mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-10-20 11:06:46 +08:00
[fix] prevent system audio capture hangs across desktop platforms
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@@ -1,5 +1,12 @@
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#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-09-09
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _SESSION_DEVICE_MANAGER_H_
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#define _SESSION_DEVICE_MANAGER_H_
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#include <SDL3/SDL.h>
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@@ -17,7 +24,7 @@
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#include "device_controller_factory.h"
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#include "display_info.h"
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#include "screen_capturer_factory.h"
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#include "speaker_capturer_factory.h"
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#include "speaker_capture_controller.h"
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namespace crossdesk {
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@@ -29,6 +36,7 @@ class GuiRuntime;
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class SessionDeviceManager {
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public:
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explicit SessionDeviceManager(GuiRuntime &owner);
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~SessionDeviceManager();
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void Initialize();
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void UpdateInteractions();
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@@ -38,8 +46,10 @@ public:
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int InitializeScreenCapturer();
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int StartScreenCapturer();
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int StopScreenCapturer();
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int StartSpeakerCapturer();
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int StopSpeakerCapturer();
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// Requests are asynchronous; Stop drains/revokes audio delivery before
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// returning so the connection peer can be destroyed safely.
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void StartSpeakerCapturer();
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void StopSpeakerCapturer();
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int StartMouseController();
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int StopMouseController();
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int StartKeyboardCapturer();
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@@ -76,8 +86,7 @@ private:
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SDL_AudioStream *output_stream_ = nullptr;
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ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
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ScreenCapturer *screen_capturer_ = nullptr;
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SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
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SpeakerCapturer *speaker_capturer_ = nullptr;
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SpeakerCaptureController speaker_capture_;
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DeviceControllerFactory *device_controller_factory_ = nullptr;
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MouseController *mouse_controller_ = nullptr;
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KeyboardCapturer *keyboard_capturer_ = nullptr;
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@@ -93,4 +102,4 @@ private:
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} // namespace crossdesk
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#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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#endif
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