[fix] fix window rounding inconsistency under different DPI scales

This commit is contained in:
dijunkun
2026-03-02 10:38:06 +08:00
parent 9a5553a636
commit a605c95e5a
15 changed files with 34 additions and 30 deletions

View File

@@ -50,8 +50,8 @@ int Render::SettingWindow() {
int settings_items_offset = 0;
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
ImGui::Begin(localization::settings[localization_language_index_].c_str(),
nullptr,