Implementation for menu bar

This commit is contained in:
dijunkun
2024-06-27 17:36:13 +08:00
parent 8076e7f662
commit ad6f2c2c70
14 changed files with 40847 additions and 132 deletions

5658
fonts/fa-regular-400.h Normal file

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35031
fonts/fa-solid-900.h Normal file

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@@ -1,4 +1,4 @@
/* /*
* @Author: DI JUNKUN * @Author: DI JUNKUN
* @Date: 2024-05-29 * @Date: 2024-05-29
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved. * Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
@@ -10,38 +10,40 @@
#include <vector> #include <vector>
namespace localization { namespace localization {
static std::vector<std::string> tabbar = {u8"菜单", "Menu"}; static std::vector<std::string> local_desktop = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "Local Desktop"};
static std::vector<std::string> menu = {u8"菜单", "Menu"}; static std::vector<std::string> local_id = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ID", "Local ID"};
static std::vector<std::string> local_id = {u8"本机ID", "Local ID"}; static std::vector<std::string> password = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "Password"};
static std::vector<std::string> password = {u8"密码", "Password"}; static std::vector<std::string> max_password_len = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>6<EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD>",
static std::vector<std::string> max_password_len = {u8"最大6个字符",
"Max 6 chars"}; "Max 6 chars"};
static std::vector<std::string> remote_id = {u8"对端ID", "Remote ID"};
static std::vector<std::string> connect = {u8"连接", "Connect"}; static std::vector<std::string> remote_desktop = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
static std::vector<std::string> disconnect = {u8"断开连接", "Disconnect"}; "Control Remote Desktop"};
static std::vector<std::string> fullscreen = {u8" 全屏", " Fullscreen"}; static std::vector<std::string> remote_id = {u8"<EFBFBD>Զ<EFBFBD>ID", "Remote ID"};
static std::vector<std::string> exit_fullscreen = {u8" 退出全屏", static std::vector<std::string> connect = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "Connect"};
static std::vector<std::string> disconnect = {u8"<EFBFBD>Ͽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "Disconnect"};
static std::vector<std::string> fullscreen = {u8" ȫ<><C8AB>", " Fullscreen"};
static std::vector<std::string> exit_fullscreen = {u8" <20>˳<EFBFBD>ȫ<EFBFBD><C8AB>",
" Exit fullscreen"}; " Exit fullscreen"};
static std::vector<std::string> control_mouse = {u8" 控制", " Control"}; static std::vector<std::string> control_mouse = {u8" <EFBFBD><EFBFBD><EFBFBD><EFBFBD>", " Control"};
static std::vector<std::string> release_mouse = {u8" 释放", " Release"}; static std::vector<std::string> release_mouse = {u8" <EFBFBD>ͷ<EFBFBD>", " Release"};
static std::vector<std::string> settings = {u8" 设置", " Settings"}; static std::vector<std::string> settings = {u8" <EFBFBD><EFBFBD><EFBFBD><EFBFBD>", " Settings"};
static std::vector<std::string> language = {u8"语言:", "Language:"}; static std::vector<std::string> language = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:", "Language:"};
static std::vector<std::string> language_zh = {u8"中文", "Chinese"}; static std::vector<std::string> language_zh = {u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "Chinese"};
static std::vector<std::string> language_en = {u8"英文", "English"}; static std::vector<std::string> language_en = {u8"Ӣ<EFBFBD><EFBFBD>", "English"};
static std::vector<std::string> video_quality = {u8"视频质量:", static std::vector<std::string> video_quality = {u8"<EFBFBD><EFBFBD>Ƶ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:",
"Video Quality:"}; "Video Quality:"};
static std::vector<std::string> video_quality_high = {u8"", "High"}; static std::vector<std::string> video_quality_high = {u8"<EFBFBD><EFBFBD>", "High"};
static std::vector<std::string> video_quality_medium = {u8"", "Medium"}; static std::vector<std::string> video_quality_medium = {u8"<EFBFBD><EFBFBD>", "Medium"};
static std::vector<std::string> video_quality_low = {u8"", "Low"}; static std::vector<std::string> video_quality_low = {u8"<EFBFBD><EFBFBD>", "Low"};
static std::vector<std::string> video_encode_format = {u8"视频编码格式:", static std::vector<std::string> video_encode_format = {u8"<EFBFBD><EFBFBD>Ƶ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ:",
"Video Encode Format:"}; "Video Encode Format:"};
static std::vector<std::string> av1 = {u8"AV1", "AV1"}; static std::vector<std::string> av1 = {u8"AV1", "AV1"};
static std::vector<std::string> h264 = {u8"H.264", "H.264"}; static std::vector<std::string> h264 = {u8"H.264", "H.264"};
static std::vector<std::string> enable_hardware_video_codec = { static std::vector<std::string> enable_hardware_video_codec = {
u8"启用硬件编解码器:", "Enable Hardware Video Codec:"}; u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:", "Enable Hardware Video Codec:"};
static std::vector<std::string> ok = {u8"确认", "OK"}; static std::vector<std::string> ok = {u8"ȷ<EFBFBD><EFBFBD>", "OK"};
static std::vector<std::string> cancel = {u8"取消", "Cancel"}; static std::vector<std::string> cancel = {u8"ȡ<EFBFBD><EFBFBD>", "Cancel"};
} // namespace localization } // namespace localization

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@@ -1,3 +1,5 @@
#include "render.h"
#include <fstream> #include <fstream>
#include <iostream> #include <iostream>
#include <string> #include <string>
@@ -7,7 +9,6 @@
#include "localization.h" #include "localization.h"
#include "log.h" #include "log.h"
#include "platform.h" #include "platform.h"
#include "render.h"
#include "screen_capturer_factory.h" #include "screen_capturer_factory.h"
// Refresh Event // Refresh Event
@@ -338,14 +339,12 @@ int Render::Run() {
if (!connection_established_) { if (!connection_established_) {
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::Begin(localization::menu[localization_language_index_].c_str(), ImGui::Begin("MainWindow", nullptr,
nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove); ImGuiWindowFlags_NoMove);
} else { } else {
// ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once); // ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
ImGui::Begin(localization::menu[localization_language_index_].c_str(), ImGui::Begin("MainWindow", nullptr, ImGuiWindowFlags_None);
nullptr, ImGuiWindowFlags_None);
} }
{ {

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@@ -0,0 +1,48 @@
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "log.h"
#include "render.h"
int Render::ControlBar() {
ImGui::SetWindowFontScale(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
// Mouse control
std::string mouse = ICON_FA_COMPUTER_MOUSE;
if (ImGui::Button(mouse.c_str(), ImVec2(25, 25))) {
if (mouse_control_button_label_ ==
localization::control_mouse[localization_language_index_] &&
connection_established_) {
mouse_control_button_pressed_ = true;
control_mouse_ = true;
mouse_control_button_label_ =
localization::release_mouse[localization_language_index_];
} else {
control_mouse_ = false;
mouse_control_button_label_ =
localization::control_mouse[localization_language_index_];
}
mouse_control_button_pressed_ = !mouse_control_button_pressed_;
}
ImGui::SameLine();
// Fullscreen
std::string fullscreen =
fullscreen_button_pressed_ ? ICON_FA_COMPRESS : ICON_FA_EXPAND;
if (ImGui::Button(fullscreen.c_str(), ImVec2(25, 25))) {
fullscreen_button_pressed_ = !fullscreen_button_pressed_;
if (fullscreen_button_pressed_) {
main_window_width_before_fullscreen_ = main_window_width_;
main_window_height_before_fullscreen_ = main_window_height_;
SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
} else {
SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
SDL_SetWindowSize(main_window_, main_window_width_before_fullscreen_,
main_window_height_before_fullscreen_);
main_window_width_ = main_window_width_before_fullscreen_;
main_window_height_ = main_window_height_before_fullscreen_;
}
}
return 0;
}

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@@ -0,0 +1,18 @@
#include "render.h"
int Render::ControlWindow() {
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(0, 0, 0, 0));
static bool a, b, c, d, e;
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild("ControlWindow",
ImVec2(main_window_width_, menu_window_height_),
ImGuiChildFlags_Border, ImGuiWindowFlags_NoScrollbar);
ControlBar();
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleColor();
ImGui::EndChild();
return 0;
}

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@@ -4,37 +4,27 @@
#include "render.h" #include "render.h"
int Render::LocalWindow() { int Render::LocalWindow() {
// if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
// ImGui::SetNextWindowSize(ImVec2(MENU_WINDOW_WIDTH_CN + 50,
// main_window_height_ -
// menu_window_height_));
// } else {
// ImGui::SetNextWindowSize(
// ImVec2(MENU_WINDOW_WIDTH_EN, MENU_WINDOW_HEIGHT_EN));
// }
ImGui::SetNextWindowPos(ImVec2(0, menu_window_height_), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(0, menu_window_height_), ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(255, 255, 255, 1));
ImGui::BeginChild( ImGui::BeginChild(
u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>main", "LocalDesktopWindow",
ImVec2(local_window_width_, main_window_height_ - menu_window_height_), ImVec2(local_window_width_, main_window_height_ - menu_window_height_),
ImGuiChildFlags_Border, ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar); ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar);
ImGui::SetWindowFontScale(0.5f);
ImGui::Text(u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"); ImGui::SetWindowFontScale(1.0f);
ImGui::Text(
localization::local_desktop[localization_language_index_].c_str());
ImGui::Spacing(); ImGui::Spacing();
ImGui::SetWindowFontScale(1.0f);
{ {
// local
// ImGui::SetNextWindowSize(ImVec2(300, 180));
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f); ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
// ImGui::SetNextWindowPos(ImVec2(0, 50), ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0.05)); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0.05));
ImGui::BeginChild(u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>1", ImVec2(330, 180), ImGuiChildFlags_Border); ImGui::BeginChild("LocalDesktopWindow_1", ImVec2(330, 180),
ImGuiChildFlags_Border);
{ {
ImGui::SetWindowFontScale(0.5f); ImGui::SetWindowFontScale(0.5f);
ImGui::Text(localization::local_id[localization_language_index_].c_str()); ImGui::Text(localization::local_id[localization_language_index_].c_str());
ImGui::Spacing(); ImGui::Spacing();
@@ -107,6 +97,7 @@ int Render::LocalWindow() {
} }
ImGui::EndChild(); ImGui::EndChild();
ImGui::PopStyleColor();
return 0; return 0;
} }

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@@ -7,6 +7,8 @@ int Render::MainWindow() {
ImGui::Begin("Render", nullptr, ImGui::Begin("Render", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar); ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar);
MenuWindow();
LocalWindow(); LocalWindow();
RemoteWindow(); RemoteWindow();

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@@ -1,16 +1,17 @@
#include "IconsFontAwesome6.h"
#include "render.h" #include "render.h"
int Render::MenuWindow() { int Render::MenuWindow() {
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(0, 0, 0, 0)); ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(255, 255, 255, 1));
static bool a, b, c, d, e; static bool a, b, c, d, e;
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always); ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild("MenuWindow", ImGui::BeginChild("MenuWindow",
ImVec2(main_window_width_, menu_window_height_), ImVec2(main_window_width_, menu_window_height_),
ImGuiChildFlags_Border, ImGuiWindowFlags_NoScrollbar); ImGuiChildFlags_Border, ImGuiWindowFlags_MenuBar);
if (ImGui::BeginMenuBar()) { if (ImGui::BeginMenuBar()) {
if (ImGui::BeginMenu("Menu")) { ImGui::SetWindowFontScale(0.8f);
ImGui::SetWindowFontScale(0.5f); if (ImGui::BeginMenu(ICON_FA_BARS, true)) {
ImGui::SetWindowFontScale(0.7f);
ImGui::MenuItem("Auto-resizing window", NULL, &a); ImGui::MenuItem("Auto-resizing window", NULL, &a);
ImGui::MenuItem("Constrained-resizing window", NULL, &b); ImGui::MenuItem("Constrained-resizing window", NULL, &b);
ImGui::MenuItem("Fullscreen window", NULL, &c); ImGui::MenuItem("Fullscreen window", NULL, &c);
@@ -19,11 +20,12 @@ int Render::MenuWindow() {
ImGui::SetWindowFontScale(1.0f); ImGui::SetWindowFontScale(1.0f);
ImGui::EndMenu(); ImGui::EndMenu();
} }
ImGui::EndMenuBar();
}
SettingWindow();
ImGui::SetWindowFontScale(1.0f); ImGui::Dummy(ImVec2(main_window_width_ - 97, 0));
SettingButton();
}
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ImGui::EndChild(); ImGui::EndChild();

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@@ -5,36 +5,28 @@
#include "render.h" #include "render.h"
int Render::RemoteWindow() { int Render::RemoteWindow() {
// if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) { ImGui::SetNextWindowPos(ImVec2(local_window_width_ - 1, menu_window_height_),
// ImGui::SetNextWindowSize(
// ImVec2(main_window_width_ - MENU_WINDOW_WIDTH_CN,
// main_window_height_ - menu_window_height_));
// } else {
// ImGui::SetNextWindowSize(
// ImVec2(MENU_WINDOW_WIDTH_EN, MENU_WINDOW_HEIGHT_EN));
// }
ImGui::SetNextWindowPos(ImVec2(local_window_width_, menu_window_height_),
ImGuiCond_Always); ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(255, 255, 255, 1));
ImGui::BeginChild( ImGui::BeginChild(
"test", "RemoteDesktopWindow",
ImVec2(main_window_width_ - local_window_width_, main_window_height_), ImVec2(main_window_width_ - local_window_width_, main_window_height_),
ImGuiChildFlags_Border, ImGuiChildFlags_Border,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar); ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar);
ImGui::SetWindowFontScale(0.5f);
ImGui::Text(u8"Զ<EFBFBD>̿<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
ImGui::SetWindowFontScale(1.0f); ImGui::SetWindowFontScale(1.0f);
ImGui::Text(
localization::remote_desktop[localization_language_index_].c_str());
ImGui::Spacing(); ImGui::Spacing();
ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f); ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
ImGui::BeginChild(u8"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>2", ImVec2(330, 180), ImGuiChildFlags_Border); ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(0, 0, 0, 0.09));
ImGui::BeginChild("RemoteDesktopWindow_1", ImVec2(330, 180),
ImGuiChildFlags_Border);
{ {
ImGui::SetWindowFontScale(0.5f); ImGui::SetWindowFontScale(0.5f);
ImGui::Text(localization::remote_id[localization_language_index_].c_str()); ImGui::Text(localization::remote_id[localization_language_index_].c_str());
ImGui::Spacing(); ImGui::Spacing();
@@ -76,7 +68,9 @@ int Render::RemoteWindow() {
} }
ImGui::EndChild(); ImGui::EndChild();
ImGui::PopStyleVar(); ImGui::PopStyleVar();
ImGui::PopStyleColor();
ImGui::EndChild(); ImGui::EndChild();
ImGui::PopStyleVar();
return 0; return 0;
} }

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@@ -6,6 +6,8 @@
#include "IconsFontAwesome6.h" #include "IconsFontAwesome6.h"
#include "device_controller_factory.h" #include "device_controller_factory.h"
#include "fa-regular-400.h"
#include "fa-solid-900.h"
#include "layout_style.h" #include "layout_style.h"
#include "localization.h" #include "localization.h"
#include "log.h" #include "log.h"
@@ -204,10 +206,6 @@ int Render::Run() {
SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_STREAMING,
texture_width_, texture_height_); texture_width_, texture_height_);
// Auto scaling for the render frame
// SDL_RenderSetLogicalSize(main_renderer_, main_window_width_,
// main_window_height_);
stream_render_rect_.x = 0; stream_render_rect_.x = 0;
stream_render_rect_.y = 0; stream_render_rect_.y = 0;
stream_render_rect_.w = main_window_width_; stream_render_rect_.w = main_window_width_;
@@ -231,12 +229,12 @@ int Render::Run() {
if (config_center_.GetLanguage() == ConfigCenter::LANGUAGE::CHINESE) { if (config_center_.GetLanguage() == ConfigCenter::LANGUAGE::CHINESE) {
// Load Fonts // Load Fonts
#ifdef _WIN32 #ifdef _WIN32
std::string default_font_path = "c:/windows/fonts/simhei.ttf"; std::string default_font_path = "fonts/OPPOSans-Regular.ttf";
// std::string default_font_path = "c:/windows/fonts/simhei.ttf";
std::ifstream font_path_f(default_font_path.c_str()); std::ifstream font_path_f(default_font_path.c_str());
std::string font_path = std::string font_path = font_path_f.good() ? default_font_path : "";
font_path_f.good() ? "c:/windows/fonts/simhei.ttf" : "";
if (!font_path.empty()) { if (!font_path.empty()) {
io.Fonts->AddFontFromFileTTF(font_path.c_str(), 30.0f, NULL, io.Fonts->AddFontFromFileTTF(font_path.c_str(), 32.0f, NULL,
io.Fonts->GetGlyphRangesChineseFull()); io.Fonts->GetGlyphRangesChineseFull());
} }
#elif __APPLE__ #elif __APPLE__
@@ -259,8 +257,9 @@ int Render::Run() {
config.GlyphMinAdvanceX = config.GlyphMinAdvanceX =
13.0f; // Use if you want to make the icon monospaced 13.0f; // Use if you want to make the icon monospaced
static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0}; static const ImWchar icon_ranges[] = {ICON_MIN_FA, ICON_MAX_FA, 0};
io.Fonts->AddFontFromFileTTF("fonts/fa-solid-900.ttf", 30.0f, &config, io.Fonts->AddFontFromMemoryTTF(fa_solid_900_ttf, sizeof(fa_solid_900_ttf),
icon_ranges); 30.0f, &config, icon_ranges);
io.Fonts->Build(); io.Fonts->Build();
// Setup Dear ImGui style // Setup Dear ImGui style
@@ -349,7 +348,7 @@ int Render::Run() {
if (!streaming_) { if (!streaming_) {
MainWindow(); MainWindow();
} else { } else {
MenuWindow(); ControlWindow();
} }
ImGui::End(); ImGui::End();
@@ -466,7 +465,6 @@ int Render::Run() {
ImGui_ImplSDLRenderer2_Shutdown(); ImGui_ImplSDLRenderer2_Shutdown();
ImGui_ImplSDL2_Shutdown(); ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
SDL_DestroyRenderer(main_renderer_); SDL_DestroyRenderer(main_renderer_);
SDL_DestroyWindow(main_window_); SDL_DestroyWindow(main_window_);

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@@ -32,10 +32,12 @@ class Render {
private: private:
int CreateStreamRenderWindow(); int CreateStreamRenderWindow();
int MainWindow(); int MainWindow();
int MenuWindow();
int LocalWindow(); int LocalWindow();
int RemoteWindow(); int RemoteWindow();
int SettingWindow(); int SettingButton();
int ControlWindow();
int ControlBar();
int MenuWindow();
public: public:
static void OnReceiveVideoBufferCb(const char *data, size_t size, static void OnReceiveVideoBufferCb(const char *data, size_t size,
@@ -119,7 +121,7 @@ class Render {
int stream_window_height_last_ = 720; int stream_window_height_last_ = 720;
int main_window_width_before_fullscreen_ = 1280; int main_window_width_before_fullscreen_ = 1280;
int main_window_height_before_fullscreen_ = 720; int main_window_height_before_fullscreen_ = 720;
int menu_window_height_ = 40; int menu_window_height_ = 30;
int local_window_width_ = 350; int local_window_width_ = 350;
int texture_width_ = 1280; int texture_width_ = 1280;

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@@ -4,53 +4,20 @@
#include "log.h" #include "log.h"
#include "render.h" #include "render.h"
int Render::SettingWindow() { int Render::SettingButton() {
ImGui::SetWindowFontScale(0.5f); ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(255, 255, 255, 1));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f); ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
// Mouse control ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 1, 0.4));
std::string mouse = ICON_FA_COMPUTER_MOUSE; ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
if (ImGui::Button(mouse.c_str(), ImVec2(25, 25))) { ImGui::SetWindowFontScale(0.8f);
if (mouse_control_button_label_ == // ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
localization::control_mouse[localization_language_index_] &&
connection_established_) {
mouse_control_button_pressed_ = true;
control_mouse_ = true;
mouse_control_button_label_ =
localization::release_mouse[localization_language_index_];
} else {
control_mouse_ = false;
mouse_control_button_label_ =
localization::control_mouse[localization_language_index_];
}
mouse_control_button_pressed_ = !mouse_control_button_pressed_;
}
ImGui::SameLine();
// Fullscreen
std::string fullscreen =
fullscreen_button_pressed_ ? ICON_FA_COMPRESS : ICON_FA_EXPAND;
if (ImGui::Button(fullscreen.c_str(), ImVec2(25, 25))) {
fullscreen_button_pressed_ = !fullscreen_button_pressed_;
if (fullscreen_button_pressed_) {
main_window_width_before_fullscreen_ = main_window_width_;
main_window_height_before_fullscreen_ = main_window_height_;
SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
} else {
SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
SDL_SetWindowSize(main_window_, main_window_width_before_fullscreen_,
main_window_height_before_fullscreen_);
main_window_width_ = main_window_width_before_fullscreen_;
main_window_height_ = main_window_height_before_fullscreen_;
}
}
ImGui::SameLine();
std::string gear = ICON_FA_GEAR; std::string gear = ICON_FA_GEAR;
if (ImGui::Button(gear.c_str(), ImVec2(25, 25))) { if (ImGui::Button(gear.c_str(), ImVec2(40, 35))) {
settings_button_pressed_ = !settings_button_pressed_; settings_button_pressed_ = !settings_button_pressed_;
settings_window_pos_reset_ = true; settings_window_pos_reset_ = true;
} }
ImGui::PopStyleColor(3);
if (settings_button_pressed_) { if (settings_button_pressed_) {
if (settings_window_pos_reset_) { if (settings_window_pos_reset_) {
@@ -82,7 +49,7 @@ int Render::SettingWindow() {
settings_window_pos_reset_ = false; settings_window_pos_reset_ = false;
} }
ImGui::SetWindowFontScale(0.5f); // ImGui::SetWindowFontScale(0.5f);
// Settings // Settings
ImGui::Begin(localization::settings[localization_language_index_].c_str(), ImGui::Begin(localization::settings[localization_language_index_].c_str(),
nullptr, nullptr,
@@ -272,5 +239,7 @@ int Render::SettingWindow() {
ImGui::End(); ImGui::End();
} }
ImGui::PopStyleColor();
return 0; return 0;
} }

View File

@@ -120,6 +120,7 @@ target("single_window")
end end
add_files("src/single_window/*.cpp") add_files("src/single_window/*.cpp")
add_includedirs("src/single_window", {public = true}) add_includedirs("src/single_window", {public = true})
add_includedirs("fonts", {public = true})
target("remote_desk") target("remote_desk")
set_kind("binary") set_kind("binary")