[feat] add connection latency to network statistics

This commit is contained in:
dijunkun
2026-09-26 02:04:18 +08:00
parent 7ac8163931
commit b8389a8aa0
10 changed files with 149 additions and 34 deletions
@@ -417,6 +417,7 @@ void GuiRuntime::WaitForSessionCleanup() {
void GuiRuntime::ResetRemoteSessionResources(
std::shared_ptr<RemoteSession> props) {
props->net_traffic_stats_.Reset();
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->video_latency_->Reset();
@@ -0,0 +1,108 @@
/*
* @Author: DI JUNKUN
* @Date: 2026-09-26
* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _NET_TRAFFIC_STATS_CACHE_H_
#define _NET_TRAFFIC_STATS_CACHE_H_
#include <atomic>
#include "minirtc.h"
namespace crossdesk::gui_detail {
// Fields are independent observations and may come from different reports.
// Relaxed accesses keep each field safe without publishing any other state.
class NetTrafficStatsCache {
static_assert(std::atomic<uint32_t>::is_always_lock_free &&
std::atomic<float>::is_always_lock_free &&
std::atomic<double>::is_always_lock_free &&
std::atomic<bool>::is_always_lock_free,
"Network statistics require lock-free scalar atomics");
public:
void Store(const MiniRtcNetTrafficStats& stats) {
video_inbound_stats_.Store(stats.video_inbound_stats);
video_outbound_stats_.Store(stats.video_outbound_stats);
audio_inbound_stats_.Store(stats.audio_inbound_stats);
audio_outbound_stats_.Store(stats.audio_outbound_stats);
data_inbound_stats_.Store(stats.data_inbound_stats);
data_outbound_stats_.Store(stats.data_outbound_stats);
total_inbound_stats_.Store(stats.total_inbound_stats);
total_outbound_stats_.Store(stats.total_outbound_stats);
srtp_active_.store(stats.srtp_active, std::memory_order_relaxed);
rtt_ms_.store(stats.rtt_ms, std::memory_order_relaxed);
}
MiniRtcNetTrafficStats Load() const {
MiniRtcNetTrafficStats stats{};
stats.video_inbound_stats = video_inbound_stats_.Load();
stats.video_outbound_stats = video_outbound_stats_.Load();
stats.audio_inbound_stats = audio_inbound_stats_.Load();
stats.audio_outbound_stats = audio_outbound_stats_.Load();
stats.data_inbound_stats = data_inbound_stats_.Load();
stats.data_outbound_stats = data_outbound_stats_.Load();
stats.total_inbound_stats = total_inbound_stats_.Load();
stats.total_outbound_stats = total_outbound_stats_.Load();
stats.srtp_active = srtp_active_.load(std::memory_order_relaxed);
stats.rtt_ms = rtt_ms_.load(std::memory_order_relaxed);
return stats;
}
uint32_t DataOutboundBitrate() const {
return data_outbound_stats_.bitrate.load(std::memory_order_relaxed);
}
void Reset() { Store(MiniRtcNetTrafficStats{}); }
private:
struct InboundStats {
void Store(const MiniRtcInboundStats& stats) {
bitrate.store(stats.bitrate, std::memory_order_relaxed);
rtp_packet_count.store(stats.rtp_packet_count, std::memory_order_relaxed);
loss_rate.store(stats.loss_rate, std::memory_order_relaxed);
}
MiniRtcInboundStats Load() const {
return {bitrate.load(std::memory_order_relaxed),
rtp_packet_count.load(std::memory_order_relaxed),
loss_rate.load(std::memory_order_relaxed)};
}
std::atomic<uint32_t> bitrate{0};
std::atomic<uint32_t> rtp_packet_count{0};
std::atomic<float> loss_rate{0};
};
struct OutboundStats {
void Store(const MiniRtcOutboundStats& stats) {
bitrate.store(stats.bitrate, std::memory_order_relaxed);
rtp_packet_count.store(stats.rtp_packet_count, std::memory_order_relaxed);
}
MiniRtcOutboundStats Load() const {
return {bitrate.load(std::memory_order_relaxed),
rtp_packet_count.load(std::memory_order_relaxed)};
}
std::atomic<uint32_t> bitrate{0};
std::atomic<uint32_t> rtp_packet_count{0};
};
InboundStats video_inbound_stats_;
OutboundStats video_outbound_stats_;
InboundStats audio_inbound_stats_;
OutboundStats audio_outbound_stats_;
InboundStats data_inbound_stats_;
OutboundStats data_outbound_stats_;
InboundStats total_inbound_stats_;
OutboundStats total_outbound_stats_;
std::atomic<bool> srtp_active_{false};
std::atomic<double> rtt_ms_{-1};
};
} // namespace crossdesk::gui_detail
#endif
@@ -300,6 +300,7 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
runtime->keyboard_.ReleaseRemotePressedKeys(remote_id,
"connection_closed");
props->connection_established_ = false;
props->net_traffic_stats_.Reset();
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
{
@@ -520,7 +521,7 @@ void PeerEventHandler::OnNetStatusReport(
// only display client side net status if connected to itself
if (!(runtime->peer_reserved_ && !strstr(client_id, "C-"))) {
props->net_traffic_stats_ = *net_traffic_stats;
props->net_traffic_stats_.Store(*net_traffic_stats);
}
}
} // namespace crossdesk
@@ -25,6 +25,7 @@
#include "cursor_presentation.h"
#include "minirtc.h"
#include "rendering/video_latency.h"
#include "runtime/net_traffic_stats_cache.h"
namespace crossdesk { class PeerEventHandler; }
@@ -157,7 +158,7 @@ struct RemoteSession {
std::chrono::steady_clock::time_point last_time_;
// UI-thread snapshot refreshed with FPS once per second.
std::optional<VideoLatencyStats::Snapshot> video_latency_snapshot_;
MiniRtcNetTrafficStats net_traffic_stats_{};
NetTrafficStatsCache net_traffic_stats_;
using QueuedFile = FileTransferState::QueuedFile;
using FileTransferStatus = FileTransferState::FileTransferStatus;