mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-03-30 05:25:30 +08:00
[fix] fix window rounding inconsistency under different DPI scales
This commit is contained in:
@@ -77,8 +77,8 @@ int Render::AboutWindow() {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::SetWindowFontScale(0.5f);
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ImGui::Begin(
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localization::about[localization_language_index_].c_str(), nullptr,
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@@ -15,10 +15,10 @@ bool Render::ConnectionStatusWindow(
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ImGui::SetNextWindowSize(
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ImVec2(io.DisplaySize.x * 0.33f, io.DisplaySize.y * 0.33f));
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::Begin("ConnectionStatusWindow", nullptr,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
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@@ -43,9 +43,9 @@ int Render::ControlWindow(std::shared_ptr<SubStreamWindowProperties>& props) {
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}
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 10.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_ * 1.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 10.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, window_rounding_ * 1.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
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float y_boundary = fullscreen_button_pressed_ ? 0.0f : title_bar_height_;
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@@ -94,7 +94,7 @@ int Render::FileTransferWindow(
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ImGui::PushFont(stream_windows_system_chinese_font_);
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}
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_ * 0.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 0.9f));
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ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.0f, 0.0f, 0.0f, 0.3f));
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@@ -50,8 +50,8 @@ int Render::SettingWindow() {
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int settings_items_offset = 0;
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::Begin(localization::settings[localization_language_index_].c_str(),
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nullptr,
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@@ -127,8 +127,8 @@ int Render::RequestPermissionWindow() {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
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ImGui::Begin(
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@@ -51,8 +51,8 @@ int Render::SelfHostedServerWindow() {
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{
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ImGui::SetWindowFontScale(0.5f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::Begin(localization::self_hosted_server_settings
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[localization_language_index_]
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@@ -49,7 +49,7 @@ int Render::ServerWindow() {
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ImGui::SetNextWindowSize(ImVec2(server_window_width_, server_window_height_),
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ImGuiCond_Always);
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::Begin("##server_window", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse |
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@@ -61,7 +61,7 @@ int Render::ServerWindow() {
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::BeginChild(
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"ServerTitleBar",
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@@ -358,7 +358,7 @@ int Render::RemoteClientInfoWindow() {
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.0f, 0.0f, 0.0f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0.3f, 0.3f, 1.0f));
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ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0.5f, 0.5f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_);
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ImGui::SetWindowFontScale(font_scale);
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if (ImGui::Button(ICON_FA_XMARK, ImVec2(close_connection_button_width,
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close_connection_button_height))) {
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@@ -77,8 +77,8 @@ int Render::UpdateNotificationWindow() {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, window_rounding_);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, window_rounding_ * 0.5f);
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ImGui::Begin(
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localization::notification[localization_language_index_].c_str(),
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nullptr,
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