[fix] fix raw pointer issues when closing connections

This commit is contained in:
dijunkun
2026-02-13 01:12:21 +08:00
parent 2b324f636b
commit a91e23abf6
3 changed files with 15 additions and 20 deletions

View File

@@ -893,7 +893,7 @@ void Render::UpdateInteractions() {
mouse_controller_is_started_ = false; mouse_controller_is_started_ = false;
} }
if (start_keyboard_capturer_ && foucs_on_stream_window_) { if (start_keyboard_capturer_ && focus_on_stream_window_) {
if (!keyboard_capturer_is_started_) { if (!keyboard_capturer_is_started_) {
StartKeyboardCapturer(); StartKeyboardCapturer();
keyboard_capturer_is_started_ = true; keyboard_capturer_is_started_ = true;
@@ -2176,7 +2176,7 @@ void Render::ProcessSdlEvent(const SDL_Event& event) {
case SDL_EVENT_WINDOW_FOCUS_GAINED: case SDL_EVENT_WINDOW_FOCUS_GAINED:
if (stream_window_ && if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) { SDL_GetWindowID(stream_window_) == event.window.windowID) {
foucs_on_stream_window_ = true; focus_on_stream_window_ = true;
} else if (main_window_ && } else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) { SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = true; foucs_on_main_window_ = true;
@@ -2186,7 +2186,7 @@ void Render::ProcessSdlEvent(const SDL_Event& event) {
case SDL_EVENT_WINDOW_FOCUS_LOST: case SDL_EVENT_WINDOW_FOCUS_LOST:
if (stream_window_ && if (stream_window_ &&
SDL_GetWindowID(stream_window_) == event.window.windowID) { SDL_GetWindowID(stream_window_) == event.window.windowID) {
foucs_on_stream_window_ = false; focus_on_stream_window_ = false;
} else if (main_window_ && } else if (main_window_ &&
SDL_GetWindowID(main_window_) == event.window.windowID) { SDL_GetWindowID(main_window_) == event.window.windowID) {
foucs_on_main_window_ = false; foucs_on_main_window_ = false;
@@ -2200,7 +2200,7 @@ void Render::ProcessSdlEvent(const SDL_Event& event) {
case SDL_EVENT_MOUSE_BUTTON_DOWN: case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP: case SDL_EVENT_MOUSE_BUTTON_UP:
case SDL_EVENT_MOUSE_WHEEL: case SDL_EVENT_MOUSE_WHEEL:
if (foucs_on_stream_window_) { if (focus_on_stream_window_) {
ProcessMouseEvent(event); ProcessMouseEvent(event);
} }
break; break;

View File

@@ -434,7 +434,7 @@ class Render {
bool show_cursor_ = false; bool show_cursor_ = false;
bool keyboard_capturer_is_started_ = false; bool keyboard_capturer_is_started_ = false;
bool foucs_on_main_window_ = false; bool foucs_on_main_window_ = false;
bool foucs_on_stream_window_ = false; bool focus_on_stream_window_ = false;
bool main_window_minimized_ = false; bool main_window_minimized_ = false;
uint32_t last_main_minimize_request_tick_ = 0; uint32_t last_main_minimize_request_tick_ = 0;
uint32_t last_stream_minimize_request_tick_ = 0; uint32_t last_stream_minimize_request_tick_ = 0;

View File

@@ -138,7 +138,7 @@ int Render::StreamWindow() {
UpdateRenderRect(); UpdateRenderRect();
ControlWindow(props); ControlWindow(props);
// Show file transfer window if needed // Show file transfer window if needed
FileTransferWindow(props); FileTransferWindow(props);
@@ -151,12 +151,12 @@ int Render::StreamWindow() {
// std::unique_lock unique_lock(client_properties_mutex_); // std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase); auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) { if (erase_it != client_properties_.end()) {
erase_it = client_properties_.erase(erase_it); // Ensure we flush pending STREAM_REFRESH_EVENT events and
if (client_properties_.empty()) { // clean up peer resources before erasing the entry, otherwise
SDL_Event event; // SDL events may still hold raw pointers to freed
event.type = SDL_EVENT_QUIT; // SubStreamWindowProperties (including video_frame_mutex_),
SDL_PushEvent(&event); // leading to std::system_error when locking.
} CloseTab(erase_it);
} }
} }
// lock.lock(); // lock.lock();
@@ -236,10 +236,10 @@ int Render::StreamWindow() {
UpdateRenderRect(); UpdateRenderRect();
ControlWindow(props); ControlWindow(props);
// Show file transfer window if needed // Show file transfer window if needed
FileTransferWindow(props); FileTransferWindow(props);
ImGui::End(); ImGui::End();
if (!props->peer_) { if (!props->peer_) {
@@ -251,12 +251,7 @@ int Render::StreamWindow() {
// std::unique_lock unique_lock(client_properties_mutex_); // std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase); auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) { if (erase_it != client_properties_.end()) {
client_properties_.erase(erase_it); CloseTab(erase_it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
}
} }
} }
// lock.lock(); // lock.lock();