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https://github.com/kunkundi/crossdesk.git
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[fix] fix Wayland keyboard capture by using SDL key events
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+6
-5
@@ -287,7 +287,7 @@ class Render {
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void ResetRemoteServiceStatus(SubStreamWindowProperties& props);
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void ApplyRemoteServiceStatus(SubStreamWindowProperties& props,
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const ServiceStatus& status);
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RemoteUnlockState GetRemoteUnlockState(
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RemoteUnlockState GetRemoteUnlockState(
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const SubStreamWindowProperties& props) const;
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#ifdef __APPLE__
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int RequestPermissionWindow();
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@@ -342,8 +342,9 @@ class Render {
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private:
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int SendKeyCommand(int key_code, bool is_down);
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static bool IsModifierVkKey(int key_code);
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void UpdatePressedModifierState(int key_code, bool is_down);
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void ForceReleasePressedModifiers();
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void TrackPressedKeyState(int key_code, bool is_down);
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void ForceReleasePressedKeys();
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int ProcessKeyboardEvent(const SDL_Event& event);
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int ProcessMouseEvent(const SDL_Event& event);
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static void SdlCaptureAudioIn(void* userdata, Uint8* stream, int len);
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@@ -532,8 +533,8 @@ class Render {
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std::string controlled_remote_id_ = "";
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std::string focused_remote_id_ = "";
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std::string remote_client_id_ = "";
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std::unordered_set<int> pressed_modifier_keys_;
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std::mutex pressed_modifier_keys_mutex_;
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std::unordered_set<int> pressed_keyboard_keys_;
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std::mutex pressed_keyboard_keys_mutex_;
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SDL_Event last_mouse_event;
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SDL_AudioStream* output_stream_;
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uint32_t STREAM_REFRESH_EVENT = 0;
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