[fix] fix crash due to wrong linux keycode value

This commit is contained in:
dijunkun
2025-09-04 16:31:03 +08:00
parent 84d164c3af
commit b6631c3db0
4 changed files with 4145 additions and 39 deletions

View File

@@ -288,27 +288,28 @@ std::map<int, int> vkCodeToX11KeySym = {
{0x39, 0x0039}, // 9
// F1-F12
{0x70, 0xFFBE},
{0x71, 0xFFBF},
{0x72, 0xFFC0},
{0x73, 0xFFC1},
{0x74, 0xFFC2},
{0x75, 0xFFC3},
{0x76, 0xFFC4},
{0x77, 0xFFC5},
{0x78, 0xFFC6},
{0x79, 0xFFC7},
{0x7A, 0xFFC8},
{0x7B, 0xFFC9},
{0x70, 0xFFBE}, // F1
{0x71, 0xFFBF}, // F2
{0x72, 0xFFC0}, // F3
{0x73, 0xFFC1}, // F4
{0x74, 0xFFC2}, // F5
{0x75, 0xFFC3}, // F6
{0x76, 0xFFC4}, // F7
{0x77, 0xFFC5}, // F8
{0x78, 0xFFC6}, // F9
{0x79, 0xFFC7}, // F10
{0x7A, 0xFFC8}, // F11
{0x7B, 0xFFC9}, // F12
// control keys
{0x1B, 0xFF1B}, // Escape
{0x0D, 0xFF0D}, // Enter
{0x20, 0x0020}, // Space
{0x08, 0xFF08}, // Backspace
{0x09, 0xFF09}, // Tab
{0x2C, 0xFD1D}, // Print Screen
{0x2C, 0xFF15}, // Print Screen
{0x91, 0xFF14}, // Scroll Lock
{0x13, 0xFF13}, // Pause/Break
{0x2D, 0xFF63}, // Insert
{0x2E, 0xFFFF}, // Delete
{0x24, 0xFF50}, // Home
@@ -365,13 +366,132 @@ std::map<int, int> vkCodeToX11KeySym = {
};
// X11 KeySym to Windows vkCode
std::map<int, int> x11KeySymToVkCode = []() {
std::map<int, int> result;
for (const auto& pair : vkCodeToX11KeySym) {
result[pair.second] = pair.first;
}
return result;
}();
// std::map<int, int> x11KeySymToVkCode = []() {
// std::map<int, int> result;
// for (const auto& pair : vkCodeToX11KeySym) {
// result[pair.second] = pair.first;
// }
// return result;
// }();
std::map<int, int> x11KeySymToVkCode = {
// A-Z
{0x0041, 0x41}, // A
{0x0042, 0x42}, // B
{0x0043, 0x43}, // C
{0x0044, 0x44}, // D
{0x0045, 0x45}, // E
{0x0046, 0x46}, // F
{0x0047, 0x47}, // G
{0x0048, 0x48}, // H
{0x0049, 0x49}, // I
{0x004A, 0x4A}, // J
{0x004B, 0x4B}, // K
{0x004C, 0x4C}, // L
{0x004D, 0x4D}, // M
{0x004E, 0x4E}, // N
{0x004F, 0x4F}, // O
{0x0050, 0x50}, // P
{0x0051, 0x51}, // Q
{0x0052, 0x52}, // R
{0x0053, 0x53}, // S
{0x0054, 0x54}, // T
{0x0055, 0x55}, // U
{0x0056, 0x56}, // V
{0x0057, 0x57}, // W
{0x0058, 0x58}, // X
{0x0059, 0x59}, // Y
{0x005A, 0x5A}, // Z
// 0-9
{0x0030, 0x30}, // 0
{0x0031, 0x31}, // 1
{0x0032, 0x32}, // 2
{0x0033, 0x33}, // 3
{0x0034, 0x34}, // 4
{0x0035, 0x35}, // 5
{0x0036, 0x36}, // 6
{0x0037, 0x37}, // 7
{0x0038, 0x38}, // 8
{0x0039, 0x39}, // 9
// F1-F12
{0xFFBE, 0x70}, // F1
{0xFFBF, 0x71}, // F2
{0xFFC0, 0x72}, // F3
{0xFFC1, 0x73}, // F4
{0xFFC2, 0x74}, // F5
{0xFFC3, 0x75}, // F6
{0xFFC4, 0x76}, // F7
{0xFFC5, 0x77}, // F8
{0xFFC6, 0x78}, // F9
{0xFFC7, 0x79}, // F10
{0xFFC8, 0x7A}, // F11
{0xFFC9, 0x7B}, // F12
// control keys
{0xFF1B, 0x1B}, // Escape
{0xFF0D, 0x0D}, // Enter
{0x0020, 0x20}, // Space
{0xFF08, 0x08}, // Backspace
{0xFF09, 0x09}, // Tab
{0xFF15, 0x2C}, // Print Screen
{0xFF14, 0x91}, // Scroll Lock
{0xFF13, 0x13}, // Pause/Break
{0xFF63, 0x2D}, // Insert
{0xFFFF, 0x2E}, // Delete
{0xFF50, 0x24}, // Home
{0xFF57, 0x23}, // End
{0xFF55, 0x21}, // Page Up
{0xFF56, 0x22}, // Page Down
// arrow keys
{0xFF51, 0x25}, // Left Arrow
{0xFF53, 0x27}, // Right Arrow
{0xFF52, 0x26}, // Up Arrow
{0xFF54, 0x28}, // Down Arrow
// numpad
{0x0030, 0x60}, // Numpad 0
{0x0031, 0x61}, // Numpad 1
{0x0032, 0x62}, // Numpad 2
{0x0033, 0x63}, // Numpad 3
{0x0034, 0x64}, // Numpad 4
{0x0035, 0x65}, // Numpad 5
{0x0036, 0x66}, // Numpad 6
{0x0037, 0x67}, // Numpad 7
{0x0038, 0x68}, // Numpad 8
{0x0039, 0x69}, // Numpad 9
{0x003A, 0x6E}, // Numpad .
{0x002F, 0x6F}, // Numpad /
{0x002A, 0x6A}, // Numpad *
{0x002D, 0x6D}, // Numpad -
{0x002B, 0x6B}, // Numpad +
// symbol keys
{0x003B, 0xBA}, // ; (Semicolon)
{0x0027, 0xDE}, // ' (Quote)
{0x007E, 0xC0}, // ` (Grave)
{0x002C, 0xBC}, // , (Comma)
{0x002E, 0xBE}, // . (Period)
{0x002F, 0xBF}, // / (Slash)
{0x005C, 0xDC}, // \ (Backslash)
{0x005B, 0xDB}, // [ (Left Bracket)
{0x005D, 0xDD}, // ] (Right Bracket)
{0x002D, 0xBD}, // - (Minus)
{0x003D, 0xBB}, // = (Equals)
// modifier keys
{0xFFE5, 0x14}, // Caps Lock
{0xFFE1, 0xA0}, // Shift (Left)
{0xFFE2, 0xA1}, // Shift (Right)
{0xFFE3, 0xA2}, // Ctrl (Left)
{0xFFE4, 0xA3}, // Ctrl (Right)
{0xFFE9, 0xA4}, // Alt (Left)
{0xFFEA, 0xA5}, // Alt (Right)
{0xFFEB, 0x5B}, // Left Command (Windows key)
{0xFFEC, 0x5C}, // Right Command
};
// macOS CGKeyCode to X11 KeySym
std::map<int, int> cgKeyCodeToX11KeySym = {
@@ -404,16 +524,16 @@ std::map<int, int> cgKeyCodeToX11KeySym = {
{0x06, 0x005A}, // Z
// 0-9
{0x1D, 0x0030},
{0x12, 0x0031},
{0x13, 0x0032},
{0x14, 0x0033},
{0x15, 0x0034},
{0x17, 0x0035},
{0x16, 0x0036},
{0x1A, 0x0037},
{0x1C, 0x0038},
{0x19, 0x0039},
{0x1D, 0x0030}, // 0
{0x12, 0x0031}, // 1
{0x13, 0x0032}, // 2
{0x14, 0x0033}, // 3
{0x15, 0x0034}, // 4
{0x17, 0x0035}, // 5
{0x16, 0x0036}, // 6
{0x1A, 0x0037}, // 7
{0x1C, 0x0038}, // 8
{0x19, 0x0039}, // 9
// F1-F12
{0x7A, 0xFFBE}, // F1
@@ -435,7 +555,7 @@ std::map<int, int> cgKeyCodeToX11KeySym = {
{0x31, 0x0020}, // Space
{0x33, 0xFF08}, // Backspace
{0x30, 0xFF09}, // Tab
{0x74, 0xFD1D}, // Print Screen
{0x74, 0xFF15}, // Print Screen
{0x72, 0xFF63}, // Insert
{0x75, 0xFFFF}, // Delete
{0x73, 0xFF50}, // Home
@@ -492,12 +612,129 @@ std::map<int, int> cgKeyCodeToX11KeySym = {
};
// X11 KeySym to macOS CGKeyCode
std::map<int, int> x11KeySymToCgKeyCode = []() {
std::map<int, int> result;
for (const auto& pair : cgKeyCodeToX11KeySym) {
result[pair.second] = pair.first;
}
return result;
}();
// std::map<int, int> x11KeySymToCgKeyCode = []() {
// std::map<int, int> result;
// for (const auto& pair : cgKeyCodeToX11KeySym) {
// result[pair.second] = pair.first;
// }
// return result;
// }();
std::map<int, int> x11KeySymToCgKeyCode = {
// A-Z
{0x0041, 0x00}, // A
{0x0042, 0x0B}, // B
{0x0043, 0x08}, // C
{0x0044, 0x02}, // D
{0x0045, 0x0E}, // E
{0x0046, 0x03}, // F
{0x0047, 0x05}, // G
{0x0048, 0x04}, // H
{0x0049, 0x22}, // I
{0x004A, 0x26}, // J
{0x004B, 0x28}, // K
{0x004C, 0x25}, // L
{0x004D, 0x2E}, // M
{0x004E, 0x2D}, // N
{0x004F, 0x1F}, // O
{0x0050, 0x23}, // P
{0x0051, 0x0C}, // Q
{0x0052, 0x0F}, // R
{0x0053, 0x01}, // S
{0x0054, 0x11}, // T
{0x0055, 0x20}, // U
{0x0056, 0x09}, // V
{0x0057, 0x0D}, // W
{0x0058, 0x07}, // X
{0x0059, 0x10}, // Y
{0x005A, 0x06}, // Z
// 0-9
{0x0030, 0x1D}, // 0
{0x0031, 0x12}, // 1
{0x0032, 0x13}, // 2
{0x0033, 0x14}, // 3
{0x0034, 0x15}, // 4
{0x0035, 0x17}, // 5
{0x0036, 0x16}, // 6
{0x0037, 0x1A}, // 7
{0x0038, 0x1C}, // 8
{0x0039, 0x19}, // 9
// F1-F12
{0xFFBE, 0x7A}, // F1
{0xFFBF, 0x78}, // F2
{0xFFC0, 0x63}, // F3
{0xFFC1, 0x76}, // F4
{0xFFC2, 0x60}, // F5
{0xFFC3, 0x61}, // F6
{0xFFC4, 0x62}, // F7
{0xFFC5, 0x64}, // F8
{0xFFC6, 0x65}, // F9
{0xFFC7, 0x6D}, // F10
{0xFFC8, 0x67}, // F11
{0xFFC9, 0x6F}, // F12
// control keys
{0xFF1B, 0x35}, // Escape
{0xFF0D, 0x24}, // Enter
{0x0020, 0x31}, // Space
{0xFF08, 0x33}, // Backspace
{0xFF09, 0x30}, // Tab
{0xFF15, 0x74}, // Print Screen
{0xFF63, 0x72}, // Insert
{0xFFFF, 0x75}, // Delete
{0xFF50, 0x73}, // Home
{0xFF57, 0x77}, // End
{0xFF55, 0x79}, // Page Up
{0xFF56, 0x7A}, // Page Down
// arrow keys
{0xFF51, 0x7B}, // Left Arrow
{0xFF53, 0x7C}, // Right Arrow
{0xFF52, 0x7E}, // Up Arrow
{0xFF54, 0x7D}, // Down Arrow
// numpad
{0x0030, 0x52}, // Numpad 0
{0x0031, 0x53}, // Numpad 1
{0x0032, 0x54}, // Numpad 2
{0x0033, 0x55}, // Numpad 3
{0x0034, 0x56}, // Numpad 4
{0x0035, 0x57}, // Numpad 5
{0x0036, 0x58}, // Numpad 6
{0x0037, 0x59}, // Numpad 7
{0x0038, 0x5B}, // Numpad 8
{0x0039, 0x5C}, // Numpad 9
{0x003A, 0x41}, // Numpad .
{0x002F, 0x4B}, // Numpad /
{0x002A, 0x43}, // Numpad *
{0x002D, 0x4E}, // Numpad -
{0x002B, 0x45}, // Numpad +
// symbol keys
{0x003B, 0x29}, // ; (Semicolon)
{0x0027, 0x27}, // ' (Quote)
{0x007E, 0x32}, // ` (Backtick)
{0x002C, 0x2B}, // , (Comma)
{0x002E, 0x2F}, // . (Period)
{0x002F, 0x2C}, // / (Slash)
{0x005C, 0x2A}, // \ (Backslash)
{0x005B, 0x21}, // [ (Left Bracket)
{0x005D, 0x1E}, // ] (Right Bracket)
{0x002D, 0x1B}, // - (Minus)
{0x003D, 0x18}, // = (Equals)
// modifier keys
{0xFFE5, 0x39}, // Caps Lock
{0xFFE1, 0x38}, // Shift (Left)
{0xFFE2, 0x3C}, // Shift (Right)
{0xFFE3, 0x3B}, // Control (Left)
{0xFFE4, 0x3E}, // Control (Right)
{0xFFE9, 0x3A}, // Alt (Left)
{0xFFEA, 0x3D}, // Alt (Right)
{0xFFEB, 0x37}, // Left Command
{0xFFEC, 0x36}, // Right Command
};
#endif