[fix] prevent stale device online status

This commit is contained in:
dijunkun
2026-09-07 20:02:19 +08:00
parent d381cbaa9b
commit af729144fe
6 changed files with 104 additions and 39 deletions
@@ -167,6 +167,8 @@ void PeerEventHandler::OnSignalStatus(SignalStatus status, const char* user_id,
std::string client_id(user_id, user_id_size);
if (client_id == runtime->client_id_) {
runtime->signal_status_ = status;
runtime->device_presence_cache_.SetSignalConnected(
status == SignalStatus::SignalConnected);
if (SignalStatus::SignalConnecting == status) {
runtime->signal_connected_ = false;
} else if (SignalStatus::SignalConnected == status) {