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https://github.com/kunkundi/crossdesk.git
synced 2026-09-01 14:33:18 +08:00
[refactor] reorganize platform and wire sources
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+152
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#!/bin/zsh
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set -euo pipefail
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SCRIPT_DIR="${0:A:h}"
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IOS_DIR="${SCRIPT_DIR:h}"
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REPO_DIR="${IOS_DIR:h:h}"
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MINIRTC_DIR="${REPO_DIR}/deps/submodules/minirtc"
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CONFIG_NAME="${CONFIGURATION:-Debug}"
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MODE="${CONFIG_NAME:l}"
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# Keep iOS dependencies isolated from desktop Xmake packages. Besides avoiding
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# cross-project cache collisions, this guarantees every archive is compiled
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# with the iOS 16 deployment target instead of the active SDK version.
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export XMAKE_PKG_INSTALLDIR="${IOS_DIR}/.xmake/packages"
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if [[ "${MODE}" != "debug" && "${MODE}" != "release" ]]; then
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MODE="release"
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fi
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ARCH_NAME="${CURRENT_ARCH:-arm64}"
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if [[ "${ARCH_NAME}" == "undefined_arch" ]]; then
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ARCH_NAME="arm64"
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fi
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if [[ "${ARCH_NAME}" != "arm64" ]]; then
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print -u2 "CrossDesk Mobile currently supports physical iOS arm64 builds only."
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exit 64
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fi
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XMAKE_BIN="${XMAKE_BIN:-}"
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if [[ -z "${XMAKE_BIN}" ]]; then
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XMAKE_BIN="$(command -v xmake 2>/dev/null || true)"
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fi
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if [[ -z "${XMAKE_BIN}" ]]; then
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for candidate in /opt/homebrew/bin/xmake /usr/local/bin/xmake "${HOME}/.local/bin/xmake"; do
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if [[ -x "${candidate}" ]]; then
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XMAKE_BIN="${candidate}"
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break
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fi
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done
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fi
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if [[ -z "${XMAKE_BIN}" || ! -x "${XMAKE_BIN}" ]]; then
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print -u2 "xmake is required. Install it from https://xmake.io first."
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exit 69
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fi
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# Xcode build phases export the iOS SDK, compiler and linker settings into the
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# script environment. Letting Xmake inherit those variables also targets its
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# build-machine tools (for example NASM and Meson helpers) at iOS, so they
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# cannot run on the macOS build host. Give Xmake a clean host environment and
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# pass the iOS target exclusively through its command-line configuration.
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XMAKE_DEVELOPER_DIR="${DEVELOPER_DIR:-$(xcode-select -p)}"
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XMAKE_TOOLCHAIN_BIN="${XMAKE_DEVELOPER_DIR}/Toolchains/XcodeDefault.xctoolchain/usr/bin"
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run_xmake() {
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/usr/bin/env -i \
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HOME="${HOME}" \
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PATH="${XMAKE_TOOLCHAIN_BIN}:${PATH}" \
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TMPDIR="${TMPDIR:-/tmp}" \
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USER="${USER:-}" \
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LOGNAME="${LOGNAME:-${USER:-}}" \
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LANG="${LANG:-en_US.UTF-8}" \
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TERM="${TERM:-dumb}" \
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NO_COLOR="${NO_COLOR:-}" \
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DEVELOPER_DIR="${XMAKE_DEVELOPER_DIR}" \
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XMAKE_PKG_INSTALLDIR="${XMAKE_PKG_INSTALLDIR}" \
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CROSSDESK_SOURCE_DIR="${REPO_DIR}" \
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"${XMAKE_BIN}" "$@"
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}
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OUTPUT_DIR="${IOS_DIR}/Vendor/iphoneos/${CONFIG_NAME}"
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OUTPUT_LIBRARY="${OUTPUT_DIR}/libCrossDeskMiniRTC.a"
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MINIRTC_BUILD_DIR="${IOS_DIR}/.xmake/minirtc-build"
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MINIRTC_LIBRARY="${MINIRTC_BUILD_DIR}/iphoneos/arm64/${MODE}/libminirtc.a"
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WIRE_BUILD_DIR="${IOS_DIR}/.xmake/wire-build"
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WIRE_WORK_DIR="${IOS_DIR}/.xmake/wire-work"
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WIRE_MANIFEST_FILE="${WIRE_WORK_DIR}/xmake.lua"
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WIRE_LIBRARY="${WIRE_BUILD_DIR}/iphoneos/arm64/${MODE}/libcrossdesk_wire.a"
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mkdir -p "${OUTPUT_DIR}" "${WIRE_WORK_DIR}"
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cp "${REPO_DIR}/xmake.lua" "${WIRE_MANIFEST_FILE}"
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# Xmake stores the configured build directory relative to the process working
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# directory. Xcode does not guarantee that directory for build phases, so keep
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# configuration, compilation and inspection anchored to the MiniRTC project.
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(
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cd "${MINIRTC_DIR}"
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run_xmake f -P "${MINIRTC_DIR}" -c -o "${MINIRTC_BUILD_DIR}" \
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-p iphoneos -a arm64 -m "${MODE}" \
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--as="${XMAKE_TOOLCHAIN_BIN}/clang" \
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--target_minver=16.0 --USE_CUDA=false -y
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run_xmake b -P "${MINIRTC_DIR}" minirtc
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)
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if [[ ! -f "${MINIRTC_LIBRARY}" ]]; then
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print -u2 "MiniRTC archive was not produced at ${MINIRTC_LIBRARY}."
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exit 66
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fi
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# Build the platform-independent wire archive from the root project's target.
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# The copied manifest only isolates Xmake's generated configuration; there is
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# no second project definition to maintain.
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(
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cd "${WIRE_WORK_DIR}"
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run_xmake f -P "${WIRE_WORK_DIR}" -c -o "${WIRE_BUILD_DIR}" \
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-p iphoneos -a arm64 -m "${MODE}" \
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--target_minver=16.0 -y
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run_xmake b -P "${WIRE_WORK_DIR}" crossdesk_wire
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)
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if [[ ! -f "${WIRE_LIBRARY}" ]]; then
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print -u2 "CrossDesk wire archive was not produced at ${WIRE_LIBRARY}."
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exit 66
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fi
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# Xmake owns the package hashes, so query its resolved target instead of
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# embedding machine-specific ~/.xmake paths in the Xcode project.
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TARGET_INFO="$(cd "${MINIRTC_DIR}" && TERM=dumb NO_COLOR=1 \
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run_xmake show -P "${MINIRTC_DIR}" -t minirtc)"
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CLEAN_INFO="$(print -r -- "${TARGET_INFO}" | sed $'s/\033\\[[0-9;]*[[:alpha:]]//g')"
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LINK_DIRS=("${(@f)$(print -r -- "${CLEAN_INFO}" | sed -nE 's|.*-> (/.*)/lib -> package.*|\1/lib|p' | sort -u)}")
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REQUIRED_LINKS=(
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nice glib-2.0 gobject-2.0 gmodule-2.0 gio-2.0 gthread-2.0 intl
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ffi pcre2-8 pcre2-posix z ssl crypto srtp2 openfec opus yuv kcp
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datachannel usrsctp openh264 dav1d aom SvtAv1Enc
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)
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DEPENDENCY_ARCHIVES=()
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for link_name in "${REQUIRED_LINKS[@]}"; do
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archive_path=""
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for link_dir in "${LINK_DIRS[@]}"; do
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candidate="${link_dir}/lib${link_name}.a"
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if [[ -f "${candidate}" ]]; then
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archive_path="${candidate}"
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break
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fi
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done
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if [[ -z "${archive_path}" ]]; then
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print -u2 "Unable to resolve static dependency lib${link_name}.a from Xmake."
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exit 66
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fi
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DEPENDENCY_ARCHIVES+=("${archive_path}")
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done
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TEMP_LIBRARY="${OUTPUT_LIBRARY}.tmp"
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rm -f "${TEMP_LIBRARY}"
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/usr/bin/libtool -static -o "${TEMP_LIBRARY}" \
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"${MINIRTC_LIBRARY}" "${DEPENDENCY_ARCHIVES[@]}" \
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"${WIRE_LIBRARY}"
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mv -f "${TEMP_LIBRARY}" "${OUTPUT_LIBRARY}"
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print "Created ${OUTPUT_LIBRARY}"
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