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https://github.com/kunkundi/crossdesk.git
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[feat] keyboard control supported on MacOSX
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@@ -1,5 +1,81 @@
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#include "keyboard_capturer.h"
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#include "keyboard_capturer.h"
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#include <ApplicationServices/ApplicationServices.h>
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#include <unordered_map>
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#include "rd_log.h"
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// vkCode 到 CGKeyCode 的映射表
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std::unordered_map<int, CGKeyCode> vkCodeToCGKeyCode = {
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// 字母键
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{0x41, 0x00}, // A
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{0x42, 0x0B}, // B
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{0x43, 0x08}, // C
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{0x44, 0x02}, // D
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{0x45, 0x0E}, // E
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{0x46, 0x03}, // F
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{0x47, 0x05}, // G
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{0x48, 0x04}, // H
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{0x49, 0x22}, // I
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{0x4A, 0x26}, // J
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{0x4B, 0x28}, // K
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{0x4C, 0x25}, // L
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{0x4D, 0x2E}, // M
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{0x4E, 0x2D}, // N
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{0x4F, 0x1F}, // O
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{0x50, 0x23}, // P
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{0x51, 0x0C}, // Q
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{0x52, 0x0F}, // R
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{0x53, 0x01}, // S
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{0x54, 0x11}, // T
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{0x55, 0x20}, // U
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{0x56, 0x09}, // V
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{0x57, 0x0D}, // W
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{0x58, 0x07}, // X
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{0x59, 0x10}, // Y
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{0x5A, 0x06}, // Z
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// 数字键
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{0x30, 0x1D}, // 0
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{0x31, 0x12}, // 1
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{0x32, 0x13}, // 2
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{0x33, 0x14}, // 3
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{0x34, 0x15}, // 4
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{0x35, 0x17}, // 5
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{0x36, 0x16}, // 6
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{0x37, 0x1A}, // 7
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{0x38, 0x1C}, // 8
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{0x39, 0x19}, // 9
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// 功能键
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{0x20, 0x31}, // 空格
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{0x0D, 0x24}, // 回车
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{0x08, 0x33}, // 退格
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{0x1B, 0x35}, // Esc
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{0x2E, 0x75}, // Delete
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// 箭头键
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{0x25, 0x7B}, // 左
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{0x27, 0x7C}, // 右
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{0x26, 0x7E}, // 上
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{0x28, 0x7D}, // 下
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// 功能键 F1-F12
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{0x70, 0x7A}, // F1
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{0x71, 0x78}, // F2
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{0x72, 0x63}, // F3
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{0x73, 0x76}, // F4
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{0x74, 0x60}, // F5
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{0x75, 0x61}, // F6
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{0x76, 0x62}, // F7
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{0x77, 0x64}, // F8
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{0x78, 0x65}, // F9
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{0x79, 0x6D}, // F10
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{0x7A, 0x67}, // F11
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{0x7B, 0x6F}, // F12
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};
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KeyboardCapturer::KeyboardCapturer() {}
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KeyboardCapturer::KeyboardCapturer() {}
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KeyboardCapturer::~KeyboardCapturer() {}
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KeyboardCapturer::~KeyboardCapturer() {}
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@@ -11,5 +87,12 @@ int KeyboardCapturer::Hook(OnKeyAction on_key_action, void *user_ptr) {
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int KeyboardCapturer::Unhook() { return 0; }
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int KeyboardCapturer::Unhook() { return 0; }
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int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
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int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down) {
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if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) {
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CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code];
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CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down);
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CGEventPost(kCGHIDEventTap, event);
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CFRelease(event);
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}
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return 0;
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return 0;
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}
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}
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@@ -295,12 +295,11 @@ int Render::StopMouseController() {
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}
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}
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int Render::StartKeyboardCapturer() {
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int Render::StartKeyboardCapturer() {
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if (!device_controller_factory_) {
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if (!keyboard_capturer_) {
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LOG_INFO("Device controller factory is nullptr");
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LOG_INFO("keyboard capturer is nullptr");
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return -1;
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return -1;
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}
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}
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keyboard_capturer_ = (KeyboardCapturer*)device_controller_factory_->Create(
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DeviceControllerFactory::Device::Keyboard);
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int keyboard_capturer_init_ret = keyboard_capturer_->Hook(
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int keyboard_capturer_init_ret = keyboard_capturer_->Hook(
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[](int key_code, bool is_down, void* user_ptr) {
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[](int key_code, bool is_down, void* user_ptr) {
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if (user_ptr) {
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if (user_ptr) {
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@@ -323,8 +322,6 @@ int Render::StartKeyboardCapturer() {
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int Render::StopKeyboardCapturer() {
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int Render::StopKeyboardCapturer() {
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if (keyboard_capturer_) {
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if (keyboard_capturer_) {
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keyboard_capturer_->Unhook();
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keyboard_capturer_->Unhook();
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delete keyboard_capturer_;
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keyboard_capturer_ = nullptr;
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}
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}
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return 0;
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return 0;
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}
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}
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@@ -789,6 +786,8 @@ int Render::Run() {
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// mouse control/keyboard capturer
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// mouse control/keyboard capturer
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device_controller_factory_ = new DeviceControllerFactory();
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device_controller_factory_ = new DeviceControllerFactory();
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keyboard_capturer_ = (KeyboardCapturer*)device_controller_factory_->Create(
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DeviceControllerFactory::Device::Keyboard);
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// RTC
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// RTC
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CreateConnectionPeer();
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CreateConnectionPeer();
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