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[feat] add Windows DXGI/GDI screen capture with WGC→DXGI→GDI fallback support
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42
src/screen_capturer/windows/screen_capturer_win.h
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42
src/screen_capturer/windows/screen_capturer_win.h
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-02-27
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _SCREEN_CAPTURER_WIN_H_
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#define _SCREEN_CAPTURER_WIN_H_
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#include <memory>
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#include <vector>
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#include "screen_capturer.h"
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namespace crossdesk {
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class ScreenCapturerWin : public ScreenCapturer {
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public:
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ScreenCapturerWin();
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~ScreenCapturerWin();
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public:
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int Init(const int fps, cb_desktop_data cb) override;
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int Destroy() override;
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int Start(bool show_cursor) override;
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int Stop() override;
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int Pause(int monitor_index) override;
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int Resume(int monitor_index) override;
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int SwitchTo(int monitor_index) override;
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std::vector<DisplayInfo> GetDisplayInfoList() override;
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private:
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std::unique_ptr<ScreenCapturer> impl_;
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int fps_ = 60;
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cb_desktop_data cb_;
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};
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} // namespace crossdesk
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#endif
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