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[fix] correct video latency measurement and smooth connection RTT
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@@ -26,6 +26,8 @@ struct VideoLatencyFrame {
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std::shared_ptr<VideoLatencyStats> stats;
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uint64_t id = 0;
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Clock::time_point capture_time{};
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void MarkPresented(Clock::time_point now = Clock::now()) const;
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// Fallback for renderers which expose submission but no presentation time.
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void MarkSubmitted(Clock::time_point now = Clock::now()) const;
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};
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@@ -97,6 +99,10 @@ class VideoLatencyStats
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};
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inline void VideoLatencyFrame::MarkSubmitted(Clock::time_point now) const {
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MarkPresented(now);
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}
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inline void VideoLatencyFrame::MarkPresented(Clock::time_point now) const {
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if (stats) stats->Record(*this, now);
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}
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} // namespace crossdesk
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