[fix] fix window rounding inconsistency under different DPI scales

This commit is contained in:
dijunkun
2026-03-02 10:38:06 +08:00
parent 9a5553a636
commit a605c95e5a
15 changed files with 34 additions and 30 deletions

View File

@@ -49,7 +49,7 @@ int Render::ServerWindow() {
ImGui::SetNextWindowSize(ImVec2(server_window_width_, server_window_height_),
ImGuiCond_Always);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::Begin("##server_window", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
@@ -61,7 +61,7 @@ int Render::ServerWindow() {
ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::BeginChild(
"ServerTitleBar",
@@ -358,7 +358,7 @@ int Render::RemoteClientInfoWindow() {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.3f, 0.3f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 5.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_);
ImGui::SetWindowFontScale(font_scale);
if (ImGui::Button(ICON_FA_XMARK, ImVec2(close_connection_button_width,
close_connection_button_height))) {