame_ = false;
is_client_mode_ = false;
}
}
if (0 == ret) {
connect_button_pressed_ = !connect_button_pressed_;
connect_button_label_ =
connect_button_pressed_
? localization::disconnect[localization_language_index_]
: localization::connect[localization_language_index_];
}
}
}

View File

@@ -166,6 +166,38 @@ int Render::CreateConnectionPeer() {
return 0;
}
int Render::CreateStreamRenderWindow() {
SDL_WindowFlags window_flags =
(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_RESIZABLE);
stream_window_ = SDL_CreateWindow(
"Stream Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
stream_window_width_, stream_window_height_, window_flags);
stream_renderer_ = SDL_CreateRenderer(
stream_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
if (stream_renderer_ == nullptr) {
SDL_Log("Error creating SDL_Renderer!");
return 0;
}
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
stream_texture_ = SDL_CreateTexture(stream_renderer_, stream_pixformat_,
SDL_TEXTUREACCESS_STREAMING,
texture_width_, texture_height_);
// Auto scaling for the render frame
SDL_RenderSetLogicalSize(stream_renderer_, stream_window_width_,
stream_window_height_);
stream_render_rect_.x = 0;
stream_render_rect_.y = 0;
stream_render_rect_.w = stream_window_width_;
stream_render_rect_.h = stream_window_height_;
return 0;
}
int Render::Run() {
LoadSettingsIntoCacheFile();
@@ -196,28 +228,13 @@ int Render::Run() {
screen_width_ = DM.w;
screen_height_ = DM.h;
sdl_renderer_ = SDL_CreateRenderer(
main_renderer_ = SDL_CreateRenderer(
main_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
if (sdl_renderer_ == nullptr) {
if (main_renderer_ == nullptr) {
SDL_Log("Error creating SDL_Renderer!");
return 0;
}
// Auto scaling for the render frame
SDL_RenderSetLogicalSize(sdl_renderer_, main_window_width_,
main_window_height_);
pixformat_ = SDL_PIXELFORMAT_NV12;
sdl_texture_ =
SDL_CreateTexture(sdl_renderer_, pixformat_, SDL_TEXTUREACCESS_STREAMING,
texture_width_, texture_height_);
sdl_rect_.x = 0;
sdl_rect_.y = 0;
sdl_rect_.w = main_window_width_;
sdl_rect_.h = main_window_height_;
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
@@ -268,8 +285,8 @@ int Render::Run() {
ImGui::StyleColorsLight();
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForSDLRenderer(main_window_, sdl_renderer_);
ImGui_ImplSDLRenderer2_Init(sdl_renderer_);
ImGui_ImplSDL2_InitForSDLRenderer(main_window_, main_renderer_);
ImGui_ImplSDLRenderer2_Init(main_renderer_);
CreateConnectionPeer();
@@ -337,7 +354,7 @@ int Render::Run() {
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
if (!connection_established_ || !received_frame_) {
if (!connection_established_ || !received_frame_ && !exit_video_window_) {
MainWindow();
}
@@ -346,30 +363,27 @@ int Render::Run() {
ImGui_ImplSDL2_ProcessEvent(&event);
if (event.type == SDL_QUIT) {
exit_ = true;
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
SDL_GetWindowSize(main_window_, &main_window_width_,
&main_window_height_);
sdl_rect_.x = 0;
sdl_rect_.y = 0;
if (main_window_width_ * 9 / 16 > main_window_height_) {
sdl_rect_.w = main_window_height_ * 16 / 9;
sdl_rect_.h = main_window_height_;
} else {
sdl_rect_.w = main_window_width_;
sdl_rect_.h = main_window_width_ * 9 / 16;
}
main_window_width_last_ = main_window_width_;
main_window_height_last_ = main_window_height_;
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
event.window.windowID == SDL_GetWindowID(stream_window_)) {
SDL_GetWindowSize(stream_window_, &stream_window_width_,
&stream_window_height_);
} else if (event.type == SDL_WINDOWEVENT &&
event.window.event == SDL_WINDOWEVENT_CLOSE &&
event.window.windowID == SDL_GetWindowID(main_window_)) {
event.window.event == SDL_WINDOWEVENT_CLOSE) {
if (event.window.windowID == SDL_GetWindowID(main_window_)) {
exit_ = true;
} else if (event.window.windowID == SDL_GetWindowID(stream_window_)) {
SDL_DestroyWindow(stream_window_);
exit_video_window_ = true;
LeaveConnection(peer_);
rejoin_ = false;
memset(audio_buffer_, 0, 960);
connection_established_ = false;
received_frame_ = false;
is_client_mode_ = false;
}
} else if (event.type == REFRESH_EVENT) {
if (sdl_texture_)
SDL_UpdateTexture(sdl_texture_, NULL, dst_buffer_, 1280);
if (stream_texture_)
SDL_UpdateTexture(stream_texture_, NULL, dst_buffer_, 1280);
} else {
if (connection_established_) {
ProcessMouseKeyEven(event);
@@ -379,16 +393,22 @@ int Render::Run() {
// Rendering
ImGui::Render();
SDL_RenderSetScale(sdl_renderer_, io.DisplayFramebufferScale.x,
SDL_RenderSetScale(main_renderer_, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_RenderClear(sdl_renderer_);
if (connection_established_ && received_frame_) {
SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdl_rect_);
SDL_RenderPresent(sdl_renderer_);
if (connection_established_ && received_frame_ && !exit_video_window_) {
if (!stream_windows_created_) {
CreateStreamRenderWindow();
stream_windows_created_ = true;
}
SDL_RenderClear(stream_renderer_);
SDL_RenderCopy(stream_renderer_, stream_texture_, NULL,
&stream_render_rect_);
SDL_RenderPresent(stream_renderer_);
}
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
SDL_RenderPresent(sdl_renderer_);
SDL_RenderPresent(main_renderer_);
frame_count_++;
end_time_ = SDL_GetTicks();
@@ -426,7 +446,7 @@ int Render::Run() {
ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
SDL_DestroyRenderer(sdl_renderer_);
SDL_DestroyRenderer(main_renderer_);
SDL_DestroyWindow(main_window_);
SDL_CloseAudio();

View File

@@ -30,6 +30,7 @@ class Render {
int Run();
private:
int CreateStreamRenderWindow();
int MainWindow();
int MenuWindow();
int LocalWindow();
@@ -110,8 +111,10 @@ class Render {
int screen_height_ = 720;
int main_window_width_ = 960;
int main_window_height_ = 540;
int main_window_width_last_ = 960;
int main_window_height_last_ = 540;
int stream_window_width_ = 1280;
int stream_window_height_ = 720;
int stream_window_width_last_ = 1280;
int stream_window_height_last_ = 720;
int main_window_width_before_fullscreen_ = 1280;
int main_window_height_before_fullscreen_ = 720;
int menu_window_height_ = 40;
@@ -121,18 +124,19 @@ class Render {
int texture_height_ = 720;
SDL_Window *main_window_;
SDL_Renderer *sdl_renderer_ = nullptr;
SDL_Renderer *main_renderer_ = nullptr;
SDL_Texture *sdl_texture_ = nullptr;
SDL_Rect sdl_rect_;
uint32_t pixformat_ = 0;
// video window
SDL_Window *video_window_;
SDL_Renderer *video_renderer_ = nullptr;
SDL_Texture *video_texture_ = nullptr;
SDL_Window *stream_window_;
SDL_Renderer *stream_renderer_ = nullptr;
SDL_Texture *stream_texture_ = nullptr;
SDL_Rect stream_render_rect_;
uint32_t stream_pixformat_ = 0;
bool inited_ = false;
bool exit_ = false;
bool exit_video_window_ = false;
bool connection_established_ = false;
bool subwindow_hovered_ = false;
bool connect_button_pressed_ = false;
@@ -146,7 +150,8 @@ class Render {
bool control_mouse_ = false;
bool show_password_ = true;
bool regenerate_password_ = false;
bool video_window_created_ = false;
bool stream_windows_created_ = false;
int regenerate_password_frame_count_ = 0;
int fps_ = 0;

View File

@@ -172,6 +172,7 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
render->start_screen_capture_ = true;
render->start_mouse_control_ = true;
}
// SDL_MinimizeWindow(render->main_window_);
} else if (ConnectionStatus::Disconnected == status) {
render->connection_status_str_ = "Disconnected";
} else if (ConnectionStatus::Failed == status) {
@@ -182,6 +183,7 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
render->start_mouse_control_ = false;
render->connection_established_ = false;
render->control_mouse_ = false;
render->exit_video_window_ = false;
if (render->dst_buffer_) {
memset(render->dst_buffer_, 0, 1280 * 720 * 3);
SDL_UpdateTexture(render->sdl_texture_, NULL, render->dst_buffer_, 1280);