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[refactor] reorganize platform and wire sources
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/*
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* @Author: DI JUNKUN
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* @Date: 2026-09-01
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* Copyright (c) 2026 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _STREAM_NAMES_H_
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#define _STREAM_NAMES_H_
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#include <cstddef>
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namespace crossdesk {
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inline constexpr char kAudioStream[] = "control_audio";
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inline constexpr char kDataStream[] = "data";
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inline constexpr char kMouseStream[] = "mouse";
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inline constexpr char kKeyboardStream[] = "keyboard";
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inline constexpr char kControlStream[] = "control_data";
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inline constexpr char kFileStream[] = "file";
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inline constexpr char kFileFeedbackStream[] = "file_feedback";
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inline constexpr char kClipboardStream[] = "clipboard";
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inline constexpr std::size_t kFileChunkSize = 64 * 1024;
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inline constexpr std::size_t kMaxClipboardBytes = 128 * 1024;
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} // namespace crossdesk
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#endif
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