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[feat] make thumbnail save asynchronous to prevent UI blocking
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@@ -18,6 +18,7 @@
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#include <shared_mutex>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "IconsFontAwesome6.h"
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#include "config_center.h"
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@@ -301,7 +302,7 @@ class Render {
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// thumbnail
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unsigned char aes128_key_[16];
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unsigned char aes128_iv_[16];
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std::unique_ptr<Thumbnail> thumbnail_;
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std::shared_ptr<Thumbnail> thumbnail_;
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// recent connections
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std::vector<std::pair<std::string, Thumbnail::RecentConnection>>
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@@ -512,6 +513,11 @@ class Render {
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void CloseTab(decltype(client_properties_)::iterator& it);
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/* ------ stream window property end ------ */
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/* ------ async thumbnail save tasks ------ */
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std::vector<std::thread> thumbnail_save_threads_;
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std::mutex thumbnail_save_threads_mutex_;
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void WaitForThumbnailSaveTasks();
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/* ------ server mode ------ */
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std::unordered_map<std::string, ConnectionStatus> connection_status_;
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};
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