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[fix] reduce release log verbosity and enforce single instance
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@@ -294,7 +294,7 @@ void PeerEventHandler::OnReceiveDataBuffer(
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props->remote_cursor_state_received_ = true;
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props->cursor_presentation_.Observe(merged, SDL_GetTicks());
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if (changed) {
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LOG_INFO("Received cursor state: seq={}, visible={}, shape={}, "
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LOG_DEBUG("Received cursor state: seq={}, visible={}, shape={}, "
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"mode={}, reason={}",
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remote_action.cs.seq, remote_action.cs.visible,
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static_cast<int>(remote_action.cs.shape),
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