[fix] fix all unused variables and type conversions on MacOSX

This commit is contained in:
dijunkun
2024-11-27 10:57:09 +08:00
parent 4533d53ba8
commit 9e70d0e8fc
5 changed files with 26 additions and 26 deletions

View File

@@ -3,12 +3,12 @@
#include "rd_log.h"
#include "render.h"
int CountDigits(uint64_t number) {
int CountDigits(int number) {
if (number == 0) return 1;
return (int)std::floor(std::log10(std::abs((int)number))) + 1;
return (int)std::floor(std::log10(std::abs(number))) + 1;
}
int BitrateDisplay(uint64_t bitrate) {
int BitrateDisplay(int bitrate) {
int num_of_digits = CountDigits(bitrate);
if (num_of_digits <= 3) {
ImGui::Text("%d bps", bitrate);
@@ -219,35 +219,35 @@ int Render::NetTrafficStats() {
ImGui::Text("%s",
localization::video[localization_language_index_].c_str());
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.video_in);
BitrateDisplay((int)net_traffic_stats_.video_in);
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.video_out);
BitrateDisplay((int)net_traffic_stats_.video_out);
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%s",
localization::audio[localization_language_index_].c_str());
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.audio_in);
BitrateDisplay((int)net_traffic_stats_.audio_in);
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.audio_out);
BitrateDisplay((int)net_traffic_stats_.audio_out);
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%s", localization::data[localization_language_index_].c_str());
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.data_in);
BitrateDisplay((int)net_traffic_stats_.data_in);
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.data_out);
BitrateDisplay((int)net_traffic_stats_.data_out);
ImGui::TableNextRow();
ImGui::TableNextColumn();
ImGui::Text("%s",
localization::total[localization_language_index_].c_str());
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.total_in);
BitrateDisplay((int)net_traffic_stats_.total_in);
ImGui::TableNextColumn();
BitrateDisplay(net_traffic_stats_.total_out);
BitrateDisplay((int)net_traffic_stats_.total_out);
ImGui::EndTable();
}

View File

@@ -47,7 +47,7 @@ int Render::ControlWindow() {
}
if (reset_control_bar_pos_) {
float new_control_window_pos_x, new_control_window_pos_y, new_cursor_pos_x,
int new_control_window_pos_x, new_control_window_pos_y, new_cursor_pos_x,
new_cursor_pos_y;
// set control window pos
@@ -94,8 +94,7 @@ int Render::ControlWindow() {
if (0 != mouse_diff_control_bar_pos_x_ &&
0 != mouse_diff_control_bar_pos_y_) {
SDL_WarpMouseInWindow(stream_window_, (int)new_cursor_pos_x,
(int)new_cursor_pos_y);
SDL_WarpMouseInWindow(stream_window_, new_cursor_pos_x, new_cursor_pos_y);
}
reset_control_bar_pos_ = false;
} else if (!reset_control_bar_pos_ &&
@@ -196,7 +195,7 @@ int Render::ControlWindow() {
ImGui::PopStyleVar();
control_winodw_pos_ = ImGui::GetWindowPos();
SDL_GetMouseState(&(int)mouse_pos_x_, &(int)mouse_pos_y_);
SDL_GetMouseState(&mouse_pos_x_, &mouse_pos_y_);
mouse_diff_control_bar_pos_x_ = mouse_pos_x_ - control_winodw_pos_.x;
mouse_diff_control_bar_pos_y_ = mouse_pos_y_ - control_winodw_pos_.y;

View File

@@ -453,8 +453,9 @@ int Render::CreateMainWindow() {
ImGui::SetCurrentContext(main_ctx_);
SDL_WindowFlags window_flags = (SDL_WindowFlags)(
SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS | SDL_WINDOW_HIDDEN);
SDL_WindowFlags window_flags =
(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS |
SDL_WINDOW_HIDDEN);
main_window_ =
SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, (int)main_window_width_default_,
@@ -903,8 +904,8 @@ int Render::Run() {
window_maximized_ = false;
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
reset_control_bar_pos_ = true;
SDL_GetWindowSize(stream_window_, &((int)stream_window_width_),
&((int)stream_window_height_));
SDL_GetWindowSize(stream_window_, (int*)&stream_window_width_,
(int*)&stream_window_height_);
float video_ratio = (float)video_width_ / (float)video_height_;
float video_ratio_reverse = (float)video_height_ / (float)video_width_;

View File

@@ -215,12 +215,12 @@ class Render {
float control_bar_pos_x_ = 0;
float control_bar_pos_y_ = 30;
float mouse_diff_control_bar_pos_x_ = 0;
float mouse_diff_control_bar_pos_y_ = 0;
float mouse_pos_x_ = 0;
float mouse_pos_y_ = 0;
float mouse_pos_x_last_ = 0;
float mouse_pos_y_last_ = 0;
int mouse_diff_control_bar_pos_x_ = 0;
int mouse_diff_control_bar_pos_y_ = 0;
int mouse_pos_x_ = 0;
int mouse_pos_y_ = 0;
int mouse_pos_x_last_ = 0;
int mouse_pos_y_last_ = 0;
int main_window_width_real_ = 720;
int main_window_height_real_ = 540;