mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-10-18 18:03:08 +08:00
[fix] prevent system audio capture hangs across desktop platforms
This commit is contained in:
@@ -9,6 +9,7 @@
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#include "platform.h"
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#include "rd_log.h"
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#include "runtime/gui_runtime.h"
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#include "speaker_capturer_factory.h"
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namespace crossdesk {
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namespace {
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@@ -19,7 +20,23 @@ constexpr auto kFrameDeadlineTolerance = std::chrono::milliseconds(1);
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} // namespace
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SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner) : owner_(owner) {}
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SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner)
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: owner_(owner),
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speaker_capture_(
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[] {
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return std::unique_ptr<SpeakerCapturer>(
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SpeakerCapturerFactory().Create());
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},
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[this](unsigned char *data, size_t size, const char *) {
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if (!owner_.peer_) return;
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MiniRtcAudioFrame frame{};
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frame.data = reinterpret_cast<const char *>(data);
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frame.size = size;
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frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
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SendAudioFrame(owner_.peer_, &frame, owner_.audio_label_.c_str());
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}) {}
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SessionDeviceManager::~SessionDeviceManager() { speaker_capture_.Shutdown(); }
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bool SessionDeviceManager::ShouldSendCapturedFrame(
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std::chrono::steady_clock::time_point now, int fps) {
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@@ -41,7 +58,6 @@ bool SessionDeviceManager::ShouldSendCapturedFrame(
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void SessionDeviceManager::Initialize() {
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InitializeAudioOutput();
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screen_capturer_factory_ = new ScreenCapturerFactory();
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speaker_capturer_factory_ = new SpeakerCapturerFactory();
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device_controller_factory_ = new DeviceControllerFactory();
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keyboard_capturer_ =
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static_cast<KeyboardCapturer *>(device_controller_factory_->Create(
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@@ -200,45 +216,12 @@ int SessionDeviceManager::StopScreenCapturer() {
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return 0;
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}
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int SessionDeviceManager::StartSpeakerCapturer() {
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if (!speaker_capturer_) {
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speaker_capturer_ =
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static_cast<SpeakerCapturer *>(speaker_capturer_factory_->Create());
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const int init_ret = speaker_capturer_->Init(
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[this](unsigned char *data, size_t size, const char *audio_name) {
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MiniRtcAudioFrame frame{};
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frame.data = reinterpret_cast<const char *>(data);
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frame.size = size;
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frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
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SendAudioFrame(owner_.peer_, &frame, owner_.audio_label_.c_str());
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});
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if (init_ret != 0) {
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speaker_capturer_->Destroy();
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delete speaker_capturer_;
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speaker_capturer_ = nullptr;
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}
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}
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if (!speaker_capturer_) {
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return -1;
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}
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const int ret = speaker_capturer_->Start();
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if (ret != 0) {
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LOG_ERROR("Start speaker capturer failed: {}", ret);
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return ret;
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}
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owner_.start_speaker_capturer_ = true;
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return 0;
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void SessionDeviceManager::StartSpeakerCapturer() {
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speaker_capture_.SetEnabled(true);
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}
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int SessionDeviceManager::StopSpeakerCapturer() {
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if (speaker_capturer_) {
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speaker_capturer_->Stop();
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owner_.start_speaker_capturer_ = false;
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}
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return 0;
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void SessionDeviceManager::StopSpeakerCapturer() {
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speaker_capture_.SetEnabled(false);
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}
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int SessionDeviceManager::StartMouseController() {
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@@ -448,16 +431,6 @@ void SessionDeviceManager::UpdateInteractions() {
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owner_.screen_capturer_is_started_ = false;
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}
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if (owner_.start_speaker_capturer_ && !owner_.speaker_capturer_is_started_) {
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if (StartSpeakerCapturer() == 0) {
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owner_.speaker_capturer_is_started_ = true;
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}
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} else if (!owner_.start_speaker_capturer_ &&
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owner_.speaker_capturer_is_started_) {
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StopSpeakerCapturer();
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owner_.speaker_capturer_is_started_ = false;
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}
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if (owner_.start_mouse_controller_ && !owner_.mouse_controller_is_started_) {
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if (StartMouseController() == 0) {
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owner_.mouse_controller_is_started_ = true;
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@@ -556,6 +529,7 @@ SessionDeviceManager::display_info_list() const {
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}
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void SessionDeviceManager::DestroyDevices() {
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speaker_capture_.Shutdown();
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if (mouse_controller_) {
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mouse_controller_->Destroy();
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delete mouse_controller_;
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@@ -566,11 +540,6 @@ void SessionDeviceManager::DestroyDevices() {
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delete screen_capturer_;
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screen_capturer_ = nullptr;
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}
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if (speaker_capturer_) {
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speaker_capturer_->Destroy();
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delete speaker_capturer_;
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speaker_capturer_ = nullptr;
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}
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if (keyboard_capturer_) {
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delete keyboard_capturer_;
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keyboard_capturer_ = nullptr;
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@@ -580,8 +549,6 @@ void SessionDeviceManager::DestroyDevices() {
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void SessionDeviceManager::DestroyFactories() {
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delete screen_capturer_factory_;
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screen_capturer_factory_ = nullptr;
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delete speaker_capturer_factory_;
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speaker_capturer_factory_ = nullptr;
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delete device_controller_factory_;
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device_controller_factory_ = nullptr;
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}
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@@ -1,5 +1,12 @@
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#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-09-09
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _SESSION_DEVICE_MANAGER_H_
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#define _SESSION_DEVICE_MANAGER_H_
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#include <SDL3/SDL.h>
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@@ -17,7 +24,7 @@
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#include "device_controller_factory.h"
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#include "display_info.h"
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#include "screen_capturer_factory.h"
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#include "speaker_capturer_factory.h"
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#include "speaker_capture_controller.h"
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namespace crossdesk {
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@@ -29,6 +36,7 @@ class GuiRuntime;
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class SessionDeviceManager {
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public:
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explicit SessionDeviceManager(GuiRuntime &owner);
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~SessionDeviceManager();
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void Initialize();
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void UpdateInteractions();
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@@ -38,8 +46,10 @@ public:
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int InitializeScreenCapturer();
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int StartScreenCapturer();
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int StopScreenCapturer();
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int StartSpeakerCapturer();
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int StopSpeakerCapturer();
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// Requests are asynchronous; Stop drains/revokes audio delivery before
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// returning so the connection peer can be destroyed safely.
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void StartSpeakerCapturer();
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void StopSpeakerCapturer();
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int StartMouseController();
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int StopMouseController();
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int StartKeyboardCapturer();
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@@ -76,8 +86,7 @@ private:
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SDL_AudioStream *output_stream_ = nullptr;
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ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
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ScreenCapturer *screen_capturer_ = nullptr;
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SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
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SpeakerCapturer *speaker_capturer_ = nullptr;
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SpeakerCaptureController speaker_capture_;
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DeviceControllerFactory *device_controller_factory_ = nullptr;
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MouseController *mouse_controller_ = nullptr;
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KeyboardCapturer *keyboard_capturer_ = nullptr;
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@@ -93,4 +102,4 @@ private:
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} // namespace crossdesk
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#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
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#endif
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