Separate stream window from main window

This commit is contained in:
dijunkun
2024-06-25 14:47:54 +08:00
parent a3f745d441
commit be78496992
4 changed files with 86 additions and 82 deletions

View File

@@ -172,6 +172,7 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
render->start_screen_capture_ = true;
render->start_mouse_control_ = true;
}
// SDL_MinimizeWindow(render->main_window_);
} else if (ConnectionStatus::Disconnected == status) {
render->connection_status_str_ = "Disconnected";
} else if (ConnectionStatus::Failed == status) {
@@ -182,6 +183,7 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
render->start_mouse_control_ = false;
render->connection_established_ = false;
render->control_mouse_ = false;
render->exit_video_window_ = false;
if (render->dst_buffer_) {
memset(render->dst_buffer_, 0, 1280 * 720 * 3);
SDL_UpdateTexture(render->sdl_texture_, NULL, render->dst_buffer_, 1280);